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SoGLTextureCoordinateElement.h
1#ifndef COIN_SOGLTEXTURECOORDINATEELEMENT_H
2#define COIN_SOGLTEXTURECOORDINATEELEMENT_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/elements/SoTextureCoordinateElement.h>
28
29typedef void SoTexCoordTexgenCB(void * data);
30
33
34 SO_ELEMENT_HEADER(SoGLTextureCoordinateElement);
35public:
36 static void initClass(void);
37protected:
39
40public:
41 virtual void init(SoState * state);
42 virtual void push(SoState * state);
43 virtual void pop(SoState * state,
44 const SoElement * prevTopElement);
45
46 static void setTexGen(SoState * const state, SoNode * const node,
47 SoTexCoordTexgenCB * const texgenFunc,
48 void * const texgenData = NULL,
49 SoTextureCoordinateFunctionCB * const func = NULL,
50 void * const funcData = NULL);
51
52 virtual CoordType getType() const;
53
54 static const SoGLTextureCoordinateElement *
55 getInstance(SoState * const state);
56
57 void send(const int index) const;
58 void send(const int index, const SbVec3f &c, const SbVec3f &n) const;
59
60 void initMulti(SoState * state) const;
61
62protected:
63 virtual void setElt(SoTexCoordTexgenCB *func,
64 void *data = NULL);
65
66private:
67 SoTexCoordTexgenCB *texgenCB;
68
69 class PImpl;
70 PImpl * pimpl;
71
72 void doCallback() const;
73};
74
75#endif // !COIN_SOGLTEXTURECOORDINATEELEMENT_H
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
SoElement is the abstract base class for all elements.
Definition SoElement.h:34
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
virtual void push(SoState *state)
Definition SoElement.cpp:570
The SoGLTextureCoordinateElement class stores the current gltexture coordinates.
Definition SoGLTextureCoordinateElement.h:31
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
The SoTextureCoordinateElement class is yet to be documented.
Definition SoTextureCoordinateElement.h:41
virtual CoordType getType(void) const
FIXME: write doc.
Definition SoTextureCoordinateElement.cpp:423
static void initClass(void)
Definition SoTextureCoordinateElement.cpp:133
CoordType
Definition SoTextureCoordinateElement.h:52
virtual void init(SoState *state)
FIXME: write doc.
Definition SoTextureCoordinateElement.cpp:431
static const SoTextureCoordinateElement * getInstance(SoState *const state)
FIXME: write doc.
Definition SoTextureCoordinateElement.cpp:276

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