24#ifndef COIN_SOVRMLNAVIGATIONINFO_H
25#define COIN_SOVRMLNAVIGATIONINFO_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoNode.h>
29#include <Inventor/fields/SoMFString.h>
30#include <Inventor/fields/SoSFFloat.h>
31#include <Inventor/fields/SoMFFloat.h>
32#include <Inventor/fields/SoSFBool.h>
34class SoVRMLNavigationInfoP;
42 static void initClass(
void);
60 SoVRMLNavigationInfoP * pimpl;
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:30
The SoMFString class is a container for SbString values.
Definition SoMFString.h:31
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:30
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:30
The SoVRMLNavigationInfo class is used to specify avatar and viewer settings.
Definition SoVRMLNavigationInfo.h:37
SoSFFloat visibilityLimit
Definition SoVRMLNavigationInfo.h:48
SoSFFloat speed
Definition SoVRMLNavigationInfo.h:46
SoMFString type
Definition SoVRMLNavigationInfo.h:45
SoMFFloat avatarSize
Definition SoVRMLNavigationInfo.h:47
SoSFBool headlight
Definition SoVRMLNavigationInfo.h:49
#define SO_NODE_HEADER(classname)
Definition macros.dox:43
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