1#ifndef COIN_SOPROFILEROVERLAYKIT_H
2#define COIN_SOPROFILEROVERLAYKIT_H
4#include <Inventor/nodekits/SoBaseKit.h>
5#include <Inventor/nodekits/SoSubKit.h>
6#include <Inventor/fields/SoSFVec3f.h>
8class COIN_DLL_API SoProfilerOverlayKit :
public SoBaseKit {
10 SO_KIT_HEADER(SoProfilerOverlayKit);
11 SO_KIT_CATALOG_ENTRY_HEADER(topSeparator);
12 SO_KIT_CATALOG_ENTRY_HEADER(profilingStats);
13 SO_KIT_CATALOG_ENTRY_HEADER(viewportInfo);
14 SO_KIT_CATALOG_ENTRY_HEADER(overlayCamera);
15 SO_KIT_CATALOG_ENTRY_HEADER(depthTestOff);
16 SO_KIT_CATALOG_ENTRY_HEADER(overlaySep);
17 SO_KIT_CATALOG_ENTRY_HEADER(depthTestOn);
20 static void initClass(
void);
21 SoProfilerOverlayKit(
void);
25 void addOverlayGeometry(
SoNode * node);
28 virtual ~SoProfilerOverlayKit(
void);
31 struct SoProfilerOverlayKitP * pimpl;
The SoBaseKit class is the toplevel superclass for nodekits.
Definition SoBaseKit.h:57
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:31
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