List of All Members for PointLight
This is the complete list of members for PointLight, including inherited members.
- constantFade : real
- linearFade : real
- quadraticFade : real
The following members are inherited from Light.
- ambientColor : color
- brightness : real
- castsShadow : bool
- color : color
- scope : Node
- shadowBias : real
- shadowFactor : real
- shadowFilter : real
- shadowMapFar : real
- shadowMapQuality : enumeration
The following members are inherited from Node.
- TransformSpace : enumeration
- forward : vector3d
- opacity : real
- orientation : enumeration
- pivot : vector3d
- position : vector3d
- right : vector3d
- rotation : vector3d
- rotationOrder : enumeration
- scale : vector3d
- scenePosition : vector3d
- sceneRotation : vector3d
- sceneScale : vector3d
- sceneTransform : matrix4x4
- up : vector3d
- visible : bool
- x : real
- y : real
- z : real
- vector3d mapDirectionFromNode(node, vector3d localDirection)
- vector3d mapDirectionFromScene(sceneDirection)
- vector3d mapDirectionToNode(node, vector3d localDirection)
- vector3d mapDirectionToScene(localDirection)
- vector3d mapPositionFromNode(node, vector3d localPosition)
- vector3d mapPositionFromScene(scenePosition)
- vector3d mapPositionToNode(node, vector3d localPosition)
- vector3d mapPositionToScene(localPosition)
- rotate(degrees, vector3d axis, TransformSpace space)