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SoPointSet.h
1#ifndef COIN_SOPOINTSET_H
2#define COIN_SOPOINTSET_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoNonIndexedShape.h>
29#include <Inventor/fields/SoSFInt32.h>
30
31class COIN_DLL_API SoPointSet : public SoNonIndexedShape {
33
35
36public:
37 static void initClass(void);
38 SoPointSet(void);
39
41
42 virtual void GLRender(SoGLRenderAction * action);
43 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
44 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
45
46protected:
47 virtual ~SoPointSet();
48
49 virtual void generatePrimitives(SoAction * action);
50 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
51
52 virtual SbBool generateDefaultNormals(SoState *, SoNormalCache * nc);
53 virtual SbBool generateDefaultNormals(SoState * state,
54 SoNormalBundle * bundle);
55
56private:
57 enum Binding {
58 OVERALL = 0,
59 PER_VERTEX
60 };
61
62 Binding findNormalBinding(SoState * const state) const;
63 Binding findMaterialBinding(SoState * const state) const;
64};
65
66#endif // !COIN_SOPOINTSET_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.
Definition SoNonIndexedShape.h:32
The SoNormalBundle class simplifies normal handling.
Definition SoNormalBundle.h:33
The SoNormalCache class is used to hold cached normals.
Definition SoNormalCache.h:34
The SoPointSet class is used to display a set of 3D points.
Definition SoPointSet.h:31
SoSFInt32 numPoints
Definition SoPointSet.h:40
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:30
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoShape.cpp:379
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1344
virtual void generatePrimitives(SoAction *action)=0
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:392
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition SoVertexShape.cpp:182
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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