rendering/Material.hh
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1/*
2 * Copyright (C) 2012 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16*/
17#ifndef _RENDERING_MATERIAL_HH_
18#define _RENDERING_MATERIAL_HH_
19
20#include <string>
21
22#include <ignition/math/Color.hh>
23
25#include "gazebo/util/system.hh"
26
28namespace gazebo
29{
30 namespace rendering
31 {
34 class GZ_RENDERING_VISIBLE Material
35 {
37 public: static void CreateMaterials();
38
41 public: static void Update(const gazebo::common::Material *_mat);
42
50 public: static bool MaterialAsColor(const std::string &_materialName,
51 ignition::math::Color &_ambient, ignition::math::Color &_diffuse,
52 ignition::math::Color &_specular, ignition::math::Color &_emissive);
53 };
54 }
55}
57#endif
rendering
Definition RenderEngine.hh:31
Encapsulates description of a material.
Definition common/Material.hh:35
Forward declarations for the common classes.
Definition Animation.hh:27