FPSViewController.hh
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1/*
2 * Copyright (C) 2012 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16*/
17#ifndef GAZEBO_RENDERING_FPSVIEWCONTROLLER_HH_
18#define GAZEBO_RENDERING_FPSVIEWCONTROLLER_HH_
19
20#include <string>
21#include <ignition/math/Vector3.hh>
22
24#include "gazebo/util/system.hh"
25
26namespace gazebo
27{
28 namespace rendering
29 {
32
35 class GZ_RENDERING_VISIBLE FPSViewController : public ViewController
36 {
39 public: explicit FPSViewController(UserCameraPtr _camera);
40
42 public: virtual ~FPSViewController();
43
45 public: virtual void Init();
46 using ViewController::Init;
47
49 public: virtual void Update();
50
53 public: static std::string GetTypeString();
54
55 // Documentation inherited from parent
56 public: virtual void HandleMouseEvent(const common::MouseEvent &_event);
57
58 // Documentation inherited from parent
59 public: void HandleKeyReleaseEvent(const std::string &_key);
60
61 // Documentation inherited from parent
62 public: void HandleKeyPressEvent(const std::string &_key);
63
65 private: float xVelocityFactor;
66
68 private: float yVelocityFactor;
69
71 private: ignition::math::Vector3d xVelocity;
72
74 private: ignition::math::Vector3d yVelocity;
75 };
77 }
78}
79#endif
rendering
Definition RenderEngine.hh:31
Generic description of a mouse event.
Definition MouseEvent.hh:36
First Person Shooter style view controller.
Definition FPSViewController.hh:36
void HandleKeyPressEvent(const std::string &_key)
Handle a key press event.
virtual void Init()
Initialize the controller.
FPSViewController(UserCameraPtr _camera)
Constructor.
static std::string GetTypeString()
Get the type name of this view controller.
virtual void HandleMouseEvent(const common::MouseEvent &_event)
Handle a mouse event.
virtual ~FPSViewController()
Destructor.
virtual void Update()
Update the camera position.
void HandleKeyReleaseEvent(const std::string &_key)
Handle a key release event.
Base class for view controllers.
Definition ViewController.hh:42
virtual void Init()=0
Initialize the view controller.
boost::shared_ptr< UserCamera > UserCameraPtr
Definition RenderTypes.hh:94
Forward declarations for the common classes.
Definition Animation.hh:27