Fawkes API
Fawkes Development Version
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Position mapper for player integration. More...
#include "position_mapper.h"
Public Member Functions | |
PlayerPositionMapper (const std::string &varname, fawkes::ObjectPositionInterface *interface, PlayerCc::Position2dProxy *proxy) | |
Constructor. More... | |
virtual void | sync_fawkes_to_player () |
Sync Fawkes interface to Player proxy. More... | |
virtual void | sync_player_to_fawkes () |
Sync Player proxy to Fawkes interface. More... | |
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PlayerProxyFawkesInterfaceMapper (const std::string &varname) | |
Constructor. More... | |
virtual | ~PlayerProxyFawkesInterfaceMapper () |
Virtual empty destructor. More... | |
std::string | varname () const |
Get variable name. More... | |
Position mapper for player integration.
This class is used to map a Player position2d proxy to a Fawkes ObjectPositionInterface.
Definition at line 36 of file position_mapper.h.
PlayerPositionMapper::PlayerPositionMapper | ( | const std::string & | varname, |
fawkes::ObjectPositionInterface * | interface, | ||
PlayerCc::Position2dProxy * | proxy | ||
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Constructor.
varname | variable name |
interface | Fawkes interface instance |
proxy | Player proxy instance |
Definition at line 39 of file position_mapper.cpp.
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virtual |
Sync Fawkes interface to Player proxy.
This method should be implemented to copy any outstanding data from the Fawkes interface (messages) to the Player interface. This method will be called in the ACT_EXEC hook of the BlockedTimingAspect (cf. MainLoop).
Implements PlayerProxyFawkesInterfaceMapper.
Definition at line 63 of file position_mapper.cpp.
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virtual |
Sync Player proxy to Fawkes interface.
This method should be implemented to copy any outstanding data from the Player proxy to the Fawkes interface. This method will be called in the ACT_EXEC hook of the BlockedTimingAspect (cf. MainLoop).
Implements PlayerProxyFawkesInterfaceMapper.
Definition at line 49 of file position_mapper.cpp.
References fawkes::ObjectPositionInterface::set_relative_x(), fawkes::ObjectPositionInterface::set_relative_y(), fawkes::ObjectPositionInterface::set_relative_z(), and fawkes::Interface::write().