A 3D robot shape stored as a "sliced" stack of 2D polygons, used for CReactiveNavigationSystem3D.
Definition at line 19 of file nav/reactive/CReactiveNavigationSystem3D.h.
#include <mrpt/nav/reactive/CReactiveNavigationSystem3D.h>
Public Attributes | |
std::vector< math::CPolygon > | polygons |
std::vector< float > | heights |
std::vector<float> mrpt::nav::TRobotShape::heights |
Definition at line 21 of file nav/reactive/CReactiveNavigationSystem3D.h.
std::vector<math::CPolygon> mrpt::nav::TRobotShape::polygons |
Definition at line 20 of file nav/reactive/CReactiveNavigationSystem3D.h.
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