Coin Logo http://www.sim.no/
http://www.coin3d.org/

SoVRMLImageTexture.h
1/**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using Coin with software that can not be combined with the GNU
13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Kongsberg Oil & Gas Technologies
15 * about acquiring a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22\**************************************************************************/
23
24#ifndef COIN_SOVRMLIMAGETEXTURE_H
25#define COIN_SOVRMLIMAGETEXTURE_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/VRMLnodes/SoVRMLTexture.h>
29#include <Inventor/fields/SoMFString.h>
30#include <Inventor/SbImage.h>
31
33class SoSensor;
34class SbImage;
35
36typedef SbBool VRMLPrequalifyFileCallback(const SbString &, void *,
38
39class COIN_DLL_API SoVRMLImageTexture : public SoVRMLTexture
40{
43
44public:
45 static void initClass(void);
47
48 SoMFString url;
49
50 static void setDelayFetchURL(const SbBool onoff);
51 static void setPrequalifyFileCallBack(VRMLPrequalifyFileCallback * cb,
52 void * closure);
53 void allowPrequalifyFile(SbBool enable);
54
55 virtual void doAction(SoAction * action);
56 virtual void GLRender(SoGLRenderAction * action);
57 virtual void callback(SoCallbackAction * action);
58 virtual void rayPick(SoRayPickAction * action);
59
60 void setImage(const SbImage & image);
61 const SbImage * getImage(void) const;
62
63 static void setImageDataMaxAge(const uint32_t maxage);
64
65protected:
66 virtual ~SoVRMLImageTexture();
67
68 virtual SbBool readInstance(SoInput * in, unsigned short flags);
69 int getReadStatus(void) const;
70 void setReadStatus(int status);
71
72private:
73
74 SbBool readImage(const SbString & filename);
75 SbBool loadUrl(void);
76 class SoVRMLImageTextureP * pimpl;
77 static void urlSensorCB(void *, SoSensor *);
78 static void glimage_callback(void * closure);
79 static SbBool image_read_cb(const SbString &, SbImage *, void *);
80 static void read_thread(void * closure);
81 static SbBool default_prequalify_cb(const SbString & url, void * closure,
82 SoVRMLImageTexture * node);
83 static void oneshot_readimage_cb(void *, SoSensor *);
84
85}; // class SoVRMLImageTexture
86
87#endif // ! COIN_SOVRMLIMAGETEXTURE_H
The SbImage class is an abstract datatype for 2D and 3D images.
Definition SbImage.h:37
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:42
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoInput class is an abstraction of file import functionality.
Definition SoInput.h:52
The SoMFString class is a container for SbString values.
Definition SoMFString.h:31
virtual void doAction(SoAction *action)
Definition SoNode.cpp:785
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1002
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1466
virtual void rayPick(SoRayPickAction *action)
Definition SoNode.cpp:1115
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:41
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:34
The SoVRMLImageTexture class is used for mapping a texture file onto geometry.
Definition SoVRMLImageTexture.h:40
The SoVRMLTexture class is a superclass for VRML texture nodes.
Definition SoVRMLTexture.h:32
virtual void GLRender(SoGLRenderAction *action)
Definition Texture.cpp:80
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.

Generated on Wed Jul 17 2024 for Coin by Doxygen 1.12.0.