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virtual SoType | getTypeId (void) const |
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virtual void | GLRender (SoGLRenderAction *action) |
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virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action) |
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virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
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virtual void | doAction (SoAction *action) |
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virtual void | callback (SoCallbackAction *action) |
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virtual void | pick (SoPickAction *action) |
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virtual void | search (SoSearchAction *action) |
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virtual void | copyContents (const SoFieldContainer *from, SbBool copyConn) |
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virtual SbBool | affectsState (void) const |
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virtual void | rayPick (SoRayPickAction *action) |
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const SoBoundingBoxCache * | getBoundingBoxCache (void) const |
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void | setOverride (const SbBool state) |
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SbBool | isOverride (void) const |
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void | setNodeType (const NodeType type) |
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NodeType | getNodeType (void) const |
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virtual SoNode * | copy (SbBool copyconnections=FALSE) const |
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virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
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virtual void | GLRenderInPath (SoGLRenderAction *action) |
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virtual void | GLRenderOffPath (SoGLRenderAction *action) |
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virtual void | getMatrix (SoGetMatrixAction *action) |
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virtual void | handleEvent (SoHandleEventAction *action) |
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virtual void | write (SoWriteAction *action) |
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virtual void | audioRender (SoAudioRenderAction *action) |
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virtual void | grabEventsSetup (void) |
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virtual void | grabEventsCleanup (void) |
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virtual void | startNotify (void) |
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uint32_t | getNodeId (void) const |
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virtual void | writeInstance (SoOutput *out) |
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virtual SoNode * | addToCopyDict (void) const |
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virtual SoFieldContainer * | copyThroughConnection (void) const |
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void | setToDefaults (void) |
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SbBool | hasDefaultValues (void) const |
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SbBool | fieldsAreEqual (const SoFieldContainer *container) const |
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void | copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE) |
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SbBool | set (const char *const fielddata) |
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void | get (SbString &fielddata) |
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virtual int | getFields (SoFieldList &l) const |
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virtual int | getAllFields (SoFieldList &l) const |
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virtual SoField * | getField (const SbName &name) const |
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virtual SoField * | getEventIn (const SbName &name) const |
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virtual SoField * | getEventOut (const SbName &name) const |
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SbBool | getFieldName (const SoField *const field, SbName &name) const |
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SbBool | enableNotify (const SbBool flag) |
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SbBool | isNotifyEnabled (void) const |
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SbBool | set (const char *fielddata, SoInput *input) |
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void | get (SbString &fielddata, SoOutput *out) |
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virtual SbBool | validateNewFieldValue (SoField *field, void *newval) |
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virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=FALSE) |
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SbBool | getIsBuiltIn (void) const |
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virtual void | getFieldsMemorySize (size_t &managed, size_t &unmanaged) const |
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void | setUserData (void *userdata) const |
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void * | getUserData (void) const |
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void | ref (void) const |
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void | unref (void) const |
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void | unrefNoDelete (void) const |
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int32_t | getRefCount (void) const |
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void | touch (void) |
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SbBool | isOfType (SoType type) const |
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virtual SbName | getName (void) const |
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virtual void | setName (const SbName &newname) |
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void | addAuditor (void *const auditor, const SoNotRec::Type type) |
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void | removeAuditor (void *const auditor, const SoNotRec::Type type) |
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const SoAuditorList & | getAuditors (void) const |
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SbBool | shouldWrite (void) |
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void | assertAlive (void) const |
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static SoType | getClassTypeId (void) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static void | initClass (void) |
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static void | getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize) |
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static float | getDecimatedComplexity (SoState *state, float complexity) |
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static uint32_t | getCompatibilityTypes (const SoType &nodetype) |
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static SoType | getClassTypeId (void) |
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static SoNode * | getByName (const SbName &name) |
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static int | getByName (const SbName &name, SoNodeList &l) |
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static void | initClass (void) |
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static void | initClasses (void) |
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static uint32_t | getNextNodeId (void) |
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static int | getActionMethodIndex (const SoType type) |
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static void | getBoundingBoxS (SoAction *action, SoNode *node) |
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static void | GLRenderS (SoAction *action, SoNode *node) |
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static void | callbackS (SoAction *action, SoNode *node) |
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static void | getMatrixS (SoAction *action, SoNode *node) |
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static void | handleEventS (SoAction *action, SoNode *node) |
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static void | pickS (SoAction *action, SoNode *node) |
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static void | rayPickS (SoAction *action, SoNode *node) |
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static void | searchS (SoAction *action, SoNode *node) |
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static void | writeS (SoAction *action, SoNode *node) |
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static void | audioRenderS (SoAction *action, SoNode *node) |
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static void | getPrimitiveCountS (SoAction *action, SoNode *node) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static void | cleanupClass (void) |
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static void | initCopyDict (void) |
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static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
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static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
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static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections) |
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static void | copyDone (void) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static void | addName (SoBase *const base, const char *const name) |
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static void | removeName (SoBase *const base, const char *const name) |
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static void | incrementCurrentWriteCounter (void) |
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static void | decrementCurrentWriteCounter (void) |
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static SoBase * | getNamedBase (const SbName &name, SoType type) |
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static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type) |
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static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype) |
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static void | setInstancePrefix (const SbString &c) |
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static void | setTraceRefs (SbBool trace) |
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static SbBool | getTraceRefs (void) |
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static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname) |
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static SbBool | readRoute (SoInput *input) |
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virtual const SoFieldData * | getFieldData (void) const |
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virtual void | generatePrimitives (SoAction *action) |
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virtual void | notify (SoNotList *list) |
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virtual void | computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er) |
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int | getNumVerts (int startCoord) |
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void | setupIndices (int numFaces) |
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const int32_t * | getColorIndices (void) |
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| SoVRMLVertexLine (void) |
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virtual | ~SoVRMLVertexLine () |
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virtual SbBool | shouldGLRender (SoGLRenderAction *action) |
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| SoVRMLGeometry (void) |
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virtual | ~SoVRMLGeometry () |
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void | setupShapeHints (SoState *state, const SbBool ccw, const SbBool solid) |
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virtual SoChildList * | getChildren (void) const |
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| SoShape (void) |
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virtual | ~SoShape () |
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float | getComplexityValue (SoAction *action) |
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void | beginSolidShape (SoGLRenderAction *action) |
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void | endSolidShape (SoGLRenderAction *action) |
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void | GLRenderBoundingBox (SoGLRenderAction *action) |
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SbBool | shouldPrimitiveCount (SoGetPrimitiveCountAction *action) |
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SbBool | shouldRayPick (SoRayPickAction *const action) |
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void | computeObjectSpaceRay (SoRayPickAction *const action) |
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void | computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix) |
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virtual SoDetail * | createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp) |
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virtual SoDetail * | createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp) |
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virtual SoDetail * | createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp) |
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void | invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3) |
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void | invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2) |
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void | invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v) |
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void | beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL) |
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void | shapeVertex (const SoPrimitiveVertex *const v) |
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void | endShape (void) |
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void | generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal) |
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void | generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal) |
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SbBool | startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex) |
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void | finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex) |
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| SoNode (void) |
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virtual | ~SoNode () |
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virtual SbBool | readInstance (SoInput *in, unsigned short flags) |
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| SoFieldContainer (void) |
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virtual | ~SoFieldContainer () |
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| SoBase (void) |
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virtual | ~SoBase () |
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virtual void | destroy (void) |
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SbBool | hasMultipleWriteRefs (void) const |
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SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
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void | writeFooter (SoOutput *out) const |
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virtual const char * | getFileFormatName (void) const |
|
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enum | TriangleShape {
TRIANGLE_STRIP
, TRIANGLE_FAN
, TRIANGLES
, POLYGON
,
QUADS
, QUAD_STRIP
, POINTS
, LINES
,
LINE_STRIP
} |
|
enum | NodeType {
INVENTOR = 0x0000
, VRML1 = 0x0001
, VRML2 = 0x0002
, INVENTOR_1 = 0x0004
,
INVENTOR_2_0 = 0x0008
, INVENTOR_2_1 = 0x0010
, INVENTOR_2_5 = 0x0020
, INVENTOR_2_6 = 0x0040
,
COIN_1_0 = 0x0080
, COIN_2_0 = 0x0100
, EXTENSION = 0x0200
, COIN_2_2 = 0x0400
,
COIN_2_3 = 0x0800
, COIN_2_4 = 0x1000
, INVENTOR_5_0 = 0x2000
, COIN_2_5 = 0x4000
,
COIN_3_0 = 0x8000
, INVENTOR_6_0 = 0x10000
} |
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SoMFInt32 | coordIndex |
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SoMFInt32 | colorIndex |
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SoSFNode | coord |
|
SoSFNode | color |
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SoSFBool | colorPerVertex |
|
enum | BaseFlags { IS_ENGINE = 0x01
, IS_GROUP = 0x02
} |
|
uint32_t | uniqueId |
|
SbBool | isBuiltIn |
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static uint32_t | nextUniqueId = 1 |
|
static int | nextActionMethodIndex = 0 |
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The SoVRMLIndexedLineSet class is used to represent a generic 3D line shape.
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
IndexedLineSet {
eventIn MFInt32 set_colorIndex
eventIn MFInt32 set_coordIndex
exposedField SFNode color NULL
exposedField SFNode coord NULL
field MFInt32 colorIndex [] # [-1, inf)
field SFBool colorPerVertex TRUE
field MFInt32 coordIndex [] # [-1, inf)
}
The IndexedLineSet node represents a 3D geometry formed by constructing polylines from 3D vertices specified in the coord field. IndexedLineSet uses the indices in its coordIndex field to specify the polylines by connecting vertices from the coord field. An index of "- 1" indicates that the current polyline has ended and the next one begins. The last polyline may be (but does not have to be) followed by a "- 1". IndexedLineSet is specified in the local coordinate system and is affected by the transformations of its ancestors.
The coord field specifies the 3D vertices of the line set and contains a Coordinate node. Lines are not lit, are not texture-mapped, and do not participate in collision detection. The width of lines is implementation dependent and each line segment is solid (i.e., not dashed). If the color field is not NULL, it shall contain a Color node. The colours are applied to the line(s) as follows:
- If colorPerVertex is FALSE:
- If the colorIndex field is not empty, one colour is used for each polyline of the IndexedLineSet. There shall be at least as many indices in the colorIndex field as there are polylines in the IndexedLineSet. If the greatest index in the colorIndex field is N, there shall be N+1 colours in the Color node. The colorIndex field shall not contain any negative entries.
- If the colorIndex field is empty, the colours from the Color node are applied to each polyline of the IndexedLineSet in order. There shall be at least as many colours in the Color node as there are polylines.
- If colorPerVertex is TRUE:
- If the colorIndex field is not empty, colours are applied to each vertex of the IndexedLineSet in exactly the same manner that the coordIndex field is used to supply coordinates for each vertex from the Coordinate node. The colorIndex field shall contain at least as many indices as the coordIndex field and shall contain end-of-polyline markers (-1) in exactly the same places as the coordIndex field. If the greatest index in the colorIndex field is N, there shall be N+1 colours in the Color node.
- If the colorIndex field is empty, the coordIndex field is used to choose colours from the Color node. If the greatest index in the coordIndex field is N, there shall be N+1 colours in the Color node.
If the color field is NULL and there is a Material defined for the Appearance affecting this IndexedLineSet, the emissiveColor of the Material shall be used to draw the lines. Details on lighting equations as they affect IndexedLineSet nodes are described in 4.14, Lighting model (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.14).
SoType SoVRMLIndexedLineSet::getTypeId |
( |
void |
| ) |
const |
|
virtual |
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.
Usage example:
{
if (node->
getTypeId() == SoFile::getClassTypeId()) {
}
}
The SbList class is a template container class for lists.
Definition SbList.h:61
virtual SoType getTypeId(void) const =0
The SoFile class is node container for another model file.
Definition SoFile.h:34
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoVRMLIndexedLine.