TerrainEditor.hh
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1/*
2 * Copyright (C) 2012 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16*/
17#ifndef GAZEBO_GUI_TERRAIN_TERRAINEDITOR_HH_
18#define GAZEBO_GUI_TERRAIN_TERRAINEDITOR_HH_
19
20#include <memory>
21
22#include "gazebo/gui/qt.h"
23#include "gazebo/gui/Editor.hh"
24#include "gazebo/util/system.hh"
25
26namespace gazebo
27{
28 namespace gui
29 {
30 class TerrainEditorPrivate;
31
34 class GZ_GUI_VISIBLE TerrainEditor : public Editor
35 {
36 Q_OBJECT
37
40 public: explicit TerrainEditor(MainWindow *_mainWindow);
41
43 public: virtual ~TerrainEditor();
44
47 private slots: void OnEdit(bool _checked);
48
51 private: std::unique_ptr<TerrainEditorPrivate> dataPtr;
52 };
53 }
54}
55#endif
gui
Definition KeyEventHandler.hh:29
Base class for editors, such as BuildingEditor and TerrainEditor.
Definition Editor.hh:36
Definition MainWindow.hh:44
Interface to the terrain editor.
Definition TerrainEditor.hh:35
TerrainEditor(MainWindow *_mainWindow)
Constuctor.
virtual ~TerrainEditor()
Destuctor.
Forward declarations for the common classes.
Definition Animation.hh:27