Assimp  v3.1.1 (June 2014)
MD4FileData.h File Reference

Classes

struct  Assimp::MD4::BoneFrame
 Stores the local transformation matrix of a bone. More...
 
struct  Assimp::MD4::BoneName
 Stores the name / parent index / flag of a node. More...
 
struct  Assimp::MD4::Frame
 Data structure for a MD4 frame. More...
 
struct  Assimp::MD4::Header
 Data structure for the MD4 main header. More...
 
struct  Assimp::MD4::Surface
 Data structure for a surface in a MD4 file. More...
 
struct  Assimp::MD4::Triangle
 Data structure for a triangle in a MD4 file. More...
 
struct  Assimp::MD4::Vertex
 Data structure for a vertex in a MD4 file. More...
 
struct  Assimp::MD4::Weight
 Data structure for a MD4 vertex' weight. More...
 

Namespaces

 Assimp
 MACHINE-GENERATED by scripts/ICFImporter/CppGenerator.py.
 
 Assimp::MD4
 

Macros

#define AI_MD4_MAGIC_NUMBER_BE   'IDP4'
 
#define AI_MD4_MAGIC_NUMBER_LE   '4PDI'
 
#define AI_MD4_MAX_BONES   256
 
#define AI_MD4_MAX_FRAMES   2028
 
#define AI_MD4_MAX_SURFACES   32
 
#define AI_MD4_MAX_TRIANGLES   8192
 
#define AI_MD4_MAX_VERTS   4096
 
#define AI_MD4_MAXQPATH   64
 
#define AI_MD4_VERSION   4
 

Variables

struct Assimp::MD4::Header Assimp::MD4::PACK_STRUCT
 

Macro Definition Documentation

◆ AI_MD4_MAGIC_NUMBER_BE

#define AI_MD4_MAGIC_NUMBER_BE   'IDP4'

◆ AI_MD4_MAGIC_NUMBER_LE

#define AI_MD4_MAGIC_NUMBER_LE   '4PDI'

◆ AI_MD4_MAX_BONES

#define AI_MD4_MAX_BONES   256

◆ AI_MD4_MAX_FRAMES

#define AI_MD4_MAX_FRAMES   2028

◆ AI_MD4_MAX_SURFACES

#define AI_MD4_MAX_SURFACES   32

◆ AI_MD4_MAX_TRIANGLES

#define AI_MD4_MAX_TRIANGLES   8192

◆ AI_MD4_MAX_VERTS

#define AI_MD4_MAX_VERTS   4096

◆ AI_MD4_MAXQPATH

#define AI_MD4_MAXQPATH   64

◆ AI_MD4_VERSION

#define AI_MD4_VERSION   4