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SoVRMLSound.h
1/**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
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23
24#ifndef COIN_SOVRMLSOUND_H
25#define COIN_SOVRMLSOUND_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/fields/SoSFNode.h>
29#include <Inventor/fields/SoSFBool.h>
30#include <Inventor/fields/SoSFFloat.h>
31#include <Inventor/fields/SoSFVec3f.h>
32#include <Inventor/SbTime.h>
33
34class SoVRMLSoundP;
35class SoPath;
36
37class COIN_DLL_API SoVRMLSound : public SoNode
38{
39 typedef SoNode inherited;
41
42public:
43 static void initClass(void);
44 SoVRMLSound(void);
45
56 SoSFFloat dopplerFactor;
57 SoSFFloat dopplerVelocity;
58
59 void setDopplerVelocity(float velocity);
60 float getDopplerVelocity(void) const;
61 void setDopplerFactor(float factor);
62 float getDopplerFactor(void) const;
63
64 void startPlaying(SoPath *path, void *userdataptr);
65 void stopPlaying(SoPath *path, void *userdataptr);
66
67 static void setDefaultBufferingProperties(int bufferLength, int numBuffers,
68 SbTime sleepTime);
69 void setBufferingProperties(int bufferLength, int numBuffers,
70 SbTime sleepTime);
71 void getBufferingProperties(int &bufferLength, int &numBuffers,
72 SbTime &sleepTime);
73
74 virtual void audioRender(SoAudioRenderAction *action);
75
76protected:
77 virtual ~SoVRMLSound(void);
78
79private:
80 SoVRMLSoundP *pimpl;
81 friend class SoVRMLSoundP;
82};
83
84#endif // ! COIN_SOVRMLSOUND_H
The SbTime class instances represents time values.
Definition SbTime.h:41
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:33
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual void audioRender(SoAudioRenderAction *action)
Definition SoNode.cpp:1283
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:43
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:30
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:30
The SoSFNode class is a container for a single node.
Definition SoSFNode.h:38
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:31
The SoVRMLSound class is used to represent a sound source.
Definition SoVRMLSound.h:38
SoSFFloat priority
Definition SoVRMLSound.h:48
SoSFFloat maxBack
Definition SoVRMLSound.h:54
SoSFVec3f direction
Definition SoVRMLSound.h:50
SoSFFloat intensity
Definition SoVRMLSound.h:47
SoSFFloat minFront
Definition SoVRMLSound.h:51
SoSFNode source
Definition SoVRMLSound.h:46
SoSFFloat maxFront
Definition SoVRMLSound.h:52
SoSFFloat minBack
Definition SoVRMLSound.h:53
SoSFVec3f location
Definition SoVRMLSound.h:49
SoSFBool spatialize
Definition SoVRMLSound.h:55
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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