Point Cloud Library (PCL) 1.13.1
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Classes | |
struct | DefaultMeshTraits |
The mesh traits are used to set up compile time settings for the mesh. More... | |
class | FaceAroundFaceCirculator |
Circulates clockwise around a face and returns an index to the face of the outer half-edge (the target). More... | |
class | FaceAroundVertexCirculator |
Circulates counter-clockwise around a vertex and returns an index to the face of the outgoing half-edge (the target). More... | |
class | IncomingHalfEdgeAroundVertexCirculator |
Circulates counter-clockwise around a vertex and returns an index to the incoming half-edge (the target). More... | |
class | InnerHalfEdgeAroundFaceCirculator |
Circulates clockwise around a face and returns an index to the inner half-edge (the target). More... | |
class | MeshBase |
Base class for the half-edge mesh. More... | |
class | MeshIO |
Read / write the half-edge mesh from / to a file. More... | |
struct | NoData |
No data is associated with the vertices / half-edges / edges / faces. More... | |
class | OuterHalfEdgeAroundFaceCirculator |
Circulates clockwise around a face and returns an index to the outer half-edge (the target). More... | |
class | OutgoingHalfEdgeAroundVertexCirculator |
Circulates counter-clockwise around a vertex and returns an index to the outgoing half-edge (the target). More... | |
class | PolygonMesh |
General half-edge mesh that can store any polygon with a minimum number of vertices of 3. More... | |
struct | PolygonMeshTag |
Tag describing the type of the mesh. More... | |
class | QuadMesh |
Half-edge mesh that can only store quads. More... | |
struct | QuadMeshTag |
Tag describing the type of the mesh. More... | |
class | TriangleMesh |
Half-edge mesh that can only store triangles. More... | |
struct | TriangleMeshTag |
Tag describing the type of the mesh. More... | |
class | Vertex |
A vertex is a node in the mesh. More... | |
class | VertexAroundFaceCirculator |
Circulates clockwise around a face and returns an index to the terminating vertex of the inner half-edge (the target). More... | |
class | VertexAroundVertexCirculator |
Circulates counter-clockwise around a vertex and returns an index to the terminating vertex of the outgoing half-edge (the target). More... | |
Functions | |
template<typename PointT > | |
float | distance (const PointT &p1, const PointT &p2) |
template<typename PointT > | |
float | squaredDistance (const PointT &p1, const PointT &p2) |
template<typename PointT , typename NormalT > | |
void | project (const PointT &point, const PointT &plane_origin, const NormalT &plane_normal, PointT &projected) |
void | project (const Eigen::Vector3f &point, const Eigen::Vector3f &plane_origin, const Eigen::Vector3f &plane_normal, Eigen::Vector3f &projected) |
Eigen::Vector3f | projectedAsUnitVector (Eigen::Vector3f const &point, Eigen::Vector3f const &plane_origin, Eigen::Vector3f const &plane_normal) |
Given a plane defined by plane_origin and plane_normal, find the unit vector pointing from plane_origin to the projection of point on the plane. | |
Eigen::Vector3f | randomOrthogonalAxis (Eigen::Vector3f const &axis) |
Define a random unit vector orthogonal to axis. | |
template<class MeshT > | |
void | getBoundBoundaryHalfEdges (const MeshT &mesh, std::vector< typename MeshT::HalfEdgeIndices > &boundary_he_collection, const std::size_t expected_size=3) |
Get a collection of boundary half-edges for the input mesh. | |
template<class HalfEdgeMeshT > | |
void | toFaceVertexMesh (const HalfEdgeMeshT &half_edge_mesh, pcl::PolygonMesh &face_vertex_mesh) |
Convert a half-edge mesh to a face-vertex mesh. | |
template<class HalfEdgeMeshT > | |
int | toHalfEdgeMesh (const pcl::PolygonMesh &face_vertex_mesh, HalfEdgeMeshT &half_edge_mesh) |
Convert a face-vertex mesh to a half-edge mesh. | |
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inline |
Definition at line 60 of file geometry.h.
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inline |
[in] | point | Point to be projected |
[in] | plane_origin | The plane origin |
[in] | plane_normal | The plane normal |
[out] | projected | The returned projected point |
Definition at line 97 of file geometry.h.
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inline |
[in] | point | Point to be projected |
[in] | plane_origin | The plane origin |
[in] | plane_normal | The plane normal |
[out] | projected | The returned projected point |
Definition at line 81 of file geometry.h.
Referenced by pcl::ShapeContext3DEstimation< PointInT, PointNT, PointOutT >::computePoint(), pcl::UniqueShapeContext< PointInT, PointOutT, PointRFT >::computePointDescriptor(), and projectedAsUnitVector().
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inline |
Definition at line 68 of file geometry.h.