24#ifndef COIN_SOVRMLINDEXEDFACESET_H
25#define COIN_SOVRMLINDEXEDFACESET_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/VRMLnodes/SoVRMLIndexedShape.h>
29#include <Inventor/fields/SoSFBool.h>
30#include <Inventor/fields/SoSFFloat.h>
32#ifndef SO_END_FACE_INDEX
33#define SO_END_FACE_INDEX (-1)
36class SoVRMLIndexedFaceSetP;
44 static void initClass(
void);
75 Binding findMaterialBinding(
SoState * state)
const;
76 Binding findNormalBinding(
SoState * state)
const;
80 SbBool useConvexCache(
SoAction * action,
82 const int32_t * nindices,
83 const SbBool normalsfromcache);
85 SoVRMLIndexedFaceSetP * pimpl;
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoNormalBundle class simplifies normal handling.
Definition SoNormalBundle.h:33
The SoNormalCache class is used to hold cached normals.
Definition SoNormalCache.h:34
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:30
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:30
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1344
virtual void generatePrimitives(SoAction *action)=0
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
The SoVRMLIndexedFaceSet class is used for representing a generic 3D shape.
Definition SoVRMLIndexedFaceSet.h:39
SoSFBool solid
Definition SoVRMLIndexedFaceSet.h:48
SoSFBool convex
Definition SoVRMLIndexedFaceSet.h:49
SoSFFloat creaseAngle
Definition SoVRMLIndexedFaceSet.h:50
SoSFBool ccw
Definition SoVRMLIndexedFaceSet.h:47
The SoVRMLIndexedShape class is a superclass for geometry that use indexes.
Definition SoVRMLIndexedShape.h:32
virtual void notify(SoNotList *list)
Definition IndexedShape.cpp:146
virtual void GLRender(SoGLRenderAction *action)
Definition VertexShape.cpp:201
virtual SbBool generateDefaultNormals(SoState *s, SoNormalBundle *nb)
Definition VertexShape.cpp:155
#define SO_NODE_HEADER(classname)
Definition macros.dox:43