1#ifndef COIN_SOTEXTURE2_H
2#define COIN_SOTEXTURE2_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoTexture.h>
29#include <Inventor/fields/SoSFEnum.h>
30#include <Inventor/fields/SoSFImage.h>
31#include <Inventor/fields/SoSFString.h>
32#include <Inventor/fields/SoSFColor.h>
33#include <Inventor/fields/SoSFBool.h>
34#include <Inventor/elements/SoTextureImageElement.h>
41 typedef SoTexture inherited;
46 static void initClass(
void);
50 MODULATE = SoTextureImageElement::MODULATE,
51 DECAL = SoTextureImageElement::DECAL,
52 BLEND = SoTextureImageElement::BLEND,
53 REPLACE = SoTextureImageElement::REPLACE
57 REPEAT = SoTextureImageElement::REPEAT,
58 CLAMP = SoTextureImageElement::CLAMP
69 virtual void doAction(
SoAction * action);
74 static SbBool readImage(
const SbString & fname,
int & w,
int & h,
int & nc,
75 unsigned char *& bytes);
81 int getReadStatus(
void);
82 void setReadStatus(
int s);
85 SbBool loadFilename(
void);
86 static void filenameSensorCB(
void *,
SoSensor *);
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:42
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
virtual void notify(SoNotList *l)
Definition SoNode.cpp:439
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1466
virtual void rayPick(SoRayPickAction *action)
Definition SoNode.cpp:1115
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:41
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:30
The SoSFColor class is a container for an SbColor value.
Definition SoSFColor.h:31
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
The SoSFImage class is used to store pixel images.
Definition SoSFImage.h:33
The SoSFString class is a container for an SbString.
Definition SoSFString.h:31
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:34
The SoTexture2 class is used to map a 2D texture onto subsequent geometry in the scenegraph.
Definition SoTexture2.h:40
SoSFEnum model
Definition SoTexture2.h:65
Wrap
Definition SoTexture2.h:56
SoSFBool enableCompressedTexture
Definition SoTexture2.h:67
SoSFColor blendColor
Definition SoTexture2.h:66
SoSFEnum wrapT
Definition SoTexture2.h:64
Model
Definition SoTexture2.h:49
SoSFImage image
Definition SoTexture2.h:62
SoSFString filename
Definition SoTexture2.h:61
SoSFEnum wrapS
Definition SoTexture2.h:63
#define SO_NODE_HEADER(classname)
Definition macros.dox:43