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The SoInt32Element class is the base class for elements that simply store a 32-bit integer. More...
#include <Inventor/elements/SoInt32Element.h>
Public Member Functions | |
virtual void | init (SoState *state) |
FIXME: write doc. | |
virtual SbBool | matches (const SoElement *element) const |
virtual SoElement * | copyMatchInfo (void) const |
virtual void | print (FILE *file) const |
virtual void | setElt (int32_t value) |
FIXME: write doc. | |
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const SoType | getTypeId (void) const |
int | getStackIndex (void) const |
virtual void | push (SoState *state) |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
void | setDepth (const int depth) |
int | getDepth (void) const |
virtual | ~SoElement () |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void | initClass (void) |
static void | set (const int index, SoState *const state, SoNode *const node, const int32_t value) |
static void | set (const int index, SoState *const state, const int32_t value) |
static int32_t | get (const int index, SoState *const state) |
FIXME: write doc. | |
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static void | initClass (void) |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void | initElements (void) |
static int | getNumStackIndices (void) |
static SoType | getIdFromStackIndex (const int stackIndex) |
Protected Attributes | |
int32_t | data |
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SoType | typeId |
int | stackIndex |
int | depth |
Additional Inherited Members | |
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SoElement (void) | |
void | capture (SoState *const state) const |
virtual void | captureThis (SoState *state) const |
void | setTypeId (const SoType typeId) |
void | setStackIndex (const int index) |
SoElement * | getNextInStack (void) const |
SoElement * | getNextFree (void) const |
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static SoElement * | getElement (SoState *const state, const int stackIndex) |
static const SoElement * | getConstElement (SoState *const state, const int stackIndex) |
static int | createStackIndex (const SoType id) |
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static int | classStackIndex |
static SoTypeList * | stackToType |
The SoInt32Element class is the base class for elements that simply store a 32-bit integer.
This is the superclass of elements where the new element data replaces the old data, and where the data the element stores is a simple 32-bit integer value.
This element is like a convenient light-weight version of the SoReplacedElement. It differs from the SoReplacedElement in that the set() and get() methods are already implemented, since it is known that subclasses will still contain just a single 32-bit integer value.
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FIXME: write doc.
Reimplemented from SoElement.
Reimplemented in SoAnnoText3CharOrientElement, SoAnnoText3FontSizeHintElement, SoAnnoText3RenderPrintElement, SoComplexityTypeElement, SoDecimationTypeElement, SoDrawStyleElement, SoGLDrawStyleElement, SoGLLightIdElement, SoGLLinePatternElement, SoGLShadowCullingElement, SoGLTexture3EnabledElement, SoGLTextureEnabledElement, SoLightModelElement, SoLinePatternElement, SoMaterialBindingElement, SoNormalBindingElement, SoPickStyleElement, SoShadowStyleElement, SoSwitchElement, SoTextOutlineEnabledElement, SoTextureCoordinateBindingElement, SoTextureEnabledElement, SoTextureUnitElement, SoUnitsElement, and SoVertexAttributeBindingElement.
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This function returns TRUE
is the element matches another element (of the same class), with respect to cache validity.
If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.
Implements SoElement.
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This function is for printing element information, and is used mostly for debugging purposes.
Reimplemented from SoElement.
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FIXME: write doc.
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FIXME: write doc.
Reimplemented in SoGLDrawStyleElement, SoGLLinePatternElement, SoGLShadowCullingElement, SoGLTexture3EnabledElement, SoGLTextureEnabledElement, and SoTextureEnabledElement.
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The 32-bit integer value of the element.
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