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SbBox3s.h
1#ifndef COIN_SBBOX3S_H
2#define COIN_SBBOX3S_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/SbVec3s.h>
28#include <Inventor/SbVec3f.h>
29
30class SbBox3i32;
31class SbBox3f;
32class SbBox3d;
33
34class COIN_DLL_API SbBox3s {
35public:
36 SbBox3s(void) { makeEmpty(); }
37 SbBox3s(short xmin, short ymin, short zmin, short xmax, short ymax, short zmax)
38 : minpt(xmin, ymin, zmin), maxpt(xmax, ymax, zmax) { }
39 SbBox3s(const SbVec3s & minpoint, const SbVec3s & maxpoint)
40 : minpt(minpoint), maxpt(maxpoint) { }
41 explicit SbBox3s(const SbBox3i32 & box) { setBounds(box); }
42 explicit SbBox3s(const SbBox3f & box) { setBounds(box); }
43 explicit SbBox3s(const SbBox3d & box) { setBounds(box); }
44
45 SbBox3s & setBounds(short xmin, short ymin, short zmin, short xmax, short ymax, short zmax)
46 { minpt.setValue(xmin, ymin, zmin); maxpt.setValue(xmax, ymax, zmax); return *this; }
47 SbBox3s & setBounds(const SbVec3s & minpoint, const SbVec3s & maxpoint)
48 { minpt = minpoint; maxpt = maxpoint; return *this; }
49 SbBox3s & setBounds(const SbBox3i32 & box);
50 SbBox3s & setBounds(const SbBox3f & box);
51 SbBox3s & setBounds(const SbBox3d & box);
52
53 void getBounds(short & xmin, short & ymin, short & zmin,
54 short & xmax, short & ymax, short & zmax) const
55 { minpt.getValue(xmin, ymin, zmin); maxpt.getValue(xmax, ymax, zmax); }
56 void getBounds(SbVec3s & minpoint, SbVec3s & maxpoint) const
57 { minpoint = minpt; maxpoint = maxpt; }
58
59 const SbVec3s & getMin(void) const { return minpt; }
60 SbVec3s & getMin(void) { return minpt; }
61 const SbVec3s & getMax(void) const { return maxpt; }
62 SbVec3s & getMax(void) { return maxpt; }
63
64 void extendBy(const SbVec3s & pt);
65 void extendBy(const SbBox3s & box);
66 void makeEmpty(void);
67 SbBool isEmpty(void) const { return (maxpt[0] < minpt[0]); }
68 SbBool hasVolume(void) const
69 { return ((maxpt[0] > minpt[0]) && (maxpt[1] > minpt[1]) && (maxpt[2] > minpt[2])); }
70 int getVolume(void) const
71 { short dx = 0, dy = 0, dz = 0; getSize(dx, dy, dz); return (dx * dy * dz); }
72
73 SbBool intersect(const SbVec3s & pt) const;
74 SbBool intersect(const SbBox3s & box) const;
75 SbVec3f getClosestPoint(const SbVec3f & pt) const;
76
77 SbVec3f getCenter(void) const
78 { return SbVec3f((minpt[0]+maxpt[0])*0.5f, (minpt[1]+maxpt[1])*0.5f, (minpt[2]+maxpt[2])*0.5f); }
79 void getOrigin(short & originX, short & originY, short & originZ) const
80 { minpt.getValue(originX, originY, originZ); }
81 void getSize(short & sizeX, short & sizeY, short & sizeZ) const
82 { if (isEmpty()) { sizeX = sizeY = sizeZ = 0; }
83 else { sizeX = maxpt[0] - minpt[0]; sizeY = maxpt[1] - minpt[1]; sizeZ = maxpt[2] - minpt[2]; } }
84
85protected:
86 SbVec3s minpt, maxpt;
87
88}; // SbBox3s
89
90COIN_DLL_API inline int operator == (const SbBox3s & b1, const SbBox3s & b2) {
91 return ((b1.getMin() == b2.getMin()) && (b1.getMax() == b2.getMax()));
92}
93
94COIN_DLL_API inline int operator != (const SbBox3s & b1, const SbBox3s & b2) {
95 return !(b1 == b2);
96}
97
98#endif // !COIN_SBBOX3S_H
The SbBox3d class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3d.h:37
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:37
The SbBox3s class is a 3 dimensional box with short integer coordinates.
Definition SbBox3s.h:34
SbBox3s(const SbVec3s &minpoint, const SbVec3s &maxpoint)
Definition SbBox3s.h:39
const SbVec3s & getMax(void) const
Definition SbBox3s.h:61
void getBounds(SbVec3s &minpoint, SbVec3s &maxpoint) const
Definition SbBox3s.h:56
SbBox3s & setBounds(short xmin, short ymin, short zmin, short xmax, short ymax, short zmax)
Definition SbBox3s.h:45
void getBounds(short &xmin, short &ymin, short &zmin, short &xmax, short &ymax, short &zmax) const
Definition SbBox3s.h:53
SbBox3s & setBounds(const SbVec3s &minpoint, const SbVec3s &maxpoint)
Definition SbBox3s.h:47
const SbVec3s & getMin(void) const
Definition SbBox3s.h:59
void getOrigin(short &originX, short &originY, short &originZ) const
Definition SbBox3s.h:79
SbBox3s(short xmin, short ymin, short zmin, short xmax, short ymax, short zmax)
Definition SbBox3s.h:37
void getSize(short &sizeX, short &sizeY, short &sizeZ) const
Definition SbBox3s.h:81
SbBox3s(void)
Definition SbBox3s.h:36
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SbVec3s class is a 3 dimensional vector with short integer coordinates.
Definition SbVec3s.h:39

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