//
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//
/// \file RE04EventAction.hh
/// \brief Definition of the RE04EventAction class

#ifndef RE04EventAction_h
#define RE04EventAction_h 1

#include "G4UserEventAction.hh"
#include "globals.hh"

class G4PrimaryParticle;

//
/// User event action class
///
/// - void BeginOfEventAction(const G4Event *)
///     does nothing
///
/// - void EndOfEventAction(const G4Event *)
///     shows an event summary of stored trajectories
//
class RE04EventAction : public G4UserEventAction
{
  public:
    RE04EventAction();
    ~RE04EventAction();

  public:
    virtual void BeginOfEventAction(const G4Event*);
    virtual void EndOfEventAction(const G4Event*);

    //  private:
};

#endif
