%global libliftoff_minver 0.5.0 # latest git %define commit 1c9495c359e88a95e4f681a6d3f72974bbe1f236 %global shortcommit %(c=%{commit}; echo ${c:0:7}) %global _default_patch_fuzz 2 %global build_timestamp %(date +"%Y%m%d") %global rel_build 1.git.%{build_timestamp}.%{shortcommit}%{?dist} Name: gamescope Version: 3.16.1 Release: %{rel_build} Summary: Micro-compositor for video games on Wayland License: BSD URL: https://github.com/ValveSoftware/gamescope # Create stb.pc to satisfy dependency('stb') Source0: stb.pc # From Fedora Patch0: 0001-cstdint.patch # https://github.com/ChimeraOS/gamescope Patch1: chimeraos.patch # https://hhd.dev/ #Patch2: disable-steam-touch-click-atom.patch #Patch3: v2-0001-always-send-ctrl-1-2-to-steam-s-wayland-session.patch # https://github.com/ValveSoftware/gamescope/pull/1335 # causes coredumps and hang on switch to desktop, drop for now #Patch4: 1335.patch # https://github.com/ValveSoftware/gamescope/pull/1231 #Patch5: 1231.patch BuildRequires: meson >= 0.54.0 BuildRequires: ninja-build BuildRequires: cmake BuildRequires: gcc BuildRequires: gcc-c++ BuildRequires: glm-devel BuildRequires: google-benchmark-devel BuildRequires: lcms2-devel BuildRequires: libXmu-devel BuildRequires: libXcursor-devel BuildRequires: libeis-devel BuildRequires: pixman-devel BuildRequires: pkgconfig(libdisplay-info) BuildRequires: pkgconfig(pixman-1) BuildRequires: pkgconfig(x11) BuildRequires: pkgconfig(xdamage) BuildRequires: pkgconfig(xcomposite) BuildRequires: pkgconfig(xrender) BuildRequires: pkgconfig(xext) BuildRequires: pkgconfig(xfixes) BuildRequires: pkgconfig(xxf86vm) BuildRequires: pkgconfig(xtst) BuildRequires: pkgconfig(xres) BuildRequires: pkgconfig(libdrm) BuildRequires: pkgconfig(vulkan) BuildRequires: pkgconfig(wayland-scanner) BuildRequires: pkgconfig(wayland-server) BuildRequires: pkgconfig(wayland-protocols) >= 1.17 BuildRequires: pkgconfig(xkbcommon) BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(libpipewire-0.3) BuildRequires: pkgconfig(libavif) BuildRequires: pkgconfig(wlroots-0.18) BuildRequires: (pkgconfig(libliftoff) >= 0.5.0 with pkgconfig(libliftoff) < 0.6) BuildRequires: pkgconfig(libcap) BuildRequires: pkgconfig(hwdata) BuildRequires: spirv-headers-devel BuildRequires: luajit-devel # Enforce the the minimum EVR to contain fixes for all of: # CVE-2021-28021 CVE-2021-42715 CVE-2021-42716 CVE-2022-28041 CVE-2023-43898 # CVE-2023-45661 CVE-2023-45662 CVE-2023-45663 CVE-2023-45664 CVE-2023-45666 # CVE-2023-45667 BuildRequires: stb_image-devel >= 2.28^20231011gitbeebb24-12 # Header-only library: -static is for tracking per guidelines BuildRequires: stb_image-static BuildRequires: stb_image_resize-devel BuildRequires: stb_image_resize-static BuildRequires: stb_image_write-devel BuildRequires: stb_image_write-static BuildRequires: /usr/bin/glslangValidator BuildRequires: libdecor-devel BuildRequires: libXdamage-devel BuildRequires: xorg-x11-server-Xwayland-devel BuildRequires: git # libliftoff hasn't bumped soname, but API/ABI has changed for 0.2.0 release Requires: libliftoff%{?_isa} >= %{libliftoff_minver} Requires: xorg-x11-server-Xwayland Requires: gamescope-libs = %{version}-%{release} Requires: gamescope-libs(x86-32) = %{version}-%{release} Recommends: mesa-dri-drivers Recommends: mesa-vulkan-drivers %description %{name} is the micro-compositor optimized for running video games on Wayland. %package libs Summary: libs for %{name} %description libs %summary %prep git clone --single-branch --branch master https://github.com/ValveSoftware/gamescope cd gamescope git checkout %{commit} git submodule update --init --recursive mkdir -p pkgconfig cp %{SOURCE0} pkgconfig/stb.pc # Replace spirv-headers include with the system directory sed -i 's^../thirdparty/SPIRV-Headers/include/spirv/^/usr/include/spirv/^' src/meson.build %autopatch -p1 %build cd gamescope export PKG_CONFIG_PATH=pkgconfig %meson \ --auto-features=enabled \ -Dforce_fallback_for=vkroots,wlroots,libliftoff %meson_build %install cd gamescope %meson_install --skip-subprojects %files %license gamescope/LICENSE %doc gamescope/README.md %caps(cap_sys_nice=eip) %{_bindir}/gamescope %{_bindir}/gamescopectl %{_bindir}/gamescopestream %{_bindir}/gamescopereaper %{_datadir}/gamescope/scripts/ %files libs %{_libdir}/libVkLayer_FROG_gamescope_wsi_*.so %{_datadir}/vulkan/implicit_layer.d/VkLayer_FROG_gamescope_wsi.*.json %changelog