Bullet btMotionState encapsulation.
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#include <BulletMotionState.hh>
Inherits btMotionState.
Bullet btMotionState encapsulation.
◆ BulletMotionState()
◆ ~BulletMotionState()
◆ getWorldTransform()
virtual void getWorldTransform |
( |
btTransform & | _cogWorldTrans | ) |
const |
|
virtual |
Get the world transform of the body at the center of gravity.
- Parameters
-
[out] | _cogWorldTrans | Pose of body center of gravity. |
◆ setWorldTransform()
virtual void setWorldTransform |
( |
const btTransform & | _cogWorldTrans | ) |
|
|
virtual |
Set the world transform of the body at the center of gravity.
- Parameters
-
[in] | _cogWorldTrans | Pose of body center of gravity. |
The documentation for this class was generated from the following file: