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include
Inventor
VRMLnodes
SoVRMLTexture.h
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/**************************************************************************\
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*
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* This file is part of the Coin 3D visualization library.
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* Copyright (C) by Kongsberg Oil & Gas Technologies.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* ("GPL") version 2 as published by the Free Software Foundation.
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* See the file LICENSE.GPL at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using Coin with software that can not be combined with the GNU
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* GPL, and for taking advantage of the additional benefits of our
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* support services, please contact Kongsberg Oil & Gas Technologies
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* about acquiring a Coin Professional Edition License.
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*
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* See http://www.coin3d.org/ for more information.
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*
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* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
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* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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*
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\**************************************************************************/
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#ifndef COIN_SOVRMLTEXTURE_H
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#define COIN_SOVRMLTEXTURE_H
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#include <Inventor/nodes/SoSubNode.h>
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#include <Inventor/nodes/SoNode.h>
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#include <Inventor/fields/SoSFBool.h>
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class
COIN_DLL_API
SoVRMLTexture
:
public
SoNode
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{
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typedef
SoNode
inherited
;
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SO_NODE_ABSTRACT_HEADER
(
SoVRMLTexture
);
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public
:
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static
void
initClass(
void
);
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SoSFBool
repeatS
;
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SoSFBool
repeatT
;
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virtual
void
GLRender
(
SoGLRenderAction
* action );
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protected
:
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SoVRMLTexture
(
void
);
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virtual
~SoVRMLTexture
();
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};
// class SoVRMLTexture
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#endif
// ! COIN_SOVRMLTEXTURE_H
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition
SoGLRenderAction.h:41
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition
SoNode.h:47
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition
SoNode.cpp:930
SoSFBool
The SoSFBool class is a container for an SbBool value.
Definition
SoSFBool.h:30
SoVRMLTexture
The SoVRMLTexture class is a superclass for VRML texture nodes.
Definition
SoVRMLTexture.h:32
SoVRMLTexture::repeatS
SoSFBool repeatS
Definition
SoVRMLTexture.h:39
SoVRMLTexture::repeatT
SoSFBool repeatT
Definition
SoVRMLTexture.h:40
SO_NODE_ABSTRACT_HEADER
#define SO_NODE_ABSTRACT_HEADER(classname)
Definition
macros.dox:54
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