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SoPendulum.h
1#ifndef COIN_SOPENDULUM_H
2#define COIN_SOPENDULUM_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoRotation.h>
29#include <Inventor/fields/SoSFRotation.h>
30#include <Inventor/fields/SoSFFloat.h>
31#include <Inventor/fields/SoSFBool.h>
32
33class SoElapsedTime;
34class SoCalculator;
36
37class COIN_DLL_API SoPendulum : public SoRotation {
38 typedef SoRotation inherited;
39
41
42public:
43 static void initClass(void);
44 SoPendulum(void);
45
50
51 virtual void write(SoWriteAction * action);
52
53protected:
54 virtual ~SoPendulum();
55
56private:
57 virtual SoNode * copy(SbBool copyconnections = FALSE) const;
58 void deconnectInternalEngine(void);
59 void reconnectInternalEngine(void);
60
61 SoInterpolateRotation * interpolator;
62 SoCalculator * calculator;
63 SoElapsedTime * timer;
64};
65
66#endif // !COIN_SOPENDULUM_H
General purpose calculator for floats and 3D float vectors.
Definition SoCalculator.h:36
The SoElapsedTime class is a controllable time source engine.
Definition SoElapsedTime.h:35
The SoInterpolateRotation class is used to interpolate between two rotations.
Definition SoInterpolateRotation.h:30
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual SoNode * copy(SbBool copyconnections=FALSE) const
Definition SoNode.cpp:407
virtual void write(SoWriteAction *action)
Definition SoNode.cpp:1217
The SoPendulum class is used to create oscillating rotations.
Definition SoPendulum.h:37
SoSFFloat speed
Definition SoPendulum.h:48
SoSFRotation rotation0
Definition SoPendulum.h:46
SoSFRotation rotation1
Definition SoPendulum.h:47
SoSFBool on
Definition SoPendulum.h:49
The SoRotation class specifies a rotation transformation.
Definition SoRotation.h:31
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:30
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:30
The SoSFRotation class is a container for an SbRotation.
Definition SoSFRotation.h:31
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:33
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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