33 auto result = msgs::Material::VERTEX;
36 result = msgs::Material::VERTEX;
38 else if (_str ==
"pixel")
40 result = msgs::Material::PIXEL;
42 else if (_str ==
"normal_map_object_space")
44 result = msgs::Material::NORMAL_MAP_OBJECT_SPACE;
46 else if (_str ==
"normal_map_tangent_space")
48 result = msgs::Material::NORMAL_MAP_TANGENT_SPACE;
52 std::cerr <<
"Unrecognized Material::ShaderType ["
54 <<
"], returning msgs::Material::VERTEX"