1#ifndef COIN_SOEVENTMANAGER_H
2#define COIN_SOEVENTMANAGER_H
27#include <Inventor/SbBasic.h>
28#include <Inventor/tools/SbPimplPtr.h>
49 virtual void setSceneGraph(
SoNode *
const sceneroot);
50 virtual SoNode * getSceneGraph(
void)
const;
52 virtual void setCamera(
SoCamera * camera);
53 virtual SoCamera * getCamera(
void)
const;
55 virtual SbBool processEvent(
const SoEvent *
const event);
57 virtual void setNavigationState(NavigationState state);
58 virtual NavigationState getNavigationState(
void)
const;
60 int getNumSoScXMLStateMachines(
void)
const;
65 virtual void setSize(
const SbVec2s & newsize);
66 virtual void setOrigin(
const SbVec2s & newOrigin);
74 virtual SbBool actuallyProcessEvent(
const SoEvent *
const event);
78 SbPimplPtr<PImpl> pimpl;
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition SbVec2s.h:41
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:31
The SoCamera class is the abstract base class for camera definition nodes.
Definition SoCamera.h:54
The SoEventManager class provides event handling for a Coin3D viewer.
Definition SoEventManager.h:38
NavigationState
Definition SoEventManager.h:43
@ JUST_NAVIGATION
Definition SoEventManager.h:45
@ NO_NAVIGATION
Definition SoEventManager.h:44
The SoEvent class is the base class for all Coin events.
Definition SoEvent.h:34
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:37
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
Integration level for using Coin events with SCXML-based state machines.
Definition SoScXMLStateMachine.h:34
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