VTK  9.3.1
vtkOpenGLFXAAPass.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
23#ifndef vtkOpenGLFXAAPass_h
24#define vtkOpenGLFXAAPass_h
25
27
28#include "vtkNew.h" // For vtkNew
29#include "vtkOpenGLFXAAFilter.h" // For vtkOpenGLFXAAFilter
30#include "vtkRenderingOpenGL2Module.h" // For export macro
31
32VTK_ABI_NAMESPACE_BEGIN
33class vtkFXAAOptions;
34
35class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLFXAAPass : public vtkImageProcessingPass
36{
37public:
40 void PrintSelf(ostream& os, vtkIndent indent) override;
41
45 void Render(const vtkRenderState* s) override;
46
53
54 vtkGetObjectMacro(FXAAOptions, vtkFXAAOptions);
56
57protected:
58 vtkOpenGLFXAAPass() = default;
60
65
66 vtkFXAAOptions* FXAAOptions = nullptr;
67
68private:
69 vtkOpenGLFXAAPass(const vtkOpenGLFXAAPass&) = delete;
70 void operator=(const vtkOpenGLFXAAPass&) = delete;
71};
72
73VTK_ABI_NAMESPACE_END
74#endif
Configuration for FXAA implementations.
Convenient class for post-processing passes.
a simple class to control print indentation
Definition vtkIndent.h:29
Allocate and hold a VTK object.
Definition vtkNew.h:51
Render pass calling the FXAA filter.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void SetFXAAOptions(vtkFXAAOptions *)
~vtkOpenGLFXAAPass() override
void Render(const vtkRenderState *s) override
Perform rendering according to a render state.
vtkOpenGLFXAAPass()=default
void ReleaseGraphicsResources(vtkWindow *w) override
Release graphics resources and ask components to release their own resources.
vtkNew< vtkOpenGLFXAAFilter > FXAAFilter
Graphics resources.
static vtkOpenGLFXAAPass * New()
Context in which a vtkRenderPass will render.
window superclass for vtkRenderWindow
Definition vtkWindow.h:28