1#ifndef COIN_SBDPROTATION_H
2#define COIN_SBDPROTATION_H
28#include <Inventor/SbVec4d.h>
38 SbDPRotation(
const double q0,
const double q1,
const double q2,
const double q3);
41 const double * getValue(
void)
const;
42 void getValue(
double & q0,
double & q1,
double & q2,
double & q3)
const;
43 SbDPRotation & setValue(
const double q0,
const double q1,
44 const double q2,
const double q3);
45 void getValue(
SbVec3d & axis,
double & radians)
const;
57 SbBool equals(
const SbDPRotation & r,
const double tolerance)
const;
61 void scaleAngle(
const double scaleFactor);
66 void print(FILE * fp)
const;
The SbDPMatrix class is a 4x4 dimensional representation of a double-precision matrix.
Definition SbDPMatrix.h:38
The SbDPRotation class represents a rotation in 3D space.
Definition SbDPRotation.h:33
The SbVec3d class is a 3 dimensional vector with double precision floating point coordinates.
Definition SbVec3d.h:39
The SbVec4d class is a 4 dimensional vector with double precision floating point coordinates.
Definition SbVec4d.h:40
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