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#ifndef G4ATTVALUE_HH
#define G4ATTVALUE_HH

#include "globals.hh"

// Class Description:
//
// @class G4AttValue
//
// @brief This class represents a HepRep-style Attribute Value.
// G4AttValues can be attached to a Trajectory, Trajectory Point or Sensitive
// Detector Hit.  These attributes are then made available to the end user
// in interactive visualization systems (such as WIRED).
// The G4AttValue is further defined in a G4AttDef object.
// The association between the G4AttValue and the G4AttDef object is
// made through the data member "name".
//
// @author M.Frailis 
// @author R.Giannitrapani
// @author J.Perl
// Class Description - End:


  class G4AttValue {
    
  public:
    G4AttValue(const G4String& name,
               const G4String& value,
               const G4String& showLabel): 
      m_name(name),m_value(value),
      m_showLabel(showLabel){};
    G4AttValue()= default;
    ~G4AttValue()= default;

    const G4String& GetName()const{return m_name;};
    const G4String& GetValue()const{return m_value;};
    const G4String& GetShowLabel()const{return m_showLabel;};

    void SetName(const G4String& name){m_name = name;};
    void SetValue(const G4String& val){m_value = val;};
    void SetShowLabel(const G4String& lab){m_showLabel = lab;};

  private:
    /// The name of the attribute 
    G4String m_name;
    /// The value of the attribute
    G4String m_value;
    /// The bitmap for the label display
    G4String m_showLabel;
  };

#endif //G4ATTVALUE_H
