1#ifndef COIN_SOTEXTURECUBEMAP_H
2#define COIN_SOTEXTURECUBEMAP_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoTexture.h>
29#include <Inventor/fields/SoSFEnum.h>
30#include <Inventor/fields/SoSFImage.h>
31#include <Inventor/fields/SoMFString.h>
32#include <Inventor/fields/SoSFColor.h>
33#include <Inventor/elements/SoTextureImageElement.h>
37class SoTextureCubeMapP;
40 typedef SoTexture inherited;
45 static void initClass(
void);
49 MODULATE = SoTextureImageElement::MODULATE,
50 DECAL = SoTextureImageElement::DECAL,
51 BLEND = SoTextureImageElement::BLEND,
52 REPLACE = SoTextureImageElement::REPLACE
56 REPEAT = SoTextureImageElement::REPEAT,
57 CLAMP = SoTextureImageElement::CLAMP
74 virtual void doAction(
SoAction * action);
79 static SbBool readImage(
const SbString & fname,
int & w,
int & h,
int & nc,
80 unsigned char *& bytes);
86 int getReadStatus(
void);
87 void setReadStatus(
int s);
91 static void filenameSensorCB(
void *,
SoSensor *);
94 SoTextureCubeMapP * pimpl;
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:42
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoMFString class is a container for SbString values.
Definition SoMFString.h:31
virtual void notify(SoNotList *l)
Definition SoNode.cpp:439
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1466
virtual void rayPick(SoRayPickAction *action)
Definition SoNode.cpp:1115
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:41
The SoSFColor class is a container for an SbColor value.
Definition SoSFColor.h:31
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
The SoSFImage class is used to store pixel images.
Definition SoSFImage.h:33
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:34
The SoTextureCubeMap class is used to map a cube map onto subsequent shape nodes.
Definition SoTextureCubeMap.h:39
SoSFEnum wrapS
Definition SoTextureCubeMap.h:69
Model
Definition SoTextureCubeMap.h:48
SoSFColor blendColor
Definition SoTextureCubeMap.h:72
SoSFEnum model
Definition SoTextureCubeMap.h:71
SoMFString filenames
Definition SoTextureCubeMap.h:60
SoSFImage imageNegY
Definition SoTextureCubeMap.h:65
Wrap
Definition SoTextureCubeMap.h:55
SoSFImage imageNegZ
Definition SoTextureCubeMap.h:67
SoSFImage imagePosZ
Definition SoTextureCubeMap.h:66
SoSFEnum wrapT
Definition SoTextureCubeMap.h:70
SoSFImage imagePosY
Definition SoTextureCubeMap.h:64
SoSFImage imageNegX
Definition SoTextureCubeMap.h:63
SoSFImage imagePosX
Definition SoTextureCubeMap.h:62
#define SO_NODE_HEADER(classname)
Definition macros.dox:43