1#ifndef COIN_SOCACHEHINTELEMENT_H
2#define COIN_SOCACHEHINTELEMENT_H
27#include <Inventor/elements/SoSubElement.h>
29class SoCacheHintElementP;
34class COIN_DLL_API SoCacheHintElement :
public SoElement {
37 SO_ELEMENT_HEADER(SoCacheHintElement);
41 virtual ~SoCacheHintElement();
54 const float gfxvalue);
55 static void get(
SoState * state,
float & memvalue,
float & gfxvalue);
59 SoCacheHintElementP * pimpl;
SoElement is the abstract base class for all elements.
Definition SoElement.h:34
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
virtual SbBool matches(const SoElement *element) const =0
Definition SoElement.cpp:609
static void initClass(void)
Definition SoElement.cpp:507
virtual SoElement * copyMatchInfo(void) const =0
virtual void init(SoState *state)
Definition SoElement.cpp:553
virtual void push(SoState *state)
Definition SoElement.cpp:570
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
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