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#ifndef G4VHighEnergyGenerator_h
#define G4VHighEnergyGenerator_h 1

// Class Description
// Base class for high energy interaction models in Geant4. 
// By inheriting from this class a high energy interaction model
// can be used in conjunction with any cascade, precompound model and
// evaporation phase in the generation of complete final states for
// inelastic scattering.
// Class Description - End

#include "G4HadronicInteraction.hh"
#include "G4Nucleus.hh"
#include "G4HadProjectile.hh"
#include "G4ReactionProduct.hh"
#include "G4V3DNucleus.hh"

class G4KineticTrackVector;


class G4VHighEnergyGenerator : public G4HadronicInteraction {
  public:
    G4VHighEnergyGenerator( const G4String& modelName = "HighEnergyGenerator" );
    ~G4VHighEnergyGenerator() override;

    G4VHighEnergyGenerator( const G4VHighEnergyGenerator &right ) = delete;
    const G4VHighEnergyGenerator & operator=( const G4VHighEnergyGenerator &right ) = delete;
    G4bool operator==( const G4VHighEnergyGenerator &right ) const = delete;
    G4bool operator!=( const G4VHighEnergyGenerator &right ) const = delete;

    virtual G4V3DNucleus* GetWoundedNucleus() const = 0;
    virtual G4V3DNucleus* GetProjectileNucleus() const;
    virtual G4KineticTrackVector* Scatter( const G4Nucleus &theNucleus,
					   const G4DynamicParticle &thePrimary) = 0;
    void ModelDescription( std::ostream& ) const override;

    G4bool IsQuasiElasticInteraction() const;
    G4bool IsDiffractiveInteraction() const;

  protected:
    G4bool fIsQuasiElasticInteraction = false;
    G4bool fIsDiffractiveInteraction = false;
};


inline G4bool G4VHighEnergyGenerator::IsQuasiElasticInteraction() const {
  return fIsQuasiElasticInteraction;
}

inline G4bool G4VHighEnergyGenerator::IsDiffractiveInteraction() const {
  return fIsDiffractiveInteraction;
}


#endif
