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SoCoordinateElement.h
1#ifndef COIN_SOCOORDINATEELEMENT_H
2#define COIN_SOCOORDINATEELEMENT_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/elements/SoReplacedElement.h>
28#include <Inventor/SbVec3f.h>
29#include <Inventor/SbVec4f.h>
30
31class COIN_DLL_API SoCoordinateElement : public SoReplacedElement {
33
34 SO_ELEMENT_HEADER(SoCoordinateElement);
35public:
36 static void initClass(void);
37protected:
38 virtual ~SoCoordinateElement();
39
40public:
41 virtual void init(SoState * state);
42 static void set3(SoState * const state, SoNode * const node,
43 const int32_t numCoords, const SbVec3f * const coords);
44 static void set4(SoState * const state, SoNode * const node,
45 const int32_t numCoords, const SbVec4f * const coords);
46
47 static const SoCoordinateElement *getInstance(SoState * const state);
48 int32_t getNum() const;
49 SbBool is3D() const;
50 const SbVec3f & get3(const int index) const;
51 const SbVec4f & get4(const int index) const;
52 const SbVec3f *getArrayPtr3() const;
53 const SbVec4f *getArrayPtr4() const;
54
55 static SbVec3f getDefault3();
56 static SbVec4f getDefault4();
57
58
59 virtual void print(FILE * file) const;
60
61protected:
62 int32_t numCoords;
66
67private:
68 static void clean(void);
69
70 SbVec3f dummy3D;
71 SbVec4f dummy4D;
72 static SbVec3f * initialdefaultcoords;
73};
74
75#endif // !COIN_SOCOORDINATEELEMENT_H
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:40
The SoCoordinateElement class is yet to be documented.
Definition SoCoordinateElement.h:31
const SbVec3f * coords3D
Definition SoCoordinateElement.h:63
int32_t numCoords
Definition SoCoordinateElement.h:62
SbBool areCoords3D
Definition SoCoordinateElement.h:65
const SbVec4f * coords4D
Definition SoCoordinateElement.h:64
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
The SoReplacedElement class is an abstract element superclass.
Definition SoReplacedElement.h:30
virtual void init(SoState *state)
Definition SoReplacedElement.cpp:79
virtual void print(FILE *file) const
Definition SoReplacedElement.cpp:108
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35

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