1#ifndef COIN_SOCOORDINATE4_H
2#define COIN_SOCOORDINATE4_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/fields/SoMFVec4f.h>
38 static void initClass(
void);
54 SoCoordinate4P * pimpl;
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoCoordinate4 class is a node for providing coordinates to shape nodes.
Definition SoCoordinate4.h:32
SoMFVec4f point
Definition SoCoordinate4.h:41
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoMFVec4f class is a container for SbVec4f vectors.
Definition SoMFVec4f.h:31
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:870
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:841
virtual void doAction(SoAction *action)
Definition SoNode.cpp:785
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1002
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1085
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
#define SO_NODE_HEADER(classname)
Definition macros.dox:43