OpenAL Listener.
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#include <OpenAL.hh>
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| OpenALSink () |
| Constructor.
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virtual | ~OpenALSink () |
| Destructor.
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bool | SetPose (const ignition::math::Pose3d &_pose) |
| Set the position of the sink.
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bool | SetVelocity (const ignition::math::Vector3d &_vel) |
| Set the velocity of the sink.
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OpenAL Listener.
This can be thought of as a microphone.
◆ OpenALSink()
◆ ~OpenALSink()
◆ SetPose()
bool SetPose |
( |
const ignition::math::Pose3d & | _pose | ) |
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Set the position of the sink.
- Parameters
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[in] | _pose | New pose of the sink. |
- Returns
- True on success.
◆ SetVelocity()
bool SetVelocity |
( |
const ignition::math::Vector3d & | _vel | ) |
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Set the velocity of the sink.
- Parameters
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[in] | _vel | Velocity of the sink. |
- Returns
- True on success.
The documentation for this class was generated from the following file: