OpenSceneGraph 3.6.5
Classes | Namespaces | Macros
ViewDependentShadowMap File Reference
#include <osg/Camera>
#include <osg/Material>
#include <osg/MatrixTransform>
#include <osg/LightSource>
#include <osg/PolygonOffset>
#include <osgShadow/ShadowTechnique>

Go to the source code of this file.

Classes

class  osgShadow::ViewDependentShadowMap
 ViewDependentShadowMap provides an base implementation of view dependent shadow mapping techniques. More...
 
struct  osgShadow::ViewDependentShadowMap::Frustum
 
struct  osgShadow::ViewDependentShadowMap::LightData
 
struct  osgShadow::ViewDependentShadowMap::ShadowData
 
class  osgShadow::ViewDependentShadowMap::ViewDependentData
 

Namespaces

namespace  osgShadow
 The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques.
 

Macros

#define OSGSHADOW_VIEWDEPENDENTSHADOWMAP   1
 

Macro Definition Documentation

◆ OSGSHADOW_VIEWDEPENDENTSHADOWMAP

#define OSGSHADOW_VIEWDEPENDENTSHADOWMAP   1

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