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SoShaderProgram.h
1#ifndef COIN_SOSHADERPROGRAM_H
2#define COIN_SOSHADERPROGRAM_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoNode.h>
28#include <Inventor/nodes/SoSubNode.h>
29#include <Inventor/fields/SoMFNode.h>
30
31class SoState;
33
34
35typedef void SoShaderProgramEnableCB(void * closure,
36 SoState * state,
37 const SbBool enable);
38
39// *************************************************************************
40
41class COIN_DLL_API SoShaderProgram : public SoNode {
42 typedef SoNode inherited;
44
45public:
47
48 SoShaderProgram(void);
49
50 void setEnableCallback(SoShaderProgramEnableCB * cb,
51 void * closure);
52
53SoEXTENDER public:
54 virtual void GLRender(SoGLRenderAction * action);
55 virtual void search(SoSearchAction * action);
56
57SoINTERNAL public:
58 static void initClass();
59
60protected:
61 virtual ~SoShaderProgram();
62
63private:
64 class SoShaderProgramP * pimpl;
65};
66
67#endif /* ! COIN_SOSHADERPROGRAM_H */
SoState * state
Definition SoAction.h:131
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoMFNode class is a container for nodes.
Definition SoMFNode.h:32
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1148
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:35
The SoShaderProgram class is used to specify a set of vertex/geometry/fragment objects.
Definition SoShaderProgram.h:41
SoMFNode shaderObject
Definition SoShaderProgram.h:46
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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