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SoToVRMLAction.h
1#ifndef COIN_SOTOVRMLACTION_H
2#define COIN_SOTOVRMLACTION_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/actions/SoAction.h>
28#include <Inventor/actions/SoSubAction.h>
29
30class SoToVRMLActionP;
31
32class COIN_DLL_API SoToVRMLAction : public SoAction {
33 typedef SoAction inherited;
34
35 SO_ACTION_HEADER(SoToVRMLAction);
36
37public:
38 static void initClass(void);
39
40 SoToVRMLAction(void);
41 virtual ~SoToVRMLAction(void);
42
43 virtual void apply(SoNode * node);
44 virtual void apply(SoPath * path);
45 virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE);
46
47 SoNode * getVRMLSceneGraph(void) const;
48
49 void expandSoFile(SbBool flag);
50 SbBool areSoFileExpanded(void) const;
51
52 void setUrlName(const SbString name);
53 SbString getUrlName(void) const;
54
55 void writeTexCoords(SbBool flag);
56 SbBool areTexCoordWritten(void) const;
57
58 void expandTexture2Node(SbBool flag);
59 SbBool areTexture2NodeExpanded(void) const;
60
61 void keepUnknownNodes(SbBool flag);
62 SbBool areUnknownNodeKept(void) const;
63
64 void convertInlineNodes(SbBool flag);
65 SbBool doConvertInlineNodes(void) const;
66
67 void conditionalConversion(SbBool flag);
68 SbBool doConditionalConversion(void) const;
69
70 void setVerbosity(SbBool flag);
71 SbBool isVerbose(void) const;
72
73protected:
74 virtual void beginTraversal(SoNode * node);
75
76private:
77 SbPimplPtr<SoToVRMLActionP> pimpl;
78 friend class SoToVRMLActionP;
79
80 // NOT IMPLEMENTED:
81 SoToVRMLAction(const SoToVRMLAction & rhs);
82 SoToVRMLAction & operator = (const SoToVRMLAction & rhs);
83}; // SoToVRMLAction
84
85#endif // !COIN_SOTOVRMLACTION_H
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:42
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
static void initClass(void)
Definition SoAction.cpp:366
virtual void beginTraversal(SoNode *node)
Definition SoAction.cpp:1263
virtual void apply(SoNode *root)
Definition SoAction.cpp:459
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
The SoPathList class is a container for pointers to SoPath objects.
Definition SoPathList.h:31
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:43
The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.
Definition SoToVRMLAction.h:32

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