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SoTextureOverrideElement.h
1#ifndef COIN_SOTEXTUREOVERRIDEELEMENT_H
2#define COIN_SOTEXTUREOVERRIDEELEMENT_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/elements/SoSubElement.h>
28
29class COIN_DLL_API SoTextureOverrideElement : public SoElement {
30 typedef SoElement inherited;
31
32 SO_ELEMENT_HEADER(SoTextureOverrideElement);
33
34public:
35 static void initClass(void);
36protected:
38
39 enum {
40 TEXTURE_QUALITY = 0x1,
41 TEXTURE_IMAGE = 0x2,
42 BUMP_MAP = 0x4
43 };
44public:
45 virtual SbBool matches(const SoElement *element) const;
46 virtual SoElement *copyMatchInfo() const;
47
48 virtual void init(SoState *state);
49 virtual void push(SoState *state);
50 static SbBool getQualityOverride(SoState *state);
51 static SbBool getImageOverride(SoState *state);
52 static SbBool getBumpMapOverride(SoState * state);
53
54 static void setQualityOverride(SoState *state, const SbBool value);
55 static void setImageOverride(SoState *state, const SbBool value);
56 static void setBumpMapOverride(SoState *state, const SbBool value);
57
58 virtual void print(FILE *fp) const;
59
60private:
61 uint32_t flags;
62};
63
64#endif // !COIN_SOTEXTUREOVERRIDEELEMENT_H
SoElement is the abstract base class for all elements.
Definition SoElement.h:34
virtual SbBool matches(const SoElement *element) const =0
Definition SoElement.cpp:609
static void initClass(void)
Definition SoElement.cpp:507
virtual SoElement * copyMatchInfo(void) const =0
virtual void init(SoState *state)
Definition SoElement.cpp:553
virtual void push(SoState *state)
Definition SoElement.cpp:570
virtual void print(FILE *file=stdout) const
Definition SoElement.cpp:595
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
The SoTextureOverrideElement makes it possible to override texture elements.
Definition SoTextureOverrideElement.h:29

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