%global forgeurl https://github.com/hyprwm/aquamarine Version: 0.10.0 %forgemeta Name: aquamarine Release: 1765573047%{?dist} Summary: Aquamarine is a very light linux rendering backend library License: BSD-3-Clause URL: %{forgeurl} Source0: %{forgesource} # https://fedoraproject.org/wiki/Changes/EncourageI686LeafRemoval ExcludeArch: %{ix86} BuildRequires: cmake BuildRequires: gcc-c++ BuildRequires: pkgconfig(egl) BuildRequires: pkgconfig(gbm) BuildRequires: pkgconfig(hwdata) BuildRequires: pkgconfig(hyprutils) BuildRequires: pkgconfig(hyprwayland-scanner) BuildRequires: pkgconfig(libdisplay-info) BuildRequires: pkgconfig(libdrm) BuildRequires: pkgconfig(libinput) BuildRequires: pkgconfig(libseat) BuildRequires: pkgconfig(libudev) BuildRequires: pkgconfig(pixman-1) BuildRequires: pkgconfig(wayland-client) BuildRequires: pkgconfig(wayland-protocols) %description Aquamarine is a very light linux rendering backend library. It provides basic abstractions for an application to render on a Wayland session (in a window) or a native DRM session. It is agnostic of the rendering API (Vulkan/OpenGL) and designed to be lightweight, performant, and minimal. Aquamarine provides no bindings for other languages. It is C++-only. %package devel Summary: Development files for %{name} Requires: %{name}%{?_isa} = %{version}-%{release} Requires: hyprutils-devel%{?_isa} Requires: libdrm-devel%{?_isa} Requires: mesa-libEGL-devel%{?_isa} Requires: mesa-libgbm-devel%{?_isa} Requires: pixman-devel%{?_isa} %description devel The %{name}-devel package contains libraries and header files for developing applications that use %{name}. %prep %forgeautosetup -p1 %build %cmake %cmake_build %install %cmake_install # TODO: make test work # %%check # %%ctest %files %license LICENSE %doc README.md %{_libdir}/libaquamarine.so.9 %{_libdir}/libaquamarine.so.%{version} %files devel %{_includedir}/aquamarine/ %{_libdir}/libaquamarine.so %{_libdir}/pkgconfig/aquamarine.pc %changelog %autochangelog