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SoLocalBBoxMatrixElement.h
1#ifndef COIN_SOLOCALBBOXMATRIXELEMENT_H
2#define COIN_SOLOCALBBOXMATRIXELEMENT_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/elements/SoModelMatrixElement.h>
28
29class COIN_DLL_API SoLocalBBoxMatrixElement : public SoElement {
30 typedef SoElement inherited;
31
32 SO_ELEMENT_HEADER(SoLocalBBoxMatrixElement);
33public:
34 static void initClass(void);
35protected:
37
38public:
39 virtual void init(SoState * state);
40
41 virtual void push(SoState * state);
42
43 static void makeIdentity(SoState * const state);
44
45 static void set(SoState * const state, const SbMatrix & matrix);
46
47 static void mult(SoState * const state, const SbMatrix & matrix);
48 static void translateBy(SoState * const state,
49 const SbVec3f & translation);
50 static void rotateBy(SoState * const state, const SbRotation & rotation);
51 static void scaleBy(SoState * const state, const SbVec3f & scaleFactor);
52
53 static SbMatrix pushMatrix(SoState * const state);
54 static void popMatrix(SoState * const state, const SbMatrix & matrix);
55
56 static void resetAll(SoState * const state);
57
58 static const SbMatrix & get(SoState * const state);
59
60 virtual SbBool matches(const SoElement * element) const;
61 virtual SoElement * copyMatchInfo(void) const;
62
63protected:
65
66private:
67 SbMatrix modelInverseMatrix;
68
69};
70
71#endif // !COIN_SOLOCALBBOXMATRIXELEMENT_H
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:37
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:33
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
SoElement is the abstract base class for all elements.
Definition SoElement.h:34
virtual SbBool matches(const SoElement *element) const =0
Definition SoElement.cpp:609
static void initClass(void)
Definition SoElement.cpp:507
virtual SoElement * copyMatchInfo(void) const =0
virtual void init(SoState *state)
Definition SoElement.cpp:553
virtual void push(SoState *state)
Definition SoElement.cpp:570
The SoLocalBBoxMatrixElement class is yet to be documented.
Definition SoLocalBBoxMatrixElement.h:29
SbMatrix localMatrix
Definition SoLocalBBoxMatrixElement.h:64
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35

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