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SoVRMLShape.h
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23
24#ifndef COIN_SOVRMLSHAPE_H
25#define COIN_SOVRMLSHAPE_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/fields/SoSFNode.h>
29#include <Inventor/fields/SoSFEnum.h>
30
31class SoVRMLShapeP;
32
33class COIN_DLL_API SoVRMLShape : public SoNode
34{
35 typedef SoNode inherited;
37
38public:
39 static void initClass(void);
40 SoVRMLShape(void);
41
45 AUTO
46 };
47
52
53 static void setNumRenderCaches(int num);
54 static int getNumRenderCaches(void);
55
56 virtual SbBool affectsState(void) const;
57
58 virtual void doAction(SoAction * action);
59 virtual void callback(SoCallbackAction * action);
60 virtual void GLRender(SoGLRenderAction * action);
61 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
62 virtual void rayPick(SoRayPickAction * action);
63 virtual void search(SoSearchAction * action);
64 virtual void write(SoWriteAction * action);
65 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
66
67 virtual SoChildList * getChildren(void) const;
68
69 virtual void notify(SoNotList * list);
70 virtual void copyContents(const SoFieldContainer * from, SbBool copyConn);
71
72protected:
73 virtual ~SoVRMLShape();
74
75private:
76 SoVRMLShapeP * pimpl;
77
78}; // class SoVRMLShape
79
80#endif // ! COIN_SOVRMLSHAPE_H
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoChildList class is a container for node children.
Definition SoChildList.h:33
The SoFieldContainer class is a base class for all classes that contain fields.
Definition SoFieldContainer.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual SoChildList * getChildren(void) const
Definition SoNode.cpp:1293
virtual void notify(SoNotList *l)
Definition SoNode.cpp:439
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:870
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:841
virtual void doAction(SoAction *action)
Definition SoNode.cpp:785
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1002
virtual SbBool affectsState(void) const
Definition SoNode.cpp:807
virtual void rayPick(SoRayPickAction *action)
Definition SoNode.cpp:1115
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoNode.cpp:1410
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1148
virtual void write(SoWriteAction *action)
Definition SoNode.cpp:1217
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:41
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
The SoSFNode class is a container for a single node.
Definition SoSFNode.h:38
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:35
The SoVRMLShape class holds geometry and geometry appearance nodes.
Definition SoVRMLShape.h:34
SoSFEnum renderCaching
Definition SoVRMLShape.h:50
SoSFEnum boundingBoxCaching
Definition SoVRMLShape.h:51
SoSFNode appearance
Definition SoVRMLShape.h:48
CacheEnabled
Definition SoVRMLShape.h:42
@ OFF
Definition SoVRMLShape.h:43
@ ON
Definition SoVRMLShape.h:44
SoSFNode geometry
Definition SoVRMLShape.h:49
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:33
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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