1#ifndef COIN_VERTEXATTRIBUTEBINDING_H
2#define COIN_VERTEXATTRIBUTEBINDING_H
27#include <Inventor/elements/SoVertexAttributeBindingElement.h>
28#include <Inventor/fields/SoSFEnum.h>
29#include <Inventor/nodes/SoSubNode.h>
37 static void initClass(
void);
41 OVERALL = SoVertexAttributeBindingElement::OVERALL,
42 PER_VERTEX = SoVertexAttributeBindingElement::PER_VERTEX,
43 PER_VERTEX_INDEXED = SoVertexAttributeBindingElement::PER_VERTEX_INDEXED,
44 DEFAULT = PER_VERTEX_INDEXED
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:870
virtual void doAction(SoAction *action)
Definition SoNode.cpp:785
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1002
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1085
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
The SoVertexAttributeBinding class is a node for setting up how vertex attributes are mapped to shape...
Definition SoVertexAttributeBinding.h:31
Binding
Definition SoVertexAttributeBinding.h:40
SoSFEnum value
Definition SoVertexAttributeBinding.h:47
#define SO_NODE_HEADER(classname)
Definition macros.dox:43