<?xml version="1.0" encoding="UTF-8"?>
<MRML version="Slicer4.4.0">
<Selection
  id="vtkMRMLSelectionNodeSingleton" name="Selection" hideFromEditors="true" selectable="true" selected="false" singletonTag="Singleton"></Selection>
 <Interaction
  id="vtkMRMLInteractionNodeSingleton" name="Interaction" hideFromEditors="true" selectable="true" selected="false" singletonTag="Singleton" currentInteractionMode="ViewTransform" placeModePersistence="false" lastInteractionMode="ViewTransform" ></Interaction>
 <View
  id="vtkMRMLViewNode1" name="View" hideFromEditors="false" selectable="true" selected="false" singletonTag="1" layoutLabel="1" layoutName="1" active="false" visibility="true" backgroundColor="0.756863 0.764706 0.909804" backgroundColor2="0.454902 0.470588 0.745098" layoutColor="0.454902 0.513725 0.913725" orientationMarkerType="none" orientationMarkerSize="medium" rulerType="none" rulerColor="white" AxisLabels="L;R;P;A;I;S" fieldOfView="200" letterSize="0.05" boxVisible="true" boxColor="1 0 1" fiducialsVisible="true" fiducialLabelsVisible="true" axisLabelsVisible="true" axisLabelsCameraDependent="true" animationMode="Off" viewAxisMode="LookFrom" spinDegrees="2" spinMs="5" spinDirection="YawLeft" rotateDegrees="5" rockLength="200" rockCount="0" stereoType="NoStereo" renderMode="Perspective" useDepthPeeling="1" gpuMemorySize="0" autoReleaseGraphicsResources="false" expectedFPS="8" volumeRenderingQuality="Normal" raycastTechnique="Composite" volumeRenderingSurfaceSmoothing="0" volumeRenderingOversamplingFactor="2" linkedControl="0" shadowsVisibility="false" ambientShadowsSizeScale="0.3" ambientShadowsVolumeOpacityThreshold="0.25" ambientShadowsIntensityScale="1" ambientShadowsIntensityShift="0" ></View>
 <Camera
  id="vtkMRMLCameraNode1" name="Camera" description="Default Scene Camera" hideFromEditors="false" selectable="true" selected="false" singletonTag="1" userTags="" position="0 500 0" focalPoint="0 0 0" viewUp="0 0 1" parallelProjection="false" parallelScale="1" viewAngle="30" appliedTransform="1 0 0 0  0 1 0 0  0 0 1 0  0 0 0 1" ></Camera>
</MRML>
