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//
// G4VCurvedTrajectoryFilter implementation
//
// Author: Jacek Generowicz (CERN), 30.10.2002
// --------------------------------------------------------------------

#include "G4VCurvedTrajectoryFilter.hh"

std::vector<G4ThreeVector>* 
G4VCurvedTrajectoryFilter::GimmeThePointsAndForgetThem()
{
  std::vector<G4ThreeVector>* tmp = fpFilteredPoints;
  // ParticleChangeForTransport invokes this method (via
  // PropagatorInField) at every Step, even if the step did not
  // involve PropagatorInField. Must, therefore, ensure that points
  // submitted by previous invocations of PIF are not
  // copied. Therefore the points must be cleared. (Note that the
  // responsibility for deleting the vector lies with the
  // SmoothTrajctoryPoint, which is the vector's final destination.)
  // (jacek 08/11/2002)
  fpFilteredPoints = nullptr;
  return tmp;
}

void
G4VCurvedTrajectoryFilter::CreateNewTrajectorySegment()
{
  if (fpFilteredPoints != nullptr)
  {
    // GimmePoints has not been called (it would have set the
    // pointer to nullptr), therefore nobody has taken charge of the
    // points and they will never be deleted!
    G4cout << "!!!!!!!! Filter: auxiliary points are being memory leaked !!!!!"
           << G4endl;
  }
  fpFilteredPoints = new std::vector<G4ThreeVector>;
}    
