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SbTesselator.h
1#ifndef COIN_SBTESSELATOR_H
2#define COIN_SBTESSELATOR_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/SbBasic.h>
28#include <Inventor/tools/SbPimplPtr.h>
29#include <Inventor/SbVec3f.h>
30#include <stddef.h>
31
32typedef void SbTesselatorCB(void * v0, void * v1, void * v2, void * data);
33
34class COIN_DLL_API SbTesselator {
35public:
36 SbTesselator(SbTesselatorCB * func = NULL, void * data = NULL);
37 ~SbTesselator(void);
38
39 void beginPolygon(SbBool keepVertices = FALSE,
40 const SbVec3f & normal = SbVec3f(0.0f, 0.0f, 0.0f));
41 void addVertex(const SbVec3f &v, void * data);
42 void endPolygon(void);
43 void setCallback(SbTesselatorCB * func, void * data);
44
45private:
46 class PImpl;
47 SbPimplPtr<PImpl> pimpl;
48
49 SbTesselator(const SbTesselator & rhs); // N/A
50 SbTesselator & operator = (const SbTesselator & rhs); // N/A
51
52}; // SbTessellator
53
54#endif // !COIN_SBTESSELATOR_H
The SbTesselator class is used to tessellate polygons into triangles.
Definition SbTesselator.h:34
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40

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