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SoTextureCubeMap.h
1#ifndef COIN_SOTEXTURECUBEMAP_H
2#define COIN_SOTEXTURECUBEMAP_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoTexture.h>
29#include <Inventor/fields/SoSFEnum.h>
30#include <Inventor/fields/SoSFImage.h>
31#include <Inventor/fields/SoMFString.h>
32#include <Inventor/fields/SoSFColor.h>
33#include <Inventor/elements/SoTextureImageElement.h>
34
35class SoFieldSensor;
36class SoSensor;
37class SoTextureCubeMapP;
38
39class COIN_DLL_API SoTextureCubeMap : public SoTexture {
40 typedef SoTexture inherited;
41
43
44public:
45 static void initClass(void);
46 SoTextureCubeMap(void);
47
48 enum Model {
49 MODULATE = SoTextureImageElement::MODULATE,
50 DECAL = SoTextureImageElement::DECAL,
51 BLEND = SoTextureImageElement::BLEND,
52 REPLACE = SoTextureImageElement::REPLACE
53 };
54
55 enum Wrap {
56 REPEAT = SoTextureImageElement::REPEAT,
57 CLAMP = SoTextureImageElement::CLAMP
58 };
59
61
68
73
74 virtual void doAction(SoAction * action);
75 virtual void GLRender(SoGLRenderAction * action);
76 virtual void callback(SoCallbackAction * action);
77 virtual void rayPick(SoRayPickAction * action);
78
79 static SbBool readImage(const SbString & fname, int & w, int & h, int & nc,
80 unsigned char *& bytes);
81protected:
82 virtual ~SoTextureCubeMap();
83
84 virtual SbBool readInstance(SoInput * in, unsigned short flags);
85 virtual void notify(SoNotList * list);
86 int getReadStatus(void);
87 void setReadStatus(int s);
88
89private:
90 SbBool loadFilename(const SbString & filename, SoSFImage * image);
91 static void filenameSensorCB(void *, SoSensor *);
92 SoSFImage * getImageField(const int idx);
93
94 SoTextureCubeMapP * pimpl;
95};
96
97#endif // !COIN_SOTEXTURECUBEMAP_H
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:42
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoInput class is an abstraction of file import functionality.
Definition SoInput.h:52
The SoMFString class is a container for SbString values.
Definition SoMFString.h:31
virtual void notify(SoNotList *l)
Definition SoNode.cpp:439
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1466
virtual void rayPick(SoRayPickAction *action)
Definition SoNode.cpp:1115
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:41
The SoSFColor class is a container for an SbColor value.
Definition SoSFColor.h:31
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
The SoSFImage class is used to store pixel images.
Definition SoSFImage.h:33
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:34
The SoTextureCubeMap class is used to map a cube map onto subsequent shape nodes.
Definition SoTextureCubeMap.h:39
SoSFEnum wrapS
Definition SoTextureCubeMap.h:69
Model
Definition SoTextureCubeMap.h:48
SoSFColor blendColor
Definition SoTextureCubeMap.h:72
SoSFEnum model
Definition SoTextureCubeMap.h:71
SoMFString filenames
Definition SoTextureCubeMap.h:60
SoSFImage imageNegY
Definition SoTextureCubeMap.h:65
Wrap
Definition SoTextureCubeMap.h:55
SoSFImage imageNegZ
Definition SoTextureCubeMap.h:67
SoSFImage imagePosZ
Definition SoTextureCubeMap.h:66
SoSFEnum wrapT
Definition SoTextureCubeMap.h:70
SoSFImage imagePosY
Definition SoTextureCubeMap.h:64
SoSFImage imageNegX
Definition SoTextureCubeMap.h:63
SoSFImage imagePosX
Definition SoTextureCubeMap.h:62
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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