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SoDepthBuffer.h
1#ifndef COIN_SODEPTHBUFFER_H
2#define COIN_SODEPTHBUFFER_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/fields/SoSFEnum.h>
28#include <Inventor/fields/SoSFBool.h>
29#include <Inventor/fields/SoSFVec2f.h>
30#include <Inventor/nodes/SoSubNode.h>
31#include <Inventor/elements/SoDepthBufferElement.h>
32
33class COIN_DLL_API SoDepthBuffer : public SoNode {
34 typedef SoNode inherited;
35
37
38public:
39 static void initClass(void);
40 SoDepthBuffer(void);
41
43 NEVER = SoDepthBufferElement::NEVER,
44 ALWAYS = SoDepthBufferElement::ALWAYS,
45 LESS = SoDepthBufferElement::LESS,
46 LEQUAL = SoDepthBufferElement::LEQUAL,
47 EQUAL = SoDepthBufferElement::EQUAL,
48 GEQUAL = SoDepthBufferElement::GEQUAL,
49 GREATER = SoDepthBufferElement::GREATER,
50 NOTEQUAL = SoDepthBufferElement::NOTEQUAL
51 };
52
57
58 virtual void GLRender(SoGLRenderAction * action);
59
60protected:
61 virtual ~SoDepthBuffer();
62
63}; // SoDepthBuffer
64
65#endif // !COIN_SODEPTHBUFFER_H
The SoDepthBuffer class is a node used to control the GL depth buffer.
Definition SoDepthBuffer.h:33
SoSFBool test
Definition SoDepthBuffer.h:53
SoSFEnum function
Definition SoDepthBuffer.h:55
DepthWriteFunction
Definition SoDepthBuffer.h:42
SoSFVec2f range
Definition SoDepthBuffer.h:56
SoSFBool write
Definition SoDepthBuffer.h:54
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:30
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
The SoSFVec2f class is a container for an SbVec2f vector.
Definition SoSFVec2f.h:31
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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