__init__(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
_center_position (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | protected |
_colors (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | protected |
_face_count (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | protected |
_file_name (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | protected |
_indices (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | protected |
_normals (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | protected |
_type (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | protected |
_uvs (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | protected |
_vertex_count (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | protected |
_vertices (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | protected |
addArc(self, radius, axis, angle=math.pi *2, center=Vector(0, 0, 0), sections=32, color=None) | UM.Mesh.MeshBuilder.MeshBuilder | |
addColors(self, colors) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
addConvexPolygon(self, hull_points, height, color=None) | UM.Mesh.MeshBuilder.MeshBuilder | |
addConvexPolygonExtrusion(self, xy_points, y0, y1, color=None) | UM.Mesh.MeshBuilder.MeshBuilder | |
addCube(self, width, height, depth, center=Vector(0, 0, 0), color=None) | UM.Mesh.MeshBuilder.MeshBuilder | |
addDonut(self, inner_radius, outer_radius, width, center=Vector(0, 0, 0), sections=32, color=None, angle=0, axis=Vector.Unit_Y) | UM.Mesh.MeshBuilder.MeshBuilder | |
addFace(self, v0, v1, v2, normal=None, color=None) | UM.Mesh.MeshBuilder.MeshBuilder | |
addFaceByPoints(self, x0, y0, z0, x1, y1, z1, x2, y2, z2) | UM.Mesh.MeshBuilder.MeshBuilder | |
addFacesWithColor(self, vertices, indices, colors) | UM.Mesh.MeshBuilder.MeshBuilder | |
addFaceWithNormals(self, x0, y0, z0, nx0, ny0, nz0, x1, y1, z1, nx1, ny1, nz1, x2, y2, z2, nx2, ny2, nz2) | UM.Mesh.MeshBuilder.MeshBuilder | |
addIndices(self, indices) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
addLine(self, v0, v1, color=None) | UM.Mesh.MeshBuilder.MeshBuilder | |
addPyramid(self, width, height, depth, angle=0, axis=Vector.Unit_Y, center=Vector(0, 0, 0), color=None) | UM.Mesh.MeshBuilder.MeshBuilder | |
addQuad(self, v0, v1, v2, v3, normal=None, color=None) | UM.Mesh.MeshBuilder.MeshBuilder | |
addVertex(self, float x, float y, float z) | UM.Mesh.MeshBuilder.MeshBuilder | |
addVertexWithNormal(self, x, y, z, nx, ny, nz) | UM.Mesh.MeshBuilder.MeshBuilder | |
addVertices(self, vertices) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
build(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
calculateNormals(self, fast=False) | UM.Mesh.MeshBuilder.MeshBuilder | |
getCenterPosition(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
getColors(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
getFaceCount(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
getFileName(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
getIndices(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
getNormals(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
getType(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
getUVCoordinates(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
getVertex(self, index) | UM.Mesh.MeshBuilder.MeshBuilder | |
getVertexCount(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
getVertices(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
hasColors(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
hasIndices(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
hasNormals(self) | UM.Mesh.MeshBuilder.MeshBuilder | |
hasUVCoordinates(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
removeVertex(self, index) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
reserveFaceAndVertexCount(self, num_faces, num_vertices) | UM.Mesh.MeshBuilder.MeshBuilder | |
reserveFaceCount(self, int num_faces) | UM.Mesh.MeshBuilder.MeshBuilder | |
reserveVertexCount(self, num_vertices) | UM.Mesh.MeshBuilder.MeshBuilder | |
resetNormals(self) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
setCenterPosition(self, Optional[Vector] position) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
setColors(self, colors) | UM.Mesh.MeshBuilder.MeshBuilder | |
setFileName(self, Optional[str] file_name) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
setIndices(self, indices) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
setType(self, mesh_type) | UM.Mesh.MeshBuilder.MeshBuilder | |
setVertexColor(self, index, color) | UM.Mesh.MeshBuilder.MeshBuilder | |
setVertexUVCoordinates(self, index, u, v) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |
setVertices(self, vertices) (defined in UM.Mesh.MeshBuilder.MeshBuilder) | UM.Mesh.MeshBuilder.MeshBuilder | |