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/// \file B03ImportanceDetectorConstruction.hh
/// \brief Definition of the B03ImportanceDetectorConstruction class

#ifndef B03ImportanceDetectorConstruction_hh
#define B03ImportanceDetectorConstruction_hh B03ImportanceDetectorConstruction_hh

#include "B03PVolumeStore.hh"

#include "G4GeometryCell.hh"
#include "G4VUserParallelWorld.hh"
#include "globals.hh"

#include <map>
#include <vector>

class G4VPhysicalVolume;
class G4LogicalVolume;

class B03ImportanceDetectorConstruction : public G4VUserParallelWorld
{
  public:
    B03ImportanceDetectorConstruction(G4String worldName);
    ~B03ImportanceDetectorConstruction();

    const G4VPhysicalVolume& GetPhysicalVolumeByName(const G4String& name) const;
    G4VPhysicalVolume& GetWorldVolumeAddress() const;
    G4String ListPhysNamesAsG4String();
    G4String GetCellName(G4int i);
    G4GeometryCell GetGeometryCell(G4int i);

    G4VPhysicalVolume* GetWorldVolume();

    void SetSensitive();

    virtual void ConstructSD();

  private:
    virtual void Construct();
    B03PVolumeStore fPVolumeStore;

    //  std::vector< G4VPhysicalVolume * > fPhysicalVolumeVector;
    std::vector<G4LogicalVolume*> fLogicalVolumeVector;

    //  G4VPhysicalVolume *fWorldVolume;

    G4VPhysicalVolume* fGhostWorld;
};

#endif
