s:Ge/Phantom/Type      = "TsBox"
s:Ge/Phantom/Parent   = "World"
s:Ge/Phantom/Material = "G4_WATER"
d:Ge/Phantom/HLX       = 10.0 cm
d:Ge/Phantom/HLY       = 10.0 cm
d:Ge/Phantom/HLZ       = 20.0 cm
i:Ge/Phantom/ZBins = 20

# Rotate Phantom so that the bin numbered 0 will be the
# first bin hit.
# Alternately, one could have adjusted the demo source
# so that the beam pointed in from the other side of the world.
d:Ge/Phantom/RotX = 180. deg

s:Sc/DoseAtPhantom/Quantity = "DoseToMedium"
s:Sc/DoseAtPhantom/Component = "Phantom"
s:Sc/DoseAtPhantom/IfOutputFileAlreadyExists = "Overwrite"
b:Sc/DoseAtPhantom/OutputToConsole = "True"

i:So/Demo/NumberOfHistoriesInRun = 1000

i:Ts/ShowHistoryCountAtInterval = 100