// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-License-Identifier: BSD-3-Clause
/**
 * @class   vtkMassProperties
 * @brief   estimate volume, area, shape index of triangle mesh
 *
 * vtkMassProperties estimates the volume, the surface area, and the
 * normalized shape index of a triangle mesh.  The algorithm
 * implemented here is based on the discrete form of the divergence
 * theorem.  The general assumption here is that the model is of
 * closed surface.  For more details see the following reference
 * (Alyassin A.M. et al, "Evaluation of new algorithms for the
 * interactive measurement of surface area and volume", Med Phys 21(6)
 * 1994.).
 *
 * @warning
 * Currently only triangles are processed. Use vtkTriangleFilter to convert
 * any strips or polygons to triangles. If multiple closed objects are
 * defined consider using vtkMultiObjectMassProperties. Alternatively,
 * vtkPolyDataConnectivityFilter can be used to extract connected regions
 * (i.e., objects) one at a time, and then each object can be processed by
 * this filter.
 *
 * @sa
 * vtkTriangleFilter vtkMultiObjectMassProperties
 */

#ifndef vtkMassProperties_h
#define vtkMassProperties_h

#include "vtkFiltersCoreModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"
#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO

VTK_ABI_NAMESPACE_BEGIN
class VTKFILTERSCORE_EXPORT VTK_MARSHALAUTO vtkMassProperties : public vtkPolyDataAlgorithm
{
public:
  /**
   * Constructs with initial values of zero.
   */
  static vtkMassProperties* New();

  vtkTypeMacro(vtkMassProperties, vtkPolyDataAlgorithm);
  void PrintSelf(ostream& os, vtkIndent indent) override;

  /**
   * Compute and return the volume.
   */
  double GetVolume()
  {
    this->Update();
    return this->Volume;
  }

  /**
   * Compute and return the projected volume.
   * Typically you should compare this volume to the value returned by GetVolume
   * if you get an error (GetVolume()-GetVolumeProjected())*10000 that is greater
   * than GetVolume() this should identify a problem:
   * * Either the polydata is not closed
   * * Or the polydata contains triangle that are flipped
   */
  double GetVolumeProjected()
  {
    this->Update();
    return this->VolumeProjected;
  }

  /**
   * Compute and return the volume projected on to each axis aligned plane.
   */
  double GetVolumeX()
  {
    this->Update();
    return this->VolumeX;
  }
  double GetVolumeY()
  {
    this->Update();
    return this->VolumeY;
  }
  double GetVolumeZ()
  {
    this->Update();
    return this->VolumeZ;
  }

  /**
   * Compute and return the weighting factors for the maximum unit
   * normal component (MUNC).
   */
  double GetKx()
  {
    this->Update();
    return this->Kx;
  }
  double GetKy()
  {
    this->Update();
    return this->Ky;
  }
  double GetKz()
  {
    this->Update();
    return this->Kz;
  }

  /**
   * Compute and return the area.
   */
  double GetSurfaceArea()
  {
    this->Update();
    return this->SurfaceArea;
  }

  /**
   * Compute and return the min cell area.
   */
  double GetMinCellArea()
  {
    this->Update();
    return this->MinCellArea;
  }

  /**
   * Compute and return the max cell area.
   */
  double GetMaxCellArea()
  {
    this->Update();
    return this->MaxCellArea;
  }

  /**
   * Compute and return the normalized shape index. This characterizes the
   * deviation of the shape of an object from a sphere. A sphere's NSI
   * is one. This number is always >= 1.0.
   */
  double GetNormalizedShapeIndex()
  {
    this->Update();
    return this->NormalizedShapeIndex;
  }

protected:
  vtkMassProperties();
  ~vtkMassProperties() override;

  int RequestData(vtkInformation* request, vtkInformationVector** inputVector,
    vtkInformationVector* outputVector) override;

  double SurfaceArea;
  double MinCellArea;
  double MaxCellArea;
  double Volume;
  double VolumeProjected; // == Projected area of triangles * average z values
  double VolumeX;
  double VolumeY;
  double VolumeZ;
  double Kx;
  double Ky;
  double Kz;
  double NormalizedShapeIndex;

private:
  vtkMassProperties(const vtkMassProperties&) = delete;
  void operator=(const vtkMassProperties&) = delete;
};

VTK_ABI_NAMESPACE_END
#endif
