1#ifndef COIN_SOGEOMETRYSHADER_H
2#define COIN_SOGEOMETRYSHADER_H
27#include <Inventor/nodes/SoShaderObject.h>
28#include <Inventor/fields/SoSFEnum.h>
29#include <Inventor/fields/SoSFInt32.h>
38 static void initClass(
void);
60 static SbBool isSupported(
SourceType sourceType);
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGeometryShader class is used for loading geometry shader programs.
Definition SoGeometryShader.h:33
OutputType
Definition SoGeometryShader.h:48
@ POINTS_OUT
Definition SoGeometryShader.h:49
@ LINE_STRIP_OUT
Definition SoGeometryShader.h:50
SoSFEnum outputType
Definition SoGeometryShader.h:55
InputType
Definition SoGeometryShader.h:42
@ LINES_IN
Definition SoGeometryShader.h:44
@ POINTS_IN
Definition SoGeometryShader.h:43
SoSFEnum inputType
Definition SoGeometryShader.h:54
SoSFInt32 maxEmit
Definition SoGeometryShader.h:56
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:30
Definition SoShaderObject.h:41
virtual void GLRender(SoGLRenderAction *action)
Definition SoShaderObject.cpp:268
SourceType
Definition SoShaderObject.h:46
#define SO_NODE_HEADER(classname)
Definition macros.dox:43
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