The SoGLShapeHintsElement class is yet to be documented.
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#include <Inventor/elements/SoGLShapeHintsElement.h>
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static SoType | getClassTypeId (void) |
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static int | getClassStackIndex (void) |
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static void * | createInstance (void) |
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static void | initClass (void) |
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static void | forceSend (SoState *const state, const SbBool twoside) |
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static void | forceSend (SoState *const state, const SbBool ccw, const SbBool cull) |
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static void | forceSend (SoState *const state, const SbBool ccw, const SbBool cull, const SbBool twoside) |
| FIXME: write doc.
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virtual | ~SoGLShapeHintsElement () |
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virtual void | setElt (VertexOrdering vertexOrdering, ShapeType shapeType, FaceType faceType) |
| FIXME: write doc.
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The SoGLShapeHintsElement class is yet to be documented.
FIXME: write doc.
◆ ~SoGLShapeHintsElement()
SoGLShapeHintsElement::~SoGLShapeHintsElement |
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void | | ) |
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protectedvirtual |
◆ createInstance()
void * SoGLShapeHintsElement::createInstance |
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void | | ) |
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
◆ initClass()
void SoGLShapeHintsElement::initClass |
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void | | ) |
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◆ init()
void SoGLShapeHintsElement::init |
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SoState * | state | ) |
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FIXME: write doc.
Reimplemented from SoElement.
◆ push()
void SoGLShapeHintsElement::push |
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SoState * | state | ) |
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FIXME: write doc.
Reimplemented from SoElement.
◆ pop()
void SoGLShapeHintsElement::pop |
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SoState * | state, |
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const SoElement * | prevTopElement ) |
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FIXME: write doc.
Reimplemented from SoElement.
◆ forceSend() [1/2]
void SoGLShapeHintsElement::forceSend |
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SoState *const | state, |
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const SbBool | twoside ) |
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Update gl state. Use this is you only want to modify the twoside lighting feature.
◆ forceSend() [2/2]
void SoGLShapeHintsElement::forceSend |
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SoState *const | state, |
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const SbBool | ccw, |
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const SbBool | cull ) |
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Update GL state. Use this if you don't care about the two-side lighting state.
The documentation for this class was generated from the following files: