Qt Quick 3D - Custom Shaders Example


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  import QtQuick 2.12
  import QtQuick.Window 2.11
  import QtQuick3D 1.0
  import QtQuick.Controls 2.4

  Window {
      id: window
      width: 800
      height: 600
      visible: true
      color: "#848895"

      MaterialControl {
          id: control
          anchors.top: parent.top
          anchors.horizontalCenter: parent.horizontalCenter
      }

      View3D {
          anchors.fill: parent
          camera: camera

          PerspectiveCamera {
              id: camera
              position: Qt.vector3d(0, 200, -300)
              rotation: Qt.vector3d(30, 0, 0)
          }

          Model {
              position: Qt.vector3d(0, 0, 0)
              scale: Qt.vector3d(2, 2, 2)
              source: "#Sphere"
              materials: [
                  ExampleMaterial {
                      id: exampleMaterial
                      time: control.time
                      amplitude: control.amplitude
                  }
              ]
          }
      }
  }