// SPDX-License-Identifier: MIT
/*******************************************************************
 * File automatically generated by rebuild_wrappers.py (v2.5.0.24) *
 *******************************************************************/
#ifndef __wrappedgstglTYPES_H_
#define __wrappedgstglTYPES_H_

#ifndef LIBNAME
#error You should only #include this file inside a wrapped*.c file
#endif
#ifndef ADDED_FUNCTIONS
#define ADDED_FUNCTIONS() 
#endif

typedef void* (*pFup_t)(uint32_t, void*);
typedef void (*vFppp_t)(void*, void*, void*);
typedef void (*vFppV_t)(void*, void*, ...);
typedef void* (*pFuup_t)(uint32_t, uint32_t, void*);
typedef void (*vFpppp_t)(void*, void*, void*, void*);
typedef int32_t (*iFpppp_t)(void*, void*, void*, void*);
typedef int32_t (*iFppppp_t)(void*, void*, void*, void*, void*);

#define SUPER() ADDED_FUNCTIONS() \
	GO(gst_gl_context_default_get_proc_address, pFup_t) \
	GO(gst_gl_context_thread_add, vFppp_t) \
	GO(gst_gl_window_send_message, vFppp_t) \
	GO(gst_gl_insert_debug_marker, vFppV_t) \
	GO(gst_gl_context_get_proc_address_with_platform, pFuup_t) \
	GO(gst_gl_window_set_close_callback, vFpppp_t) \
	GO(gst_gl_window_set_draw_callback, vFpppp_t) \
	GO(gst_gl_window_set_resize_callback, vFpppp_t) \
	GO(gst_gl_framebuffer_draw_to_texture, iFpppp_t) \
	GO(gst_gl_filter_render_to_target, iFppppp_t)

#endif // __wrappedgstglTYPES_H_
