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SoGeometryShader.h
1#ifndef COIN_SOGEOMETRYSHADER_H
2#define COIN_SOGEOMETRYSHADER_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoShaderObject.h>
28#include <Inventor/fields/SoSFEnum.h>
29#include <Inventor/fields/SoSFInt32.h>
30
31// *************************************************************************
32
33class COIN_DLL_API SoGeometryShader : public SoShaderObject {
36
37public:
38 static void initClass(void);
39 SoGeometryShader(void);
40 virtual ~SoGeometryShader();
41
42 enum InputType {
45 TRIANGLES_IN
46 };
47
51 TRIANGLE_STRIP_OUT
52 };
53
57
58 virtual void GLRender(SoGLRenderAction * action);
59
60 static SbBool isSupported(SourceType sourceType);
61
62};
63
64#endif /* ! COIN_SOGEOMETRYSHADER_H */
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGeometryShader class is used for loading geometry shader programs.
Definition SoGeometryShader.h:33
OutputType
Definition SoGeometryShader.h:48
@ POINTS_OUT
Definition SoGeometryShader.h:49
@ LINE_STRIP_OUT
Definition SoGeometryShader.h:50
SoSFEnum outputType
Definition SoGeometryShader.h:55
InputType
Definition SoGeometryShader.h:42
@ LINES_IN
Definition SoGeometryShader.h:44
@ POINTS_IN
Definition SoGeometryShader.h:43
SoSFEnum inputType
Definition SoGeometryShader.h:54
SoSFInt32 maxEmit
Definition SoGeometryShader.h:56
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:30
Definition SoShaderObject.h:41
virtual void GLRender(SoGLRenderAction *action)
Definition SoShaderObject.cpp:268
SourceType
Definition SoShaderObject.h:46
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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