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SoLocateHighlight.h
1#ifndef COIN_SOLOCATEHIGHLIGHT_H
2#define COIN_SOLOCATEHIGHLIGHT_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoSeparator.h>
29#include <Inventor/fields/SoSFColor.h>
30#include <Inventor/fields/SoSFEnum.h>
31
32class SoFullPath;
33class SoLocateHighlightP;
34
35class COIN_DLL_API SoLocateHighlight : public SoSeparator {
36 typedef SoSeparator inherited;
37
39
40public:
41 static void initClass(void);
43
44 enum Modes {
45 AUTO, ON, OFF
46 };
47
48 enum Styles {
49 EMISSIVE, EMISSIVE_DIFFUSE
50 };
51
55
56 virtual void handleEvent(SoHandleEventAction * action);
57 virtual void GLRenderBelowPath(SoGLRenderAction * action);
58 virtual void GLRenderInPath(SoGLRenderAction * action);
59 static void turnOffCurrentHighlight(SoGLRenderAction * action);
60
61protected:
62 virtual ~SoLocateHighlight();
63 virtual void redrawHighlighted(SoAction * act, SbBool flag);
64
65private:
66
67 static void turnoffcurrent(SoAction * action);
68 void setOverride(SoGLRenderAction * action);
69
70 SoLocateHighlightP * pimpl;
71};
72
73#endif // !COIN_SOLOCATEHIGHLIGHT_H
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoFullPath class allows examination of hidden children in paths.
Definition SoFullPath.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:37
The SoLocateHighlight class highlights geometry under the cursor.
Definition SoLocateHighlight.h:35
SoSFColor color
Definition SoLocateHighlight.h:52
Modes
Definition SoLocateHighlight.h:44
@ AUTO
Definition SoLocateHighlight.h:45
SoSFEnum style
Definition SoLocateHighlight.h:53
SoSFEnum mode
Definition SoLocateHighlight.h:54
Styles
Definition SoLocateHighlight.h:48
@ EMISSIVE
Definition SoLocateHighlight.h:49
void setOverride(const SbBool state)
Definition SoNode.cpp:689
The SoSFColor class is a container for an SbColor value.
Definition SoSFColor.h:31
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
The SoSeparator class is a state-preserving group node.
Definition SoSeparator.h:35
@ ON
Definition SoSeparator.h:46
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition SoSeparator.cpp:641
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition SoSeparator.cpp:745
virtual void handleEvent(SoHandleEventAction *action)
Definition SoSeparator.cpp:804
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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