42#include "vtkRenderingCoreModule.h"
105 vtkSetVector3Macro(Background,
double);
106 vtkGetVector3Macro(Background,
double);
114 vtkSetVector3Macro(Background2,
double);
115 vtkGetVector3Macro(Background2,
double);
124 vtkSetClampMacro(BackgroundAlpha,
double, 0.0, 1.0);
125 vtkGetMacro(BackgroundAlpha,
double);
134 vtkSetMacro(GradientBackground,
bool);
135 vtkGetMacro(GradientBackground,
bool);
136 vtkBooleanMacro(GradientBackground,
bool);
144 vtkSetVector2Macro(Aspect,
double);
145 vtkGetVectorMacro(Aspect,
double, 2);
155 vtkSetVector2Macro(PixelAspect,
double);
156 vtkGetVectorMacro(PixelAspect,
double, 2);
165 vtkSetVector4Macro(Viewport,
double);
166 vtkGetVectorMacro(Viewport,
double, 4);
175 vtkSetVector3Macro(DisplayPoint,
double);
176 vtkGetVectorMacro(DisplayPoint,
double, 3);
185 vtkSetVector3Macro(ViewPoint,
double);
186 vtkGetVectorMacro(ViewPoint,
double, 3);
194 vtkSetVector4Macro(WorldPoint,
double);
195 vtkGetVectorMacro(WorldPoint,
double, 4);
206 virtual
int IsInViewport(
int x,
int y);
216 virtual
void DisplayToView();
221 virtual
void ViewToDisplay();
226 virtual
void WorldToView();
231 virtual
void ViewToWorld();
236 void DisplayToWorld()
238 this->DisplayToView();
248 this->ViewToDisplay();
256 this->WorldToView(x, y, z);
257 this->ViewToDisplay(x, y, z);
295 void GetTiledSize(
int* width,
int* height);
296 virtual
void GetTiledSizeAndOrigin(
int* width,
int* height,
int* lowerLeftX,
int* lowerLeftY);
318 double selectionX1,
double selectionY1,
double selectionX2,
double selectionY2) = 0;
332 vtkAssemblyPath* PickPropFrom(
double selectionX1,
double selectionY1,
double selectionX2,
343 virtual
vtkAssemblyPath* PickProp(
double selectionX,
double selectionY,
int fieldAssociation,
355 virtual
vtkAssemblyPath* PickProp(
double selectionX1,
double selectionY1,
double selectionX2,
375 vtkAssemblyPath* PickPropFrom(
double selectionX1,
double selectionY1,
double selectionX2,
384 double GetPickX()
const {
return (this->PickX1 + this->PickX2) * 0.5; }
385 double GetPickY()
const {
return (this->PickY1 + this->PickY2) * 0.5; }
386 double GetPickWidth()
const {
return this->PickX2 - this->PickX1 + 1; }
405 vtkSetVector3Macro(EnvironmentalBG,
double);
406 vtkGetVector3Macro(EnvironmentalBG,
double);
414 vtkSetVector3Macro(EnvironmentalBG2,
double);
415 vtkGetVector3Macro(EnvironmentalBG2,
double);
424 vtkSetMacro(GradientEnvironmentalBG,
bool);
425 vtkGetMacro(GradientEnvironmentalBG,
bool);
426 vtkBooleanMacro(GradientEnvironmentalBG,
bool);
451 double Background[3];
452 double Background2[3];
456 double PixelAspect[2];
460 double EnvironmentalBG[3];
461 double EnvironmentalBG2[3];
466 double DisplayPoint[3];
468 double WorldPoint[4];
471 std::array<int, 2> LastComputeAspectSize;
472 std::array<double, 4> LastComputeAspectVPort;
473 std::array<double, 2> LastComputeAspectPixelAspect;
a list of nodes that form an assembly path
a simple class to control print indentation
abstract base class for most VTK objects
abstract superclass for all actors, volumes and annotations
data object that represents a "selection" in VTK.
Hold a reference to a vtkObjectBase instance.
abstract specification for Viewports
double GetPickY2() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
virtual void ViewToWorld(double &, double &, double &)
These methods map from one coordinate system to another.
double GetPickX1() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
vtkPropCollection * Props
void WorldToDisplay(double &x, double &y, double &z)
Convert world point coordinates to display (or screen) coordinates.
virtual void DisplayToLocalDisplay(double &x, double &y)
These methods map from one coordinate system to another.
virtual void WorldToPose(double &, double &, double &)
These methods map from one coordinate system to another.
void WorldToDisplay()
Convert world point coordinates to display (or screen) coordinates.
vtkAssemblyPath * PickedProp
virtual void ViewToNormalizedViewport(double &x, double &y, double &z)
These methods map from one coordinate system to another.
virtual double * GetCenter()
Return the center of this viewport in display coordinates.
vtkPropCollection * GetViewProps()
Return any props in this viewport.
virtual void ViewToPose(double &, double &, double &)
These methods map from one coordinate system to another.
double GetPickX2() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
vtkActor2DCollection * Actors2D
double GetPickHeight() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
virtual void NormalizedDisplayToViewport(double &x, double &y)
These methods map from one coordinate system to another.
void RemoveActor2D(vtkProp *p)
Add/Remove different types of props to the renderer.
virtual void PoseToWorld(double &, double &, double &)
These methods map from one coordinate system to another.
virtual void ComputeAspect()
Set the aspect ratio of the rendered image.
vtkPropCollection * PickResultProps
virtual int * GetSize()
Get the size and origin of the viewport in display coordinates.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void NormalizedViewportToView(double &x, double &y, double &z)
These methods map from one coordinate system to another.
void AddActor2D(vtkProp *p)
Add/Remove different types of props to the renderer.
virtual void ViewportToNormalizedDisplay(double &x, double &y)
These methods map from one coordinate system to another.
vtkActor2DCollection * GetActors2D()
Add/Remove different types of props to the renderer.
virtual void LocalDisplayToDisplay(double &x, double &y)
These methods map from one coordinate system to another.
void AddViewProp(vtkProp *)
Add a prop to the list of props.
vtkPropCollection * PickFromProps
virtual void NormalizedDisplayToDisplay(double &u, double &v)
These methods map from one coordinate system to another.
bool GradientEnvironmentalBG
virtual double GetPickedZ()
Return the Z value for the last picked Prop.
double GetPickWidth() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
double GetPickY() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
void RemoveAllViewProps(void)
Remove all props from the list of props.
virtual void DisplayToNormalizedDisplay(double &u, double &v)
These methods map from one coordinate system to another.
virtual void ViewToDisplay(double &x, double &y, double &z)
These methods map from one coordinate system to another.
virtual void NormalizedViewportToViewport(double &u, double &v)
These methods map from one coordinate system to another.
void RemoveViewProp(vtkProp *)
Remove a prop from the list of props.
virtual void PoseToView(double &, double &, double &)
These methods map from one coordinate system to another.
virtual void ViewportToNormalizedViewport(double &u, double &v)
These methods map from one coordinate system to another.
int HasViewProp(vtkProp *)
Query if a prop is in the list of props.
double GetPickY1() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
virtual void WorldToView(double &, double &, double &)
These methods map from one coordinate system to another.
window superclass for vtkRenderWindow
#define VTK_SIZEHINT(...)