24#ifndef COIN_SOVRMLTRANSFORM_H
25#define COIN_SOVRMLTRANSFORM_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/VRMLnodes/SoVRMLGroup.h>
29#include <Inventor/fields/SoSFVec3f.h>
30#include <Inventor/fields/SoSFRotation.h>
38 static void initClass(
void);
53 void multLeft(
const SbMatrix & matrix);
54 void multRight(
const SbMatrix & matrix);
59 void setMatrix(
const SbMatrix & matrix);
61 void recenter(
const SbVec3f & newcenter);
80 void commonConstructor(
void);
81 void applyMatrix(
SoState * state);
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:33
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:41
The SoSFRotation class is a container for an SbRotation.
Definition SoSFRotation.h:31
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:31
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
The SoVRMLGroup class is used for grouping VRML nodes.
Definition SoVRMLGroup.h:36
virtual void audioRender(SoAudioRenderAction *action)
Definition Group.cpp:497
virtual void doAction(SoAction *action)
Definition Group.cpp:298
virtual void rayPick(SoRayPickAction *action)
Definition Group.cpp:466
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition Group.cpp:520
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition Group.cpp:530
virtual void callback(SoCallbackAction *action)
Definition Group.cpp:308
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition Group.cpp:619
virtual void getMatrix(SoGetMatrixAction *action)
Definition Group.cpp:446
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition Group.cpp:339
virtual void notify(SoNotList *list)
Definition Group.cpp:680
#define SO_NODE_HEADER(classname)
Definition macros.dox:43