1#ifndef COIN_SOCALLBACKACTION_H
2#define COIN_SOCALLBACKACTION_H
29#include <Inventor/actions/SoAction.h>
30#include <Inventor/actions/SoSubAction.h>
31#include <Inventor/elements/SoDecimationTypeElement.h>
32#include <Inventor/lists/SbList.h>
33#include <Inventor/nodes/SoComplexity.h>
34#include <Inventor/nodes/SoDrawStyle.h>
35#include <Inventor/nodes/SoLightModel.h>
36#include <Inventor/nodes/SoMaterialBinding.h>
37#include <Inventor/nodes/SoNormalBinding.h>
38#include <Inventor/nodes/SoPickStyle.h>
39#include <Inventor/nodes/SoShapeHints.h>
40#include <Inventor/nodes/SoTexture2.h>
41#include <Inventor/nodes/SoTextureCoordinateBinding.h>
42#include <Inventor/nodes/SoUnits.h>
52class SoCallbackActionP;
91 void addPreCallback(
const SoType type, SoCallbackActionCB * cb,
void * userdata);
92 void addPostCallback(
const SoType type, SoCallbackActionCB * cb,
void * userdata);
94 void addPreTailCallback(SoCallbackActionCB * cb,
void * userdata);
95 void addPostTailCallback(SoCallbackActionCB * cb,
void * userdata);
97 void addTriangleCallback(
const SoType type, SoTriangleCB * cb,
void * userdata);
98 void addLineSegmentCallback(
const SoType type, SoLineSegmentCB * cb,
void * userdata);
99 void addPointCallback(
const SoType type, SoPointCB * cb,
void * userdata);
102 float getDecimationPercentage(
void)
const;
103 float getComplexity(
void)
const;
105 int32_t getNumCoordinates(
void)
const;
106 const SbVec3f & getCoordinate3(
const int index)
const;
107 const SbVec4f & getCoordinate4(
const int index)
const;
109 unsigned short getLinePattern(
void)
const;
110 float getLineWidth(
void)
const;
111 float getPointSize(
void)
const;
112 const SbName & getFontName(
void)
const;
113 float getFontSize(
void)
const;
115 const SbVec3f & getLightAttenuation(
void)
const;
118 float & shininess,
float & transparency,
119 const int index = 0)
const;
121 uint32_t getNumNormals(
void)
const;
122 const SbVec3f & getNormal(
const int index)
const;
124 int32_t getNumProfileCoordinates(
void)
const;
125 const SbVec2f & getProfileCoordinate2(
const int index)
const;
126 const SbVec3f & getProfileCoordinate3(
const int index)
const;
131 float getCreaseAngle(
void)
const;
132 int32_t getNumTextureCoordinates(
void)
const;
133 const SbVec2f & getTextureCoordinate2(
const int index)
const;
134 const SbVec3f & getTextureCoordinate3(
const int index)
const;
135 const SbVec4f & getTextureCoordinate4(
const int index)
const;
137 const SbColor & getTextureBlendColor(
void)
const;
138 const unsigned char * getTextureImage(
SbVec2s & size,
int & numcomps)
const;
139 const unsigned char * getTextureImage(
SbVec3s & size,
int & numcomps)
const;
140 const SbMatrix & getTextureMatrix(
void)
const;
145 const SbMatrix & getModelMatrix(
void)
const;
147 float getFocalDistance(
void)
const;
148 const SbMatrix & getProjectionMatrix(
void)
const;
149 const SbMatrix & getViewingMatrix(
void)
const;
153 int32_t getSwitch(
void)
const;
155 Response getCurrentResponse(
void)
const;
156 void invokePreCallbacks(
const SoNode *
const node);
157 void invokePostCallbacks(
const SoNode *
const node);
158 void invokeTriangleCallbacks(
const SoShape *
const shape,
162 void invokeLineSegmentCallbacks(
const SoShape *
const shape,
165 void invokePointCallbacks(
const SoShape *
const shape,
168 SbBool shouldGeneratePrimitives(
const SoShape * shape)
const;
171 void setCurrentNode(
SoNode *
const node);
173 void setCallbackAll(SbBool callbackall);
174 SbBool isCallbackAll(
void)
const;
180 void commonConstructor(
void);
183 SbPimplPtr<SoCallbackActionP> pimpl;
184 friend class SoCallbackActionP;
The SbColor class contains the red, green and blue components which make up a color value.
Definition SbColor.h:30
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:37
The SbName class stores strings by reference.
Definition SbName.h:31
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:39
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition SbVec2s.h:41
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SbVec3s class is a 3 dimensional vector with short integer coordinates.
Definition SbVec3s.h:39
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:40
The SbViewVolume class is a viewing volume in 3D space.
Definition SbViewVolume.h:41
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:31
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
virtual SoNode * getCurPathTail(void)
Definition SoAction.cpp:1111
static void initClass(void)
Definition SoAction.cpp:366
virtual void beginTraversal(SoNode *node)
Definition SoAction.cpp:1263
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
Response
Definition SoCallbackAction.h:85
@ ABORT
Definition SoCallbackAction.h:85
Response SoCallbackActionCB(void *userdata, SoCallbackAction *action, const SoNode *node)
Definition SoCallbackAction.h:87
Type
Definition SoComplexity.h:41
Type
Definition SoDecimationTypeElement.h:39
Style
Definition SoDrawStyle.h:43
Model
Definition SoLightModel.h:40
Binding
Definition SoMaterialBinding.h:40
The SoNodeList class is a container for pointers to SoNode objects.
Definition SoNodeList.h:31
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
Binding
Definition SoNormalBinding.h:40
Style
Definition SoPickStyle.h:40
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition SoPrimitiveVertex.h:34
FaceType
Definition SoShapeHints.h:53
VertexOrdering
Definition SoShapeHints.h:42
ShapeType
Definition SoShapeHints.h:48
The SoShape class is the superclass for geometry shapes.
Definition SoShape.h:43
Wrap
Definition SoTexture2.h:56
Model
Definition SoTexture2.h:49
Binding
Definition SoTextureCoordinateBinding.h:40
The SoType class is the basis for the run-time type system in Coin.
Definition SoType.h:50
Units
Definition SoUnits.h:42