1#ifndef COIN_SONURBSSURFACE_H
2#define COIN_SONURBSSURFACE_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoShape.h>
29#include <Inventor/fields/SoSFInt32.h>
30#include <Inventor/fields/SoMFFloat.h>
32template<
class Master>
class SoNurbsP;
40 static void initClass(
void);
68 class SoNurbsSurfaceP * pimpl;
69 friend class SoNurbsSurfaceP;
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition SoDetail.h:30
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:30
The SoNurbsSurface class is used to render smooth surfaces.
Definition SoNurbsSurface.h:34
SoMFFloat sKnotVector
Definition SoNurbsSurface.h:49
SoSFInt32 numTControlPoints
Definition SoNurbsSurface.h:46
SoSFInt32 numSControlPoints
Definition SoNurbsSurface.h:45
SoSFInt32 numVControlPoints
Definition SoNurbsSurface.h:44
SoMFFloat vKnotVector
Definition SoNurbsSurface.h:48
SoMFFloat uKnotVector
Definition SoNurbsSurface.h:47
SoMFFloat tKnotVector
Definition SoNurbsSurface.h:50
SoSFInt32 numUControlPoints
Definition SoNurbsSurface.h:43
The SoPickedPoint class is used for specifying picked points.
Definition SoPickedPoint.h:39
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition SoPrimitiveVertex.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:41
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:30
The SoShape class is the superclass for geometry shapes.
Definition SoShape.h:43
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1344
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition SoShape.cpp:899
virtual void generatePrimitives(SoAction *action)=0
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:392
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
virtual void rayPick(SoRayPickAction *action)
Definition SoShape.cpp:445
#define SO_NODE_HEADER(classname)
Definition macros.dox:43