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SoFile.h
1#ifndef COIN_SOFILE_H
2#define COIN_SOFILE_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/fields/SoSFString.h>
29
30class SoFieldSensor;
31class SoGroup;
32class SoSensor;
33
34class COIN_DLL_API SoFile : public SoNode {
35 typedef SoNode inherited;
36
38
39public:
40 static void initClass(void);
41 SoFile(void);
42
44
45 virtual void doAction(SoAction * action);
46 virtual void callback(SoCallbackAction * action);
47 virtual void GLRender(SoGLRenderAction * action);
48 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
49 virtual void getMatrix(SoGetMatrixAction * action);
50 virtual void handleEvent(SoHandleEventAction * action);
51 virtual void pick(SoPickAction * action);
52 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
53 virtual void audioRender(SoAudioRenderAction * action);
54 virtual void search(SoSearchAction * action);
55
56 SoGroup * copyChildren(void) const;
57 virtual SoChildList * getChildren(void) const;
58 virtual void copyContents(const SoFieldContainer * from,
59 SbBool copyconnections);
60
61 const SbString & getFullName(void) const;
62
63 static void setSearchOK(SbBool dosearch);
64 static SbBool getSearchOK();
65
66protected:
67 virtual ~SoFile();
68
69 virtual SbBool readInstance(SoInput * in, unsigned short flags);
70 virtual SbBool readNamedFile(SoInput * in);
71
72private:
73 static void nameFieldModified(void * userdata, SoSensor * sensor);
74
75 SoChildList * children;
76 SoFieldSensor * namesensor;
77 SbString fullname;
78};
79
80#endif // !COIN_SOFILE_H
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:42
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:33
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoChildList class is a container for node children.
Definition SoChildList.h:33
The SoFieldContainer class is a base class for all classes that contain fields.
Definition SoFieldContainer.h:34
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:29
The SoFile class is node container for another model file.
Definition SoFile.h:34
SoSFString name
Definition SoFile.h:43
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoGroup class is a node which managed other node instances.
Definition SoGroup.h:31
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:37
The SoInput class is an abstraction of file import functionality.
Definition SoInput.h:52
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual SoChildList * getChildren(void) const
Definition SoNode.cpp:1293
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:870
virtual void handleEvent(SoHandleEventAction *action)
Definition SoNode.cpp:1059
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:841
virtual void audioRender(SoAudioRenderAction *action)
Definition SoNode.cpp:1283
virtual void doAction(SoAction *action)
Definition SoNode.cpp:785
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1002
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1029
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1466
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoNode.cpp:1410
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1085
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1148
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
The SoSFString class is a container for an SbString.
Definition SoSFString.h:31
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:35
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:34
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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