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SoBumpMap.h
1#ifndef COIN_SOBUMPMAP_H
2#define COIN_SOBUMPMAP_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/fields/SoSFImage.h>
29#include <Inventor/fields/SoSFString.h>
30#include <Inventor/fields/SoSFEnum.h>
31#include <Inventor/elements/SoTextureImageElement.h>
32
33class SoFieldSensor;
34class SoSensor;
35class SoBumpMapP;
36
37class COIN_DLL_API SoBumpMap : public SoNode {
38 typedef SoNode inherited;
39
41
42public:
43 static void initClass(void);
44 SoBumpMap(void);
45
46 enum Wrap {
47 REPEAT = SoTextureImageElement::REPEAT,
48 CLAMP = SoTextureImageElement::CLAMP
49 };
50
55
56 virtual void doAction(SoAction * action);
57 virtual void GLRender(SoGLRenderAction * action);
58 virtual void callback(SoCallbackAction * action);
59 virtual void rayPick(SoRayPickAction * action);
60
61protected:
62 virtual ~SoBumpMap();
63
64 virtual SbBool readInstance(SoInput * in, unsigned short flags);
65 virtual void notify(SoNotList * list);
66
67private:
68 SbBool loadFilename(void);
69 static void filenameSensorCB(void *, SoSensor *);
70
71 SoBumpMapP * pimpl;
72};
73
74#endif // !COIN_SOBUMPMAP_H
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoBumpMap class is used to map a bump map onto subsequent shapes.
Definition SoBumpMap.h:37
SoSFEnum wrapS
Definition SoBumpMap.h:53
SoSFImage image
Definition SoBumpMap.h:52
SoSFString filename
Definition SoBumpMap.h:51
SoSFEnum wrapT
Definition SoBumpMap.h:54
Wrap
Definition SoBumpMap.h:46
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoInput class is an abstraction of file import functionality.
Definition SoInput.h:52
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual void notify(SoNotList *l)
Definition SoNode.cpp:439
virtual void doAction(SoAction *action)
Definition SoNode.cpp:785
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1002
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1466
virtual void rayPick(SoRayPickAction *action)
Definition SoNode.cpp:1115
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:41
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
The SoSFImage class is used to store pixel images.
Definition SoSFImage.h:33
The SoSFString class is a container for an SbString.
Definition SoSFString.h:31
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:34
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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