1#ifndef COIN_SOGEOCOORDINATE_H
2#define COIN_SOGEOCOORDINATE_H
27#include <Inventor/tools/SbPimplPtr.h>
28#include <Inventor/nodes/SoSubNode.h>
29#include <Inventor/SbMatrix.h>
30#include <Inventor/fields/SoMFString.h>
31#include <Inventor/fields/SoMFVec3d.h>
33class SoGeoCoordinateP;
43 static void initClass(
void);
65 SbPimplPtr<SoGeoCoordinateP> pimpl;
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:37
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGeoCoordinate class is used to specify a list of geographical coordinates.
Definition SoGeoCoordinate.h:37
SoMFString geoSystem
Definition SoGeoCoordinate.h:47
SoMFVec3d point
Definition SoGeoCoordinate.h:46
The SoGeoOrigin class is used to specify an absolute geographic location against which geometry is re...
Definition SoGeoOrigin.h:34
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoMFString class is a container for SbString values.
Definition SoMFString.h:31
The SoMFVec3d class is a container for SbVec3d vectors.
Definition SoMFVec3d.h:31
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:870
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:841
virtual void doAction(SoAction *action)
Definition SoNode.cpp:785
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1002
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1085
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
#define SO_NODE_HEADER(classname)
Definition macros.dox:43