Assimp  v3.1.1 (June 2014)
Assimp::MDL Namespace Reference

Classes

struct  ARGB4
 Data structure for a ARGB4444 pixel in a texture. More...
 
struct  Bone_MDL7
 Data structure for a bone in a MDL7 file. More...
 
struct  BoneTransform_MDL7
 bone transformation matrix structure used in MDL7 files More...
 
struct  ColorValue_MDL7
 Data structure for a color value in a MDL7 file. More...
 
struct  Deformer_MDL7
 Deformer in a MDL7 file. More...
 
struct  DeformerElement_MDL7
 Deformer element in a MDL7 file. More...
 
struct  DeformerWeight_MDL7
 Deformer weight in a MDL7 file. More...
 
struct  Frame
 Model frame data structure. More...
 
struct  Frame_MDL7
 Frame data structure used by MDL7 files. More...
 
struct  Group_MDL7
 Group in a MDL7 file. More...
 
struct  GroupFrame
 Data structure for a group of frames. More...
 
struct  GroupSkin
 Skin data structure #2 (group of pictures) More...
 
struct  Header
 Data structure for the MDL main header. More...
 
struct  Header_HL2
 Data structure for the HL2 main header. More...
 
struct  Header_MDL7
 Data structure for the MDL 7 main header. More...
 
struct  IntBone_MDL7
 Internal data structure to represent a bone in a MDL7 file with all of its animation channels assigned to it. More...
 
struct  IntFace_MDL7
 Internal data structure to temporarily represent a face. More...
 
struct  IntFrameInfo_MDL7
 Describes a MDL7 frame. More...
 
struct  IntGroupData_MDL7
 Holds the data that belongs to a MDL7 mesh group. More...
 
struct  IntGroupInfo_MDL7
 Describes a MDL7 mesh group. More...
 
struct  IntMaterial_MDL7
 Internal data structure to temporarily represent a material which has been created from two single materials along with the original material indices. More...
 
struct  IntSharedData_MDL7
 Holds data from an MDL7 file that is shared by all mesh groups. More...
 
struct  IntSplitGroupData_MDL7
 Contains input data for GenerateOutputMeshes_3DGS_MDL7. More...
 
struct  Material_MDL7
 Data structure for a Material in a MDL7 file. More...
 
struct  RGB565
 Data structure for a RGB565 pixel in a texture. More...
 
struct  SimpleFrame
 Data structure for a simple frame. More...
 
struct  SimpleFrame_MDLn_SP
 
struct  Skin
 Skin data structure #1 - used by Quake1, MDL2, MDL3 and MDL4. More...
 
struct  Skin_MDL5
 
struct  Skin_MDL7
 Skin data structure #3 - used by MDL7 and HMP7. More...
 
struct  SkinSet_MDL7
 Skin set data structure for the 3DGS MDL7 format MDL7 references UV coordinates per face via an index list. More...
 
struct  TexCoord
 Texture coordinate data structure used by the Quake1 MDL format. More...
 
struct  TexCoord_MDL3
 Data structure for an UV coordinate in the 3DGS MDL3 format. More...
 
struct  TexCoord_MDL7
 Data structure for an UV coordinate in the 3DGS MDL7 format. More...
 
struct  Triangle
 Triangle data structure for the Quake1 MDL format. More...
 
struct  Triangle_MDL3
 Triangle data structure for the 3DGS MDL3 format. More...
 
struct  Triangle_MDL7
 Triangle data structure for the 3DGS MDL7 format. More...
 
struct  Vertex
 Vertex data structure. More...
 
struct  Vertex_MDL4
 
struct  Vertex_MDL7
 Vertex data structure used in MDL7 files. More...
 

Typedefs

typedef int32_t MD7_MATERIAL_ASCDEFSIZE
 

Variables

struct Assimp::MDL::Header_HL2 PACK_STRUCT
 

Typedef Documentation

Variable Documentation

struct Assimp::MDL::GroupFrame Assimp::MDL::PACK_STRUCT