Here is a list of all functions with links to the classes they belong to:
- n -
- Name() : BaseObject, BaseScene, HeightmapDescriptor, Object, OgreRenderEngine, OgreRenderEnginePlugin, PixelUtil, RenderEngine, RenderEnginePlugin, Scene, ShaderUtil
- NativeWindow() : NativeWindow
- NearClip() : OgreCamera
- NearClipPlane() : BaseCamera< T >, BaseProjector< T >, Camera, OgreDepthCamera, Projector
- New() : RenderPassFactory
- NewSettings() : GlobalIlluminationCiVct
- NextSceneId() : BaseRenderEngine
- Node() : OgreNode, TransformController
- NodeById() : BaseScene, Scene
- NodeByIndex() : BaseScene, Scene
- NodeByName() : BaseScene, Scene
- NodeCount() : BaseScene, Scene
- Normal() : HeightmapTexture
- NormalMap() : BaseMaterial< T >, Material, OgreMaterial
- NormalMapData() : BaseMaterial< T >, Material, OgreMaterial
- NotifyFocused() : BaseNativeWindow, NativeWindow
- notifyMaterialRender() : OgreWideAngleCamera
- notifyRenderSingleObject() : OgreGpuRays
- NotifyVisible() : BaseNativeWindow, NativeWindow
- NotifyWindowMovedOrResized() : BaseNativeWindow, NativeWindow