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SoVRMLTexture.h
1/**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
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8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
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16 *
17 * See http://www.coin3d.org/ for more information.
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22\**************************************************************************/
23
24#ifndef COIN_SOVRMLTEXTURE_H
25#define COIN_SOVRMLTEXTURE_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoNode.h>
29#include <Inventor/fields/SoSFBool.h>
30
31class COIN_DLL_API SoVRMLTexture : public SoNode
32{
33 typedef SoNode inherited;
35
36public:
37 static void initClass(void);
38
41
42 virtual void GLRender( SoGLRenderAction * action );
43
44protected:
45 SoVRMLTexture(void);
46 virtual ~SoVRMLTexture();
47
48}; // class SoVRMLTexture
49
50#endif // ! COIN_SOVRMLTEXTURE_H
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:30
The SoVRMLTexture class is a superclass for VRML texture nodes.
Definition SoVRMLTexture.h:32
SoSFBool repeatS
Definition SoVRMLTexture.h:39
SoSFBool repeatT
Definition SoVRMLTexture.h:40
#define SO_NODE_ABSTRACT_HEADER(classname)
Definition macros.dox:54

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