Assimp  v3.1.1 (June 2014)
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345678]
 C3d_viewer.DefaultCamera
 C3d_viewer.PyAssimp3DViewer
 C_IEEESingleData structure to represent the bit pattern of a 32 Bit IEEE 754 floating-point number
 CaiAnimationAn animation consists of key-frame data for a number of nodes
 CaiAnimMeshNOT CURRENTLY IN USE
 CaiBoneA single bone of a mesh
 CaiCameraHelper structure to describe a virtual camera
 CaiColor3DRepresents a color in Red-Green-Blue space
 CaiColor4t< TReal >Represents a color in Red-Green-Blue space including an alpha component
 CaiColor4t< float >
 CaiExportDataBlobDescribes a blob of exported scene data
 CaiExportFormatDescDescribes an file format which Assimp can export to
 CaiFaceA single face in a mesh, referring to multiple vertices
 CaiFileC-API: File callbacks
 CaiFileIOC-API: File system callbacks
 CaiImporterDescMeta information about a particular importer
 CaiLightHelper structure to describe a light source
 CaiLogStreamC-API: Represents a log stream
 CaiMaterialData structure for a material
 CaiMatrix3x3t< TReal >Represents a row-major 3x3 matrix
 CaiMatrix3x3t< float >
 CaiMatrix4x4t< TReal >Represents a row-major 4x4 matrix, use this for homogeneous coordinates
 CaiMatrix4x4t< float >
 CaiMatrix4x4t< IfcFloat >
 CaiMemoryInfoStores the memory requirements for different components (e.g
 CaiMeshEnum aiMorphingMethod
 CaiMeshAnimDescribes vertex-based animations for a single mesh or a group of meshes
 CaiMeshKeyBinds a anim mesh to a specific point in time
 CaiMeshMorphAnimDescribes a morphing animation of a given mesh
 CaiMeshMorphKeyBinds a morph anim mesh to a specific point in time
 CaiMetadataContainer for holding metadata
 CaiMetadataEntryMetadata entry
 CaiNodeA node in the imported hierarchy
 CaiNodeAnimDescribes the animation of a single node
 CaiPlaneRepresents a plane in a three-dimensional, euclidean space
 CaiPropertyStoreC-API: Represents an opaque set of settings to be used during importing
 CaiQuaterniont< TReal >Represents a quaternion in a 4D vector
 CaiQuaterniont< float >
 CaiQuatKeyA time-value pair specifying a rotation for the given time
 CaiRayRepresents a ray
 CaiSceneThe root structure of the imported data
 CaiStringRepresents an UTF-8 string, zero byte terminated
 CaiTexelHelper structure to represent a texel in a ARGB8888 format
 CaiTextureHelper structure to describe an embedded texture
 CaiUVTransformDefines how an UV channel is transformed
 CaiVector2t< TReal >Represents a two-dimensional vector
 CaiVector2t< float >
 CaiVector3t< TReal >Represents a three-dimensional vector
 CaiVector3t< float >
 CaiVector3t< IfcFloat >
 CaiVectorKeyA time-value pair specifying a certain 3D vector for the given time
 CaiVertexWeightA single influence of a bone on a vertex
 Cjassimp.AiWrapperProvider< AiVector, AiMatrix4f, AiColor, AiNode, AiQuaternion >
 Cjassimp.AiWrapperProvider<?, ?, ?, ?, ?>
 Canother
 CASCII< CharType >ASCII encoding
 CAssimp::AC3DImporter::Material
 CAssimp::AC3DImporter::Object
 CAssimp::AC3DImporter::Surface
 CAssimp::ASE::AnimationHelper structure to represent an ASE file animation
 CAssimp::ASE::BaseNodeRepresents an ASE file node
 CAssimp::ASE::BoneHelper structure to represent an ASE file bone
 CAssimp::ASE::BoneVertexHelper structure to represent an ASE file bone vertex
 CAssimp::ASE::InheritanceInfoHelper structure to represent the inheritance information of an ASE node
 CAssimp::ASE::ParserClass to parse ASE files
 CAssimp::AssbinExportAssbin exporter class
 CAssimp::AttachmentInfoHelper data structure for SceneCombiner
 CAssimp::BaseImporterFOR IMPORTER PLUGINS ONLY: The BaseImporter defines a common interface for all importer worker classes
 CAssimp::BaseProcessThe BaseProcess defines a common interface for all post processing steps
 CAssimp::BatchData
 CAssimp::BatchLoaderFOR IMPORTER PLUGINS ONLY: A helper class to the pleasure of importers that need to load many external meshes recursively
 CAssimp::Bitmap
 CAssimp::Bitmap::DIB
 CAssimp::Bitmap::Header
 CAssimp::Blender::BlenderModifierDummy base class for all blender modifiers
 CAssimp::Blender::BlenderModifierShowcaseManage all known modifiers and instance and apply them if necessary
 CAssimp::Blender::ConversionDataConversionData acts as intermediate storage location for the various ConvertXXX routines in BlenderImporter
 CAssimp::Blender::ConversionData::ObjectCompare
 CAssimp::Blender::DNARepresents the full data structure information for a single BLEND file
 CAssimp::Blender::DNAParserFactory to extract a #DNA from the DNA1 file block in a BLEND file
 CAssimp::Blender::ElemBaseThe only purpose of this structure is to feed a virtual dtor into its descendents
 CAssimp::Blender::FieldRepresents a single member of a data structure in a BLEND file
 CAssimp::Blender::FileBlockHeadDescribes a master file block header
 CAssimp::Blender::FileDatabaseMemory representation of a full BLEND file and all its dependencies
 CAssimp::Blender::FileOffsetRepresents a generic offset within a BLEND file
 CAssimp::Blender::ObjectCache< TOUT >The object cache - all objects addressed by pointers are added here
 CAssimp::Blender::ObjectCache< Blender::vector >
 CAssimp::Blender::ObjectCompare
 CAssimp::Blender::PlaneP2T
 CAssimp::Blender::PointerRepresents a generic pointer to a memory location, which can be either 32 or 64 bits
 CAssimp::Blender::PointP2T
 CAssimp::Blender::SectionParserUtility to read all master file blocks in turn
 CAssimp::Blender::signless< T >
 CAssimp::Blender::signless< char >
 CAssimp::Blender::signless< int >
 CAssimp::Blender::signless< short >
 CAssimp::Blender::static_cast_silent< T >
 CAssimp::Blender::static_cast_silent< double >
 CAssimp::Blender::static_cast_silent< float >
 CAssimp::Blender::StatisticsImport statistics, i.e
 CAssimp::Blender::StructureRepresents a data structure in a BLEND file
 CAssimp::Blender::Structure ::_defaultInitializer< ErrorPolicy_Fail >
 CAssimp::Blender::Structure ::_defaultInitializer< ErrorPolicy_Warn >
 CAssimp::Blender::TempArray< TCLASS, T >Mini smart-array to avoid pulling in even more boost stuff
 CAssimp::ByteSwapDefines some useful byte order swap routines
 CAssimp::ByteSwap::_swapper< T, 2 >
 CAssimp::ByteSwap::_swapper< T, 4 >
 CAssimp::ByteSwap::_swapper< T, 8 >
 CAssimp::COB::Bitmap::BitmapHeader
 CAssimp::COB::ChunkInfoCOB chunk header information
 CAssimp::COB::FaceCOB Face data structure
 CAssimp::COB::SceneRepresents a master COB scene, even if we loaded just a single COB file
 CAssimp::COB::TextureCOB Texture data structure
 CAssimp::COB::VertexIndexRepresents a single vertex index in a face
 CAssimp::Collada::AccessorAccessor to a data array
 CAssimp::Collada::AnimationAn animation
 CAssimp::Collada::AnimationChannelAn animation channel
 CAssimp::Collada::CameraA collada camera
 CAssimp::Collada::CameraInstanceA reference to a camera inside a node
 CAssimp::Collada::ChannelEntryDescription of a collada animation channel which has been determined to affect the current node
 CAssimp::Collada::ControllerA skeleton controller to deform a mesh with the use of joints
 CAssimp::Collada::DataData source array: either floats or strings
 CAssimp::Collada::EffectA collada effect
 CAssimp::Collada::EffectParamA param for an effect
 CAssimp::Collada::FaceA single face in a mesh
 CAssimp::Collada::ImageAn image, meaning texture
 CAssimp::Collada::InputChannelAn input channel for mesh data, referring to a single accessor
 CAssimp::Collada::InputSemanticMapEntryShort vertex index description
 CAssimp::Collada::LightA collada light source
 CAssimp::Collada::LightInstanceA reference to a light inside a node
 CAssimp::Collada::MaterialA collada material
 CAssimp::Collada::MeshContains data for a single mesh
 CAssimp::Collada::MeshInstanceA reference to a mesh inside a node, including materials assigned to the various subgroups
 CAssimp::Collada::NodeA node in a scene hierarchy
 CAssimp::Collada::NodeInstanceA reference to a node inside a node
 CAssimp::Collada::SamplerRepresents a texture sampler in collada
 CAssimp::Collada::SemanticMappingTableTable to map from effect to vertex input semantics
 CAssimp::Collada::SubMeshSubset of a mesh with a certain material
 CAssimp::Collada::TransformContains all data for one of the different transformation types
 CAssimp::ColladaExporterHelper class to export a given scene to a Collada file
 CAssimp::ColladaExporter::Material
 CAssimp::ColladaExporter::Property
 CAssimp::ColladaExporter::Surface
 CAssimp::ColladaMeshIndex
 CAssimp::ColladaParserParser helper class for the Collada loader
 CAssimp::CommentRemoverHelper class to remove single and multi line comments from a file
 CAssimp::D3DS::aiFloatKeyFloat key - quite similar to aiVectorKey and aiQuatKey
 CAssimp::D3DS::Discreet3DSDiscreet3DS class: Helper class for loading 3ds files
 CAssimp::D3DS::Discreet3DS::ChunkData structure for a single chunk in a .3ds file
 CAssimp::D3DS::MaterialHelper structure representing a 3ds material
 CAssimp::D3DS::NodeHelper structure to represent a 3ds file node
 CAssimp::D3DS::SceneHelper structure analogue to aiScene
 CAssimp::D3DS::TextureHelper structure representing a texture
 CAssimp::D3MF::D3MFOpcPackage
 CAssimp::D3MF::IOSystem2Unzip
 CAssimp::D3MF::OpcPackageRelationship
 CAssimp::D3MF::OpcPackageRelationshipReader
 CAssimp::D3MF::XmlSerializer
 CAssimp::Discreet3DSExporterHelper class to export a given scene to a 3DS file
 CAssimp::DXF::Block
 CAssimp::DXF::FileData
 CAssimp::DXF::InsertBlock
 CAssimp::DXF::LineReader
 CAssimp::DXF::PolyLine
 CAssimp::Exporter
 CAssimp::Exporter::ExportFormatEntryInternal description of an Assimp export format option
 CAssimp::ExporterPimpl
 CAssimp::ExportProperties
 CAssimp::FBX::ConnectionRepresents a link between two FBX objects
 CAssimp::FBX::ConverterDummy class to encapsulate the conversion process
 CAssimp::FBX::DocumentDOM root for a FBX file
 CAssimp::FBX::ElementFBX data entity that consists of a key:value tuple
 CAssimp::FBX::FileGlobalSettingsDOM class for global document settings, a single instance per document can be accessed via Document.Globals()
 CAssimp::FBX::ImportSettingsFBX import settings, parts of which are publicly accessible via their corresponding AI_CONFIG constants
 CAssimp::FBX::LazyObjectRepresents a delay-parsed FBX objects
 CAssimp::FBX::ObjectBase class for in-memory (DOM) representations of FBX objects
 CAssimp::FBX::ParserFBX parsing class, takes a list of input tokens and generates a hierarchy of nested Scope instances, representing the fbx DOM
 CAssimp::FBX::ScopeFBX data entity that consists of a 'scope', a collection of not necessarily unique #Element instances
 CAssimp::FBX::TokenRepresents a single token in a FBX file
 CAssimp::FBX::Util::delete_fun< T >Helper for std::for_each to delete all heap-allocated items in a container
 Cassimp::fileIO::aiFileFile callbacks
 Cassimp::fileIO::aiFileIOFile system callbacks
 CAssimp::Formatter::basic_formatter< T, CharTraits, Allocator >Stringstream utility
 CAssimp::glTFExporterHelper class to export a given scene to an glTF file
 CAssimp::HMP::Header_HMP5Data structure for the header of a HMP5 file
 CAssimp::HMP::Vertex_HMP4Data structure for a terrain vertex in a HMP4 file
 CAssimp::HMP::Vertex_HMP5Data structure for a terrain vertex in a HMP5 file
 CAssimp::HMP::Vertex_HMP7Data structure for a terrain vertex in a HMP7 file
 CAssimp::IFC::CompareVector
 CAssimp::IFC::ConversionData
 CAssimp::IFC::ConversionData::MeshCacheIndex
 CAssimp::IFC::Curve
 CAssimp::IFC::CurveError
 CAssimp::IFC::delete_fun< T >
 CAssimp::IFC::FindVector
 CAssimp::IFC::FuzzyVectorCompare
 CAssimp::IFC::ProjectedWindowContour
 CAssimp::IFC::TempMesh
 CAssimp::IFC::TempOpening
 CAssimp::IFC::TempOpening::DistanceSorter
 CAssimp::IFC::XYSorter
 CAssimp::IFCImporter::Settings
 CAssimp::IFF::ChunkHeaderDescribes an IFF chunk header
 CAssimp::IFF::SubChunkHeaderDescribes an IFF sub chunk header
 CAssimp::ImporterCPP-API: The Importer class forms an C++ interface to the functionality of the Open Asset Import Library
 CAssimp::Intern::ByteSwapper< T, doit >
 CAssimp::Intern::ByteSwapper< T, false >
 CAssimp::Intern::divides< T0, T1, TRES >
 CAssimp::Intern::Getter< SwapEndianess, T, RuntimeSwitch >
 CAssimp::Intern::Getter< SwapEndianess, T, false >
 CAssimp::Intern::minus< T0, T1, TRES >
 CAssimp::Intern::multiplies< T0, T1, TRES >
 CAssimp::Intern::plus< T0, T1, TRES >
 CAssimp::Interpolator< T >CPP-API: Utility class to simplify interpolations of various data types
 CAssimp::IrrlichtBaseBase class for the Irr and IrrMesh importers
 CAssimp::IrrlichtBase::Property< T >Data structure for a simple name-value property
 CAssimp::KeyIteratorHelper class to iterate through all keys in an animation channel
 CAssimp::LimitBoneWeightsProcess::WeightDescribes a bone weight on a vertex
 CAssimp::LineSplitterUsage:
 Cassimp::loader::AssimpLoader class for dynamically loading the Assimp library
 CAssimp::LoadRequest
 CAssimp::LogFunctions< TDeriving >
 CAssimp::LogStreamInfo
 CAssimp::LWO::AnimResolverUtility class to build Assimp animations from LWO envelopes
 CAssimp::LWO::ClipData structure for a LWO file clip
 CAssimp::LWO::EnvelopeData structure for a LWO animation envelope
 CAssimp::LWO::KeyData structure for a LWO animation keyframe
 CAssimp::LWO::LayerRepresents a layer in the file
 CAssimp::LWO::ShaderData structure for a LWO file shader
 CAssimp::LWO::SurfaceData structure for a LWO file surface (= material)
 CAssimp::LWO::TextureData structure for a LWO file texture
 CAssimp::LWO::VMapEntryBase structure for all vertex map representations
 CAssimp::LWS::ElementRepresents an element in a LWS file
 CAssimp::LWS::NodeDescRepresents a LWS scenegraph element
 Cassimp::material::aiMaterialData structure for a material
 Cassimp::material::aiMaterialPropertyData structure for a single material property
 Cassimp::material::aiUVTransformDefines how an UV channel is transformed
 CAssimp::MD2::FrameData structure for a MD2 frame
 CAssimp::MD2::GLCommandData structure for a MD2 OpenGl draw command
 CAssimp::MD2::HeaderData structure for the MD2 main header
 CAssimp::MD2::SkinData structure for a MD2 skin
 CAssimp::MD2::TexCoordData structure for a MD2 texture coordinate
 CAssimp::MD2::TriangleData structure for a MD2 triangle
 CAssimp::MD2::VertexData structure for a MD2 vertex
 CAssimp::MD3::FrameData structure for the frame header
 CAssimp::MD3::HeaderData structure for the MD3 main header
 CAssimp::MD3::ShaderData structure for a shader defined in there
 CAssimp::MD3::SurfaceData structure for the surface header
 CAssimp::MD3::TagData structure for the tag header
 CAssimp::MD3::TexCoordData structure for an UV coord
 CAssimp::MD3::TriangleData structure for a triangle
 CAssimp::MD3::VertexData structure for a vertex
 CAssimp::MD4::BoneFrameStores the local transformation matrix of a bone
 CAssimp::MD4::BoneNameStores the name / parent index / flag of a node
 CAssimp::MD4::FrameData structure for a MD4 frame
 CAssimp::MD4::HeaderData structure for the MD4 main header
 CAssimp::MD4::SurfaceData structure for a surface in a MD4 file
 CAssimp::MD4::TriangleData structure for a triangle in a MD4 file
 CAssimp::MD4::VertexData structure for a vertex in a MD4 file
 CAssimp::MD4::WeightData structure for a MD4 vertex' weight
 CAssimp::MD5::BaseFrameDescRepresents a base frame descriptor in a MD5Anim file
 CAssimp::MD5::BaseJointDescriptionBasic information about a joint
 CAssimp::MD5::ElementRepresents a single element in a MD5 file
 CAssimp::MD5::FrameDescRepresents a frame descriptor in a MD5Anim file
 CAssimp::MD5::MD5AnimParserParses the data sections of a MD5 animation file
 CAssimp::MD5::MD5CameraParserParses the data sections of a MD5 camera animation file
 CAssimp::MD5::MD5MeshParserParses the data sections of a MD5 mesh file
 CAssimp::MD5::MD5ParserParses the block structure of MD5MESH and MD5ANIM files (but does no further processing)
 CAssimp::MD5::MeshDescRepresents a mesh in a MD5 file
 CAssimp::MD5::SectionRepresents a section of a MD5 file (such as the mesh or the joints section)
 CAssimp::MD5::VertexDescRepresents a vertex descriptor in a MD5 file
 CAssimp::MD5::WeightDescRepresents a vertex weight descriptor in a MD5 file
 CAssimp::MDC::BaseVertexData structure for a MDC base vertex
 CAssimp::MDC::CompressedVertexData structure for a MDC compressed vertex
 CAssimp::MDC::FrameData structure for a MDC frame
 CAssimp::MDC::HeaderData structure for a MDC file's main header
 CAssimp::MDC::ShaderData structure for a MDC shader
 CAssimp::MDC::SurfaceData structure for a MDC file's surface header
 CAssimp::MDC::TexturCoordData structure for a MDC texture coordinate
 CAssimp::MDC::TriangleData structure for a MDC triangle
 CAssimp::MDL::ARGB4Data structure for a ARGB4444 pixel in a texture
 CAssimp::MDL::Bone_MDL7Data structure for a bone in a MDL7 file
 CAssimp::MDL::BoneTransform_MDL7Bone transformation matrix structure used in MDL7 files
 CAssimp::MDL::ColorValue_MDL7Data structure for a color value in a MDL7 file
 CAssimp::MDL::Deformer_MDL7Deformer in a MDL7 file
 CAssimp::MDL::DeformerElement_MDL7Deformer element in a MDL7 file
 CAssimp::MDL::DeformerWeight_MDL7Deformer weight in a MDL7 file
 CAssimp::MDL::FrameModel frame data structure
 CAssimp::MDL::Frame_MDL7Frame data structure used by MDL7 files
 CAssimp::MDL::Group_MDL7Group in a MDL7 file
 CAssimp::MDL::GroupFrameData structure for a group of frames
 CAssimp::MDL::GroupSkinSkin data structure #2 (group of pictures)
 CAssimp::MDL::HeaderData structure for the MDL main header
 CAssimp::MDL::Header_HL2Data structure for the HL2 main header
 CAssimp::MDL::Header_MDL7Data structure for the MDL 7 main header
 CAssimp::MDL::IntFace_MDL7Internal data structure to temporarily represent a face
 CAssimp::MDL::IntFrameInfo_MDL7Describes a MDL7 frame
 CAssimp::MDL::IntGroupData_MDL7Holds the data that belongs to a MDL7 mesh group
 CAssimp::MDL::IntGroupInfo_MDL7Describes a MDL7 mesh group
 CAssimp::MDL::IntMaterial_MDL7Internal data structure to temporarily represent a material which has been created from two single materials along with the original material indices
 CAssimp::MDL::IntSharedData_MDL7Holds data from an MDL7 file that is shared by all mesh groups
 CAssimp::MDL::IntSplitGroupData_MDL7Contains input data for GenerateOutputMeshes_3DGS_MDL7
 CAssimp::MDL::Material_MDL7Data structure for a Material in a MDL7 file
 CAssimp::MDL::RGB565Data structure for a RGB565 pixel in a texture
 CAssimp::MDL::SimpleFrameData structure for a simple frame
 CAssimp::MDL::SimpleFrame_MDLn_SP
 CAssimp::MDL::SkinSkin data structure #1 - used by Quake1, MDL2, MDL3 and MDL4
 CAssimp::MDL::Skin_MDL5
 CAssimp::MDL::Skin_MDL7Skin data structure #3 - used by MDL7 and HMP7
 CAssimp::MDL::SkinSet_MDL7Skin set data structure for the 3DGS MDL7 format MDL7 references UV coordinates per face via an index list
 CAssimp::MDL::TexCoordTexture coordinate data structure used by the Quake1 MDL format
 CAssimp::MDL::TexCoord_MDL3Data structure for an UV coordinate in the 3DGS MDL3 format
 CAssimp::MDL::TexCoord_MDL7Data structure for an UV coordinate in the 3DGS MDL7 format
 CAssimp::MDL::TriangleTriangle data structure for the Quake1 MDL format
 CAssimp::MDL::Triangle_MDL3Triangle data structure for the 3DGS MDL3 format
 CAssimp::MDL::Triangle_MDL7Triangle data structure for the 3DGS MDL7 format
 CAssimp::MDL::VertexVertex data structure
 CAssimp::MDL::Vertex_MDL4
 CAssimp::MDL::Vertex_MDL7Vertex data structure used in MDL7 files
 Cassimp::mesh::aiAnimMeshNOT CURRENTLY IN USE
 Cassimp::mesh::aiBoneA single bone of a mesh
 Cassimp::mesh::aiFaceA single face in a mesh, referring to multiple vertices
 Cassimp::mesh::aiMeshA mesh represents a geometry or model with a single material
 Cassimp::mesh::aiVertexWeightA single influence of a bone on a vertex
 CAssimp::MinMaxChooser< T >
 CAssimp::MinMaxChooser< aiColor4t< T > >
 CAssimp::MinMaxChooser< aiQuaterniont< T > >
 CAssimp::MinMaxChooser< aiQuatKey >
 CAssimp::MinMaxChooser< aiVector2t< T > >
 CAssimp::MinMaxChooser< aiVector3t< T > >
 CAssimp::MinMaxChooser< aiVectorKey >
 CAssimp::MinMaxChooser< aiVertexWeight >
 CAssimp::MinMaxChooser< double >
 CAssimp::MinMaxChooser< float >
 CAssimp::MinMaxChooser< unsigned int >
 CAssimp::mpredStores the LogStream objects for all active C log streams
 CAssimp::NDOImporter::EdgeRepresents a single edge
 CAssimp::NDOImporter::FaceRepresents a single face
 CAssimp::NDOImporter::ObjectRepresents a single object
 CAssimp::NDOImporter::Vertex
 CAssimp::NodeAttachmentInfo
 CAssimp::ObjExporterHelper class to export a given scene to an OBJ file
 CAssimp::ObjFile::FaceData structure for a simple obj-face, describes discredit,l.ation and materials
 CAssimp::ObjFile::MaterialData structure to store all material specific data
 CAssimp::ObjFile::MeshData structure to store a mesh
 CAssimp::ObjFile::ModelData structure to store all obj-specific model datas
 CAssimp::ObjFile::ObjectStores all objects of an objfile object definition
 CAssimp::ObjFileMtlImporterLoads the material description from a mtl file
 CAssimp::ObjFileParserParser for a obj waveform file
 CAssimp::Ogre::AnimationOgre Animation
 CAssimp::Ogre::BoneOgre Bone
 CAssimp::Ogre::IndexData
 CAssimp::Ogre::IndexDataXmlOgre XML Index Data
 CAssimp::Ogre::ISubMeshOgre Sub Mesh interface, inherited by the binary and XML implementations
 CAssimp::Ogre::IVertexData
 CAssimp::Ogre::MeshOgre Mesh
 CAssimp::Ogre::MeshXmlOgre XML Mesh
 CAssimp::Ogre::MorphKeyFrameOgre Morph Key Frame
 CAssimp::Ogre::OgreBinarySerializer
 CAssimp::Ogre::OgreXmlSerializer
 CAssimp::Ogre::PoseOgre Pose
 CAssimp::Ogre::Pose::Vertex
 CAssimp::Ogre::PoseKeyFrameOgre Pose Key Frame
 CAssimp::Ogre::PoseRefOgre Pose Key Frame Ref
 CAssimp::Ogre::SkeletonOgre Skeleton
 CAssimp::Ogre::TransformKeyFrameOgre animation key frame
 CAssimp::Ogre::VertexAnimationTrackOgre Animation Track
 CAssimp::Ogre::VertexBoneAssignmentOgre Vertex Bone Assignment
 CAssimp::Ogre::VertexElement
 CAssimp::OpenGEX::Animation
 CAssimp::OpenGEX::Atten
 CAssimp::OpenGEX::Attrib
 CAssimp::OpenGEX::BoneCount
 CAssimp::OpenGEX::BoneIndex
 CAssimp::OpenGEX::BoneRefArray
 CAssimp::OpenGEX::BoneWeight
 CAssimp::OpenGEX::CameraNode
 CAssimp::OpenGEX::CameraObject
 CAssimp::OpenGEX::Color
 CAssimp::OpenGEX::Curve
 CAssimp::OpenGEX::GeometryNode
 CAssimp::OpenGEX::GeometryObject
 CAssimp::OpenGEX::IndexArray
 CAssimp::OpenGEX::Key
 CAssimp::OpenGEX::LightNode
 CAssimp::OpenGEX::LightObject
 CAssimp::OpenGEX::Material
 CAssimp::OpenGEX::MaterialRef
 CAssimp::OpenGEX::Matrix
 CAssimp::OpenGEX::Mesh
 CAssimp::OpenGEX::Metric
 CAssimp::OpenGEX::MetricInfo
 CAssimp::OpenGEX::Name
 CAssimp::OpenGEX::Node
 CAssimp::OpenGEX::ObjectRef
 CAssimp::OpenGEX::OpenGexDataDescription
 CAssimp::OpenGEX::OpenGEXExporter
 CAssimp::OpenGEX::Param
 CAssimp::OpenGEX::Rotation
 CAssimp::OpenGEX::Scale
 CAssimp::OpenGEX::Skeleton
 CAssimp::OpenGEX::Skin
 CAssimp::OpenGEX::Texture
 CAssimp::OpenGEX::Transform
 CAssimp::OpenGEX::Translation
 CAssimp::OpenGEX::VertexArray
 CAssimp::OptimizeMeshesProcess::MeshInfoInternal utility to store additional mesh info
 CAssimp::PLY::DOMClass to represent the document object model of an ASCII or binary (both little and big-endian) PLY file
 CAssimp::PLY::ElementHelper class for an element in a PLY file
 CAssimp::PLY::ElementInstanceClass for an element instance in a PLY file
 CAssimp::PLY::ElementInstanceListClass for an element instance list in a PLY file
 CAssimp::PLY::FaceHelper class to represent a loaded PLY face
 CAssimp::PLY::PropertyHelper class for a property in a PLY file
 CAssimp::PLY::PropertyInstanceInstance of a property in a PLY file
 CAssimp::PLY::PropertyInstance::ValueUnion
 CAssimp::PlyExporterHelper class to export a given scene to a Stanford Ply file
 CAssimp::Profiling::ProfilerSimple wrapper around boost::timer to simplify reporting
 CAssimp::Q3BSP::ceVec3iInteger vector
 CAssimp::Q3BSP::IOSystem2Unzip::
 CAssimp::Q3BSP::Q3BSPModel
 CAssimp::Q3BSP::sQ3BSPFaceA face in bsp format info
 CAssimp::Q3BSP::sQ3BSPHeaderFile header
 CAssimp::Q3BSP::sQ3BSPLightmapA light-map of the level, size 128 x 128, RGB components
 CAssimp::Q3BSP::sQ3BSPLumpDescribes an entry
 CAssimp::Q3BSP::sQ3BSPTextureA quake3 texture name
 CAssimp::Q3BSP::sQ3BSPVertexVertex of a Q3 level
 CAssimp::Q3BSP::SubPatch
 CAssimp::Q3BSP::vec2f
 CAssimp::Q3BSP::vec3f
 CAssimp::Q3BSPFileParser
 CAssimp::Q3Shader::ShaderDataTiny utility data structure to hold the data of a .shader file
 CAssimp::Q3Shader::ShaderDataBlockTiny utility data structure to hold a .shader data block
 CAssimp::Q3Shader::ShaderMapBlockTiny utility data structure to hold a .shader map data block
 CAssimp::Q3Shader::SkinDataTiny utility data structure to hold the data of a .skin file
 CAssimp::SceneCombinerStatic helper class providing various utilities to merge two scenes
 CAssimp::SceneHelperUtility for SceneCombiner
 CAssimp::ScenePreprocessorScenePreprocessor: Preprocess a scene before any post-processing steps are executed
 CAssimp::ScenePrivateData
 CAssimp::ScopeGuard< T >
 CAssimp::SGSpatialSortSpecialized version of SpatialSort to support smoothing groups This is used in by the 3DS, ASE and LWO loaders
 CAssimp::SGSpatialSort::EntryAn entry in a spatially sorted position array
 CAssimp::SharedPostProcessInfoHelper class to allow post-processing steps to interact with each other
 CAssimp::SharedPostProcessInfo::Base
 CAssimp::SkeletonMeshBuilderThis little helper class constructs a dummy mesh for a given scene the resembles the node hierarchy
 CAssimp::SkeletonMeshBuilder::FaceFaces
 CAssimp::SMD::BoneData structure for a bone in a SMD file
 CAssimp::SMD::Bone::AnimationAnimation of the bone
 CAssimp::SMD::Bone::Animation::MatrixKeyData structure for a matrix key
 CAssimp::SMD::FaceData structure for a face in a SMD file
 CAssimp::SMD::VertexData structure for a vertex in a SMD file
 CAssimp::SpatialSortA little helper class to quickly find all vertices in the epsilon environment of a given position
 CAssimp::SpatialSort::EntryAn entry in a spatially sorted position array
 CAssimp::StandardShapesHelper class to generate vertex buffers for standard geometric shapes, such as cylinders, cones, boxes, spheres, elipsoids ..
 CAssimp::STEP::DBLightweight manager class that holds the map of all objects in a STEP file
 CAssimp::STEP::EXPRESS::ConversionSchema
 CAssimp::STEP::EXPRESS::ConversionSchema::SchemaEntry
 CAssimp::STEP::EXPRESS::DataType
 CAssimp::STEP::HeaderInfoBundle all the relevant info from a STEP header, parts of which may later be plainly dumped to the logfile, whereas others may help the caller pick an appropriate loading strategy
 CAssimp::STEP::InternGenericConvert< T >
 CAssimp::STEP::InternGenericConvert< Lazy< T > >
 CAssimp::STEP::InternGenericConvert< Maybe< T > >
 CAssimp::STEP::InternGenericConvert< std::shared_ptr< const EXPRESS::DataType > >
 CAssimp::STEP::InternGenericConvertList< T, min_cnt, max_cnt >
 CAssimp::STEP::Lazy< T >Class template used to represent lazily evaluated object references in the converted schema
 CAssimp::STEP::LazyObjectA LazyObject is created when needed
 CAssimp::STEP::Maybe< T >Class template used to represent OPTIONAL data members in the converted schema
 CAssimp::STEP::ObjectBase class for all concrete object instances
 CAssimp::STEP::PickBaseType< TOut >
 CAssimp::STEP::PickBaseType< Lazy< TOut > >
 CAssimp::StepExporterHelper class to export a given scene to a StepFile
 CAssimp::STLExporterHelper class to export a given scene to a STL file
 CAssimp::StreamReader< SwapEndianess, RuntimeSwitch >Wrapper class around IOStream to allow for consistent reading of binary data in both little and big endian format
 CAssimp::StreamWriter< SwapEndianess, RuntimeSwitch >Wrapper class around IOStream to allow for consistent writing of binary data in both little and big endian format
 CAssimp::SubdividerHelper class to evaluate subdivision surfaces
 CAssimp::TargetAnimationHelperHelper class for the 3DS and ASE loaders to compute camera and spot light animations
 CAssimp::TTUpdateInfoSmall helper structure representing a shortcut into the material list to be able to update some values quickly
 Cassimp::types::aiLogStreamRepresents a log stream
 Cassimp::types::aiMemoryInfoStores the memory requirements for different components (e.g
 Cassimp::types::aiStringRepresents an UTF-8 string, zero byte terminated
 CAssimp::Unreal::TempMat
 CAssimp::Unreal::Triangle
 CAssimp::Unreal::Vertex
 CAssimp::VertexIntermediate description a vertex with all possible components
 CAssimp::VertexTriangleAdjacencyComputes a vertex-triangle adjacency map from a given index buffer
 CAssimp::XFile::AnimationHelper structure to represent an animation set in a XFile
 CAssimp::XFile::AnimBoneHelper structure representing a single animated bone in a XFile
 CAssimp::XFile::BoneHelper structure to represent a bone in a mesh
 CAssimp::XFile::BoneWeightHelper structure to represent a bone weight
 CAssimp::XFile::FaceHelper structure representing a XFile mesh face
 CAssimp::XFile::MaterialHelper structure representing a XFile material
 CAssimp::XFile::MatrixKey
 CAssimp::XFile::MeshHelper structure to represent an XFile mesh
 CAssimp::XFile::NodeHelper structure to represent a XFile frame
 CAssimp::XFile::SceneHelper structure analogue to aiScene
 CAssimp::XFile::TexEntryHelper structure representing a texture filename inside a material and its potential source
 CAssimp::XFileExporterHelper class to export a given scene to a X-file
 CAssimp::XFileParserThe XFileParser reads a XFile either in text or binary form and builds a temporary data structure out of it
 CAssimpView::AnimEvaluatorCalculates transformations for a given timestamp from a set of animation tracks
 CAssimpView::AssetHelperClass to wrap ASSIMP's asset output structures
 CAssimpView::AssetHelper::LineVertex
 CAssimpView::AssetHelper::MeshHelper
 CAssimpView::AssetHelper::Vertex
 CAssimpView::CBackgroundPainter
 CAssimpView::CDisplay
 CAssimpView::CDisplay::MaterialInfo
 CAssimpView::CDisplay::MeshInfo
 CAssimpView::CDisplay::NodeInfo
 CAssimpView::CDisplay::TextureInfo
 CAssimpView::CLogDisplayClass to display log strings in the upper right corner of the view
 CAssimpView::CLogDisplay::SEntry
 CAssimpView::CLogWindowClass to display log strings in a separate window
 CAssimpView::CMaterialManager
 CAssimpView::CMeshRenderer
 CAssimpView::SceneAnimatorCalculates the animated node transformations for a given scene and timestamp
 CAssimpView::SceneAnimNodeA little tree structure to match the scene's node structure, but holding additional data
 CAssimpView::SkyBoxVertexVertex structure for the skybox
 CAssimpView::SVertex
 CAutoUTF< CharType >Dynamically select encoding according to stream's runtime-specified UTF encoding type
 CAutoUTFInputStream< CharType, InputByteStream >Input stream wrapper with dynamically bound encoding and automatic encoding detection
 CAutoUTFOutputStream< CharType, OutputByteStream >Output stream wrapper with dynamically bound encoding and automatic encoding detection
 CBaseException
 CBaseImporter
 CBaseReaderHandler< Encoding, Derived >Default implementation of Handler
 CBITMAPFILEHEADER
 CBITMAPINFOHEADER
 CCameraCamera class
 CCatmullClarkSubdivider::EdgeIntermediate description of an edge between two corners of a polygon
 Cchunk_guard
 CClipperLib::ClipperBase
 CClipperLib::DoublePoint
 CClipperLib::ExPolygon
 CClipperLib::HorzJoinRec
 CClipperLib::Int128
 CClipperLib::IntersectNode
 CClipperLib::IntPoint
 CClipperLib::IntRect
 CClipperLib::JoinRec
 CClipperLib::LocalMinima
 CClipperLib::OutPt
 CClipperLib::OutRec
 CClipperLib::PolyOffsetBuilder
 CClipperLib::Scanbeam
 CClipperLib::TEdge
 Ccomparer_contextRecord our way through the files to be compared and dump useful information if we fail
 CContextStores the context of a parsed OpenDDL declaration
 CCrtAllocatorC-runtime library allocator
 CDataArrayListStores a data array list
 CDDLNodeThis class represents one single instance in the object tree of the parsed OpenDDL-file
 CDDLNodeIterator
 Cdict
 CEdge
 CEncodedInputStream< Encoding, InputByteStream >Input byte stream wrapper with a statically bound encoding
 CEncodedOutputStream< Encoding, OutputByteStream >Output byte stream wrapper with statically bound encoding
 CExceptionSwallower< T >
 CExceptionSwallower< aiReturn >
 CExceptionSwallower< T * >
 CExceptionSwallower< void >
 CExpressReader.Entity
 CExpressReader.Field
 CExpressReader.Schema
 CExpressReader.Type
 CFaceWithSmoothingGroupHelper structure representing a face with smoothing groups assigned
 CFalseType
 CFastAtodWrapper
 CFastAtofWrapper
 CFileReadStreamFile byte stream for input using fread()
 CFileWriteStreamWrapper of C file stream for input using fread()
 Cfixed_pipeline_3d_viewer.GLRenderer
 Cfree_it
 CGenericDocument< Encoding, Allocator, StackAllocator >A document for parsing JSON text as DOM
 CGenericDocument< UTF8<> >
 CGenericInsituStringStream< Encoding >A read-write string stream
 CGenericMember< Encoding, Allocator >Name-value pair in a JSON object value
 CGenericMemoryBuffer< Allocator >Represents an in-memory output byte stream
 CGenericPointer< ValueType, Allocator >Represents a JSON Pointer. Use Pointer for UTF8 encoding and default allocator
 CGenericPointer< ValueType, Allocator >::TokenA token is the basic units of internal representation
 CGenericPointer< Value >
 CGenericReader< SourceEncoding, TargetEncoding, StackAllocator >SAX-style JSON parser. Use Reader for UTF8 encoding and default allocator
 CGenericStringBuffer< Encoding, Allocator >Represents an in-memory output stream
 CGenericStringRef< CharType >Reference to a constant string (not taking a copy)
 CGenericStringStream< Encoding >Read-only string stream
 CGenericValue< Encoding, Allocator >Represents a JSON value. Use Value for UTF8 encoding and default allocator
 CGenericValue< Encoding, Allocator >::Array
 CGenericValue< Encoding, Allocator >::Data
 CGenericValue< Encoding, Allocator >::Number
 CGenericValue< Encoding, Allocator >::Number::I
 CGenericValue< Encoding, Allocator >::Number::U
 CGenericValue< Encoding, Allocator >::Object
 CGenericValue< Encoding, Allocator >::ShortString
 CGenericValue< Encoding, Allocator >::String
 CGenericValue< rapidjson::Encoding, rapidjson::Allocator >
 CglTF::Accessor::IndexerHelper class to iterate the data
 CglTF::Animation::Channel
 CglTF::Animation::Sampler
 CglTF::Animation::Target
 CglTF::AssetRoot object for a glTF asset
 CglTF::Asset::ExtensionsKeeps info about the enabled extensions
 CglTF::AssetMetadata
 CglTF::AssetWriter
 CglTF::AttribTypeValues for the Accessor::type field (helper class)
 CglTF::GLB_HeaderFor the KHR_binary_glTF extension (binary .glb file) 20-byte header (+ the JSON + a "body" data section)
 CglTF::IOStream
 CglTF::LazyDict< T >Manages lazy loading of the glTF top-level objects, and keeps a reference to them by ID It is the owner the loaded objects, so when it is destroyed it also deletes them
 CglTF::LazyDictBaseBase class for LazyDict that acts as an interface
 CglTF::Mesh::Primitive
 CglTF::Mesh::Primitive::Attributes
 CglTF::Nullable< T >Helper struct to represent values that might not be present
 CglTF::ObjectBase classe for all glTF top-level objects
 CglTF::Ref< T >A reference to one top-level object, which is valid until the Asset instance is destroyed
 CglTF::Technique::Functions
 CglTF::Technique::Parameters
 CglTF::Technique::States
 CglTF::TexPropertyHolds a material property that can be a texture or a color
 CglTF::Util::DATA< B >
 CglTF::Util::DataURI
 CilError
 CilFilters
 CilImage
 CILimageThe Fundamental Image structure
 CILinfo
 CILpalBasic Palette struct
 CILpointf
 CILpointi
 CilState
 CilValidate
 Cimaxdiv_t
 CImportDataDefines common import parameters
 CAllocateFromAssimpHeap
 Cinternal::BigInteger
 Cinternal::DiyFp
 Cinternal::Double
 Cinternal::Stack< Allocator >A type-unsafe stack for storing different types of data
 Cinternal::StreamLocalCopy< Stream, int >
 Cinternal::StreamLocalCopy< Stream, 0 >Keep reference
 Cinternal::StreamLocalCopy< Stream, 1 >Do copy optimization
 CIOStreamBaseThis class represents the stream to write out
 CIFileReadCallBack
 CType
 CType
 Cjassimp.AiAnimationAn animation
 Cjassimp.AiAnimBehaviorDefines how an animation channel behaves outside the defined time range
 Cjassimp.AiBlendModeDefines alpha-blend flags
 Cjassimp.AiBoneA single bone of a mesh
 Cjassimp.AiBoneWeightA single influence of a bone on a vertex
 Cjassimp.AiCameraHelper structure to describe a virtual camera
 Cjassimp.AiColorWrapper for colors
 Cjassimp.AiConfigConfiguration interface for assimp importer
 Cjassimp.AiConfigOptionsLists all possible configuration options
 Cjassimp.AiLightDescribes a light source
 Cjassimp.AiLightTypeList of light types supported by AiLight
 Cjassimp.AiMaterialData structure for a material
 Cjassimp.AiMaterial.PropertyData structure for a single material property
 Cjassimp.AiMaterial.PropertyKeyEnumerates all supported material properties
 Cjassimp.AiMaterial.PropertyTypeA very primitive RTTI system for the contents of material properties
 Cjassimp.AiMatrix4fSimple 4x4 matrix of floats
 Cjassimp.AiMeshA mesh represents a geometry or model with a single material
 Cjassimp.AiMeshAnimThis class is a stub - mesh animations are currently not supported
 Cjassimp.AiNodeA node in the imported hierarchy
 Cjassimp.AiNodeAnimDescribes the animation of a single node
 Cjassimp.AiPostProcessStepsEnumerates the post processing steps supported by assimp
 Cjassimp.AiPrimitiveTypeEnumerates the types of geometric primitives supported by Assimp
 Cjassimp.AiQuaternionWrapper for a quaternion
 Cjassimp.AiSceneThe root structure of the imported data
 Cjassimp.AiSceneFlagStatus flags for AiScenes
 Cjassimp.AiShadingModeDefines all shading modes supported by the library
 Cjassimp.AiTextureInfoData structure for texture related material properties
 Cjassimp.AiTextureMapModeDefines how UV coordinates outside the [0...1] range are handled
 Cjassimp.AiTextureMappingDefines how the mapping coords for a texture are generated
 Cjassimp.AiTextureOpDefines how the Nth texture of a specific type is combined with the result of all previous layers
 Cjassimp.AiTextureTypeDefines the purpose of a texture
 Cjassimp.AiVectorWrapper for 3-dimensional vectors
 Cjassimp.AiWrapperProvider< V3, M4, C, N, Q >Provides wrapper objects for raw data buffers
 Cjassimp.JaiDebugDebug/utility methods
 Cjassimp.JassimpEntry point to the jassimp library
 Cjassimp.JassimpConfigGlobal configuration values (limits)
 CAssimp::STEP::Lazy< Assimp::IFC::IfcAnnotationCurveOccurrence >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcAnnotationSymbolOccurrence >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcAxis1Placement >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcAxis2Placement2D >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcAxis2Placement3D >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcBoundedCurve >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcBoundingBox >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcCartesianPoint >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcCartesianTransformationOperator >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcCartesianTransformationOperator2D >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcClosedShell >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcColourRgb >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcCompositeCurve >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcCurve >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcDirection >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcEdge >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcElement >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcFeatureElementSubtraction >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcGeometricRepresentationContext >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcGeometricRepresentationItem >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcLoop >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcMeasureWithUnit >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcObjectDefinition >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcObjectPlacement >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcOneDirectionRepeatFactor >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcOpeningElement >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcPlanarExtent >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcPlane >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcPoint >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcProductRepresentation >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcProfileDef >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcPropertySetDefinition >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcRepresentation >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcRepresentationContext >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcRepresentationItem >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcRepresentationMap >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcSpatialStructureElement >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcStructuralLoadGroup >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcStructuralReaction >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcSurface >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcUnitAssignment >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcVector >
 CAssimp::STEP::Lazy< Assimp::IFC::IfcVertex >
 CAssimp::STEP::Lazy< Assimp::IFC::NotImplemented >
 CglTF::LazyDict< glTF::Accessor >
 CglTF::LazyDict< glTF::Animation >
 CglTF::LazyDict< glTF::Buffer >
 CglTF::LazyDict< glTF::BufferView >
 CglTF::LazyDict< glTF::Camera >
 CglTF::LazyDict< glTF::Image >
 CglTF::LazyDict< glTF::Light >
 CglTF::LazyDict< glTF::Material >
 CglTF::LazyDict< glTF::Mesh >
 CglTF::LazyDict< glTF::Node >
 CglTF::LazyDict< glTF::Scene >
 CglTF::LazyDict< glTF::Texture >
 CAssimp::LogFunctions< BlenderBMeshConverter >
 CAssimp::LogFunctions< BlenderImporter >
 CAssimp::LogFunctions< BlenderTessellatorP2T >
 CAssimp::LogFunctions< C4DImporter >
 CAssimp::LogFunctions< FBXImporter >
 CAssimp::LogFunctions< IFCImporter >
 CAssimp::LogFunctions< XGLImporter >
 CAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcAxis2Placement3D > >
 CAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcCartesianPoint > >
 CAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcColourRgb > >
 CAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcDirection > >
 CAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcMeasureWithUnit > >
 CAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcObjectPlacement > >
 CAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcPoint > >
 CAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcProductRepresentation > >
 CAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcRepresentationItem > >
 CAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcSpatialStructureElement > >
 CAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcStructuralLoadGroup > >
 CAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcStructuralReaction > >
 CAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::NotImplemented > >
 CAssimp::STEP::Maybe< Assimp::STEP::ListOf >
 CAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::EXPRESS::DataType, 1, 0 >::Out >
 CAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::EXPRESS::PrimitiveDataType, 1, 0 >::Out >
 CAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::Lazy< Assimp::IFC::IfcCurve >, 1, 0 > >
 CAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::Lazy< Assimp::IFC::IfcPropertySetDefinition >, 1, 0 > >
 CAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::Lazy< Assimp::IFC::IfcRepresentationMap >, 1, 0 > >
 CAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::Lazy< Assimp::IFC::IfcStructuralLoadGroup >, 1, 0 > >
 CAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::Lazy< Assimp::IFC::IfcStructuralResultGroup >, 1, 0 > >
 CAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::Lazy< Assimp::IFC::NotImplemented >, 1, 0 > >
 CAssimp::STEP::Maybe< BOOLEAN::Out >
 CAssimp::STEP::Maybe< IfcActorSelect::Out >
 CAssimp::STEP::Maybe< IfcAreaMeasure::Out >
 CAssimp::STEP::Maybe< IfcAssemblyPlaceEnum::Out >
 CAssimp::STEP::Maybe< IfcColourOrFactor::Out >
 CAssimp::STEP::Maybe< IfcCountMeasure::Out >
 CAssimp::STEP::Maybe< IfcCoveringTypeEnum::Out >
 CAssimp::STEP::Maybe< IfcDateTimeSelect::Out >
 CAssimp::STEP::Maybe< IfcElementCompositionEnum::Out >
 CAssimp::STEP::Maybe< IfcFlowDirectionEnum::Out >
 CAssimp::STEP::Maybe< IfcForceMeasure::Out >
 CAssimp::STEP::Maybe< IfcGlobalOrLocalEnum::Out >
 CAssimp::STEP::Maybe< IfcIdentifier::Out >
 CAssimp::STEP::Maybe< IfcLabel::Out >
 CAssimp::STEP::Maybe< IfcLengthMeasure::Out >
 CAssimp::STEP::Maybe< IfcMassMeasure::Out >
 CAssimp::STEP::Maybe< IfcNormalisedRatioMeasure::Out >
 CAssimp::STEP::Maybe< IfcPileConstructionEnum::Out >
 CAssimp::STEP::Maybe< IfcPlaneAngleMeasure::Out >
 CAssimp::STEP::Maybe< IfcPositiveLengthMeasure::Out >
 CAssimp::STEP::Maybe< IfcPositiveRatioMeasure::Out >
 CAssimp::STEP::Maybe< IfcPressureMeasure::Out >
 CAssimp::STEP::Maybe< IfcRailingTypeEnum::Out >
 CAssimp::STEP::Maybe< IfcRatioMeasure::Out >
 CAssimp::STEP::Maybe< IfcReal::Out >
 CAssimp::STEP::Maybe< IfcReinforcingBarSurfaceEnum::Out >
 CAssimp::STEP::Maybe< IfcResourceConsumptionEnum::Out >
 CAssimp::STEP::Maybe< IfcSIPrefix::Out >
 CAssimp::STEP::Maybe< IfcSlabTypeEnum::Out >
 CAssimp::STEP::Maybe< IfcSpecularHighlightSelect::Out >
 CAssimp::STEP::Maybe< IfcText::Out >
 CAssimp::STEP::Maybe< IfcTimeMeasure::Out >
 CAssimp::STEP::Maybe< IfcTransportElementTypeEnum::Out >
 CAssimp::STEP::Maybe< IfcUnit::Out >
 CAssimp::STEP::Maybe< IfcValue::Out >
 CAssimp::STEP::Maybe< IfcWorkControlTypeEnum::Out >
 CAssimp::STEP::Maybe< INTEGER::Out >
 CAssimp::STEP::Maybe< REAL::Out >
 CMemoryPoolAllocator< BaseAllocator >Default memory allocator used by the parser and DOM
 CMemoryPoolAllocator<>
 CMemoryStreamRepresents an in-memory input byte stream
 CMeshWithSmoothingGroups< T >Helper structure representing a mesh whose faces have smoothing groups assigned
 CMeshWithSmoothingGroups< ASE::Face >
 CMeshWithSmoothingGroups< D3DS::Face >
 CMorphTimeValues
 CMorphTimeValues::key
 CNameStores an OpenDDL-specific name
 CNSObject
 CNSPersistentDocument
 CglTF::Nullable< mat4 >
 CglTF::Nullable< vec3 >
 CglTF::Nullable< vec4 >
 Cobject
 CAssimp::Blender::ObjectCache< Assimp::Blender::vector >
 CAssimp::Blender::ObjectCache< std::shared_ptr >
 COpenDDLExportThis class represents the OpenDDLExporter
 COpenDDLParser
 CParseResultResult of parsing (wraps ParseErrorCode)
 CPropertyStores a property list
 CAllocatorConcept for allocating, resizing and freeing memory block
 CEncodingConcept for encoding of Unicode characters
 CHandlerConcept for receiving events from GenericReader upon parsing. The functions return true if no error occurs. If they return false, the event publisher should terminate the process
 CStreamConcept for reading and writing characters
 CglTF::Ref< Accessor >
 CglTF::Ref< glTF::Accessor >
 CglTF::Ref< glTF::Buffer >
 CglTF::Ref< glTF::BufferView >
 CglTF::Ref< glTF::Camera >
 CglTF::Ref< glTF::Image >
 CglTF::Ref< glTF::Light >
 CglTF::Ref< glTF::Material >
 CglTF::Ref< glTF::Mesh >
 CglTF::Ref< glTF::Node >
 CglTF::Ref< glTF::Scene >
 CglTF::Ref< glTF::Texture >
 CReferenceStores a bundle of references
 CRenderOptionsClass to manage render options
 Crun.results
 Cscoped_chunkUtility to simplify usage of comparer_context.push_elem/pop_elem
 CSIB
 CSIBChunk
 CSIBEdge
 CSIBMesh
 CSIBObject
 Csliced_chunk_iteratorHelper to iterate easily through corresponding chunks of two dumps simultaneously
 Csliced_chunk_readerHelper to iterate easily through corresponding chunks of two dumps simultaneously
 CSmartLocalRef
 Cinternal::Stack< CrtAllocator >
 Cinternal::Stack< rapidjson::Allocator >
 Cinternal::Stack< StackAllocator >
 Cstd::exceptionSTL class
 Citerator
 Cpair
 Cstd::vector< T >STL class
 CStreamFormatterBaseThis class represents the stream to write out
 CStreamTraits< Stream >Provides additional information for stream
 CStreamTraits< GenericInsituStringStream< Encoding > >
 CStreamTraits< GenericStringStream< Encoding > >
 CAssimp::StreamWriter< false >
 CAssimp::Blender::TempArray< std::vector, aiCamera >
 CAssimp::Blender::TempArray< std::vector, aiLight >
 CAssimp::Blender::TempArray< std::vector, aiMaterial >
 CAssimp::Blender::TempArray< std::vector, aiMesh >
 CAssimp::Blender::TempArray< std::vector, aiTexture >
 CAssimp::Blender::TempArray< std::vector, Assimp::Blender::BlenderModifier >
 CTempMesh
 CTest
 CTestType
 CTextStores a text
 CTGA_HEADER
 CToplevel
 CTranscoder< SourceEncoding, TargetEncoding >Encoding conversion
 CTranscoder< Encoding, Encoding >Specialization of Transcoder with same source and target encoding
 CType
 CUTF16< CharType >UTF-16 encoding
 CUTF16< wchar_t >
 CUTF32< CharType >UTF-32 encoding
 CUTF32< unsigned >
 CUTF8< CharType >UTF-8 encoding
 CValueThis class implements a value
 CValue::IteratorThis class implements an iterator through a Value list
 CValueAllocator
 CVertex
 CWriter< OutputStream, SourceEncoding, TargetEncoding, StackAllocator >JSON writer
 CWriter< OutputStream, SourceEncoding, TargetEncoding, StackAllocator >::LevelInformation for each nested level
 CWriter< OutputStream, UTF8<>, UTF8<>, CrtAllocator >
 CStructure