9#ifndef opengl_COpenGLStandardObject_H
10#define opengl_COpenGLStandardObject_H
67 if (find(enabled.begin(),enabled.end(),flag)==enabled.end()) enabled.push_back(flag);
78 return find(enabled.begin(),enabled.end(),flag)!=enabled.end();
89 inline void setFlags(
const std::vector<_GLENUM> &v) {
97 for (
size_t i=0;i<3;i++) normal[i]=n[i];
104 for (
size_t i=0;i<3;i++) n[i]=normal[i];
111 for (
size_t i=0;i<3;i++) normal[i]=0.0;
117 for (
size_t i=0;i<3;i++) normal[i]=0.0;
#define DEFINE_SERIALIZABLE_POST_CUSTOM_BASE_LINKAGE(class_name, base_name, _LINKAGE_)
#define DEFINE_SERIALIZABLE(class_name)
This declaration must be inserted in all CSerializable classes definition, within the class declarati...
#define DEFINE_SERIALIZABLE_PRE_CUSTOM_BASE_LINKAGE(class_name, base_name, _LINKAGE_)
This declaration must be inserted in all CSerializable classes definition, before the class declarati...
Objects of this class represent a generic openGL object without specific geometric properties.
std::vector< _GLENUM > enabled
Set of openGL properties enabled in the rendering of this object.
COpenGLStandardObject()
Baic empty constructor, initializes to default.
_GLENUM type
OpenGL identifier of the object type.
bool isEnabled(_GLENUM flag) const
Check whether an openGL will be enabled during the rendering of this object.
void setFlags(const std::vector< _GLENUM > &v)
Set the list of all openGL flags.
void setNormal(const float(&n)[3])
Set the normal vector to this object.
COpenGLStandardObject(_GLENUM t, const std::vector< mrpt::math::TPoint3D > &v, uint32_t cs, const std::vector< _GLENUM > &en)
Constructor with all the information.
void getEnabledFlags(std::vector< _GLENUM > &v) const
Get a list of all currently enabled openGL flags.
virtual ~COpenGLStandardObject()
Destructor.
virtual void render_dl() const MRPT_OVERRIDE
Render.
std::vector< mrpt::math::TPoint3D > vertices
Set of points in which consists this object.
void disable(_GLENUM flag)
Disable some openGL flag.
void getNormal(float(&n)[3]) const
Gets the normal vector to this object.
uint32_t chunkSize
Granularity of the openGL elements.
A renderizable object suitable for rendering with OpenGL's display lists.
EIGEN_STRONG_INLINE void notifyChange() const
Must be called to notify that the object has changed (so, the display list must be updated)
EIGEN_STRONG_INLINE const AdjointReturnType t() const
Transpose.
#define MRPT_OVERRIDE
C++11 "override" for virtuals:
struct OPENGL_IMPEXP COpenGLStandardObjectPtr
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.