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SoGetMatrixAction.h
1#ifndef COIN_SOGETMATRIXACTION_H
2#define COIN_SOGETMATRIXACTION_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/actions/SoAction.h>
28#include <Inventor/actions/SoSubAction.h>
29#include <Inventor/tools/SbLazyPimplPtr.h>
30#include <Inventor/SbViewportRegion.h>
31#include <Inventor/SbRotation.h>
32#include <Inventor/SbMatrix.h>
33#include <Inventor/SbVec3f.h>
34
35class SoGetMatrixActionP;
36
37class COIN_DLL_API SoGetMatrixAction : public SoAction {
38 typedef SoAction inherited;
39
40 SO_ACTION_HEADER(SoGetMatrixAction);
41
42public:
43 static void initClass(void);
44
45 SoGetMatrixAction(const SbViewportRegion & region);
46 virtual ~SoGetMatrixAction(void);
47
48 void setViewportRegion(const SbViewportRegion & region);
49 const SbViewportRegion & getViewportRegion(void) const;
50
51 SbMatrix & getMatrix(void);
52 SbMatrix & getInverse(void);
53 SbMatrix & getTextureMatrix(void);
54 SbMatrix & getTextureInverse(void);
55
56protected:
57 virtual void beginTraversal(SoNode * node);
58
59private:
60 SbMatrix matrix, invmatrix;
61 SbMatrix texmatrix, invtexmatrix;
62 SbViewportRegion viewportregion;
63
64private:
65 SbLazyPimplPtr<SoGetMatrixActionP> pimpl;
66
67 // NOT IMPLEMENTED:
69 SoGetMatrixAction & operator = (const SoGetMatrixAction & rhs);
70}; // SoGetMatrixAction
71
72#endif // !COIN_SOGETMATRIXACTION_H
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:37
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:31
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
static void initClass(void)
Definition SoAction.cpp:366
virtual void beginTraversal(SoNode *node)
Definition SoAction.cpp:1263
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:37
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47

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