17#ifndef GAZEBO_PHYSICS_MESHSHAPE_HH_
18#define GAZEBO_PHYSICS_MESHSHAPE_HH_
49 public:
virtual void Init();
53 public:
virtual ignition::math::Vector3d
Size()
const;
64 public:
void SetMesh(
const std::string &_uri,
65 const std::string &_submesh =
"",
66 bool _center =
false);
70 public:
void SetScale(
const ignition::math::Vector3d &_scale);
75 public:
void FillMsg(msgs::Geometry &_msg);
79 public:
virtual void ProcessMsg(
const msgs::Geometry &_msg);
default namespace for gazebo
A 3D mesh.
Definition Mesh.hh:43
A child mesh.
Definition Mesh.hh:215
Triangle mesh collision shape.
Definition MeshShape.hh:37
const common::Mesh * mesh
Pointer to the mesh data.
Definition MeshShape.hh:82
virtual void Init()
Initialize the shape.
void SetMesh(const std::string &_uri, const std::string &_submesh="", bool _center=false)
Set the mesh uri and submesh name.
common::SubMesh * submesh
The submesh to use from within the parent mesh.
Definition MeshShape.hh:85
MeshShape(CollisionPtr _parent)
Constructor.
virtual ignition::math::Vector3d Size() const
Get the size of the triangle mesh.
virtual void ProcessMsg(const msgs::Geometry &_msg)
Update this shape from a message.
virtual ~MeshShape()
Destructor.
void FillMsg(msgs::Geometry &_msg)
Populate a msgs::Geometry message with data from this shape.
virtual void Update()
Update the tri mesh.
Definition MeshShape.hh:46
std::string GetMeshURI() const
Get the URI of the mesh data.
void SetScale(const ignition::math::Vector3d &_scale)
Set the scaling factor.
Base class for all shapes.
Definition Shape.hh:40
boost::shared_ptr< Collision > CollisionPtr
Definition PhysicsTypes.hh:113
Forward declarations for the common classes.
Definition Animation.hh:27