gui/Conversions.hh
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1/*
2 * Copyright (C) 2015 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16*/
17#ifndef GAZEBO_GUI_CONVERSIONS_HH_
18#define GAZEBO_GUI_CONVERSIONS_HH_
19
20#include <ignition/math/Color.hh>
21#include <ignition/math/Vector2.hh>
22#include <ignition/math/Vector3.hh>
23
24#include "gazebo/gui/qt.h"
25
26#include "gazebo/util/system.hh"
27
28namespace gazebo
29{
30 namespace gui
31 {
34
38 class GZ_GUI_VISIBLE Conversions
39 {
43 public: static QColor Convert(const ignition::math::Color &_color);
44
48 public: static ignition::math::Color Convert(const QColor &_color);
49
53 public: static QPointF Convert(const ignition::math::Vector2d &_pt);
54
58 public: static ignition::math::Vector2d Convert(const QPointF &_pt);
59
63 public: static QVector3D Convert(const ignition::math::Vector3d &_vec);
64
68 public: static ignition::math::Vector3d Convert(const QVector3D &_vec);
69 };
71 }
72}
73#endif
gui
Definition KeyEventHandler.hh:29
Conversions Conversions.hh gui/Conversions.hh.
Definition gui/Conversions.hh:39
static ignition::math::Vector2d Convert(const QPointF &_pt)
Return the equivalent ignition vector.
static QPointF Convert(const ignition::math::Vector2d &_pt)
Return the equivalent QPointF.
static ignition::math::Vector3d Convert(const QVector3D &_vec)
Return the equivalent ignition vector 3d.
static ignition::math::Color Convert(const QColor &_color)
Return the equivalent Ignition Math color.
static QColor Convert(const ignition::math::Color &_color)
Return the equivalent Qt color.
static QVector3D Convert(const ignition::math::Vector3d &_vec)
Return the equivalent qt vector 3d.
Forward declarations for the common classes.
Definition Animation.hh:27