1#ifndef COIN_SOPROFILERSTATS_H
2#define COIN_SOPROFILERSTATS_H
27#include <Inventor/fields/SoMFName.h>
28#include <Inventor/fields/SoMFNode.h>
29#include <Inventor/fields/SoMFTime.h>
30#include <Inventor/fields/SoMFUInt32.h>
31#include <Inventor/fields/SoSFTrigger.h>
32#include <Inventor/nodes/SoSubNode.h>
33#include <Inventor/tools/SbPimplPtr.h>
44 static void initClass(
void);
50 SoMFTime renderingTimeMaxPerNodeType;
92 SbPimplPtr<class SoProfilerStatsP> pimpl;
Data structure for gathering scene graph traversal profiling information.
Definition SbProfilingData.h:43
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:33
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:37
The SoMFName class is a container for SbName values.
Definition SoMFName.h:31
The SoMFNode class is a container for nodes.
Definition SoMFNode.h:32
The SoMFTime class is a container for SbTime values.
Definition SoMFTime.h:31
The SoMFUInt32 class is a container for 32-bit unsigned integer values.
Definition SoMFUInt32.h:30
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual void notify(SoNotList *l)
Definition SoNode.cpp:439
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:870
virtual void handleEvent(SoHandleEventAction *action)
Definition SoNode.cpp:1059
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:841
virtual void audioRender(SoAudioRenderAction *action)
Definition SoNode.cpp:1283
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1002
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1029
virtual void rayPick(SoRayPickAction *action)
Definition SoNode.cpp:1115
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1085
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1148
virtual void write(SoWriteAction *action)
Definition SoNode.cpp:1217
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
The SoProfilerStats class is a node for exposing profiling results gathered by SoProfilerElement.
Definition SoProfilerStats.h:38
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:41
The SoSFTrigger class is the "void" class used for detecting field changes.
Definition SoSFTrigger.h:32
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:35
The SoSeparator class is a state-preserving group node.
Definition SoSeparator.h:35
The SoType class is the basis for the run-time type system in Coin.
Definition SoType.h:50
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:33
#define SO_NODE_HEADER(classname)
Definition macros.dox:43