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//
// G4MaterialCutsCouple class implementation
//
// Author: H.Kurashige, 17 September 2002 - First implementation
// --------------------------------------------------------------------

#include "G4MaterialCutsCouple.hh"
#include "G4Material.hh"

#include <iomanip>

// --------------------------------------------------------------------
G4MaterialCutsCouple::G4MaterialCutsCouple()
{
}
  
// --------------------------------------------------------------------
G4MaterialCutsCouple::G4MaterialCutsCouple(const G4Material* material,
                                           G4ProductionCuts* cut)
  : isMaterialModified(true),
    fMaterial(material),
    fCuts(cut)
{
}

// --------------------------------------------------------------------
G4MaterialCutsCouple::G4MaterialCutsCouple(const G4MaterialCutsCouple& right) 
  : fMaterial(nullptr), fCuts(nullptr)
{
  *this = right;
}

// --------------------------------------------------------------------
G4MaterialCutsCouple::~G4MaterialCutsCouple()
{
}

// --------------------------------------------------------------------
G4MaterialCutsCouple&
G4MaterialCutsCouple::operator=(const G4MaterialCutsCouple& right)
{
  if (&right==this) return *this;

  fMaterial = right.fMaterial;
  fCuts     = right.fCuts; 
  isMaterialModified = right.isMaterialModified;
  indexNumber = right.indexNumber;
  isUsedInGeometry = right.isUsedInGeometry;

  return *this;
}
