1#ifndef COIN_SBPROJECTOR_H
2#define COIN_SBPROJECTOR_H
27#include <Inventor/SbVec3f.h>
28#include <Inventor/SbLine.h>
29#include <Inventor/SbMatrix.h>
30#include <Inventor/SbViewVolume.h>
39 virtual void setWorkingSpace(
const SbMatrix & space);
40 const SbMatrix & getWorkingSpace(
void)
const;
43 virtual SbBool tryProject(
const SbVec2f & point,
const float epsilon,
SbVec3f & result);
54 float findVanishingDistance(
void)
const;
55 SbBool verifyProjection(
const SbVec3f & projpt)
const;
The SbLine class represents a line in 3D space.
Definition SbLine.h:32
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:37
The SbProjector class is the abstract base projector class.
Definition SbProjector.h:34
SbMatrix workingToWorld
Definition SbProjector.h:52
virtual ~SbProjector()
Definition SbProjector.h:47
virtual SbVec3f project(const SbVec2f &point)=0
virtual SbProjector * copy(void) const =0
SbViewVolume viewVol
Definition SbProjector.h:51
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:39
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SbViewVolume class is a viewing volume in 3D space.
Definition SbViewVolume.h:41
Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.
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