1#ifndef COIN_SOCLIPPLANEMANIP_H
2#define COIN_SOCLIPPLANEMANIP_H
27#include <Inventor/nodes/SoClipPlane.h>
28#include <Inventor/tools/SbLazyPimplPtr.h>
29#include <Inventor/fields/SoSFVec3f.h>
38class SoClipPlaneManipP;
46 static void initClass(
void);
51 float draggerscalefactor);
52 SbBool replaceNode(
SoPath * p);
74 static void valueChangedCB(
void * f,
SoDragger * d);
75 static void fieldSensorCB(
void * f,
SoSensor * d);
85 void attachSensors(
const SbBool onoff);
88 SbLazyPimplPtr<SoClipPlaneManipP> pimpl;
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoChildList class is a container for node children.
Definition SoChildList.h:33
The SoClipPlaneManip class is used to manipulate clip planes.
Definition SoClipPlaneManip.h:40
SoChildList * children
Definition SoClipPlaneManip.h:81
SoSFVec3f draggerPosition
Definition SoClipPlaneManip.h:66
SoFieldSensor * planeFieldSensor
Definition SoClipPlaneManip.h:78
SoFieldSensor * draggerPosFieldSensor
Definition SoClipPlaneManip.h:80
SoFieldSensor * onFieldSensor
Definition SoClipPlaneManip.h:79
The SoClipPlane class is a node type for specifying clipping planes.
Definition SoClipPlane.h:31
virtual void pick(SoPickAction *action)
Definition SoClipPlane.cpp:196
virtual void doAction(SoAction *action)
Definition SoClipPlane.cpp:167
virtual void GLRender(SoGLRenderAction *action)
Definition SoClipPlane.cpp:176
virtual void callback(SoCallbackAction *action)
Definition SoClipPlane.cpp:189
The SoDragger class is the base class for all draggers.
Definition SoDragger.h:55
The SoFieldContainer class is a base class for all classes that contain fields.
Definition SoFieldContainer.h:34
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:37
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:37
virtual SoChildList * getChildren(void) const
Definition SoNode.cpp:1293
virtual void handleEvent(SoHandleEventAction *action)
Definition SoNode.cpp:1059
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:841
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1029
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoNode.cpp:1410
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1148
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:43
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:31
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:35
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:34
#define SO_NODE_HEADER(classname)
Definition macros.dox:43