27#include <Inventor/nodes/SoNode.h>
43 SoProto(
const SbBool externproto = FALSE);
45 static void setFetchExternProtoCallback(SoFetchExternProtoCB * cb,
49 static SoType getClassTypeId(
void);
52 static void initClass(
void);
55 void addISReference(
SoNode * container,
57 const SbName & interfacename);
62 void removeReference(
const SbName & name);
65 void addRoute(
const SbName & fromnode,
const SbName & fromfield,
68 SbName getProtoName(
void)
const;
79 SbBool writeInterface(
SoOutput * out);
82 SbBool readInterface(
SoInput * in);
83 SbBool readDefinition(
SoInput * in);
87 friend class SoProtoP;
The SbName class stores strings by reference.
Definition SbName.h:31
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:42
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition SoBase.h:36
virtual SoType getTypeId(void) const =0
virtual void destroy(void)
Definition SoBase.cpp:286
The SoFieldContainer class is a base class for all classes that contain fields.
Definition SoFieldContainer.h:34
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1466
virtual void write(SoWriteAction *action)
Definition SoNode.cpp:1217
The SoOutput class is an abstraction of an output stream.
Definition SoOutput.h:42
The SoProtoInstance class handles PROTO instances.
Definition SoProtoInstance.h:37
The SoProto class handles PROTO definitions.
Definition SoProto.h:41
The SoType class is the basis for the run-time type system in Coin.
Definition SoType.h:50
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:33
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