OS
2.9.3
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a data structure to represent a point of departure for constructing a matrix by modifying parts of a previously defined matrix More...
#include <OSMatrix.h>
Public Member Functions | |
BaseMatrix () | |
~BaseMatrix () | |
virtual ENUM_MATRIX_CONSTRUCTOR_TYPE | getNodeType () |
virtual std::string | getNodeName () |
virtual std::string | getMatrixNodeInXML () |
virtual BaseMatrix * | cloneMatrixNode () |
The implementation of the virtual functions. More... | |
bool | IsEqual (BaseMatrix *that) |
A function to check for the equality of two objects. More... | |
bool | setRandom (double density, bool conformant, int iMin, int iMax) |
A function to make a random instance of this class. More... | |
bool | deepCopyFrom (BaseMatrix *that) |
A function to make a deep copy of an instance of this class. More... | |
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MatrixConstructor () | |
constructor More... | |
~MatrixConstructor () | |
destructor More... | |
bool | IsEqual (MatrixConstructor *that) |
A function to check for the equality of two objects. More... | |
bool | setRandom (double density, bool conformant, int iMin, int iMax) |
A function to make a random instance of this class. More... | |
bool | deepCopyFrom (MatrixConstructor *that) |
A function to make a deep copy of an instance of this class. More... | |
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MatrixNode () | |
default constructor More... | |
virtual | ~MatrixNode () |
destructor More... | |
std::vector< MatrixNode * > | getPrefixFromNodeTree () |
std::vector< MatrixNode * > | preOrderMatrixNodeTraversal (std::vector< MatrixNode * > *prefixVector) |
std::vector< MatrixNode * > | getPostfixFromNodeTree () |
std::vector< MatrixNode * > | postOrderMatrixNodeTraversal (std::vector< MatrixNode * > *postfixVector) |
virtual bool | IsEqual (MatrixNode *that) |
A function to check for the equality of two objects. More... | |
bool | setRandom (double density, bool conformant, int iMin, int iMax) |
A function to make a random instance of this class. More... | |
bool | deepCopyFrom (MatrixNode *that) |
A function to make a deep copy of an instance of this class. More... | |
Public Attributes | |
int | baseMatrixIdx |
the index of the base matrix More... | |
int | targetMatrixFirstRow |
to pinpoint the position of the upper left corner of the base matrix within the target matrix More... | |
int | targetMatrixFirstCol |
int | baseMatrixStartRow |
to select the position of the upper left corner of the portion of the base matrix that is to be selected More... | |
int | baseMatrixStartCol |
int | baseMatrixEndRow |
to select the position of the lower right corner of the portion of the base matrix that is to be selected More... | |
int | baseMatrixEndCol |
bool | baseTranspose |
to allow the base matrix to be transposed before it is attached to the target matrix More... | |
double | scalarMultiplier |
to allow the base matrix to be scaled before it is attached to the target matrix More... | |
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ENUM_MATRIX_TYPE | matrixType |
matrixType tracks the type of elements contained in this MatrixNode, which may be useful in solver selection More... | |
ENUM_MATRIX_CONSTRUCTOR_TYPE | nType |
nType is a unique integer assigned to each type of matrix node More... | |
unsigned int | inumberOfChildren |
inumberOfChildren is the number of MatrixNode child elements For the matrix types (OSMatrix and MatrixBlock) this number is not fixed and is temporarily set to 0 More... | |
MatrixNode ** | m_mChildren |
m_mChildren holds all the children, that is, nodes used in the definition or construction of the current node. More... | |
a data structure to represent a point of departure for constructing a matrix by modifying parts of a previously defined matrix
Definition at line 994 of file OSMatrix.h.
BaseMatrix::BaseMatrix | ( | ) |
BaseMatrix::~BaseMatrix | ( | ) |
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virtual |
Reimplemented from MatrixNode.
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virtual |
Implements MatrixNode.
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virtual |
The following method writes a matrix node in OSgL format. it is used by OSgLWriter to write a <matrix> element.
Implements MatrixNode.
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virtual |
The implementation of the virtual functions.
Implements MatrixNode.
bool BaseMatrix::IsEqual | ( | BaseMatrix * | that | ) |
A function to check for the equality of two objects.
bool BaseMatrix::setRandom | ( | double | density, |
bool | conformant, | ||
int | iMin, | ||
int | iMax | ||
) |
A function to make a random instance of this class.
density,: | corresponds to the probability that a particular child element is created |
conformant,: | if true enforces side constraints not enforceable in the schema (e.g., agreement of "numberOfXXX" attributes and <XXX> children) |
iMin,: | lowest index value (inclusive) that a variable reference in this matrix can take |
iMax,: | greatest index value (inclusive) that a variable reference in this matrix can take |
bool BaseMatrix::deepCopyFrom | ( | BaseMatrix * | that | ) |
A function to make a deep copy of an instance of this class.
that,: | the instance from which information is to be copied |
int BaseMatrix::baseMatrixIdx |
the index of the base matrix
Definition at line 1000 of file OSMatrix.h.
int BaseMatrix::targetMatrixFirstRow |
to pinpoint the position of the upper left corner of the base matrix within the target matrix
Definition at line 1005 of file OSMatrix.h.
int BaseMatrix::targetMatrixFirstCol |
Definition at line 1006 of file OSMatrix.h.
int BaseMatrix::baseMatrixStartRow |
to select the position of the upper left corner of the portion of the base matrix that is to be selected
Definition at line 1012 of file OSMatrix.h.
int BaseMatrix::baseMatrixStartCol |
Definition at line 1013 of file OSMatrix.h.
int BaseMatrix::baseMatrixEndRow |
to select the position of the lower right corner of the portion of the base matrix that is to be selected
Definition at line 1019 of file OSMatrix.h.
int BaseMatrix::baseMatrixEndCol |
Definition at line 1020 of file OSMatrix.h.
bool BaseMatrix::baseTranspose |
to allow the base matrix to be transposed before it is attached to the target matrix
Definition at line 1025 of file OSMatrix.h.
double BaseMatrix::scalarMultiplier |
to allow the base matrix to be scaled before it is attached to the target matrix
Definition at line 1030 of file OSMatrix.h.