1#ifndef COIN_SOTEXTURECOORDINATEPLANE_H
2#define COIN_SOTEXTURECOORDINATEPLANE_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoTextureCoordinateFunction.h>
29#include <Inventor/fields/SoSFVec3f.h>
30#include <Inventor/SbVec4f.h>
31#include <Inventor/SbVec3f.h>
33class SoTextureCoordinatePlaneP;
41 static void initClass(
void);
57 static const SbVec4f &generate(
void *userdata,
60 static void handleTexgen(
void *data);
62 SoTextureCoordinatePlaneP * pimpl;
63 void setupGencache(
void);
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
virtual void doAction(SoAction *action)
Definition SoNode.cpp:785
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1002
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1085
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:31
The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nod...
Definition SoTextureCoordinateFunction.h:29
The SoTextureCoordinatePlane class generates texture coordinates by projecting onto a plane.
Definition SoTextureCoordinatePlane.h:35
SoSFVec3f directionT
Definition SoTextureCoordinatePlane.h:45
SoSFVec3f directionR
Definition SoTextureCoordinatePlane.h:46
SoSFVec3f directionS
Definition SoTextureCoordinatePlane.h:44
#define SO_NODE_HEADER(classname)
Definition macros.dox:43