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SoVRMLColor.h
1/**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
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8 * ("GPL") version 2 as published by the Free Software Foundation.
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23
24#ifndef COIN_SOVRMLCOLOR_H
25#define COIN_SOVRMLCOLOR_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoNode.h>
29#include <Inventor/fields/SoMFColor.h>
30
31class SoVRMLColorP;
32
33class COIN_DLL_API SoVRMLColor : public SoNode
34{
35 typedef SoNode inherited;
37
38public:
39 static void initClass(void);
40 SoVRMLColor(void);
41
43
44 virtual void doAction(SoAction * action);
45 virtual void GLRender(SoGLRenderAction * action);
46 virtual void callback(SoCallbackAction * action);
47
48protected:
49 virtual ~SoVRMLColor();
50
51private:
52 SoVRMLColorP * pimpl;
53}; // class SoVRMLColor
54
55#endif // ! COIN_SOVRMLCOLOR_H
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoMFColor class is a container for SbColor values.
Definition SoMFColor.h:31
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual void doAction(SoAction *action)
Definition SoNode.cpp:785
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1002
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoVRMLColor class is used to specify multiple colors for a single shape.
Definition SoVRMLColor.h:34
SoMFColor color
Definition SoVRMLColor.h:42
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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