28#include "vtkRenderingVRModule.h"
44 virtual
void GetTrackingToDCMatrix(
vtkMatrix4x4*& physicalToProjectionMatrix)
46 this->GetPhysicalToProjectionMatrix(physicalToProjectionMatrix);
60 double PhysicalViewUp[3];
61 double PhysicalViewDirection[3];
62 double ViewDirection[3];
63 double Translation[3];
65 double MotionFactor = 1.0;
represent and manipulate 4x4 transformation matrices
Allocate and hold a VTK object.
void SetPoseFromCamera(Pose *pose, vtkVRRenderWindow *win)
void SetCameraFromDeviceToWorldMatrix(vtkMatrix4x4 *mat, double distance)
void SetCameraFromWorldToDeviceMatrix(vtkMatrix4x4 *mat, double distance)
void ApplyPoseToCamera(Pose *pose, vtkVRRenderWindow *win)
vtkNew< vtkMatrix4x4 > TempMatrix4x4
virtual void GetPhysicalToProjectionMatrix(vtkMatrix4x4 *&physicalToProjectionMatrix)=0
#define VTK_DEPRECATED_IN_9_2_0(reason)