|
virtual SoType | getTypeId (void) const |
| Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.
|
|
| SoFaceSet (void) |
|
virtual void | GLRender (SoGLRenderAction *action) |
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virtual SbBool | generateDefaultNormals (SoState *state, SoNormalBundle *nb) |
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virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action) |
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virtual void | write (SoWriteAction *action) |
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virtual SbBool | affectsState (void) const |
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virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
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virtual void | rayPick (SoRayPickAction *action) |
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virtual void | callback (SoCallbackAction *action) |
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const SoBoundingBoxCache * | getBoundingBoxCache (void) const |
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void | setOverride (const SbBool state) |
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SbBool | isOverride (void) const |
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void | setNodeType (const NodeType type) |
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NodeType | getNodeType (void) const |
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virtual SoNode * | copy (SbBool copyconnections=FALSE) const |
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virtual void | doAction (SoAction *action) |
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virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
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virtual void | GLRenderInPath (SoGLRenderAction *action) |
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virtual void | GLRenderOffPath (SoGLRenderAction *action) |
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virtual void | getMatrix (SoGetMatrixAction *action) |
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virtual void | handleEvent (SoHandleEventAction *action) |
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virtual void | pick (SoPickAction *action) |
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virtual void | search (SoSearchAction *action) |
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virtual void | audioRender (SoAudioRenderAction *action) |
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virtual void | grabEventsSetup (void) |
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virtual void | grabEventsCleanup (void) |
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virtual void | startNotify (void) |
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SbUniqueId | getNodeId (void) const |
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virtual SoChildList * | getChildren (void) const |
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virtual void | writeInstance (SoOutput *out) |
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virtual SoNode * | addToCopyDict (void) const |
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virtual void | copyContents (const SoFieldContainer *from, SbBool copyconnections) |
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virtual SoFieldContainer * | copyThroughConnection (void) const |
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void | setToDefaults (void) |
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SbBool | hasDefaultValues (void) const |
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SbBool | fieldsAreEqual (const SoFieldContainer *container) const |
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void | copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE) |
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SbBool | set (const char *const fielddata) |
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void | get (SbString &fielddata) |
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virtual int | getFields (SoFieldList &l) const |
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virtual int | getAllFields (SoFieldList &l) const |
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virtual SoField * | getField (const SbName &name) const |
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virtual SoField * | getEventIn (const SbName &name) const |
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virtual SoField * | getEventOut (const SbName &name) const |
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SbBool | getFieldName (const SoField *const field, SbName &name) const |
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SbBool | enableNotify (const SbBool flag) |
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SbBool | isNotifyEnabled (void) const |
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SbBool | set (const char *fielddata, SoInput *input) |
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void | get (SbString &fielddata, SoOutput *out) |
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virtual SbBool | validateNewFieldValue (SoField *field, void *newval) |
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virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=FALSE) |
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SbBool | getIsBuiltIn (void) const |
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virtual void | getFieldsMemorySize (size_t &managed, size_t &unmanaged) const |
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void | setUserData (void *userdata) const |
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void * | getUserData (void) const |
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void | ref (void) const |
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void | unref (void) const |
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void | unrefNoDelete (void) const |
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int32_t | getRefCount (void) const |
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void | touch (void) |
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SbBool | isOfType (SoType type) const |
| Returns TRUE if the type of this object is either of the same type or inherited from type.
|
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virtual SbName | getName (void) const |
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virtual void | setName (const SbName &newname) |
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void | addAuditor (void *const auditor, const SoNotRec::Type type) |
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void | removeAuditor (void *const auditor, const SoNotRec::Type type) |
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const SoAuditorList & | getAuditors (void) const |
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SbBool | shouldWrite (void) |
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void | assertAlive (void) const |
|
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static SoType | getClassTypeId (void) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static void | initClass (void) |
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static void | getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize) |
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static float | getDecimatedComplexity (SoState *state, float complexity) |
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static uint32_t | getCompatibilityTypes (const SoType &nodetype) |
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static SoType | getClassTypeId (void) |
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static SoNode * | getByName (const SbName &name) |
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static int | getByName (const SbName &name, SoNodeList &l) |
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static void | initClass (void) |
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static void | initClasses (void) |
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static SbUniqueId | getNextNodeId (void) |
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static int | getActionMethodIndex (const SoType type) |
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static void | getBoundingBoxS (SoAction *action, SoNode *node) |
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static void | GLRenderS (SoAction *action, SoNode *node) |
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static void | callbackS (SoAction *action, SoNode *node) |
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static void | getMatrixS (SoAction *action, SoNode *node) |
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static void | handleEventS (SoAction *action, SoNode *node) |
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static void | pickS (SoAction *action, SoNode *node) |
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static void | rayPickS (SoAction *action, SoNode *node) |
|
static void | searchS (SoAction *action, SoNode *node) |
|
static void | writeS (SoAction *action, SoNode *node) |
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static void | audioRenderS (SoAction *action, SoNode *node) |
|
static void | getPrimitiveCountS (SoAction *action, SoNode *node) |
|
static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static void | cleanupClass (void) |
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static void | initCopyDict (void) |
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static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
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static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
|
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections) |
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static void | copyDone (void) |
|
static void | initClass (void) |
| Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
|
|
static SoType | getClassTypeId (void) |
| This static method returns the SoType object associated with objects of this class.
|
|
static void | addName (SoBase *const base, const char *const name) |
|
static void | removeName (SoBase *const base, const char *const name) |
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static void | incrementCurrentWriteCounter (void) |
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static void | decrementCurrentWriteCounter (void) |
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static SoBase * | getNamedBase (const SbName &name, SoType type) |
|
static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type) |
|
static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype) |
|
static void | setInstancePrefix (const SbString &c) |
|
static void | setTraceRefs (SbBool trace) |
|
static SbBool | getTraceRefs (void) |
|
static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname) |
|
static SbBool | readRoute (SoInput *input) |
|
|
virtual const SoFieldData * | getFieldData (void) const |
|
virtual | ~SoFaceSet () |
|
virtual void | generatePrimitives (SoAction *action) |
|
virtual void | computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er) |
|
virtual SbBool | generateDefaultNormals (SoState *, SoNormalCache *) |
|
| SoNonIndexedShape (void) |
|
virtual | ~SoNonIndexedShape () |
|
void | computeCoordBBox (SoAction *action, int numVertices, SbBox3f &box, SbVec3f ¢er) |
|
void | fixNumVerticesPointers (SoState *state, const int32_t *&start, const int32_t *&end, int32_t *dummyarray) const |
|
| SoVertexShape (void) |
|
virtual | ~SoVertexShape () |
|
virtual SbBool | shouldGLRender (SoGLRenderAction *action) |
|
void | setNormalCache (SoState *const state, const int num, const SbVec3f *normals) |
|
SoNormalCache * | getNormalCache (void) const |
|
SoNormalCache * | generateAndReadLockNormalCache (SoState *const state) |
|
void | getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const SbBool neednormals) |
|
void | readLockNormalCache (void) |
|
void | readUnlockNormalCache (void) |
|
| SoShape (void) |
|
virtual | ~SoShape () |
|
float | getComplexityValue (SoAction *action) |
|
void | beginSolidShape (SoGLRenderAction *action) |
|
void | endSolidShape (SoGLRenderAction *action) |
|
void | GLRenderBoundingBox (SoGLRenderAction *action) |
|
SbBool | shouldPrimitiveCount (SoGetPrimitiveCountAction *action) |
|
SbBool | shouldRayPick (SoRayPickAction *const action) |
|
void | computeObjectSpaceRay (SoRayPickAction *const action) |
|
void | computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix) |
|
virtual SoDetail * | createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp) |
|
virtual SoDetail * | createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp) |
|
virtual SoDetail * | createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp) |
|
void | invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3) |
|
void | invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2) |
|
void | invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v) |
|
void | beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL) |
|
void | shapeVertex (const SoPrimitiveVertex *const v) |
|
void | endShape (void) |
|
void | generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal) |
|
void | generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal) |
|
SbBool | startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex) |
|
void | finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex) |
|
| SoNode (void) |
|
virtual | ~SoNode () |
|
virtual SbBool | readInstance (SoInput *in, unsigned short flags) |
|
| SoFieldContainer (void) |
|
virtual | ~SoFieldContainer () |
|
| SoBase (void) |
|
virtual | ~SoBase () |
|
virtual void | destroy (void) |
|
SbBool | hasMultipleWriteRefs (void) const |
|
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
|
void | writeFooter (SoOutput *out) const |
|
virtual const char * | getFileFormatName (void) const |
|
virtual SoNotRec | createNotRec (void) |
|
|
enum | TriangleShape {
TRIANGLE_STRIP
, TRIANGLE_FAN
, TRIANGLES
, POLYGON
,
QUADS
, QUAD_STRIP
, POINTS
, LINES
,
LINE_STRIP
} |
|
enum | NodeType {
INVENTOR = 0x0000
, VRML1 = 0x0001
, VRML2 = 0x0002
, INVENTOR_1 = 0x0004
,
INVENTOR_2_0 = 0x0008
, INVENTOR_2_1 = 0x0010
, INVENTOR_2_5 = 0x0020
, INVENTOR_2_6 = 0x0040
,
COIN_1_0 = 0x0080
, COIN_2_0 = 0x0100
, EXTENSION = 0x0200
, COIN_2_2 = 0x0400
,
COIN_2_3 = 0x0800
, COIN_2_4 = 0x1000
, INVENTOR_5_0 = 0x2000
, COIN_2_5 = 0x4000
,
COIN_3_0 = 0x8000
, INVENTOR_6_0 = 0x10000
, COIN_4_0 = 0x20000
} |
|
enum | BaseFlags { IS_ENGINE = 0x01
, IS_GROUP = 0x02
} |
|
SbUniqueId | uniqueId |
|
SbBool | isBuiltIn |
|
static SbUniqueId | nextUniqueId = 1 |
|
static int | nextActionMethodIndex = 0 |
|
The SoFaceSet class is used to render and organize non-indexed polygonal face data.
Faces are specified using the numVertices field. Coordinates, normals, materials and texture coordinates are fetched in order from the current state or from the vertexProperty node if set. For example, if numVertices is set to [3, 4, 5, 3], this node would specify a triangle from coordinates 0, 1 and 2, a quad from coordinates 3, 4, 5 and 6, a polygon from coordinates 7, 8, 9, 10 and 11 and finally a triangle from coordinates 12, 13, 14.
Binding PER_VERTEX, PER_FACE or OVERALL can be set for material, and normals. The default material binding is OVERALL. The default normal binding is PER_VERTEX.
For more elaborate documentation about face sets, see the class documentation of the SoIndexedFaceSet node, which contains examples and more detailed information about various issues also relevant for this node.
FILE FORMAT/DEFAULTS:
FaceSet {
}
The SbList class is a template container class for lists.
Definition SbList.h:70
SoMFInt32 numVertices
Definition SoFaceSet.h:51
SoSFInt32 startIndex
Definition SoNonIndexedShape.h:49
SoSFNode vertexProperty
Definition SoVertexShape.h:58
- See also
- SoIndexedFaceSet, SoIndexedTriangleStripSet
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.
Usage example:
{
if (node->
getTypeId() == SoFile::getClassTypeId()) {
}
}
virtual SoType getTypeId(void) const =0
Returns the type identification of an object derived from a class inheriting SoBase....
The SoFile class is node container for another model file.
Definition SoFile.h:43
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoNonIndexedShape.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Subclasses should override this method to generate default normals using the SoNormalBundle class. TRUE
should be returned if normals were generated, FALSE
otherwise.
Default method returns FALSE
.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Reimplemented from SoVertexShape.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Subclasses should override this method to generate default normals using the SoNormalCache class. This is more effective than using SoNormalGenerator. Return TRUE
if normals were generated, FALSE
otherwise.
Default method just returns FALSE
.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Reimplemented from SoVertexShape.