Point Cloud Library (PCL) 1.13.1
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features.hpp
1/*
2* Software License Agreement (BSD License)
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4* Copyright (c) 2011, Willow Garage, Inc.
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21* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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34* Author: Anatoly Baskeheev, Itseez Ltd, (myname.mysurname@mycompany.com)
35*/
36
37#ifndef _PCL_GPU_FEATURES_HPP_
38#define _PCL_GPU_FEATURES_HPP_
39
40#include <pcl/pcl_macros.h>
41#include <pcl/point_types.h>
42#include <pcl/gpu/containers/device_array.h>
43#include <pcl/gpu/octree/device_format.hpp>
44#include <pcl/gpu/octree/octree.hpp>
45
46namespace pcl
47{
48 namespace gpu
49 {
50 ////////////////////////////////////////////////////////////////////////////////////////////
51 /** \brief @b Feature represents the base feature class. */
52
53 struct PCL_EXPORTS Feature
54 {
55 public:
58
62
64
65 void setInputCloud(const PointCloud& cloud);
66 void setSearchSurface(const PointCloud& surface);
67 void setIndices(const Indices& indices);
68 void setRadiusSearch(float radius, int max_results);
69 protected:
73 float radius_;
75
77 };
78
79 ////////////////////////////////////////////////////////////////////////////////////////////
80 /** \brief @b Feature represents the base feature class that takes normals as input also. */
81
82 struct PCL_EXPORTS FeatureFromNormals : public Feature
83 {
84 public:
85
86 void setInputNormals(const Normals& normals);
87 protected:
89 };
90
91 ////////////////////////////////////////////////////////////////////////////////////////////
92 /** \brief @b Class for normal estimation. */
93 class PCL_EXPORTS NormalEstimation : public Feature
94 {
95 public:
96 // float x, y, z, curvature; -> sizeof(PointXYZ) = 4 * sizeof(float)
98
100 void compute(Normals& normals);
101 void setViewPoint(float vpx, float vpy, float vpz);
102 void getViewPoint(float& vpx, float& vpy, float& vpz) const;
103
104 static void computeNormals(const PointCloud& cloud, const NeighborIndices& nn_indices, Normals& normals);
105 static void flipNormalTowardsViewpoint(const PointCloud& cloud, float vp_x, float vp_y, float vp_z, Normals& normals);
106 static void flipNormalTowardsViewpoint(const PointCloud& cloud, const Indices& indices, float vp_x, float vp_y, float vp_z, Normals& normals);
107 private:
108 float vpx_, vpy_, vpz_;
109 NeighborIndices nn_indices_;
110 };
111
112 ////////////////////////////////////////////////////////////////////////////////////////////
113 /** \brief @b Class for PFH estimation. */
114 class PCL_EXPORTS PFHEstimation : public FeatureFromNormals
115 {
116 public:
117 void compute(const PointCloud& cloud, const Normals& normals, const NeighborIndices& neighb_indices, DeviceArray2D<PFHSignature125>& features);
119 private:
120 NeighborIndices nn_indices_;
121 DeviceArray2D<float> data_rpk;
122 int max_elems_rpk;
123 };
124
125 ////////////////////////////////////////////////////////////////////////////////////////////
126 /** \brief @b Class for PFHRGB estimation. */
127 class PCL_EXPORTS PFHRGBEstimation : public FeatureFromNormals
128 {
129 public:
130 using PointType = PointXYZ; //16 bytes for xyzrgb
131 void compute(const PointCloud& cloud, const Normals& normals, const NeighborIndices& neighb_indices, DeviceArray2D<PFHRGBSignature250>& features);
133 private:
134 NeighborIndices nn_indices_;
135 DeviceArray2D<float> data_rpk;
136 int max_elems_rpk;
137 };
138
139 ////////////////////////////////////////////////////////////////////////////////////////////
140 /** \brief @b Class for FPFH estimation. */
141 class PCL_EXPORTS FPFHEstimation : public FeatureFromNormals
142 {
143 public:
145
147
148 void compute(const PointCloud& cloud, const Normals& normals, const NeighborIndices& neighbours, DeviceArray2D<FPFHSignature33>& features);
149
150 private:
151 NeighborIndices nn_indices_, nn_indices2_;
152
153 DeviceArray<int> unique_indices_storage;
154 DeviceArray<int> lookup;
155
157 };
158
159 //////////////////////////////////////////////////////////////////////////////////////////////
160 ///** \brief @b Class for PPF estimation. */
161 class PCL_EXPORTS PPFEstimation : public FeatureFromNormals
162 {
163 public:
165 };
166
167 //////////////////////////////////////////////////////////////////////////////////////////////
168 ///** \brief @b Class for PPFRGB estimation. */
169
170 class PCL_EXPORTS PPFRGBEstimation : public FeatureFromNormals
171 {
172 public:
173
174 using PointType = PointXYZ; //16 bytes for xyzrgb
176 };
177
178 //////////////////////////////////////////////////////////////////////////////////////////////
179 ///** \brief @b Class for PPFRGBRegion estimation. */
180
182 {
183 public:
184 using PointType = PointXYZ; //16 bytes for xyzrgb
186
187 private:
188 NeighborIndices nn_indices_;
189 };
190
191
192 //////////////////////////////////////////////////////////////////////////////////////////////
193 ///** \brief @b Class for PPFRGBRegion estimation. */
194
196 {
197 public:
198
200 private:
201 NeighborIndices nn_indices_;
202 DeviceArray2D<float> proj_normals_buf;
203 };
204
205
206 //////////////////////////////////////////////////////////////////////////////////////////////
207 ///** \brief @b Class for Viewpoint Feature Histogramm estimation. */
208
209 class PCL_EXPORTS VFHEstimation : public FeatureFromNormals
210 {
211 public:
212
213 enum
214 {
215 BINS1_F1 = 45,
216 BINT2_F2 = 45,
217 BINS3_F3 = 45,
218 BINS4_F4 = 45,
219 BINS_VP = 128
220 };
221
223
224 void setViewPoint(float vpx, float vpy, float vpz);
225 void getViewPoint(float& vpx, float& vpy, float& vpz) const;
226
227 void setUseGivenNormal (bool use);
228 void setNormalToUse (const NormalType& normal);
229 void setUseGivenCentroid (bool use);
230 void setCentroidToUse (const PointType& centroid);
231
232 void setNormalizeBins (bool normalize);
233 void setNormalizeDistance (bool normalize);
234 void setFillSizeComponent (bool fill_size);
235
237 private:
238
239 float vpx_, vpy_, vpz_;
240
241 bool use_given_normal_;
242 bool use_given_centroid_;
243 bool normalize_bins_;
244 bool normalize_distances_;
245 bool size_component_;
246
247 NormalType normal_to_use_;
248 PointType centroid_to_use_;
249 };
250
251
252 //////////////////////////////////////////////////////////////////////////////////////////////
253 ///** \brief @b Class for SpinImages estimation. */
254
255 class PCL_EXPORTS SpinImageEstimation : public FeatureFromNormals
256 {
257 public:
259
260 SpinImageEstimation (unsigned int image_width = 8,
261 double support_angle_cos = 0.0, // when 0, this is bogus, so not applied
262 unsigned int min_pts_neighb = 0);
263
264 void setImageWidth (unsigned int bin_count);
265 void setSupportAngle (float support_angle_cos);
266 void setMinPointCountInNeighbourhood (unsigned int min_pts_neighb);
267 void setInputWithNormals (const PointCloud& input, const Normals& normals);
268 void setSearchSurfaceWithNormals (const PointCloud& surface, const Normals& normals);
269
270 void setRotationAxis (const NormalType& axis);
271 void setInputRotationAxes (const Normals& axes);
273 void setAngularDomain (bool is_angular = true);
274 void setRadialStructure (bool is_radial = true);
275
277
278 private:
279 Normals input_normals_;
280 Normals rotation_axes_cloud_;
281
282 bool is_angular_;
283
284 NormalType rotation_axis_;
285 bool use_custom_axis_;
286
287 /* use input normals as rotation axes*/
288 bool use_custom_axes_cloud_;
289
290 bool is_radial_;
291
292 unsigned int image_width_;
293 float support_angle_cos_;
294 unsigned int min_pts_neighb_;
295
296 bool fake_surface_;
297
298 NeighborIndices nn_indices_;
299 };
300 }
301};
302
303#endif /* _PCL_GPU_FEATURES_HPP_ */
304
305
DeviceArray2D class
Class for FPFH estimation.
Definition features.hpp:142
void compute(const PointCloud &cloud, const Normals &normals, const NeighborIndices &neighbours, DeviceArray2D< FPFHSignature33 > &features)
void compute(DeviceArray2D< FPFHSignature33 > &features)
Class for normal estimation.
Definition features.hpp:94
void getViewPoint(float &vpx, float &vpy, float &vpz) const
static void computeNormals(const PointCloud &cloud, const NeighborIndices &nn_indices, Normals &normals)
static void flipNormalTowardsViewpoint(const PointCloud &cloud, const Indices &indices, float vp_x, float vp_y, float vp_z, Normals &normals)
static void flipNormalTowardsViewpoint(const PointCloud &cloud, float vp_x, float vp_y, float vp_z, Normals &normals)
void setViewPoint(float vpx, float vpy, float vpz)
void compute(Normals &normals)
Octree implementation on GPU.
Definition octree.hpp:59
Class for PFH estimation.
Definition features.hpp:115
void compute(const PointCloud &cloud, const Normals &normals, const NeighborIndices &neighb_indices, DeviceArray2D< PFHSignature125 > &features)
void compute(DeviceArray2D< PFHSignature125 > &features)
Class for PFHRGB estimation.
Definition features.hpp:128
void compute(DeviceArray2D< PFHRGBSignature250 > &features)
void compute(const PointCloud &cloud, const Normals &normals, const NeighborIndices &neighb_indices, DeviceArray2D< PFHRGBSignature250 > &features)
void compute(DeviceArray< PPFSignature > &features)
void compute(DeviceArray< PPFRGBSignature > &features)
void compute(DeviceArray< PPFRGBSignature > &features)
void compute(DeviceArray< PrincipalCurvatures > &features)
void setImageWidth(unsigned int bin_count)
void setMinPointCountInNeighbourhood(unsigned int min_pts_neighb)
SpinImageEstimation(unsigned int image_width=8, double support_angle_cos=0.0, unsigned int min_pts_neighb=0)
void compute(DeviceArray2D< SpinImage > &features, DeviceArray< unsigned char > &mask)
void setSupportAngle(float support_angle_cos)
void setRadialStructure(bool is_radial=true)
void setSearchSurfaceWithNormals(const PointCloud &surface, const Normals &normals)
void setAngularDomain(bool is_angular=true)
void setInputWithNormals(const PointCloud &input, const Normals &normals)
void setRotationAxis(const NormalType &axis)
void setInputRotationAxes(const Normals &axes)
void getViewPoint(float &vpx, float &vpy, float &vpz) const
void setUseGivenNormal(bool use)
void setCentroidToUse(const PointType &centroid)
void setNormalizeBins(bool normalize)
void setNormalToUse(const NormalType &normal)
void compute(DeviceArray< VFHSignature308 > &feature)
void setNormalizeDistance(bool normalize)
void setUseGivenCentroid(bool use)
void setViewPoint(float vpx, float vpy, float vpz)
void setFillSizeComponent(bool fill_size)
Defines all the PCL implemented PointT point type structures.
Defines all the PCL and non-PCL macros used.
A point structure representing an N-D histogram.
A point structure representing Euclidean xyz coordinates.
Feature represents the base feature class that takes normals as input also.
Definition features.hpp:83
void setInputNormals(const Normals &normals)
Feature represents the base feature class.
Definition features.hpp:54
PointCloud cloud_
Definition features.hpp:70
void setSearchSurface(const PointCloud &surface)
void setInputCloud(const PointCloud &cloud)
void setIndices(const Indices &indices)
void setRadiusSearch(float radius, int max_results)
PointCloud surface_
Definition features.hpp:71