ModelEditor.hh
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1/*
2 * Copyright (C) 2014 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16*/
17#ifndef GAZEBO_GUI_MODEL_MODELEDITOR_HH_
18#define GAZEBO_GUI_MODEL_MODELEDITOR_HH_
19
20#include <memory>
21#include <string>
22
23#include <sdf/sdf.hh>
24
25#include "gazebo/gui/qt.h"
26#include "gazebo/gui/Editor.hh"
27#include "gazebo/util/system.hh"
28
29namespace gazebo
30{
31 namespace gui
32 {
33 class TopToolbar;
34 class ModelEditorPrivate;
35
38 class GZ_GUI_VISIBLE ModelEditor : public Editor
39 {
40 Q_OBJECT
41
44 public: explicit ModelEditor(MainWindow *_mainWindow);
45
47 public: virtual ~ModelEditor();
48
52 public: void AddItemToPalette(QWidget *_item,
53 const std::string &_category = "");
54
57 public: void AddEntity(sdf::ElementPtr _sdf);
58
61 private slots: void Save();
62
65 private slots: void SaveAs();
66
69 private slots: void New();
70
73 private slots: void Exit();
74
77 private slots: void OnEdit(bool _checked);
78
80 private slots: void OnAddSelectedJoint();
81
84 private slots: void OnAddJoint(const QString &_type);
85
87 private slots: void OnJointAdded();
88
91 private slots: void OnSchematicView(bool _show);
92
94 private: void OnFinish();
95
98 private: void ToggleMaterialScheme();
99
101 private: void ToggleToolbar();
102
106 private: void ToggleInsertWidget();
107
109 private: void CreateMenus();
110
114 private: void OnCreateEntity(const std::string &_type,
115 const std::string &_data);
116
119 private: std::unique_ptr<ModelEditorPrivate> dataPtr;
120 };
121 }
122}
123#endif
gui
Definition KeyEventHandler.hh:29
Base class for editors, such as BuildingEditor and TerrainEditor.
Definition Editor.hh:36
Definition MainWindow.hh:44
Interface to the terrain editor.
Definition ModelEditor.hh:39
ModelEditor(MainWindow *_mainWindow)
Constuctor.
virtual ~ModelEditor()
Destuctor.
void AddItemToPalette(QWidget *_item, const std::string &_category="")
Add an item to palette.
void AddEntity(sdf::ElementPtr _sdf)
Add an entity to the editor.
Forward declarations for the common classes.
Definition Animation.hh:27