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SoVRMLPointSet.h
1/**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
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23
24#ifndef COIN_SOVRMLPOINTSET_H
25#define COIN_SOVRMLPOINTSET_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/VRMLnodes/SoVRMLVertexPoint.h>
29
30
31class COIN_DLL_API SoVRMLPointSet : public SoVRMLVertexPoint
32{
35
36public:
37 static void initClass(void);
38 SoVRMLPointSet(void);
39
40 virtual void GLRender(SoGLRenderAction * action);
41 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
42
43protected:
44 virtual ~SoVRMLPointSet();
45 virtual void generatePrimitives(SoAction * action);
46}; // class SoVRMLPointSet
47
48#endif // ! COIN_SOVRMLPOINTSET_H
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
virtual void generatePrimitives(SoAction *action)=0
The SoVRMLPointSet class is used to represent a set of 3D points.
Definition SoVRMLPointSet.h:32
The SoVRMLVertexPoint class is a superclass for point based VRML shapes.
Definition SoVRMLVertexPoint.h:34
virtual void GLRender(SoGLRenderAction *action)
Definition VertexPoint.cpp:97
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition VertexPoint.cpp:110
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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