1#ifndef COIN_SOGLMODELMATRIXELEMENT_H
2#define COIN_SOGLMODELMATRIXELEMENT_H
27#include <Inventor/elements/SoModelMatrixElement.h>
58 uint32_t viewEltNodeId;
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:37
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:33
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
SoElement is the abstract base class for all elements.
Definition SoElement.h:34
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
The SoGLModelMatrixElement class is yet to be documented.
Definition SoGLModelMatrixElement.h:29
The SoModelMatrixElement class is used to manage the current transformation.
Definition SoModelMatrixElement.h:31
virtual void makeEltIdentity(void)
Definition SoModelMatrixElement.cpp:332
virtual void rotateEltBy(const SbRotation &rotation)
Definition SoModelMatrixElement.cpp:378
virtual void popMatrixElt(const SbMatrix &matrix)
Definition SoModelMatrixElement.cpp:415
virtual void scaleEltBy(const SbVec3f &scaleFactor)
Definition SoModelMatrixElement.cpp:391
static void initClass(void)
Definition SoModelMatrixElement.cpp:86
virtual void translateEltBy(const SbVec3f &translation)
Definition SoModelMatrixElement.cpp:365
virtual void init(SoState *state)
Definition SoModelMatrixElement.cpp:422
virtual void multElt(const SbMatrix &matrix)
Definition SoModelMatrixElement.cpp:354
virtual SbMatrix pushMatrixElt(void)
Definition SoModelMatrixElement.cpp:404
virtual void setElt(const SbMatrix &matrix)
Definition SoModelMatrixElement.cpp:343
virtual void push(SoState *state)
Definition SoModelMatrixElement.cpp:433
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35