InertiaVisual.hh
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1/*
2 * Copyright (C) 2015 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16*/
17
18#ifndef _GAZEBO_INERTIAVISUAL_HH_
19#define _GAZEBO_INERTIAVISUAL_HH_
20
21#include <string>
22
24
25namespace gazebo
26{
27 namespace rendering
28 {
31
34 class GZ_RENDERING_VISIBLE InertiaVisual : public Visual
35 {
39 public: InertiaVisual(const std::string &_name, VisualPtr _vis);
40
42 public: ~InertiaVisual();
43
46 public: virtual void Load(sdf::ElementPtr _elem);
47 using Visual::Load;
48
51 public: virtual void Load(ConstLinkPtr &_msg);
52
56 private: void Load(const ignition::math::Pose3d &_pose,
57 const ignition::math::Vector3d &_scale =
58 ignition::math::Vector3d(0.02, 0.02, 0.02));
59 };
61 }
62}
63#endif
rendering
Definition RenderEngine.hh:31
Basic Inertia visualization.
Definition InertiaVisual.hh:35
virtual void Load(ConstLinkPtr &_msg)
Load from a message.
virtual void Load()
Load the visual with default parameters.
virtual void Load(sdf::ElementPtr _elem)
Load the Visual from an SDF pointer.
InertiaVisual(const std::string &_name, VisualPtr _vis)
Constructor.
A renderable object.
Definition Visual.hh:61
virtual void Load()
Load the visual with default parameters.
std::shared_ptr< Visual > VisualPtr
Definition RenderTypes.hh:114
Forward declarations for the common classes.
Definition Animation.hh:27