00001 00016 #ifndef GRU_COLORS_H 00017 #define GRU_COLORS_H 00018 00023 #define BLACK "\x1B[00;30m" 00024 #define RED "\x1B[00;31m" 00025 #define GREEN "\x1B[00;32m" 00026 #define YELLOW "\x1B[00;33m" 00027 #define BLUE "\x1B[00;34m" 00028 #define MAGENTA "\x1B[00;35m" 00029 #define CYAN "\x1B[00;36m" 00030 #define WHITE "\x1B[00;37m" 00031 00032 #define LIGHT_BLACK "\x1B[01;30m" 00033 #define LIGHT_RED "\x1B[01;31m" 00034 #define LIGHT_GREEN "\x1B[01;32m" 00035 #define LIGHT_YELLOW "\x1B[01;33m" 00036 #define LIGHT_BLUE "\x1B[01;34m" 00037 #define LIGHT_MAGENTA "\x1B[01;35m" 00038 #define LIGHT_CYAN "\x1B[01;36m" 00039 #define LIGHT_WHITE "\x1B[01;37m" 00040 00041 #define BG_BLACK "\x1B[02;40m" 00042 #define BG_RED "\x1B[02;41m" 00043 #define BG_GREEN "\x1B[02;42m" 00044 #define BG_YELLOW "\x1B[02;43m" 00045 #define BG_BLUE "\x1B[02;44m" 00046 #define BG_MAGENTA "\x1B[02;45m" 00047 #define BG_CYAN "\x1B[02;46m" 00048 #define BG_WHITE "\x1B[02;47m" 00049 00050 #define RESET "\x1B[00m" 00051 00052 #define CLEAR_LINE "\x1B[2K\r" 00053 #define CLEAR_SCREEN "\e[1;1H\e[2J" 00054 00055 #endif // GRU_COLORS_H