17#ifndef GAZEBO_PHYSICS_PLANESHAPE_HH_
18#define GAZEBO_PHYSICS_PLANESHAPE_HH_
20#include <ignition/math/Vector2.hh>
47 public:
virtual void Init();
54 public:
virtual void SetAltitude(
const ignition::math::Vector3d &_pos);
58 public:
void SetNormal(
const ignition::math::Vector3d &_norm);
62 public: ignition::math::Vector3d
Normal()
const;
66 public:
void SetSize(
const ignition::math::Vector2d &_size);
70 public: ignition::math::Vector2d
Size()
const;
74 public:
virtual void SetScale(
const ignition::math::Vector3d &_scale);
78 public:
void FillMsg(msgs::Geometry &_msg);
83 public:
virtual void ProcessMsg(
const msgs::Geometry &_msg);
Collision for an infinite plane.
Definition PlaneShape.hh:38
virtual void SetAltitude(const ignition::math::Vector3d &_pos)
Set the altitude of the plane.
virtual void SetScale(const ignition::math::Vector3d &_scale)
Set the scale of the plane.
void SetSize(const ignition::math::Vector2d &_size)
Set the size.
virtual double ComputeVolume() const
Documentation inherited.
virtual void Init()
Initialize the plane.
ignition::math::Vector3d Normal() const
Get the plane normal.
ignition::math::Vector2d Size() const
Get the size.
PlaneShape(CollisionPtr _parent)
Constructor.
void SetNormal(const ignition::math::Vector3d &_norm)
Set the normal.
virtual void ProcessMsg(const msgs::Geometry &_msg)
Process a geometry message and use the data to update this object.
void FillMsg(msgs::Geometry &_msg)
Fill a geometry message with data from this object.
virtual void CreatePlane()
Create the plane.
virtual ~PlaneShape()
Destructor.
Base class for all shapes.
Definition Shape.hh:40
boost::shared_ptr< Collision > CollisionPtr
Definition PhysicsTypes.hh:113
Forward declarations for the common classes.
Definition Animation.hh:27