#include <PrimitiveSet>
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virtual | ~PrimitiveIndexFunctor () |
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virtual void | setVertexArray (unsigned int count, const Vec2 *vertices)=0 |
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virtual void | setVertexArray (unsigned int count, const Vec3 *vertices)=0 |
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virtual void | setVertexArray (unsigned int count, const Vec4 *vertices)=0 |
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virtual void | setVertexArray (unsigned int count, const Vec2d *vertices)=0 |
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virtual void | setVertexArray (unsigned int count, const Vec3d *vertices)=0 |
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virtual void | setVertexArray (unsigned int count, const Vec4d *vertices)=0 |
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virtual void | drawArrays (GLenum mode, GLint first, GLsizei count)=0 |
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virtual void | drawElements (GLenum mode, GLsizei count, const GLubyte *indices)=0 |
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virtual void | drawElements (GLenum mode, GLsizei count, const GLushort *indices)=0 |
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virtual void | drawElements (GLenum mode, GLsizei count, const GLuint *indices)=0 |
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◆ ~PrimitiveIndexFunctor()
virtual osg::PrimitiveIndexFunctor::~PrimitiveIndexFunctor |
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inlinevirtual |
◆ drawArrays()
virtual void osg::PrimitiveIndexFunctor::drawArrays |
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GLenum | mode, |
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GLint | first, |
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GLsizei | count ) |
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pure virtual |
◆ drawElements() [1/3]
virtual void osg::PrimitiveIndexFunctor::drawElements |
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GLenum | mode, |
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GLsizei | count, |
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const GLubyte * | indices ) |
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pure virtual |
◆ drawElements() [2/3]
virtual void osg::PrimitiveIndexFunctor::drawElements |
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GLenum | mode, |
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GLsizei | count, |
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const GLuint * | indices ) |
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pure virtual |
◆ drawElements() [3/3]
virtual void osg::PrimitiveIndexFunctor::drawElements |
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GLenum | mode, |
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GLsizei | count, |
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const GLushort * | indices ) |
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pure virtual |
◆ setVertexArray() [1/6]
virtual void osg::PrimitiveIndexFunctor::setVertexArray |
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unsigned int | count, |
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const Vec2 * | vertices ) |
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pure virtual |
◆ setVertexArray() [2/6]
virtual void osg::PrimitiveIndexFunctor::setVertexArray |
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unsigned int | count, |
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const Vec2d * | vertices ) |
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pure virtual |
◆ setVertexArray() [3/6]
virtual void osg::PrimitiveIndexFunctor::setVertexArray |
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unsigned int | count, |
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const Vec3 * | vertices ) |
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pure virtual |
◆ setVertexArray() [4/6]
virtual void osg::PrimitiveIndexFunctor::setVertexArray |
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unsigned int | count, |
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const Vec3d * | vertices ) |
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pure virtual |
◆ setVertexArray() [5/6]
virtual void osg::PrimitiveIndexFunctor::setVertexArray |
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unsigned int | count, |
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const Vec4 * | vertices ) |
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pure virtual |
◆ setVertexArray() [6/6]
virtual void osg::PrimitiveIndexFunctor::setVertexArray |
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unsigned int | count, |
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const Vec4d * | vertices ) |
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pure virtual |
The documentation for this class was generated from the following file: