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SoVRMLTransform.h
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23
24#ifndef COIN_SOVRMLTRANSFORM_H
25#define COIN_SOVRMLTRANSFORM_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/VRMLnodes/SoVRMLGroup.h>
29#include <Inventor/fields/SoSFVec3f.h>
30#include <Inventor/fields/SoSFRotation.h>
31
32class COIN_DLL_API SoVRMLTransform : public SoVRMLGroup
33{
34 typedef SoVRMLGroup inherited;
36
37public:
38 static void initClass(void);
39 SoVRMLTransform(void);
40 SoVRMLTransform(int children);
41
47
48 void pointAt(const SbVec3f & from, const SbVec3f & to);
49 void getScaleSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
50 void getRotationSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
51 void getTranslationSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
52
53 void multLeft(const SbMatrix & matrix);
54 void multRight(const SbMatrix & matrix);
55
56 void combineLeft(SoVRMLTransform * leftnode);
57 void combineRight(SoVRMLTransform * rightnode);
58
59 void setMatrix(const SbMatrix & matrix);
60
61 void recenter(const SbVec3f & newcenter);
62
63 virtual void doAction(SoAction * action);
64 virtual void callback(SoCallbackAction * action);
65 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
66 virtual void getMatrix(SoGetMatrixAction * action);
67 virtual void rayPick(SoRayPickAction * action);
68 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
69 virtual void audioRender(SoAudioRenderAction * action);
70
71 virtual void GLRenderBelowPath(SoGLRenderAction * action);
72 virtual void GLRenderInPath(SoGLRenderAction * action);
73
74 virtual void notify(SoNotList * list);
75
76protected:
77 virtual ~SoVRMLTransform();
78
79private:
80 void commonConstructor(void);
81 void applyMatrix(SoState * state);
82}; // class SoVRMLTransform
83
84#endif // ! COIN_SOVRMLTRANSFORM_H
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:33
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:41
The SoSFRotation class is a container for an SbRotation.
Definition SoSFRotation.h:31
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:31
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
The SoVRMLGroup class is used for grouping VRML nodes.
Definition SoVRMLGroup.h:36
virtual void audioRender(SoAudioRenderAction *action)
Definition Group.cpp:497
virtual void doAction(SoAction *action)
Definition Group.cpp:298
virtual void rayPick(SoRayPickAction *action)
Definition Group.cpp:466
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition Group.cpp:520
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition Group.cpp:530
virtual void callback(SoCallbackAction *action)
Definition Group.cpp:308
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition Group.cpp:619
virtual void getMatrix(SoGetMatrixAction *action)
Definition Group.cpp:446
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition Group.cpp:339
virtual void notify(SoNotList *list)
Definition Group.cpp:680
The SoVRMLTransform class is a grouping node that defines a transformation for its children.
Definition SoVRMLTransform.h:33
SoSFVec3f center
Definition SoVRMLTransform.h:46
SoSFVec3f translation
Definition SoVRMLTransform.h:42
SoSFRotation scaleOrientation
Definition SoVRMLTransform.h:45
SoSFVec3f scale
Definition SoVRMLTransform.h:44
SoSFRotation rotation
Definition SoVRMLTransform.h:43
#define SO_NODE_HEADER(classname)
Definition macros.dox:43

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