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SoGLTexture3EnabledElement.h
1#ifndef COIN_SOGLTEXTURE3ENABLEDELEMENT_H
2#define COIN_SOGLTEXTURE3ENABLEDELEMENT_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/elements/SoTexture3EnabledElement.h>
28
29class COIN_DLL_API SoGLTexture3EnabledElement : public SoTexture3EnabledElement {
30 typedef SoTexture3EnabledElement inherited;
31
32 SO_ELEMENT_HEADER(SoGLTexture3EnabledElement);
33public:
34 static void initClass(void);
35protected:
37
38public:
39 virtual void init(SoState * state);
40
41 virtual void push(SoState * state);
42 virtual void pop(SoState * state,
43 const SoElement * prevTopElement);
44
45 static void set(SoState * const state, SoNode * const node,
46 const SbBool enabled);
47 static void set(SoState * const state, const SbBool enabled);
48
49 static SbBool get(SoState * const state);
50 static SbBool getDefault(void);
51
52 virtual void setElt(int32_t value);
53
54private:
55 void updategl(void);
56 SoState * state;
57};
58
59#endif // !COIN_SOGLTEXTURE3ENABLEDELEMENT_H
SoElement is the abstract base class for all elements.
Definition SoElement.h:34
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
virtual void push(SoState *state)
Definition SoElement.cpp:570
The SoGLTexture3EnabledElement class is an element which controls whether 3D texturing is enabled or ...
Definition SoGLTexture3EnabledElement.h:29
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35

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