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SoIndexedFaceSet.h
1#ifndef COIN_SOINDEXEDFACESET_H
2#define COIN_SOINDEXEDFACESET_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoIndexedShape.h>
29
30#ifndef SO_END_FACE_INDEX // also defined in SoVRMLIndexedFaceSet.h
31#define SO_END_FACE_INDEX (-1)
32#endif // !SO_END_FACE_INDEX
33
34class SoIndexedFaceSetP;
35
36class COIN_DLL_API SoIndexedFaceSet : public SoIndexedShape {
38
40
41public:
42 static void initClass(void);
43 SoIndexedFaceSet(void);
44
45 virtual void GLRender(SoGLRenderAction * action);
46 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
47
48 virtual SbBool generateDefaultNormals(SoState * state,
49 SoNormalBundle * bundle);
50 virtual SbBool generateDefaultNormals(SoState * state,
51 SoNormalCache * cache);
52
53protected:
54 virtual ~SoIndexedFaceSet();
55
56 virtual void generatePrimitives(SoAction * action);
57
58private:
59 enum Binding {
60 OVERALL = 0,
61 PER_FACE,
62 PER_FACE_INDEXED,
63 PER_VERTEX,
64 PER_VERTEX_INDEXED,
65 NONE = OVERALL
66 };
67
68 SbBool useConvexCache(SoAction * action,
69 const SbVec3f * normals,
70 const int32_t * nindices,
71 const SbBool normalsfromcache);
72 Binding findMaterialBinding(SoState * const state) const;
73 Binding findNormalBinding(SoState * const state) const;
74 virtual void notify(SoNotList * list);
75
76 SoIndexedFaceSetP * pimpl;
77};
78
79#endif // !COIN_SOINDEXEDFACESET_H
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoIndexedFaceSet class is used to handle generic indexed facesets.
Definition SoIndexedFaceSet.h:36
The SoIndexedShape class is the superclass for all indexed vertex shapes.
Definition SoIndexedShape.h:34
The SoNormalBundle class simplifies normal handling.
Definition SoNormalBundle.h:33
The SoNormalCache class is used to hold cached normals.
Definition SoNormalCache.h:34
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1344
virtual void generatePrimitives(SoAction *action)=0
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:392
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition SoVertexShape.cpp:182
virtual void notify(SoNotList *nl)
Definition SoVertexShape.cpp:161
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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