17#ifndef GAZEBO_PHYSICS_SHAPE_HH_
18#define GAZEBO_PHYSICS_SHAPE_HH_
21#include <ignition/math/Vector3.hh>
49 public:
virtual void Init() = 0;
53 public:
virtual void SetScale(
const ignition::math::Vector3d &_scale) = 0;
57 public:
virtual ignition::math::Vector3d
Scale()
const;
61 public:
virtual void FillMsg(msgs::Geometry &_msg) = 0;
65 public:
virtual void ProcessMsg(
const msgs::Geometry &_msg) = 0;
76 protected: ignition::math::Vector3d scale = ignition::math::Vector3d::One;
default namespace for gazebo
Base class for most physics classes.
Definition Base.hh:72
Base class for all shapes.
Definition Shape.hh:40
virtual void ProcessMsg(const msgs::Geometry &_msg)=0
Process a geometry message.
virtual void FillMsg(msgs::Geometry &_msg)=0
Fill in the values for a geometry message.
virtual double ComputeVolume() const
Get the volume of this shape.
virtual void Init()=0
Initialize the shape.
Shape(CollisionPtr _parent)
Constructor.
ignition::math::Vector3d scale
This shape's scale;.
Definition Shape.hh:76
virtual void SetScale(const ignition::math::Vector3d &_scale)=0
Set the scale of the shape.
virtual ignition::math::Vector3d Scale() const
Get the scale of the shape.
CollisionPtr collisionParent
This shape's collision parent.
Definition Shape.hh:73
virtual ~Shape()
Destructor.
boost::shared_ptr< Collision > CollisionPtr
Definition PhysicsTypes.hh:113
Forward declarations for the common classes.
Definition Animation.hh:27