25 namespace triangulate {
39 namespace triangulate {
70 std::unique_ptr<Geometry> compute();
88 : inputGeom(p_inputGeom)
89 , geomFact(p_inputGeom->getFactory())
98 static std::unique_ptr<Geometry> triangulate(
const Geometry* geom);
Basic implementation of Geometry, constructed and destructed by GeometryFactory.
Definition: Geometry.h:188
Definition: PolygonTriangulator.h:61
Represents a linear polygon, which may include holes.
Definition: Polygon.h:64
Supplies a set of utility methods for building Geometry objects from CoordinateSequence or other Geom...
Definition: GeometryFactory.h:68
Basic namespace for all GEOS functionalities.
Definition: Angle.h:26
PolygonTriangulator(const Geometry *p_inputGeom)
Definition: PolygonTriangulator.h:87