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SoPointLightManip.h
1#ifndef COIN_SOPOINTLIGHTMANIP_H
2#define COIN_SOPOINTLIGHTMANIP_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoPointLight.h>
28#include <Inventor/tools/SbLazyPimplPtr.h>
29#ifndef COIN_INTERNAL
31#endif // !COIN_INTERNAL
32
33class SoChildList;
34class SoDragger;
35class SoFieldSensor;
36class SoPath;
37class SoSensor;
38class SoPointLightManipP;
39
40class COIN_DLL_API SoPointLightManip : public SoPointLight {
41 typedef SoPointLight inherited;
42
44
45public:
46 static void initClass(void);
48
49 SoDragger * getDragger(void);
50 SbBool replaceNode(SoPath * path);
51 SbBool replaceManip(SoPath * path, SoPointLight * newone) const;
52
53 virtual void doAction(SoAction * action);
54 virtual void callback(SoCallbackAction * action);
55 virtual void GLRender(SoGLRenderAction * action);
56 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
57 virtual void getMatrix(SoGetMatrixAction * action);
58 virtual void handleEvent(SoHandleEventAction * action);
59 virtual void pick(SoPickAction * action);
60 virtual void search(SoSearchAction * action);
61
62 virtual SoChildList * getChildren(void) const;
63
64protected:
65 virtual ~SoPointLightManip(void);
66
67 void setDragger(SoDragger * newdragger);
68
69 virtual void copyContents(const SoFieldContainer * fromfc, SbBool copyconnections);
70 static void transferFieldValues(const SoPointLight * from, SoPointLight * to);
71
72 static void valueChangedCB(void * f, SoDragger * d);
73 static void fieldSensorCB(void * f, SoSensor * d);
74
78
79private:
80 void attachSensors(const SbBool onoff);
81
82private:
83 SbLazyPimplPtr<SoPointLightManipP> pimpl;
84
85 // NOT IMPLEMENTED:
87 SoPointLightManip & operator = (const SoPointLightManip & rhs);
88}; // SoPointLightManip
89
90#endif // !COIN_SOPOINTLIGHTMANIP_H
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoChildList class is a container for node children.
Definition SoChildList.h:33
The SoDragger class is the base class for all draggers.
Definition SoDragger.h:55
The SoFieldContainer class is a base class for all classes that contain fields.
Definition SoFieldContainer.h:34
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:37
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:37
virtual void callback(SoCallbackAction *action)
Definition SoLight.cpp:131
virtual SoChildList * getChildren(void) const
Definition SoNode.cpp:1293
virtual void handleEvent(SoHandleEventAction *action)
Definition SoNode.cpp:1059
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:841
virtual void doAction(SoAction *action)
Definition SoNode.cpp:785
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1029
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoNode.cpp:1410
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1085
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1148
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:43
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
The SoPointLightManip class is used to manipulate point light nodes.
Definition SoPointLightManip.h:40
SoChildList * children
Definition SoPointLightManip.h:77
SoFieldSensor * locationFieldSensor
Definition SoPointLightManip.h:75
SoFieldSensor * colorFieldSensor
Definition SoPointLightManip.h:76
The SoPointLight class is a node type for light sources.
Definition SoPointLight.h:31
virtual void GLRender(SoGLRenderAction *action)
Definition SoPointLight.cpp:106
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:35
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:34
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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