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SoVRMLCone.h
1/**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
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23
24#ifndef COIN_SOVRMLCONE_H
25#define COIN_SOVRMLCONE_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29#include <Inventor/fields/SoSFFloat.h>
30#include <Inventor/fields/SoSFBool.h>
31
32class COIN_DLL_API SoVRMLCone : public SoVRMLGeometry
33{
36
37public:
38 static void initClass(void);
39 SoVRMLCone(void);
40
45
46 virtual void GLRender(SoGLRenderAction * action);
47 virtual void rayPick(SoRayPickAction * action);
48 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
49
50protected:
51 virtual ~SoVRMLCone();
52
53 virtual void generatePrimitives(SoAction * action);
54 virtual void computeBBox(SoAction * action,
55 SbBox3f & box, SbVec3f & center);
56
57}; // class SoVRMLCone
58
59#endif // ! COIN_SOVRMLCONE_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:41
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:30
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:30
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1344
virtual void generatePrimitives(SoAction *action)=0
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:392
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
virtual void rayPick(SoRayPickAction *action)
Definition SoShape.cpp:445
The SoVRMLCone class is used to represent a Cone object.
Definition SoVRMLCone.h:33
SoSFFloat bottomRadius
Definition SoVRMLCone.h:41
SoSFBool bottom
Definition SoVRMLCone.h:44
SoSFBool side
Definition SoVRMLCone.h:43
SoSFFloat height
Definition SoVRMLCone.h:42
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition SoVRMLGeometry.h:33
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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