1 #ifndef HALIDE_REALIZATION_H
2 #define HALIDE_REALIZATION_H
21 std::vector<Buffer<void>> images;
34 template<
typename T,
int Dims>
36 user_assert(images.size() == 1) <<
"Cannot cast Realization with "
37 << images.size() <<
" elements to a Buffer";
Various utility functions used internally Halide.
A Realization is a vector of references to existing Buffer objects.
Realization(const Buffer< void > &e)
Construct a Realization that acts as a reference to a single existing Buffer.
size_t size() const
The number of images in the Realization.
Realization(std::vector< Buffer< void >> &&e)
Realization(Buffer< void > &&e)
const Buffer< void > & operator[](size_t x) const
Get a const reference to one of the images.
Buffer< void > & operator[](size_t x)
Get a reference to one of the images.
Realization(std::initializer_list< Buffer< void >> e)
int device_sync(void *ctx=nullptr)
Call device_sync() for all Buffers in the Realization.
Realization(const std::vector< Buffer< void >> &e)
Construct a Realization that refers to the buffers in an existing vector of Buffer<>.
This file defines the class FunctionDAG, which is our representation of a Halide pipeline,...