List of All Members for CustomCamera
This is the complete list of members for CustomCamera, including inherited members.
- projection : matrix4x4
The following members are inherited from Camera.
- FieldOfViewOrientation : enumeration
- frustumCullingEnabled : bool
- vector3d mapFromViewport(viewportPos, real width, real height)
- vector3d mapFromViewport(viewportPos)
- vector3d mapToViewport(scenePos, real width, real height)
- vector3d mapToViewport(scenePos)
The following members are inherited from Node.
- TransformSpace : enumeration
- forward : vector3d
- opacity : real
- orientation : enumeration
- pivot : vector3d
- position : vector3d
- right : vector3d
- rotation : vector3d
- rotationOrder : enumeration
- scale : vector3d
- scenePosition : vector3d
- sceneRotation : vector3d
- sceneScale : vector3d
- sceneTransform : matrix4x4
- up : vector3d
- visible : bool
- x : real
- y : real
- z : real
- vector3d mapDirectionFromNode(node, vector3d localDirection)
- vector3d mapDirectionFromScene(sceneDirection)
- vector3d mapDirectionToNode(node, vector3d localDirection)
- vector3d mapDirectionToScene(localDirection)
- vector3d mapPositionFromNode(node, vector3d localPosition)
- vector3d mapPositionFromScene(scenePosition)
- vector3d mapPositionToNode(node, vector3d localPosition)
- vector3d mapPositionToScene(localPosition)
- rotate(degrees, vector3d axis, TransformSpace space)