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  <summary>Faster OpenGL offloading for Bumblebee</summary>
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Primus is a shared library that provides OpenGL and GLX APIs and implements
low-overhead local-only client-side OpenGL offloading via GLX forking, similar
to VirtualGL. It intercepts GLX calls and redirects GL rendering to a secondary
X display, presumably driven by a faster GPU. On swapping buffers, rendered
contents are read back using a PBO and copied onto the drawable it was supposed
to be rendered on in the first place.</description>
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  <summary>Shared libraries for primus</summary>
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Primus is a shared library that provides OpenGL and GLX APIs and implements
low-overhead local-only client-side OpenGL offloading via GLX forking, similar
to VirtualGL. It intercepts GLX calls and redirects GL rendering to a secondary
X display, presumably driven by a faster GPU. On swapping buffers, rendered
contents are read back using a PBO and copied onto the drawable it was supposed
to be rendered on in the first place.</description>
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  <description>This package provides debug information for package primus-libs.
Debug information is useful when developing applications that use this
package or when debugging this package.</description>
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  <summary>Faster OpenGL offloading for Bumblebee</summary>
  <description>
Primus is a shared library that provides OpenGL and GLX APIs and implements
low-overhead local-only client-side OpenGL offloading via GLX forking, similar
to VirtualGL. It intercepts GLX calls and redirects GL rendering to a secondary
X display, presumably driven by a faster GPU. On swapping buffers, rendered
contents are read back using a PBO and copied onto the drawable it was supposed
to be rendered on in the first place.</description>
  <packager></packager>
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  <description>This package provides debug sources for package primus-source.
Debug sources are useful when developing applications that use this
package or when debugging this package.</description>
  <packager></packager>
  <url>https://github.com/amonakov/primus</url>
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