VTK  9.2.6
vtkX3DExporter.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkX3DExporter.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
30#ifndef vtkX3DExporter_h
31#define vtkX3DExporter_h
32
33#include "vtkExporter.h"
34#include "vtkIOExportModule.h" // For export macro
35
36class vtkActor;
37class vtkActor2D;
38class vtkDataArray;
39class vtkLight;
40class vtkPoints;
41class vtkPolyData;
42class vtkRenderer;
45
46class VTKIOEXPORT_EXPORT vtkX3DExporter : public vtkExporter
47{
48public:
51 void PrintSelf(ostream& os, vtkIndent indent) override;
52
54
60
62
65 vtkSetMacro(Speed, double);
66 vtkGetMacro(Speed, double);
68
70
73 vtkSetClampMacro(Binary, vtkTypeBool, 0, 1);
74 vtkBooleanMacro(Binary, vtkTypeBool);
75 vtkGetMacro(Binary, vtkTypeBool);
77
79
82 vtkSetClampMacro(Fastest, vtkTypeBool, 0, 1);
83 vtkBooleanMacro(Fastest, vtkTypeBool);
84 vtkGetMacro(Fastest, vtkTypeBool);
86
88
91 vtkSetMacro(WriteToOutputString, vtkTypeBool);
92 vtkGetMacro(WriteToOutputString, vtkTypeBool);
93 vtkBooleanMacro(WriteToOutputString, vtkTypeBool);
95
97
102 vtkGetMacro(OutputStringLength, vtkIdType);
103 vtkGetStringMacro(OutputString);
104 unsigned char* GetBinaryOutputString()
105 {
106 return reinterpret_cast<unsigned char*>(this->OutputString);
107 }
109
116
117protected:
119 ~vtkX3DExporter() override;
120
121 // Stream management
125
129 void WriteData() override;
130
132 void WriteAnActor(vtkActor* anActor, vtkX3DExporterWriter* writer, int index);
133 void WriteAPiece(vtkPolyData* piece, vtkActor* anActor, vtkX3DExporterWriter* writer, int index);
134 void WritePointData(vtkPoints* points, vtkDataArray* normals, vtkDataArray* tcoords,
135 vtkUnsignedCharArray* colors, vtkX3DExporterWriter* writer, int index);
136 void WriteATextActor2D(vtkActor2D* anTextActor2D, vtkX3DExporterWriter* writer);
138 void WriteAnAppearance(vtkActor* anActor, bool writeEmissiveColor, vtkX3DExporterWriter* writer);
139
140 // Called to give subclasses a chance to write additional nodes to the file.
141 // Default implementation does nothing.
142 virtual void WriteAdditionalNodes(vtkX3DExporterWriter* vtkNotUsed(writer)) {}
143
145
146 char* FileName;
147 double Speed;
150
151private:
152 vtkX3DExporter(const vtkX3DExporter&) = delete;
153 void operator=(const vtkX3DExporter&) = delete;
154};
155
156#endif
a actor that draws 2D data
Definition vtkActor2D.h:46
represents an object (geometry & properties) in a rendered scene
Definition vtkActor.h:52
abstract superclass for arrays of numeric data
abstract class to write a scene to a file
Definition vtkExporter.h:48
a simple class to control print indentation
Definition vtkIndent.h:40
a virtual light for 3D rendering
Definition vtkLight.h:60
represent and manipulate 3D points
Definition vtkPoints.h:40
concrete dataset represents vertices, lines, polygons, and triangle strips
Definition vtkPolyData.h:91
abstract specification for renderers
Definition vtkRenderer.h:73
dynamic, self-adjusting array of unsigned char
X3D Exporter Writer.
create an x3d file
int HasHeadLight(vtkRenderer *ren)
vtkTypeBool WriteToOutputString
vtkTypeBool Fastest
vtkSetFilePathMacro(FileName)
Set/Get the output file name.
vtkGetFilePathMacro(FileName)
Set/Get the output file name.
unsigned char * GetBinaryOutputString()
When WriteToOutputString in on, then a string is allocated, written to, and can be retrieved with the...
char * RegisterAndGetOutputString()
This convenience method returns the string, sets the IVAR to nullptr, so that the user is responsible...
void WriteALight(vtkLight *aLight, vtkX3DExporterWriter *writer)
vtkIdType OutputStringLength
void WriteATexture(vtkActor *anActor, vtkX3DExporterWriter *writer)
void WriteAnAppearance(vtkActor *anActor, bool writeEmissiveColor, vtkX3DExporterWriter *writer)
virtual void WriteAdditionalNodes(vtkX3DExporterWriter *vtkNotUsed(writer))
void WriteAPiece(vtkPolyData *piece, vtkActor *anActor, vtkX3DExporterWriter *writer, int index)
void WriteAnActor(vtkActor *anActor, vtkX3DExporterWriter *writer, int index)
void WriteData() override
Write data to output.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
~vtkX3DExporter() override
vtkTypeBool Binary
static vtkX3DExporter * New()
void WriteATextActor2D(vtkActor2D *anTextActor2D, vtkX3DExporterWriter *writer)
void WritePointData(vtkPoints *points, vtkDataArray *normals, vtkDataArray *tcoords, vtkUnsignedCharArray *colors, vtkX3DExporterWriter *writer, int index)
int vtkTypeBool
Definition vtkABI.h:69
int vtkIdType
Definition vtkType.h:332