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SoTextureCoordinatePlane.h
1#ifndef COIN_SOTEXTURECOORDINATEPLANE_H
2#define COIN_SOTEXTURECOORDINATEPLANE_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoTextureCoordinateFunction.h>
29#include <Inventor/fields/SoSFVec3f.h>
30#include <Inventor/SbVec4f.h>
31#include <Inventor/SbVec3f.h>
32
33class SoTextureCoordinatePlaneP;
34
37
39
40public:
41 static void initClass(void);
43
47
48 virtual void doAction(SoAction * action);
49 virtual void GLRender(SoGLRenderAction * action);
50 virtual void pick(SoPickAction * action);
51 virtual void callback(SoCallbackAction * action);
52
53protected:
55
56private:
57 static const SbVec4f &generate(void *userdata,
58 const SbVec3f &p,
59 const SbVec3f &n);
60 static void handleTexgen(void *data);
61
62 SoTextureCoordinatePlaneP * pimpl;
63 void setupGencache(void);
64};
65
66#endif // !COIN_SOTEXTURECOORDINATEPLANE_H
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
virtual void doAction(SoAction *action)
Definition SoNode.cpp:785
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1002
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1085
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:31
The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nod...
Definition SoTextureCoordinateFunction.h:29
The SoTextureCoordinatePlane class generates texture coordinates by projecting onto a plane.
Definition SoTextureCoordinatePlane.h:35
SoSFVec3f directionT
Definition SoTextureCoordinatePlane.h:45
SoSFVec3f directionR
Definition SoTextureCoordinatePlane.h:46
SoSFVec3f directionS
Definition SoTextureCoordinatePlane.h:44
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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