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SoSwitch.h
1#ifndef COIN_SOSWITCH_H
2#define COIN_SOSWITCH_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/fields/SoSFInt32.h>
29#include <Inventor/nodes/SoGroup.h>
30
31#define SO_SWITCH_NONE (-1)
32#define SO_SWITCH_INHERIT (-2)
33#define SO_SWITCH_ALL (-3)
34
35class SoSwitchP;
36
37class COIN_DLL_API SoSwitch : public SoGroup {
38 typedef SoGroup inherited;
39
41
42public:
43 static void initClass(void);
44 SoSwitch(void);
45 SoSwitch(int numchildren);
46
48
49 virtual SbBool affectsState(void) const;
50
51 virtual void doAction(SoAction * action);
52 virtual void callback(SoCallbackAction * action);
53 virtual void GLRender(SoGLRenderAction * action);
54 virtual void pick(SoPickAction * action);
55 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
56 virtual void handleEvent(SoHandleEventAction * action);
57 virtual void getMatrix(SoGetMatrixAction * action);
58 virtual void search(SoSearchAction * action);
59 virtual void write(SoWriteAction * action);
60 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
61 virtual void audioRender(SoAudioRenderAction * action);
62 virtual void notify(SoNotList *nl);
63
64protected:
65 virtual ~SoSwitch();
66
67 void traverseChildren(SoAction * action);
68
69private:
70 SoSwitchP *pimpl;
71 friend class SoSwitchP;
72
73 void commonConstructor(void);
74};
75
76#endif // !COIN_SOSWITCH_H
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:33
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoGroup class is a node which managed other node instances.
Definition SoGroup.h:31
virtual void write(SoWriteAction *action)
Definition SoGroup.cpp:684
virtual void GLRender(SoGLRenderAction *action)
Definition SoGroup.cpp:566
virtual void doAction(SoAction *action)
Definition SoGroup.cpp:494
virtual void audioRender(SoAudioRenderAction *action)
Definition SoGroup.cpp:677
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoGroup.cpp:648
virtual void search(SoSearchAction *action)
Definition SoGroup.cpp:705
virtual void handleEvent(SoHandleEventAction *action)
Definition SoGroup.cpp:670
virtual void pick(SoPickAction *action)
Definition SoGroup.cpp:663
virtual void callback(SoCallbackAction *action)
Definition SoGroup.cpp:641
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoGroup.cpp:510
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoGroup.cpp:830
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:37
virtual void notify(SoNotList *l)
Definition SoNode.cpp:439
virtual SbBool affectsState(void) const
Definition SoNode.cpp:807
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:30
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:35
The SoSwitch class is a group node which selects one child subgraph for traversal.
Definition SoSwitch.h:37
SoSFInt32 whichChild
Definition SoSwitch.h:47
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:33
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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