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SoGLEnvironmentElement.h
1#ifndef COIN_SOGLENVIRONMENTELEMENT_H
2#define COIN_SOGLENVIRONMENTELEMENT_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/elements/SoEnvironmentElement.h>
28
29class COIN_DLL_API SoGLEnvironmentElement : public SoEnvironmentElement {
31
32 SO_ELEMENT_HEADER(SoGLEnvironmentElement);
33public:
34 static void initClass(void);
35protected:
37
38public:
39 virtual void init(SoState * state);
40 virtual void pop(SoState * state,
41 const SoElement * prevTopElement);
42
43protected:
44
45 virtual void setElt(SoState * const state,
46 const float ambientIntensity,
47 const SbColor & ambientColor,
48 const SbVec3f & attenuation,
49 const int32_t fogType,
50 const SbColor & fogColor,
51 const float fogVisibility,
52 const float fogStart);
53private:
54 void updategl(SoState * const state);
55};
56
57#endif // !COIN_SOGLENVIRONMENTELEMENT_H
The SbColor class contains the red, green and blue components which make up a color value.
Definition SbColor.h:30
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
SoElement is the abstract base class for all elements.
Definition SoElement.h:34
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
The SoEnvironmentElement class is yet to be documented.
Definition SoEnvironmentElement.h:30
virtual void init(SoState *state)
FIXME: write doc.
Definition SoEnvironmentElement.cpp:261
static void initClass(void)
Definition SoEnvironmentElement.cpp:95
virtual void setElt(SoState *const state, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogNear)
FIXME: doc.
Definition SoEnvironmentElement.cpp:270
The SoGLEnvironmentElement class is for setting GL fog etc.
Definition SoGLEnvironmentElement.h:29
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35

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