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SoIndexedNurbsSurface.h
1#ifndef COIN_SOINDEXEDNURBSSURFACE_H
2#define COIN_SOINDEXEDNURBSSURFACE_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoShape.h>
29#include <Inventor/fields/SoSFInt32.h>
30#include <Inventor/fields/SoMFInt32.h>
31#include <Inventor/fields/SoMFFloat.h>
32
33template<class Master> class SoNurbsP;
34
35class COIN_DLL_API SoIndexedNurbsSurface : public SoShape {
36 typedef SoShape inherited;
37
39
40public:
41 static void initClass(void);
43
54
55 virtual void GLRender(SoGLRenderAction * action);
56 virtual void rayPick(SoRayPickAction * action);
57 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
58 void sendPrimitive(SoAction *, SoPrimitiveVertex *);
59
60protected:
61 virtual ~SoIndexedNurbsSurface();
62
63 virtual void generatePrimitives(SoAction * action);
64 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
66 const SoPrimitiveVertex * v1,
67 const SoPrimitiveVertex * v2,
68 const SoPrimitiveVertex * v3,
69 SoPickedPoint * pp);
70private:
71 class SoIndexedNurbsSurfaceP * pimpl;
72 friend class SoIndexedNurbsSurfaceP;
73 friend class SoNurbsP<SoIndexedNurbsSurface>;
74};
75
76#endif // !COIN_SOINDEXEDNURBSSURFACE_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition SoDetail.h:30
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoIndexedNurbsSurface class can be used to render NURBS surfaces.
Definition SoIndexedNurbsSurface.h:35
SoSFInt32 numTControlPoints
Definition SoIndexedNurbsSurface.h:50
SoMFInt32 textureCoordIndex
Definition SoIndexedNurbsSurface.h:51
SoMFFloat sKnotVector
Definition SoIndexedNurbsSurface.h:52
SoSFInt32 numUControlPoints
Definition SoIndexedNurbsSurface.h:44
SoMFFloat vKnotVector
Definition SoIndexedNurbsSurface.h:48
SoMFFloat tKnotVector
Definition SoIndexedNurbsSurface.h:53
SoMFFloat uKnotVector
Definition SoIndexedNurbsSurface.h:47
SoSFInt32 numVControlPoints
Definition SoIndexedNurbsSurface.h:45
SoMFInt32 coordIndex
Definition SoIndexedNurbsSurface.h:46
SoSFInt32 numSControlPoints
Definition SoIndexedNurbsSurface.h:49
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:30
The SoMFInt32 class is a container for 32-bit integer values.
Definition SoMFInt32.h:30
The SoPickedPoint class is used for specifying picked points.
Definition SoPickedPoint.h:39
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition SoPrimitiveVertex.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:41
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:30
The SoShape class is the superclass for geometry shapes.
Definition SoShape.h:43
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1344
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition SoShape.cpp:899
virtual void generatePrimitives(SoAction *action)=0
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:392
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
virtual void rayPick(SoRayPickAction *action)
Definition SoShape.cpp:445
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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