24#ifndef COIN_SOVRMLELEVATIONGRID_H
25#define COIN_SOVRMLELEVATIONGRID_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29#include <Inventor/fields/SoSFBool.h>
30#include <Inventor/fields/SoSFFloat.h>
31#include <Inventor/fields/SoSFInt32.h>
32#include <Inventor/fields/SoSFBool.h>
33#include <Inventor/fields/SoSFFloat.h>
34#include <Inventor/fields/SoMFFloat.h>
35#include <Inventor/fields/SoSFNode.h>
39class SoVRMLElevationGridP;
47 static void initClass(
void);
77 friend class SoVRMLElevationGridP;
85 Binding findMaterialBinding(
void)
const;
86 Binding findNormalBinding(
void)
const;
88 const SbVec3f * updateNormalCache(Binding & nbind);
90 SoVRMLElevationGridP * pimpl;
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoChildList class is a container for node children.
Definition SoChildList.h:33
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:30
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:41
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:30
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:30
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:30
The SoSFNode class is a container for a single node.
Definition SoSFNode.h:38
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1344
virtual void generatePrimitives(SoAction *action)=0
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:392
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
virtual void rayPick(SoRayPickAction *action)
Definition SoShape.cpp:445
The SoVRMLElevationGrid class is used to represent elevation grids.
Definition SoVRMLElevationGrid.h:42
SoSFBool solid
Definition SoVRMLElevationGrid.h:51
SoSFFloat xSpacing
Definition SoVRMLElevationGrid.h:56
SoSFNode normal
Definition SoVRMLElevationGrid.h:59
SoSFNode color
Definition SoVRMLElevationGrid.h:60
SoSFBool normalPerVertex
Definition SoVRMLElevationGrid.h:62
SoSFFloat zSpacing
Definition SoVRMLElevationGrid.h:55
SoSFInt32 xDimension
Definition SoVRMLElevationGrid.h:54
SoMFFloat height
Definition SoVRMLElevationGrid.h:57
SoSFFloat creaseAngle
Definition SoVRMLElevationGrid.h:52
SoSFNode texCoord
Definition SoVRMLElevationGrid.h:58
SoSFBool ccw
Definition SoVRMLElevationGrid.h:50
SoSFInt32 zDimension
Definition SoVRMLElevationGrid.h:53
SoSFBool colorPerVertex
Definition SoVRMLElevationGrid.h:61
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition SoVRMLGeometry.h:33
virtual void notify(SoNotList *list)
Definition Geometry.cpp:164
#define SO_NODE_HEADER(classname)
Definition macros.dox:43