__init__(self) (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | |
_active_camera (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | protected |
_connectSignalsRoot(self) (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | protected |
_disconnectSignalsRoot(self) (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | protected |
_file_watcher (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | protected |
_ignore_scene_changes (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | protected |
_lock (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | protected |
_metadata (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | protected |
_onFileChanged (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | protected |
_onFileChanged(self, str file_path) | UM.Scene.Scene.Scene | protected |
_reload_callback (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | protected |
_reload_message (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | protected |
_reloadJobFinished(self, SceneNode replaced_node, ReadMeshJob job) | UM.Scene.Scene.Scene | protected |
_reloadNodes(self, List["SceneNode"] nodes, str message, str action) | UM.Scene.Scene.Scene | protected |
_root (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | protected |
addWatchedFile(self, str file_path) | UM.Scene.Scene.Scene | |
clearMetaData(self) (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | |
findCamera(self, str name) (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | |
findObject(self, int object_id) | UM.Scene.Scene.Scene | |
getActiveCamera(self) | UM.Scene.Scene.Scene | |
getAllCameras(self) (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | |
getMetaData(self) (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | |
getRoot(self) | UM.Scene.Scene.Scene | |
removeWatchedFile(self, str file_path) | UM.Scene.Scene.Scene | |
rootChanged (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | static |
sceneChanged (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | static |
setActiveCamera(self, str name) | UM.Scene.Scene.Scene | |
setIgnoreSceneChanges(self, bool ignore_scene_changes) (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | |
setMetaDataEntry(self, str key, Any entry) (defined in UM.Scene.Scene.Scene) | UM.Scene.Scene.Scene | |
setRoot(self, SceneNode node) | UM.Scene.Scene.Scene | |