#include <BaseObject.hh>
◆ BaseObject()
◆ ~BaseObject()
◆ Destroy()
Reimplemented in BaseGrid< OgreGeometry >, BaseWireBox< OgreGeometry >, OgreRenderWindow, BaseArrowVisual< OgreVisual >, BaseAxisVisual< OgreVisual >, BaseGeometry< OgreObject >, BaseHeightmap< OgreGeometry >, BaseJointVisual< OgreVisual >, BaseLidarVisual< OgreVisual >, BaseMarker< OgreGeometry >, BaseMesh< OgreGeometry >, BaseSubMesh< OgreObject >, BaseNode< OgreObject >, BaseText< OgreGeometry >, BaseVisual< OgreNode >, OgreCamera, OgreCapsule, OgreDepthCamera, OgreDistortionPass, OgreGaussianNoisePass, OgreGpuRays, OgreLensFlarePass, OgreLidarVisual, OgreLight, OgreMarker, OgreMaterial, OgreMesh, OgreSubMesh, OgreNode, OgreRenderPass, OgreRenderTexture, OgreThermalCamera, OgreWideAngleCamera, and OgreRenderTarget.
◆ Id()
virtual unsigned int Id |
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const |
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overridevirtual |
◆ Init()
Reimplemented in OgreGrid, BaseArrowVisual< OgreVisual >, BaseAxisVisual< OgreVisual >, BaseCOMVisual< OgreVisual >, BaseGizmoVisual< OgreVisual >, BaseInertiaVisual< OgreVisual >, BaseJointVisual< OgreVisual >, BaseLidarVisual< OgreVisual >, BaseLightVisual< OgreVisual >, BaseParticleEmitter< OgreVisual >, OgreCamera, OgreCapsule, OgreCOMVisual, OgreDepthCamera, OgreGpuRays, OgreHeightmap, OgreInertiaVisual, OgreLidarVisual, OgreLight, OgreLightVisual, OgreMarker, OgreMaterial, OgreSubMesh, OgreNode, OgreText, OgreThermalCamera, OgreVisual, OgreWideAngleCamera, and OgreWireBox.
◆ Load()
◆ Name()
◆ PostRender()
virtual void PostRender |
( |
| ) |
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overridevirtual |
◆ PreRender()
virtual void PreRender |
( |
| ) |
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overridevirtual |
Reimplemented in BaseGrid< OgreGeometry >, BaseWireBox< OgreGeometry >, OgreGrid, BaseCamera< OgreSensor >, BaseCOMVisual< OgreVisual >, BaseGizmoVisual< OgreVisual >, BaseHeightmap< OgreGeometry >, BaseInertiaVisual< OgreVisual >, BaseJointVisual< OgreVisual >, BaseLidarVisual< OgreVisual >, BaseLightVisual< OgreVisual >, BaseMarker< OgreGeometry >, BaseMaterial< OgreObject >, BaseMesh< OgreGeometry >, BaseSubMesh< OgreObject >, BaseNode< OgreObject >, BaseParticleEmitter< OgreVisual >, BaseRenderTarget< OgreObject >, BaseText< OgreGeometry >, BaseVisual< OgreNode >, OgreCapsule, OgreCOMVisual, OgreDepthCamera, OgreDistortionPass, OgreGaussianNoisePass, OgreGpuRays, OgreHeightmap, OgreInertiaVisual, OgreLidarVisual, OgreLightVisual, OgreMarker, OgreMaterial, OgreProjector, OgreRenderTarget, OgreRenderTexture, OgreText, OgreThermalCamera, OgreWideAngleCamera, and OgreWireBox.
◆ id
◆ name
The documentation for this class was generated from the following file: