Coin Logo http://www.sim.no/
http://www.coin3d.org/

SbSphereSheetProjector.h
1#ifndef COIN_SBSPHERESHEETPROJECTOR_H
2#define COIN_SBSPHERESHEETPROJECTOR_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/projectors/SbSphereProjector.h>
28#include <Inventor/SbPlane.h>
29
30class COIN_DLL_API SbSphereSheetProjector : public SbSphereProjector {
32
33public:
34 SbSphereSheetProjector(const SbBool orienttoeye = TRUE);
35 SbSphereSheetProjector(const SbSphere & sph, const SbBool orienttoeye = TRUE);
36
37 virtual SbProjector * copy(void) const;
38 virtual SbVec3f project(const SbVec2f & point);
39 virtual SbRotation getRotation(const SbVec3f & point1,
40 const SbVec3f & point2);
41
42protected:
43 void setupPlane(void);
44
48 float planeDist;
50};
51
52#endif // !COIN_SBSPHERESHEETPROJECTOR_H
The SbPlane class represents a plane in 3D space.
Definition SbPlane.h:34
The SbProjector class is the abstract base projector class.
Definition SbProjector.h:34
virtual SbVec3f project(const SbVec2f &point)=0
virtual SbProjector * copy(void) const =0
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:33
The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.
Definition SbSphereProjector.h:31
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)=0
The SbSphereSheetProjector class projects 2D points to 3D points on a sheet covering a spherical shap...
Definition SbSphereSheetProjector.h:30
float planeDist
Definition SbSphereSheetProjector.h:48
SbVec3f workingProjPoint
Definition SbSphereSheetProjector.h:45
SbVec3f planePoint
Definition SbSphereSheetProjector.h:46
SbPlane tolPlane
Definition SbSphereSheetProjector.h:49
SbVec3f planeDir
Definition SbSphereSheetProjector.h:47
The SbSphere class is a representation of a sphere.
Definition SbSphere.h:33
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:39
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40

Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.

Generated on Wed Jul 17 2024 for Coin by Doxygen 1.12.0.