#include <optional>
#include <gz/math/config.hh>
#include <gz/math/MassMatrix3.hh>
#include <gz/math/Material.hh>
#include <gz/math/Plane.hh>
#include <gz/math/Vector3.hh>
#include "gz/math/detail/WellOrderedVector.hh"
#include <set>
#include "gz/math/detail/Box.hh"
Go to the source code of this file.
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namespace | gz |
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namespace | gz::math |
| Math classes and function useful in robot applications.
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typedef Box< double > | Boxd |
| Box with double precision.
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typedef Box< float > | Boxf |
| Box with float precision.
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typedef Box< int > | Boxi |
| Box with integer precision.
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template<typename T > |
using | IntersectionPoints = std::set<Vector3<T>, WellOrderedVectors<T>> |
| This is the type used for deduplicating and returning the set of intersections.
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