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SoVRMLIndexedFaceSet.h
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23
24#ifndef COIN_SOVRMLINDEXEDFACESET_H
25#define COIN_SOVRMLINDEXEDFACESET_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/VRMLnodes/SoVRMLIndexedShape.h>
29#include <Inventor/fields/SoSFBool.h>
30#include <Inventor/fields/SoSFFloat.h>
31
32#ifndef SO_END_FACE_INDEX // also defined in SoIndexedFaceSet.h
33#define SO_END_FACE_INDEX (-1)
34#endif // !SO_END_FACE_INDEX
35
36class SoVRMLIndexedFaceSetP;
37
38class COIN_DLL_API SoVRMLIndexedFaceSet : public SoVRMLIndexedShape
39{
42
43public:
44 static void initClass(void);
46
51
52 virtual void GLRender( SoGLRenderAction * action );
53 virtual void getPrimitiveCount( SoGetPrimitiveCountAction * action );
54
55 virtual SbBool generateDefaultNormals(SoState * s, SoNormalBundle * nb );
56 virtual SbBool generateDefaultNormals(SoState * state, SoNormalCache * nc);
57
58protected:
59 virtual ~SoVRMLIndexedFaceSet();
60
61 virtual void generatePrimitives( SoAction * action );
62
63
64private:
65
66 enum Binding {
67 OVERALL,
68 NONE = OVERALL,
69 PER_FACE,
70 PER_FACE_INDEXED,
71 PER_VERTEX,
72 PER_VERTEX_INDEXED
73 };
74
75 Binding findMaterialBinding(SoState * state) const;
76 Binding findNormalBinding(SoState * state) const;
77
78 virtual void notify(SoNotList * list);
79
80 SbBool useConvexCache(SoAction * action,
81 const SbVec3f * normals,
82 const int32_t * nindices,
83 const SbBool normalsfromcache);
84
85 SoVRMLIndexedFaceSetP * pimpl;
86};
87
88#endif // ! COIN_SOVRMLINDEXEDFACESET_H
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoNormalBundle class simplifies normal handling.
Definition SoNormalBundle.h:33
The SoNormalCache class is used to hold cached normals.
Definition SoNormalCache.h:34
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:30
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:30
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1344
virtual void generatePrimitives(SoAction *action)=0
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
The SoVRMLIndexedFaceSet class is used for representing a generic 3D shape.
Definition SoVRMLIndexedFaceSet.h:39
SoSFBool solid
Definition SoVRMLIndexedFaceSet.h:48
SoSFBool convex
Definition SoVRMLIndexedFaceSet.h:49
SoSFFloat creaseAngle
Definition SoVRMLIndexedFaceSet.h:50
SoSFBool ccw
Definition SoVRMLIndexedFaceSet.h:47
The SoVRMLIndexedShape class is a superclass for geometry that use indexes.
Definition SoVRMLIndexedShape.h:32
virtual void notify(SoNotList *list)
Definition IndexedShape.cpp:146
virtual void GLRender(SoGLRenderAction *action)
Definition VertexShape.cpp:201
virtual SbBool generateDefaultNormals(SoState *s, SoNormalBundle *nb)
Definition VertexShape.cpp:155
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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