Warning: Permanently added '3.227.11.249' (ED25519) to the list of known hosts. You can reproduce this build on your computer by running: sudo dnf install copr-rpmbuild /usr/bin/copr-rpmbuild --verbose --drop-resultdir --task-url https://copr.fedorainfracloud.org/backend/get-build-task/9960874-fedora-rawhide-i386 --chroot fedora-rawhide-i386 Version: 1.6 PID: 36907 Logging PID: 36909 Task: {'allow_user_ssh': False, 'appstream': False, 'background': True, 'build_id': 9960874, 'buildroot_pkgs': [], 'chroot': 'fedora-rawhide-i386', 'enable_net': False, 'fedora_review': False, 'git_hash': 'b42b610085a94b664454e9ef0874685dfa4ba5dd', 'git_repo': 'https://copr-dist-git.fedorainfracloud.org/git/siddhesh/mbp-gcc-16/python-pyopengl', 'isolation': 'default', 'memory_reqs': 2048, 'package_name': 'python-pyopengl', 'package_version': '3.1.10-2', 'project_dirname': 'mbp-gcc-16', 'project_name': 'mbp-gcc-16', 'project_owner': 'siddhesh', 'repo_priority': None, 'repos': [{'baseurl': 'https://download.copr.fedorainfracloud.org/results/siddhesh/mbp-gcc-16/fedora-rawhide-i386/', 'id': 'copr_base', 'name': 'Copr repository', 'priority': None}, {'baseurl': 'https://kojipkgs.fedoraproject.org/repos/f44-build-side-124978/latest/$basearch/', 'id': 'https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch', 'name': 'Additional repo https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch'}], 'sandbox': 'siddhesh/mbp-gcc-16--siddhesh', 'source_json': {}, 'source_type': None, 'ssh_public_keys': None, 'storage': 0, 'submitter': 'siddhesh', 'tags': [], 'task_id': '9960874-fedora-rawhide-i386', 'timeout': 115200, 'uses_devel_repo': False, 'with_opts': [], 'without_opts': []} Running: git clone https://copr-dist-git.fedorainfracloud.org/git/siddhesh/mbp-gcc-16/python-pyopengl /var/lib/copr-rpmbuild/workspace/workdir-l535difm/python-pyopengl --depth 500 --no-single-branch --recursive cmd: ['git', 'clone', 'https://copr-dist-git.fedorainfracloud.org/git/siddhesh/mbp-gcc-16/python-pyopengl', '/var/lib/copr-rpmbuild/workspace/workdir-l535difm/python-pyopengl', '--depth', '500', '--no-single-branch', '--recursive'] cwd: . rc: 0 stdout: stderr: Cloning into '/var/lib/copr-rpmbuild/workspace/workdir-l535difm/python-pyopengl'... Running: git checkout b42b610085a94b664454e9ef0874685dfa4ba5dd -- cmd: ['git', 'checkout', 'b42b610085a94b664454e9ef0874685dfa4ba5dd', '--'] cwd: /var/lib/copr-rpmbuild/workspace/workdir-l535difm/python-pyopengl rc: 0 stdout: stderr: Note: switching to 'b42b610085a94b664454e9ef0874685dfa4ba5dd'. You are in 'detached HEAD' state. You can look around, make experimental changes and commit them, and you can discard any commits you make in this state without impacting any branches by switching back to a branch. If you want to create a new branch to retain commits you create, you may do so (now or later) by using -c with the switch command. Example: git switch -c Or undo this operation with: git switch - Turn off this advice by setting config variable advice.detachedHead to false HEAD is now at b42b610 automatic import of python-pyopengl Running: dist-git-client sources cmd: ['dist-git-client', 'sources'] cwd: /var/lib/copr-rpmbuild/workspace/workdir-l535difm/python-pyopengl rc: 0 stdout: stderr: INFO: Reading stdout from command: git rev-parse --abbrev-ref HEAD INFO: Reading stdout from command: git rev-parse HEAD INFO: Reading sources specification file: sources INFO: Downloading pyopengl-3.1.10.tar.gz INFO: Reading stdout from command: curl --help all INFO: Calling: curl -H Pragma: -o pyopengl-3.1.10.tar.gz --location --connect-timeout 60 --retry 3 --retry-delay 10 --remote-time --show-error --fail --retry-all-errors https://copr-dist-git.fedorainfracloud.org/repo/pkgs/siddhesh/mbp-gcc-16/python-pyopengl/pyopengl-3.1.10.tar.gz/md5/703b05e9b17c8ce2f2879f437c3decbb/pyopengl-3.1.10.tar.gz % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 100 1870k 100 1870k 0 0 105M 0 --:--:-- --:--:-- --:--:-- 107M INFO: Reading stdout from command: md5sum pyopengl-3.1.10.tar.gz INFO: Downloading pyopengl_accelerate-3.1.10.tar.gz INFO: Calling: curl -H Pragma: -o pyopengl_accelerate-3.1.10.tar.gz --location --connect-timeout 60 --retry 3 --retry-delay 10 --remote-time --show-error --fail --retry-all-errors https://copr-dist-git.fedorainfracloud.org/repo/pkgs/siddhesh/mbp-gcc-16/python-pyopengl/pyopengl_accelerate-3.1.10.tar.gz/md5/58e3b722e5b5bfea4cb2f9752a9df180/pyopengl_accelerate-3.1.10.tar.gz % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 100 21930 100 21930 0 0 2125k 0 --:--:-- --:--:-- --:--:-- 2379k INFO: Reading stdout from command: md5sum pyopengl_accelerate-3.1.10.tar.gz tail: /var/lib/copr-rpmbuild/main.log: file truncated Running (timeout=115200): unbuffer mock --spec /var/lib/copr-rpmbuild/workspace/workdir-l535difm/python-pyopengl/python-pyopengl.spec --sources /var/lib/copr-rpmbuild/workspace/workdir-l535difm/python-pyopengl --resultdir /var/lib/copr-rpmbuild/results --uniqueext 1767117201.649378 -r /var/lib/copr-rpmbuild/results/configs/child.cfg INFO: mock.py version 6.6 starting (python version = 3.13.7, NVR = mock-6.6-1.fc42), args: /usr/libexec/mock/mock --spec /var/lib/copr-rpmbuild/workspace/workdir-l535difm/python-pyopengl/python-pyopengl.spec --sources /var/lib/copr-rpmbuild/workspace/workdir-l535difm/python-pyopengl --resultdir /var/lib/copr-rpmbuild/results --uniqueext 1767117201.649378 -r /var/lib/copr-rpmbuild/results/configs/child.cfg Start(bootstrap): init plugins INFO: tmpfs initialized INFO: selinux enabled INFO: chroot_scan: initialized INFO: compress_logs: initialized Finish(bootstrap): init plugins Start: init plugins INFO: tmpfs initialized INFO: selinux enabled INFO: chroot_scan: initialized INFO: compress_logs: initialized Finish: init plugins INFO: Signal handler active Start: run INFO: Start(/var/lib/copr-rpmbuild/workspace/workdir-l535difm/python-pyopengl/python-pyopengl.spec) Config(fedora-rawhide-i686) Start: clean chroot Finish: clean chroot Mock Version: 6.6 INFO: Mock Version: 6.6 Start(bootstrap): chroot init INFO: mounting tmpfs at /var/lib/mock/fedora-rawhide-i686-bootstrap-1767117201.649378/root. INFO: calling preinit hooks INFO: enabled root cache INFO: enabled package manager cache Start(bootstrap): cleaning package manager metadata Finish(bootstrap): cleaning package manager metadata INFO: Guessed host environment type: unknown INFO: Using container image: registry.fedoraproject.org/fedora:rawhide INFO: Pulling image: registry.fedoraproject.org/fedora:rawhide INFO: Tagging container image as mock-bootstrap-9fc87e6a-9419-4126-978f-daede6dc5761 INFO: Checking that 7052f52ff1de7967d92f840a7db25c815686a1f31067551f67570b2bb8b7b5eb image matches host's architecture INFO: Copy content of container 7052f52ff1de7967d92f840a7db25c815686a1f31067551f67570b2bb8b7b5eb to /var/lib/mock/fedora-rawhide-i686-bootstrap-1767117201.649378/root INFO: mounting 7052f52ff1de7967d92f840a7db25c815686a1f31067551f67570b2bb8b7b5eb with podman image mount INFO: image 7052f52ff1de7967d92f840a7db25c815686a1f31067551f67570b2bb8b7b5eb as /var/lib/containers/storage/overlay/6769e0d543b4e42d648a0e3c6c6dc3a7cd922687bf21fe4c4c3c48d04183880c/merged INFO: umounting image 7052f52ff1de7967d92f840a7db25c815686a1f31067551f67570b2bb8b7b5eb (/var/lib/containers/storage/overlay/6769e0d543b4e42d648a0e3c6c6dc3a7cd922687bf21fe4c4c3c48d04183880c/merged) with podman image umount INFO: Removing image mock-bootstrap-9fc87e6a-9419-4126-978f-daede6dc5761 INFO: Package manager dnf5 detected and used (fallback) INFO: Not updating bootstrap chroot, bootstrap_image_ready=True Start(bootstrap): creating root cache Finish(bootstrap): creating root cache Finish(bootstrap): chroot init Start: chroot init INFO: mounting tmpfs at /var/lib/mock/fedora-rawhide-i686-1767117201.649378/root. INFO: calling preinit hooks INFO: enabled root cache INFO: enabled package manager cache Start: cleaning package manager metadata Finish: cleaning package manager metadata INFO: enabled HW Info plugin INFO: Package manager dnf5 detected and used (direct choice) INFO: Buildroot is handled by package management downloaded with a bootstrap image: rpm-6.0.1-1.fc44.x86_64 rpm-sequoia-1.10.0-1.fc44.x86_64 dnf5-5.3.0.0-3.fc44.x86_64 dnf5-plugins-5.3.0.0-3.fc44.x86_64 Start: installing minimal buildroot with dnf5 Updating and loading repositories: Additional repo https_kojipkgs_fedorap 100% | 53.0 KiB/s | 3.5 KiB | 00m00s local 100% | 53.0 KiB/s | 3.5 KiB | 00m00s Copr repository 100% | 23.3 KiB/s | 1.5 KiB | 00m00s Repositories loaded. Package Arch Version Repository Size Installing group/module packages: bash i686 0:5.3.0-2.fc44 copr_base 8.6 MiB bzip2 i686 0:1.0.8-21.fc44 copr_base 85.4 KiB coreutils i686 0:9.9-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 5.3 MiB cpio i686 0:2.15-6.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.1 MiB diffutils i686 0:3.12-3.fc44 copr_base 1.6 MiB fedora-release noarch 0:44-0.10 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 0.0 B findutils i686 1:4.10.0-6.fc44 copr_base 1.9 MiB gawk i686 0:5.3.2-2.fc44 copr_base 1.8 MiB glibc-minimal-langpack i686 0:2.42.9000-17.fc44 copr_base 0.0 B grep i686 0:3.12-2.fc44 copr_base 1.0 MiB gzip i686 0:1.14-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 396.8 KiB info i686 0:7.2-7.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 360.3 KiB patch i686 0:2.8-3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 233.7 KiB redhat-rpm-config noarch 0:343-19.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 183.6 KiB rpm-build i686 0:6.0.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 267.4 KiB sed i686 0:4.9-6.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 860.4 KiB shadow-utils i686 2:4.18.0-7.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 3.9 MiB tar i686 2:1.35-6.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 3.0 MiB unzip i686 0:6.0-68.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 395.8 KiB util-linux i686 0:2.41.3-8.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 3.3 MiB which i686 0:2.23-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 78.1 KiB xz i686 1:5.8.1-4.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.3 MiB Installing dependencies: R-srpm-macros noarch 0:1.3.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 3.2 KiB add-determinism i686 0:0.7.2-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.2 MiB alternatives i686 0:1.33-3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 61.4 KiB ansible-srpm-macros noarch 0:1-18.1.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 35.7 KiB audit-libs i686 0:4.1.2-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 392.5 KiB binutils i686 0:2.45.50-12.fc44 copr_base 27.4 MiB build-reproducibility-srpm-macros noarch 0:0.7.2-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.2 KiB bzip2-libs i686 0:1.0.8-21.fc44 copr_base 79.7 KiB ca-certificates noarch 0:2025.2.80_v9.0.304-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.7 MiB cmake-srpm-macros noarch 0:3.31.10-3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 524.0 B coreutils-common i686 0:9.9-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 11.2 MiB crypto-policies noarch 0:20251128-1.git19878fe.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 132.6 KiB curl i686 0:8.18.0~rc2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 478.8 KiB cyrus-sasl-lib i686 0:2.1.28-33.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.5 MiB debugedit i686 0:5.2-3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 218.6 KiB dwz i686 0:0.16-2.fc44 copr_base 308.9 KiB ed i686 0:1.22.3-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 147.7 KiB efi-srpm-macros noarch 0:6-5.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 40.2 KiB elfutils i686 0:0.194-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.6 MiB elfutils-debuginfod-client i686 0:0.194-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 74.3 KiB elfutils-default-yama-scope noarch 0:0.194-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.8 KiB elfutils-libelf i686 0:0.194-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.1 MiB elfutils-libs i686 0:0.194-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 733.9 KiB fedora-gpg-keys noarch 0:44-0.1 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 131.2 KiB fedora-release-common noarch 0:44-0.10 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 20.6 KiB fedora-release-identity-basic noarch 0:44-0.10 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 664.0 B fedora-repos noarch 0:44-0.1 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 4.9 KiB fedora-repos-rawhide noarch 0:44-0.1 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.2 KiB file i686 0:5.46-8.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 95.2 KiB file-libs i686 0:5.46-8.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 11.9 MiB filesystem i686 0:3.18-51.fc44 copr_base 94.0 B filesystem-srpm-macros noarch 0:3.18-51.fc44 copr_base 38.2 KiB fonts-srpm-macros noarch 1:5.0.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 55.8 KiB forge-srpm-macros noarch 0:0.4.0-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 38.9 KiB fpc-srpm-macros noarch 0:1.3-15.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 144.0 B gap-srpm-macros noarch 0:2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.1 KiB gdb-minimal i686 0:16.3-6.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 13.8 MiB gdbm-libs i686 1:1.23-10.fc44 copr_base 132.2 KiB ghc-srpm-macros noarch 0:1.9.2-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 779.0 B glibc i686 0:2.42.9000-17.fc44 copr_base 5.7 MiB glibc-common i686 0:2.42.9000-17.fc44 copr_base 1.0 MiB glibc-gconv-extra i686 0:2.42.9000-17.fc44 copr_base 6.7 MiB gmp i686 1:6.3.0-4.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 734.2 KiB gnat-srpm-macros noarch 0:6-8.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.0 KiB gnulib-l10n noarch 0:20241231-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 655.0 KiB gnupg2 i686 0:2.4.8-4.fc44 copr_base 6.6 MiB gnupg2-dirmngr i686 0:2.4.8-4.fc44 copr_base 657.7 KiB gnupg2-gpg-agent i686 0:2.4.8-4.fc44 copr_base 692.3 KiB gnupg2-gpgconf i686 0:2.4.8-4.fc44 copr_base 253.7 KiB gnupg2-keyboxd i686 0:2.4.8-4.fc44 copr_base 199.9 KiB gnupg2-verify i686 0:2.4.8-4.fc44 copr_base 367.2 KiB gnutls i686 0:3.8.11-8.fc44 copr_base 3.9 MiB go-srpm-macros noarch 0:3.8.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 61.9 KiB gpgverify noarch 0:2.2-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 8.7 KiB ima-evm-utils-libs i686 0:1.6.2-7.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 51.9 KiB jansson i686 0:2.14-3.fc44 copr_base 88.2 KiB java-srpm-macros noarch 0:1-7.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 870.0 B json-c i686 0:0.18-7.fc44 copr_base 85.8 KiB kernel-srpm-macros noarch 0:1.0-27.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.9 KiB keyutils-libs i686 0:1.6.3-6.fc44 copr_base 53.4 KiB krb5-libs i686 0:1.21.3-10.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.3 MiB libacl i686 0:2.3.2-4.fc44 copr_base 35.1 KiB libarchive i686 0:3.8.4-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.0 MiB libassuan i686 0:2.5.7-4.fc44 copr_base 167.1 KiB libatomic i686 0:16.0.0-0.3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 27.5 KiB libattr i686 0:2.5.2-6.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 23.6 KiB libblkid i686 0:2.41.3-8.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 285.3 KiB libbrotli i686 0:1.2.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 851.1 KiB libcap i686 0:2.77-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 193.8 KiB libcap-ng i686 0:0.8.5-8.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 67.4 KiB libcom_err i686 0:1.47.3-3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 62.3 KiB libcurl i686 0:8.18.0~rc2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.0 MiB libeconf i686 0:0.7.9-2.fc44 copr_base 64.0 KiB libevent i686 0:2.1.12-16.fc44 copr_base 1.0 MiB libfdisk i686 0:2.41.3-8.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 423.7 KiB libffi i686 0:3.5.2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 78.9 KiB libfsverity i686 0:1.6-3.fc44 copr_base 27.7 KiB libgcc i686 0:16.0.0-0.3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 297.7 KiB libgcrypt i686 0:1.11.2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.2 MiB libgomp i686 0:16.0.0-0.3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 573.9 KiB libgpg-error i686 0:1.58-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 935.9 KiB libidn2 i686 0:2.3.8-2.fc44 copr_base 555.7 KiB libksba i686 0:1.6.7-4.fc44 copr_base 405.8 KiB liblastlog2 i686 0:2.41.3-8.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 32.1 KiB libmount i686 0:2.41.3-8.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 411.7 KiB libnghttp2 i686 0:1.68.0-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 161.5 KiB libnghttp3 i686 0:1.14.0-1.fc44 copr_base 163.0 KiB libpkgconf i686 0:2.3.0-3.fc44 copr_base 76.6 KiB libpsl i686 0:0.21.5-6.fc44 copr_base 75.6 KiB libselinux i686 0:3.9-5.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 212.4 KiB libselinux-utils i686 0:3.9-5.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 263.8 KiB libsemanage i686 0:3.9-4.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 319.9 KiB libsepol i686 0:3.9-2.fc44 copr_base 897.4 KiB libsmartcols i686 0:2.41.3-8.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 187.7 KiB libssh i686 0:0.11.3-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 613.0 KiB libssh-config noarch 0:0.11.3-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 277.0 B libstdc++ i686 0:16.0.0-0.3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.9 MiB libtasn1 i686 0:4.20.0-2.fc44 copr_base 179.5 KiB libtool-ltdl i686 0:2.5.4-9.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 73.3 KiB libunistring i686 0:1.1-10.fc44 copr_base 1.7 MiB libusb1 i686 0:1.0.29-4.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 178.5 KiB libuuid i686 0:2.41.3-8.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 40.5 KiB libverto i686 0:0.3.2-11.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 24.7 KiB libxcrypt i686 0:4.5.2-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 296.7 KiB libxml2 i686 0:2.12.10-5.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.8 MiB libzstd i686 0:1.5.7-3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 920.0 KiB linkdupes i686 0:0.7.2-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 821.1 KiB lua-libs i686 0:5.4.8-4.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 309.4 KiB lua-srpm-macros noarch 0:1-16.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.3 KiB lz4-libs i686 0:1.10.0-3.fc44 copr_base 152.5 KiB mpfr i686 0:4.2.2-2.fc44 copr_base 987.7 KiB ncurses-base noarch 0:6.5-8.20250614.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 328.1 KiB ncurses-libs i686 0:6.5-8.20250614.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 949.6 KiB nettle i686 0:3.10.1-2.fc44 copr_base 784.4 KiB ngtcp2 i686 0:1.18.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 373.7 KiB ngtcp2-crypto-ossl i686 0:1.18.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 46.9 KiB npth i686 0:1.8-3.fc44 copr_base 48.8 KiB ocaml-srpm-macros noarch 0:11-2.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.9 KiB openblas-srpm-macros noarch 0:2-20.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 112.0 B openldap i686 0:2.6.10-4.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 673.0 KiB openssl-libs i686 1:3.5.4-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 7.3 MiB p11-kit i686 0:0.25.8-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.4 MiB p11-kit-trust i686 0:0.25.8-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 396.5 KiB package-notes-srpm-macros noarch 0:0.5-14.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.6 KiB pam-libs i686 0:1.7.1-3.fc44 copr_base 128.2 KiB pcre2 i686 0:10.47-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 705.1 KiB pcre2-syntax noarch 0:10.47-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 281.9 KiB perl-srpm-macros noarch 0:1-60.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 861.0 B pkgconf i686 0:2.3.0-3.fc44 copr_base 82.8 KiB pkgconf-m4 noarch 0:2.3.0-3.fc44 copr_base 14.4 KiB pkgconf-pkg-config i686 0:2.3.0-3.fc44 copr_base 979.0 B policycoreutils i686 0:3.9-7.fc44 copr_base 856.6 KiB popt i686 0:1.19-9.fc44 copr_base 135.7 KiB publicsuffix-list-dafsa noarch 0:20250616-2.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 69.1 KiB pyproject-srpm-macros noarch 0:1.18.6-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.9 KiB python-srpm-macros noarch 0:3.14-9.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 51.6 KiB qt5-srpm-macros noarch 0:5.15.18-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 500.0 B qt6-srpm-macros noarch 0:6.10.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 464.0 B readline i686 0:8.3-2.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 484.0 KiB rpm i686 0:6.0.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 3.1 MiB rpm-build-libs i686 0:6.0.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 267.1 KiB rpm-libs i686 0:6.0.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 956.8 KiB rpm-plugin-selinux i686 0:6.0.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 11.1 KiB rpm-sequoia i686 0:1.10.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.7 MiB rpm-sign-libs i686 0:6.0.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 30.9 KiB rust-srpm-macros noarch 0:28.4-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 5.5 KiB selinux-policy noarch 0:42.19-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 32.0 KiB selinux-policy-targeted noarch 0:42.19-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 18.7 MiB setup noarch 0:2.15.0-27.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 724.9 KiB sqlite-libs i686 0:3.51.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.6 MiB systemd-libs i686 0:259-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.3 MiB systemd-standalone-sysusers i686 0:259-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 292.7 KiB tpm2-tss i686 0:4.1.3-8.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.6 MiB tree-sitter-srpm-macros noarch 0:0.4.2-1.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 8.3 KiB util-linux-core i686 0:2.41.3-8.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.4 MiB xxhash-libs i686 0:0.8.3-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 113.5 KiB xz-libs i686 1:5.8.1-4.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 233.3 KiB zig-srpm-macros noarch 0:1-5.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.1 KiB zip i686 0:3.0-44.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 694.3 KiB zlib-ng-compat i686 0:2.3.2-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 184.9 KiB zstd i686 0:1.5.7-3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 519.0 KiB Installing groups: build Transaction Summary: Installing: 183 packages Total size of inbound packages is 68 MiB. Need to download 0 B. After this operation, 218 MiB extra will be used (install 218 MiB, remove 0 B). [ 1/183] bash-0:5.3.0-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 2/183] shadow-utils-2:4.18.0-7.fc44. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 3/183] coreutils-0:9.9-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 4/183] fedora-release-0:44-0.10.noar 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 5/183] util-linux-0:2.41.3-8.fc44.i6 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 6/183] glibc-minimal-langpack-0:2.42 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 7/183] redhat-rpm-config-0:343-19.fc 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 8/183] rpm-build-0:6.0.1-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 9/183] sed-0:4.9-6.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 10/183] tar-2:1.35-6.fc43.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 11/183] unzip-0:6.0-68.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 12/183] which-0:2.23-3.fc43.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 13/183] bzip2-0:1.0.8-21.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 14/183] cpio-0:2.15-6.fc43.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 15/183] diffutils-0:3.12-3.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 16/183] findutils-1:4.10.0-6.fc44.i68 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 17/183] gawk-0:5.3.2-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 18/183] grep-0:3.12-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 19/183] gzip-0:1.14-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 20/183] info-0:7.2-7.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 21/183] patch-0:2.8-3.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 22/183] xz-1:5.8.1-4.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 23/183] glibc-0:2.42.9000-17.fc44.i68 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 24/183] pcre2-0:10.47-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 25/183] glibc-common-0:2.42.9000-17.f 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 26/183] filesystem-0:3.18-51.fc44.i68 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 27/183] glibc-gconv-extra-0:2.42.9000 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 28/183] libgcc-0:16.0.0-0.3.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 29/183] gmp-1:6.3.0-4.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 30/183] mpfr-0:4.2.2-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 31/183] readline-0:8.3-2.fc43.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 32/183] libselinux-0:3.9-5.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 33/183] setup-0:2.15.0-27.fc44.noarch 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 34/183] bzip2-libs-0:1.0.8-21.fc44.i6 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 35/183] ncurses-libs-0:6.5-8.20250614 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 36/183] xz-libs-1:5.8.1-4.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 37/183] audit-libs-0:4.1.2-2.fc44.i68 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 38/183] libblkid-0:2.41.3-8.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 39/183] libcap-ng-0:0.8.5-8.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 40/183] libfdisk-0:2.41.3-8.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 41/183] liblastlog2-0:2.41.3-8.fc44.i 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 42/183] libmount-0:2.41.3-8.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 43/183] libsmartcols-0:2.41.3-8.fc44. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 44/183] libuuid-0:2.41.3-8.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 45/183] pam-libs-0:1.7.1-3.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 46/183] systemd-libs-0:259-1.fc44.i68 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 47/183] util-linux-core-0:2.41.3-8.fc 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 48/183] zlib-ng-compat-0:2.3.2-2.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 49/183] libacl-0:2.3.2-4.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 50/183] libeconf-0:0.7.9-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 51/183] libsemanage-0:3.9-4.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 52/183] libxcrypt-0:4.5.2-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 53/183] binutils-0:2.45.50-12.fc44.i6 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 54/183] debugedit-0:5.2-3.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 55/183] elfutils-0:0.194-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 56/183] elfutils-libelf-0:0.194-2.fc4 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 57/183] file-0:5.46-8.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 58/183] libarchive-0:3.8.4-1.fc44.i68 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 59/183] libstdc++-0:16.0.0-0.3.fc44.i 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 60/183] pkgconf-pkg-config-0:2.3.0-3. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 61/183] pkgconf-0:2.3.0-3.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 62/183] pkgconf-m4-0:2.3.0-3.fc44.noa 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 63/183] libpkgconf-0:2.3.0-3.fc44.i68 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 64/183] popt-0:1.19-9.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 65/183] rpm-0:6.0.1-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 66/183] rpm-build-libs-0:6.0.1-1.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 67/183] rpm-libs-0:6.0.1-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 68/183] zstd-0:1.5.7-3.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 69/183] curl-0:8.18.0~rc2-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 70/183] R-srpm-macros-0:1.3.0-1.fc44. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 71/183] ansible-srpm-macros-0:1-18.1. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 72/183] build-reproducibility-srpm-ma 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 73/183] cmake-srpm-macros-0:3.31.10-3 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 74/183] dwz-0:0.16-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 75/183] efi-srpm-macros-0:6-5.fc44.no 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 76/183] filesystem-srpm-macros-0:3.18 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 77/183] fonts-srpm-macros-1:5.0.0-1.f 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 78/183] forge-srpm-macros-0:0.4.0-3.f 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 79/183] fpc-srpm-macros-0:1.3-15.fc43 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 80/183] gap-srpm-macros-0:2-1.fc44.no 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 81/183] ghc-srpm-macros-0:1.9.2-3.fc4 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 82/183] gnat-srpm-macros-0:6-8.fc43.n 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 83/183] go-srpm-macros-0:3.8.0-1.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 84/183] java-srpm-macros-0:1-7.fc43.n 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 85/183] kernel-srpm-macros-0:1.0-27.f 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 86/183] lua-srpm-macros-0:1-16.fc43.n 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 87/183] ocaml-srpm-macros-0:11-2.fc43 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 88/183] openblas-srpm-macros-0:2-20.f 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 89/183] package-notes-srpm-macros-0:0 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 90/183] perl-srpm-macros-0:1-60.fc43. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 91/183] pyproject-srpm-macros-0:1.18. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 92/183] python-srpm-macros-0:3.14-9.f 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 93/183] qt5-srpm-macros-0:5.15.18-1.f 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 94/183] qt6-srpm-macros-0:6.10.1-1.fc 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 95/183] rust-srpm-macros-0:28.4-1.fc4 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 96/183] tree-sitter-srpm-macros-0:0.4 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 97/183] zig-srpm-macros-0:1-5.fc43.no 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 98/183] zip-0:3.0-44.fc43.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 99/183] pcre2-syntax-0:10.47-1.fc44.n 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [100/183] ed-0:1.22.3-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [101/183] libattr-0:2.5.2-6.fc43.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [102/183] ncurses-base-0:6.5-8.20250614 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [103/183] libatomic-0:16.0.0-0.3.fc44.i 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [104/183] libsepol-0:3.9-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [105/183] sqlite-libs-0:3.51.0-1.fc44.i 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [106/183] libxml2-0:2.12.10-5.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [107/183] libzstd-0:1.5.7-3.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [108/183] lz4-libs-0:1.10.0-3.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [109/183] openssl-libs-1:3.5.4-1.fc44.i 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [110/183] file-libs-0:5.46-8.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [111/183] fedora-release-common-0:44-0. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [112/183] elfutils-debuginfod-client-0: 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [113/183] elfutils-libs-0:0.194-2.fc44. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [114/183] coreutils-common-0:9.9-1.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [115/183] libcap-0:2.77-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [116/183] add-determinism-0:0.7.2-2.fc4 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [117/183] linkdupes-0:0.7.2-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [118/183] alternatives-0:1.33-3.fc44.i6 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [119/183] jansson-0:2.14-3.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [120/183] lua-libs-0:5.4.8-4.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [121/183] rpm-sequoia-0:1.10.0-1.fc44.i 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [122/183] libgomp-0:16.0.0-0.3.fc44.i68 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [123/183] rpm-sign-libs-0:6.0.1-1.fc44. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [124/183] ca-certificates-0:2025.2.80_v 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [125/183] crypto-policies-0:20251128-1. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [126/183] fedora-release-identity-basic 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [127/183] fedora-repos-0:44-0.1.noarch 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [128/183] elfutils-default-yama-scope-0 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [129/183] json-c-0:0.18-7.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [130/183] gnulib-l10n-0:20241231-1.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [131/183] libffi-0:3.5.2-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [132/183] p11-kit-0:0.25.8-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [133/183] p11-kit-trust-0:0.25.8-1.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [134/183] gnupg2-0:2.4.8-4.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [135/183] gnupg2-dirmngr-0:2.4.8-4.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [136/183] gnupg2-gpg-agent-0:2.4.8-4.fc 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [137/183] gnupg2-gpgconf-0:2.4.8-4.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [138/183] gnupg2-keyboxd-0:2.4.8-4.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [139/183] gnupg2-verify-0:2.4.8-4.fc44. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [140/183] ima-evm-utils-libs-0:1.6.2-7. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [141/183] libfsverity-0:1.6-3.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [142/183] libtasn1-0:4.20.0-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [143/183] tpm2-tss-0:4.1.3-8.fc43.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [144/183] fedora-gpg-keys-0:44-0.1.noar 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [145/183] fedora-repos-rawhide-0:44-0.1 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [146/183] libassuan-0:2.5.7-4.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [147/183] libgcrypt-0:1.11.2-1.fc44.i68 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [148/183] libgpg-error-0:1.58-1.fc44.i6 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [149/183] npth-0:1.8-3.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [150/183] libksba-0:1.6.7-4.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [151/183] gnutls-0:3.8.11-8.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [152/183] openldap-0:2.6.10-4.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [153/183] gpgverify-0:2.2-3.fc43.noarch 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [154/183] libusb1-0:1.0.29-4.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [155/183] cyrus-sasl-lib-0:2.1.28-33.fc 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [156/183] libevent-0:2.1.12-16.fc44.i68 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [157/183] libtool-ltdl-0:2.5.4-9.fc44.i 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [158/183] gdbm-libs-1:1.23-10.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [159/183] libidn2-0:2.3.8-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [160/183] libunistring-0:1.1-10.fc44.i6 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [161/183] nettle-0:3.10.1-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [162/183] gdb-minimal-0:16.3-6.fc44.i68 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [163/183] xxhash-libs-0:0.8.3-3.fc43.i6 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [164/183] libcurl-0:8.18.0~rc2-1.fc44.i 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [165/183] selinux-policy-targeted-0:42. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [166/183] policycoreutils-0:3.9-7.fc44. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [167/183] selinux-policy-0:42.19-1.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [168/183] rpm-plugin-selinux-0:6.0.1-1. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [169/183] systemd-standalone-sysusers-0 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [170/183] krb5-libs-0:1.21.3-10.fc44.i6 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [171/183] libbrotli-0:1.2.0-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [172/183] libnghttp2-0:1.68.0-2.fc44.i6 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [173/183] libnghttp3-0:1.14.0-1.fc44.i6 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [174/183] libpsl-0:0.21.5-6.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [175/183] libssh-0:0.11.3-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [176/183] ngtcp2-0:1.18.0-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [177/183] ngtcp2-crypto-ossl-0:1.18.0-1 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [178/183] keyutils-libs-0:1.6.3-6.fc44. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [179/183] libcom_err-0:1.47.3-3.fc44.i6 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [180/183] libverto-0:0.3.2-11.fc43.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [181/183] libselinux-utils-0:3.9-5.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [182/183] publicsuffix-list-dafsa-0:202 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [183/183] libssh-config-0:0.11.3-1.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded -------------------------------------------------------------------------------- [183/183] Total 100% | 0.0 B/s | 0.0 B | 00m00s Running transaction [ 1/185] Verify package files 100% | 717.0 B/s | 183.0 B | 00m00s >>> Running %pretrans scriptlet: filesystem-0:3.18-51.fc44.i686 >>> Finished %pretrans scriptlet: filesystem-0:3.18-51.fc44.i686 >>> [RPM] /var/lib/mock/fedora-rawhide-i686-1767117201.649378/root/var/cache/dnf/copr_base-7e55b3bc06c2f1cc/packages/bash-5.3.0-2.fc44.i686.rpm: Header OpenPGP V4 RSA/SHA256 signature, key ID 52ac7d71d4a9769d: NOKEY [ 2/185] Prepare transaction 100% | 3.8 KiB/s | 183.0 B | 00m00s [ 3/185] Installing libgcc-0:16.0.0-0. 100% | 292.4 MiB/s | 299.4 KiB | 00m00s [ 4/185] Installing libssh-config-0:0. 100% | 0.0 B/s | 816.0 B | 00m00s [ 5/185] Installing publicsuffix-list- 100% | 0.0 B/s | 69.8 KiB | 00m00s [ 6/185] Installing gnulib-l10n-0:2024 100% | 215.5 MiB/s | 661.9 KiB | 00m00s [ 7/185] Installing coreutils-common-0 100% | 431.9 MiB/s | 11.2 MiB | 00m00s [ 8/185] Installing fedora-release-ide 100% | 0.0 B/s | 920.0 B | 00m00s [ 9/185] Installing fedora-repos-rawhi 100% | 0.0 B/s | 2.4 KiB | 00m00s [ 10/185] Installing fedora-gpg-keys-0: 100% | 58.3 MiB/s | 179.0 KiB | 00m00s [ 11/185] Installing fedora-repos-0:44- 100% | 0.0 B/s | 5.7 KiB | 00m00s [ 12/185] Installing fedora-release-com 100% | 24.3 MiB/s | 24.9 KiB | 00m00s [ 13/185] Installing fedora-release-0:4 100% | 17.3 KiB/s | 124.0 B | 00m00s >>> Running sysusers scriptlet: setup-0:2.15.0-27.fc44.noarch >>> Finished sysusers scriptlet: setup-0:2.15.0-27.fc44.noarch >>> Scriptlet output: >>> Creating group 'adm' with GID 4. >>> Creating group 'audio' with GID 63. >>> Creating group 'cdrom' with GID 11. >>> Creating group 'clock' with GID 103. >>> Creating group 'dialout' with GID 18. >>> Creating group 'disk' with GID 6. >>> Creating group 'floppy' with GID 19. >>> Creating group 'ftp' with GID 50. >>> Creating group 'games' with GID 20. >>> Creating group 'input' with GID 104. >>> Creating group 'kmem' with GID 9. >>> Creating group 'kvm' with GID 36. >>> Creating group 'lock' with GID 54. >>> Creating group 'lp' with GID 7. >>> Creating group 'mail' with GID 12. >>> Creating group 'man' with GID 15. >>> Creating group 'mem' with GID 8. >>> Creating group 'nobody' with GID 65534. >>> Creating group 'render' with GID 105. >>> Creating group 'root' with GID 0. >>> Creating group 'sgx' with GID 106. >>> Creating group 'sys' with GID 3. >>> Creating group 'tape' with GID 33. >>> Creating group 'tty' with GID 5. >>> Creating group 'users' with GID 100. >>> Creating group 'utmp' with GID 22. >>> Creating group 'video' with GID 39. >>> Creating group 'wheel' with GID 10. >>> Creating user 'adm' (adm) with UID 3 and GID 4. >>> Creating group 'bin' with GID 1. >>> Creating user 'bin' (bin) with UID 1 and GID 1. >>> Creating group 'daemon' with GID 2. >>> Creating user 'daemon' (daemon) with UID 2 and GID 2. >>> Creating user 'ftp' (FTP User) with UID 14 and GID 50. >>> Creating user 'games' (games) with UID 12 and GID 100. >>> Creating user 'halt' (halt) with UID 7 and GID 0. >>> Creating user 'lp' (lp) with UID 4 and GID 7. >>> Creating user 'mail' (mail) with UID 8 and GID 12. >>> Creating user 'nobody' (Kernel Overflow User) with UID 65534 and GID 65534. >>> Creating user 'operator' (operator) with UID 11 and GID 0. >>> Creating user 'root' (Super User) with UID 0 and GID 0. >>> Creating user 'shutdown' (shutdown) with UID 6 and GID 0. >>> Creating user 'sync' (sync) with UID 5 and GID 0. >>> [ 14/185] Installing setup-0:2.15.0-27. 100% | 59.5 MiB/s | 730.6 KiB | 00m00s >>> [RPM] /etc/hosts created as /etc/hosts.rpmnew [ 15/185] Installing filesystem-0:3.18- 100% | 3.1 MiB/s | 212.3 KiB | 00m00s [ 16/185] Installing ncurses-base-0:6.5 100% | 115.1 MiB/s | 353.5 KiB | 00m00s [ 17/185] Installing pcre2-syntax-0:10. 100% | 277.7 MiB/s | 284.3 KiB | 00m00s [ 18/185] Installing rust-srpm-macros-0 100% | 0.0 B/s | 6.4 KiB | 00m00s [ 19/185] Installing qt6-srpm-macros-0: 100% | 0.0 B/s | 740.0 B | 00m00s [ 20/185] Installing qt5-srpm-macros-0: 100% | 0.0 B/s | 776.0 B | 00m00s [ 21/185] Installing perl-srpm-macros-0 100% | 0.0 B/s | 1.1 KiB | 00m00s [ 22/185] Installing package-notes-srpm 100% | 0.0 B/s | 2.0 KiB | 00m00s [ 23/185] Installing openblas-srpm-macr 100% | 0.0 B/s | 392.0 B | 00m00s [ 24/185] Installing ocaml-srpm-macros- 100% | 0.0 B/s | 2.1 KiB | 00m00s [ 25/185] Installing kernel-srpm-macros 100% | 0.0 B/s | 2.3 KiB | 00m00s [ 26/185] Installing gnat-srpm-macros-0 100% | 0.0 B/s | 1.3 KiB | 00m00s [ 27/185] Installing ghc-srpm-macros-0: 100% | 0.0 B/s | 1.0 KiB | 00m00s [ 28/185] Installing gap-srpm-macros-0: 100% | 0.0 B/s | 2.7 KiB | 00m00s [ 29/185] Installing fpc-srpm-macros-0: 100% | 0.0 B/s | 420.0 B | 00m00s [ 30/185] Installing ansible-srpm-macro 100% | 0.0 B/s | 36.2 KiB | 00m00s [ 31/185] Installing pkgconf-m4-0:2.3.0 100% | 0.0 B/s | 14.8 KiB | 00m00s [ 32/185] Installing bash-0:5.3.0-2.fc4 100% | 306.8 MiB/s | 8.6 MiB | 00m00s [ 33/185] Installing glibc-common-0:2.4 100% | 72.8 MiB/s | 1.0 MiB | 00m00s [ 34/185] Installing glibc-gconv-extra- 100% | 296.0 MiB/s | 6.8 MiB | 00m00s [ 35/185] Installing glibc-0:2.42.9000- 100% | 185.3 MiB/s | 5.7 MiB | 00m00s [ 36/185] Installing ncurses-libs-0:6.5 100% | 311.2 MiB/s | 956.1 KiB | 00m00s [ 37/185] Installing glibc-minimal-lang 100% | 20.2 KiB/s | 124.0 B | 00m00s [ 38/185] Installing crypto-policies-0: 100% | 38.5 MiB/s | 157.7 KiB | 00m00s [ 39/185] Installing filesystem-srpm-ma 100% | 0.0 B/s | 38.9 KiB | 00m00s [ 40/185] Installing elfutils-default-y 100% | 510.7 KiB/s | 2.0 KiB | 00m00s [ 41/185] Installing zlib-ng-compat-0:2 100% | 181.3 MiB/s | 185.6 KiB | 00m00s [ 42/185] Installing bzip2-libs-0:1.0.8 100% | 0.0 B/s | 80.8 KiB | 00m00s [ 43/185] Installing libgpg-error-0:1.5 100% | 65.7 MiB/s | 941.8 KiB | 00m00s [ 44/185] Installing libassuan-0:2.5.7- 100% | 164.9 MiB/s | 168.9 KiB | 00m00s [ 45/185] Installing libgcrypt-0:1.11.2 100% | 416.7 MiB/s | 1.3 MiB | 00m00s [ 46/185] Installing readline-0:8.3-2.f 100% | 474.7 MiB/s | 486.1 KiB | 00m00s [ 47/185] Installing gmp-1:6.3.0-4.fc44 100% | 359.6 MiB/s | 736.5 KiB | 00m00s [ 48/185] Installing xz-libs-1:5.8.1-4. 100% | 228.9 MiB/s | 234.4 KiB | 00m00s [ 49/185] Installing libuuid-0:2.41.3-8 100% | 0.0 B/s | 41.6 KiB | 00m00s [ 50/185] Installing popt-0:1.19-9.fc44 100% | 69.5 MiB/s | 142.3 KiB | 00m00s [ 51/185] Installing libzstd-0:1.5.7-3. 100% | 449.8 MiB/s | 921.2 KiB | 00m00s [ 52/185] Installing elfutils-libelf-0: 100% | 376.1 MiB/s | 1.1 MiB | 00m00s [ 53/185] Installing npth-0:1.8-3.fc44. 100% | 0.0 B/s | 49.9 KiB | 00m00s [ 54/185] Installing elfutils-libs-0:0. 100% | 359.2 MiB/s | 735.7 KiB | 00m00s [ 55/185] Installing libblkid-0:2.41.3- 100% | 279.6 MiB/s | 286.3 KiB | 00m00s [ 56/185] Installing systemd-libs-0:259 100% | 389.8 MiB/s | 2.3 MiB | 00m00s [ 57/185] Installing libxcrypt-0:4.5.2- 100% | 292.4 MiB/s | 299.4 KiB | 00m00s [ 58/185] Installing libsepol-0:3.9-2.f 100% | 438.7 MiB/s | 898.4 KiB | 00m00s [ 59/185] Installing sqlite-libs-0:3.51 100% | 402.7 MiB/s | 1.6 MiB | 00m00s [ 60/185] Installing gnupg2-gpgconf-0:2 100% | 22.7 MiB/s | 255.8 KiB | 00m00s [ 61/185] Installing pcre2-0:10.47-1.fc 100% | 345.0 MiB/s | 706.5 KiB | 00m00s [ 62/185] Installing libselinux-0:3.9-5 100% | 208.6 MiB/s | 213.6 KiB | 00m00s [ 63/185] Installing grep-0:3.12-2.fc44 100% | 71.8 MiB/s | 1.0 MiB | 00m00s [ 64/185] Installing findutils-1:4.10.0 100% | 134.2 MiB/s | 1.9 MiB | 00m00s [ 65/185] Installing libattr-0:2.5.2-6. 100% | 0.0 B/s | 24.6 KiB | 00m00s [ 66/185] Installing libacl-0:2.3.2-4.f 100% | 0.0 B/s | 35.9 KiB | 00m00s [ 67/185] Installing sed-0:4.9-6.fc44.i 100% | 65.3 MiB/s | 868.6 KiB | 00m00s [ 68/185] Installing libtasn1-0:4.20.0- 100% | 177.0 MiB/s | 181.3 KiB | 00m00s [ 69/185] Installing libunistring-0:1.1 100% | 434.4 MiB/s | 1.7 MiB | 00m00s [ 70/185] Installing libidn2-0:2.3.8-2. 100% | 182.9 MiB/s | 561.8 KiB | 00m00s [ 71/185] Installing xz-1:5.8.1-4.fc44. 100% | 95.5 MiB/s | 1.3 MiB | 00m00s [ 72/185] Installing libmount-0:2.41.3- 100% | 403.2 MiB/s | 412.9 KiB | 00m00s [ 73/185] Installing gnupg2-verify-0:2. 100% | 32.7 MiB/s | 368.6 KiB | 00m00s [ 74/185] Installing dwz-0:0.16-2.fc44. 100% | 30.3 MiB/s | 310.3 KiB | 00m00s [ 75/185] Installing mpfr-0:4.2.2-2.fc4 100% | 322.0 MiB/s | 989.3 KiB | 00m00s [ 76/185] Installing gawk-0:5.3.2-2.fc4 100% | 121.9 MiB/s | 1.8 MiB | 00m00s [ 77/185] Installing libksba-0:1.6.7-4. 100% | 398.7 MiB/s | 408.3 KiB | 00m00s [ 78/185] Installing unzip-0:6.0-68.fc4 100% | 35.4 MiB/s | 399.3 KiB | 00m00s [ 79/185] Installing file-libs-0:5.46-8 100% | 741.8 MiB/s | 11.9 MiB | 00m00s [ 80/185] Installing file-0:5.46-8.fc44 100% | 9.4 MiB/s | 96.7 KiB | 00m00s [ 81/185] Installing diffutils-0:3.12-3 100% | 112.1 MiB/s | 1.6 MiB | 00m00s [ 82/185] Installing libcap-ng-0:0.8.5- 100% | 0.0 B/s | 69.2 KiB | 00m00s [ 83/185] Installing audit-libs-0:4.1.2 100% | 385.9 MiB/s | 395.2 KiB | 00m00s [ 84/185] Installing libsemanage-0:3.9- 100% | 314.2 MiB/s | 321.7 KiB | 00m00s [ 85/185] Installing libsmartcols-0:2.4 100% | 184.3 MiB/s | 188.7 KiB | 00m00s [ 86/185] Installing libeconf-0:0.7.9-2 100% | 0.0 B/s | 65.7 KiB | 00m00s [ 87/185] Installing pam-libs-0:1.7.1-3 100% | 127.5 MiB/s | 130.6 KiB | 00m00s [ 88/185] Installing libcap-0:2.77-1.fc 100% | 17.7 MiB/s | 198.9 KiB | 00m00s [ 89/185] Installing alternatives-0:1.3 100% | 6.1 MiB/s | 62.9 KiB | 00m00s [ 90/185] Installing lua-libs-0:5.4.8-4 100% | 303.6 MiB/s | 310.9 KiB | 00m00s [ 91/185] Installing json-c-0:0.18-7.fc 100% | 0.0 B/s | 87.1 KiB | 00m00s [ 92/185] Installing libffi-0:3.5.2-1.f 100% | 0.0 B/s | 80.3 KiB | 00m00s [ 93/185] Installing p11-kit-0:0.25.8-1 100% | 142.2 MiB/s | 2.4 MiB | 00m00s [ 94/185] Installing p11-kit-trust-0:0. 100% | 21.6 MiB/s | 398.3 KiB | 00m00s [ 95/185] Installing ngtcp2-0:1.18.0-1. 100% | 366.4 MiB/s | 375.2 KiB | 00m00s [ 96/185] Installing openssl-libs-1:3.5 100% | 405.1 MiB/s | 7.3 MiB | 00m00s [ 97/185] Installing coreutils-0:9.9-1. 100% | 185.8 MiB/s | 5.4 MiB | 00m00s [ 98/185] Installing ca-certificates-0: 100% | 1.8 MiB/s | 2.5 MiB | 00m01s [ 99/185] Installing gzip-0:1.14-1.fc44 100% | 32.7 MiB/s | 402.4 KiB | 00m00s [100/185] Installing rpm-sequoia-0:1.10 100% | 392.3 MiB/s | 2.7 MiB | 00m00s [101/185] Installing libfsverity-0:1.6- 100% | 0.0 B/s | 28.7 KiB | 00m00s [102/185] Installing libevent-0:2.1.12- 100% | 340.7 MiB/s | 1.0 MiB | 00m00s [103/185] Installing ngtcp2-crypto-ossl 100% | 46.7 MiB/s | 47.8 KiB | 00m00s [104/185] Installing util-linux-core-0: 100% | 92.3 MiB/s | 1.4 MiB | 00m00s [105/185] Installing zip-0:3.0-44.fc43. 100% | 56.8 MiB/s | 698.2 KiB | 00m00s [106/185] Installing gnupg2-keyboxd-0:2 100% | 32.7 MiB/s | 201.2 KiB | 00m00s [107/185] Installing libpsl-0:0.21.5-6. 100% | 74.9 MiB/s | 76.7 KiB | 00m00s [108/185] Installing tar-2:1.35-6.fc43. 100% | 166.6 MiB/s | 3.0 MiB | 00m00s [109/185] Installing linkdupes-0:0.7.2- 100% | 66.9 MiB/s | 822.5 KiB | 00m00s [110/185] Installing libselinux-utils-0 100% | 22.6 MiB/s | 278.2 KiB | 00m00s [111/185] Installing liblastlog2-0:2.41 100% | 5.5 MiB/s | 34.0 KiB | 00m00s [112/185] Installing systemd-standalone 100% | 23.9 MiB/s | 293.2 KiB | 00m00s [113/185] Installing libusb1-0:1.0.29-4 100% | 25.1 MiB/s | 180.2 KiB | 00m00s >>> Running sysusers scriptlet: tpm2-tss-0:4.1.3-8.fc43.i686 >>> Finished sysusers scriptlet: tpm2-tss-0:4.1.3-8.fc43.i686 >>> Scriptlet output: >>> Creating group 'tss' with GID 59. >>> Creating user 'tss' (Account used for TPM access) with UID 59 and GID 59. >>> [114/185] Installing tpm2-tss-0:4.1.3-8 100% | 271.8 MiB/s | 1.6 MiB | 00m00s [115/185] Installing gnupg2-gpg-agent-0 100% | 34.0 MiB/s | 696.2 KiB | 00m00s [116/185] Installing ima-evm-utils-libs 100% | 51.9 MiB/s | 53.2 KiB | 00m00s [117/185] Installing libfdisk-0:2.41.3- 100% | 207.4 MiB/s | 424.7 KiB | 00m00s [118/185] Installing util-linux-0:2.41. 100% | 108.1 MiB/s | 3.3 MiB | 00m00s [119/185] Installing policycoreutils-0: 100% | 39.3 MiB/s | 885.0 KiB | 00m00s [120/185] Installing selinux-policy-0:4 100% | 1.8 MiB/s | 33.6 KiB | 00m00s [121/185] Installing selinux-policy-tar 100% | 207.1 MiB/s | 14.9 MiB | 00m00s [122/185] Installing libxml2-0:2.12.10- 100% | 106.0 MiB/s | 1.8 MiB | 00m00s [123/185] Installing nettle-0:3.10.1-2. 100% | 384.5 MiB/s | 787.5 KiB | 00m00s [124/185] Installing gnutls-0:3.8.11-8. 100% | 430.1 MiB/s | 3.9 MiB | 00m00s [125/185] Installing bzip2-0:1.0.8-21.f 100% | 8.0 MiB/s | 89.9 KiB | 00m00s [126/185] Installing add-determinism-0: 100% | 135.3 MiB/s | 2.2 MiB | 00m00s [127/185] Installing build-reproducibil 100% | 0.0 B/s | 1.5 KiB | 00m00s [128/185] Installing cpio-0:2.15-6.fc43 100% | 78.9 MiB/s | 1.1 MiB | 00m00s [129/185] Installing libpkgconf-0:2.3.0 100% | 75.8 MiB/s | 77.7 KiB | 00m00s [130/185] Installing pkgconf-0:2.3.0-3. 100% | 7.6 MiB/s | 85.3 KiB | 00m00s [131/185] Installing pkgconf-pkg-config 100% | 176.6 KiB/s | 1.8 KiB | 00m00s [132/185] Installing ed-0:1.22.3-1.fc44 100% | 13.3 MiB/s | 150.0 KiB | 00m00s [133/185] Installing patch-0:2.8-3.fc44 100% | 23.0 MiB/s | 235.2 KiB | 00m00s [134/185] Installing libatomic-0:16.0.0 100% | 0.0 B/s | 28.4 KiB | 00m00s [135/185] Installing libstdc++-0:16.0.0 100% | 418.2 MiB/s | 2.9 MiB | 00m00s [136/185] Installing rpm-libs-0:6.0.1-1 100% | 312.0 MiB/s | 958.3 KiB | 00m00s [137/185] Installing zstd-0:1.5.7-3.fc4 100% | 42.5 MiB/s | 522.6 KiB | 00m00s [138/185] Installing lz4-libs-0:1.10.0- 100% | 150.0 MiB/s | 153.6 KiB | 00m00s [139/185] Installing libarchive-0:3.8.4 100% | 334.9 MiB/s | 1.0 MiB | 00m00s [140/185] Installing jansson-0:2.14-3.f 100% | 87.5 MiB/s | 89.6 KiB | 00m00s [141/185] Installing libgomp-0:16.0.0-0 100% | 280.9 MiB/s | 575.3 KiB | 00m00s [142/185] Installing libtool-ltdl-0:2.5 100% | 72.6 MiB/s | 74.4 KiB | 00m00s [143/185] Installing gdbm-libs-1:1.23-1 100% | 130.7 MiB/s | 133.9 KiB | 00m00s [144/185] Installing cyrus-sasl-lib-0:2 100% | 154.6 MiB/s | 2.5 MiB | 00m00s [145/185] Installing openldap-0:2.6.10- 100% | 220.3 MiB/s | 676.8 KiB | 00m00s [146/185] Installing gnupg2-dirmngr-0:2 100% | 35.8 MiB/s | 660.4 KiB | 00m00s [147/185] Installing gnupg2-0:2.4.8-4.f 100% | 252.6 MiB/s | 6.6 MiB | 00m00s [148/185] Installing gpgverify-0:2.2-3. 100% | 0.0 B/s | 9.4 KiB | 00m00s [149/185] Installing rpm-sign-libs-0:6. 100% | 0.0 B/s | 31.8 KiB | 00m00s [150/185] Installing rpm-build-libs-0:6 100% | 261.6 MiB/s | 267.9 KiB | 00m00s [151/185] Installing xxhash-libs-0:0.8. 100% | 112.2 MiB/s | 114.9 KiB | 00m00s [152/185] Installing libbrotli-0:1.2.0- 100% | 416.7 MiB/s | 853.4 KiB | 00m00s [153/185] Installing libnghttp2-0:1.68. 100% | 158.8 MiB/s | 162.6 KiB | 00m00s [154/185] Installing libnghttp3-0:1.14. 100% | 160.6 MiB/s | 164.4 KiB | 00m00s [155/185] Installing keyutils-libs-0:1. 100% | 0.0 B/s | 54.8 KiB | 00m00s [156/185] Installing libcom_err-0:1.47. 100% | 0.0 B/s | 63.4 KiB | 00m00s [157/185] Installing libverto-0:0.3.2-1 100% | 25.8 MiB/s | 26.5 KiB | 00m00s [158/185] Installing krb5-libs-0:1.21.3 100% | 331.5 MiB/s | 2.3 MiB | 00m00s [159/185] Installing libssh-0:0.11.3-1. 100% | 300.3 MiB/s | 615.1 KiB | 00m00s [160/185] Installing libcurl-0:8.18.0~r 100% | 332.0 MiB/s | 1.0 MiB | 00m00s [161/185] Installing elfutils-debuginfo 100% | 6.2 MiB/s | 76.6 KiB | 00m00s [162/185] Installing binutils-0:2.45.50 100% | 361.3 MiB/s | 27.5 MiB | 00m00s [163/185] Installing elfutils-0:0.194-2 100% | 144.2 MiB/s | 2.6 MiB | 00m00s [164/185] Installing gdb-minimal-0:16.3 100% | 322.1 MiB/s | 13.9 MiB | 00m00s [165/185] Installing debugedit-0:5.2-3. 100% | 19.7 MiB/s | 221.9 KiB | 00m00s [166/185] Installing curl-0:8.18.0~rc2- 100% | 24.7 MiB/s | 481.4 KiB | 00m00s [167/185] Installing rpm-0:6.0.1-1.fc44 100% | 84.4 MiB/s | 2.5 MiB | 00m00s [168/185] Installing cmake-srpm-macros- 100% | 0.0 B/s | 804.0 B | 00m00s [169/185] Installing efi-srpm-macros-0: 100% | 0.0 B/s | 41.2 KiB | 00m00s [170/185] Installing java-srpm-macros-0 100% | 0.0 B/s | 1.1 KiB | 00m00s [171/185] Installing lua-srpm-macros-0: 100% | 0.0 B/s | 1.9 KiB | 00m00s [172/185] Installing tree-sitter-srpm-m 100% | 0.0 B/s | 9.3 KiB | 00m00s [173/185] Installing zig-srpm-macros-0: 100% | 0.0 B/s | 1.7 KiB | 00m00s [174/185] Installing redhat-rpm-config- 100% | 185.4 MiB/s | 189.9 KiB | 00m00s [175/185] Installing forge-srpm-macros- 100% | 0.0 B/s | 40.3 KiB | 00m00s [176/185] Installing fonts-srpm-macros- 100% | 0.0 B/s | 57.0 KiB | 00m00s [177/185] Installing go-srpm-macros-0:3 100% | 0.0 B/s | 63.0 KiB | 00m00s [178/185] Installing R-srpm-macros-0:1. 100% | 0.0 B/s | 4.0 KiB | 00m00s [179/185] Installing python-srpm-macros 100% | 0.0 B/s | 52.9 KiB | 00m00s [180/185] Installing rpm-build-0:6.0.1- 100% | 22.5 MiB/s | 276.5 KiB | 00m00s [181/185] Installing pyproject-srpm-mac 100% | 0.0 B/s | 2.5 KiB | 00m00s [182/185] Installing rpm-plugin-selinux 100% | 0.0 B/s | 12.2 KiB | 00m00s [183/185] Installing which-0:2.23-3.fc4 100% | 5.2 MiB/s | 80.3 KiB | 00m00s [184/185] Installing shadow-utils-2:4.1 100% | 157.5 MiB/s | 3.9 MiB | 00m00s [185/185] Installing info-0:7.2-7.fc44. 100% | 52.0 KiB/s | 360.7 KiB | 00m07s Warning: skipped OpenPGP checks for 183 packages from repositories: copr_base, https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch Complete! Finish: installing minimal buildroot with dnf5 Start: creating root cache Finish: creating root cache Finish: chroot init INFO: Installed packages: INFO: R-srpm-macros-1.3.0-1.fc44.noarch add-determinism-0.7.2-2.fc44.i686 alternatives-1.33-3.fc44.i686 ansible-srpm-macros-1-18.1.fc43.noarch audit-libs-4.1.2-2.fc44.i686 bash-5.3.0-2.fc44.i686 binutils-2.45.50-12.fc44.i686 build-reproducibility-srpm-macros-0.7.2-2.fc44.noarch bzip2-1.0.8-21.fc44.i686 bzip2-libs-1.0.8-21.fc44.i686 ca-certificates-2025.2.80_v9.0.304-2.fc44.noarch cmake-srpm-macros-3.31.10-3.fc44.noarch coreutils-9.9-1.fc44.i686 coreutils-common-9.9-1.fc44.i686 cpio-2.15-6.fc43.i686 crypto-policies-20251128-1.git19878fe.fc44.noarch curl-8.18.0~rc2-1.fc44.i686 cyrus-sasl-lib-2.1.28-33.fc44.i686 debugedit-5.2-3.fc44.i686 diffutils-3.12-3.fc44.i686 dwz-0.16-2.fc44.i686 ed-1.22.3-1.fc44.i686 efi-srpm-macros-6-5.fc44.noarch elfutils-0.194-2.fc44.i686 elfutils-debuginfod-client-0.194-2.fc44.i686 elfutils-default-yama-scope-0.194-2.fc44.noarch elfutils-libelf-0.194-2.fc44.i686 elfutils-libs-0.194-2.fc44.i686 fedora-gpg-keys-44-0.1.noarch fedora-release-44-0.10.noarch fedora-release-common-44-0.10.noarch fedora-release-identity-basic-44-0.10.noarch fedora-repos-44-0.1.noarch fedora-repos-rawhide-44-0.1.noarch file-5.46-8.fc44.i686 file-libs-5.46-8.fc44.i686 filesystem-3.18-51.fc44.i686 filesystem-srpm-macros-3.18-51.fc44.noarch findutils-4.10.0-6.fc44.i686 fonts-srpm-macros-5.0.0-1.fc44.noarch forge-srpm-macros-0.4.0-3.fc43.noarch fpc-srpm-macros-1.3-15.fc43.noarch gap-srpm-macros-2-1.fc44.noarch gawk-5.3.2-2.fc44.i686 gdb-minimal-16.3-6.fc44.i686 gdbm-libs-1.23-10.fc44.i686 ghc-srpm-macros-1.9.2-3.fc43.noarch glibc-2.42.9000-17.fc44.i686 glibc-common-2.42.9000-17.fc44.i686 glibc-gconv-extra-2.42.9000-17.fc44.i686 glibc-minimal-langpack-2.42.9000-17.fc44.i686 gmp-6.3.0-4.fc44.i686 gnat-srpm-macros-6-8.fc43.noarch gnulib-l10n-20241231-1.fc44.noarch gnupg2-2.4.8-4.fc44.i686 gnupg2-dirmngr-2.4.8-4.fc44.i686 gnupg2-gpg-agent-2.4.8-4.fc44.i686 gnupg2-gpgconf-2.4.8-4.fc44.i686 gnupg2-keyboxd-2.4.8-4.fc44.i686 gnupg2-verify-2.4.8-4.fc44.i686 gnutls-3.8.11-8.fc44.i686 go-srpm-macros-3.8.0-1.fc44.noarch gpgverify-2.2-3.fc43.noarch grep-3.12-2.fc44.i686 gzip-1.14-1.fc44.i686 ima-evm-utils-libs-1.6.2-7.fc44.i686 info-7.2-7.fc44.i686 jansson-2.14-3.fc44.i686 java-srpm-macros-1-7.fc43.noarch json-c-0.18-7.fc44.i686 kernel-srpm-macros-1.0-27.fc43.noarch keyutils-libs-1.6.3-6.fc44.i686 krb5-libs-1.21.3-10.fc44.i686 libacl-2.3.2-4.fc44.i686 libarchive-3.8.4-1.fc44.i686 libassuan-2.5.7-4.fc44.i686 libatomic-16.0.0-0.3.fc44.i686 libattr-2.5.2-6.fc43.i686 libblkid-2.41.3-8.fc44.i686 libbrotli-1.2.0-1.fc44.i686 libcap-2.77-1.fc44.i686 libcap-ng-0.8.5-8.fc44.i686 libcom_err-1.47.3-3.fc44.i686 libcurl-8.18.0~rc2-1.fc44.i686 libeconf-0.7.9-2.fc44.i686 libevent-2.1.12-16.fc44.i686 libfdisk-2.41.3-8.fc44.i686 libffi-3.5.2-1.fc44.i686 libfsverity-1.6-3.fc44.i686 libgcc-16.0.0-0.3.fc44.i686 libgcrypt-1.11.2-1.fc44.i686 libgomp-16.0.0-0.3.fc44.i686 libgpg-error-1.58-1.fc44.i686 libidn2-2.3.8-2.fc44.i686 libksba-1.6.7-4.fc44.i686 liblastlog2-2.41.3-8.fc44.i686 libmount-2.41.3-8.fc44.i686 libnghttp2-1.68.0-2.fc44.i686 libnghttp3-1.14.0-1.fc44.i686 libpkgconf-2.3.0-3.fc44.i686 libpsl-0.21.5-6.fc44.i686 libselinux-3.9-5.fc44.i686 libselinux-utils-3.9-5.fc44.i686 libsemanage-3.9-4.fc44.i686 libsepol-3.9-2.fc44.i686 libsmartcols-2.41.3-8.fc44.i686 libssh-0.11.3-1.fc44.i686 libssh-config-0.11.3-1.fc44.noarch libstdc++-16.0.0-0.3.fc44.i686 libtasn1-4.20.0-2.fc44.i686 libtool-ltdl-2.5.4-9.fc44.i686 libunistring-1.1-10.fc44.i686 libusb1-1.0.29-4.fc44.i686 libuuid-2.41.3-8.fc44.i686 libverto-0.3.2-11.fc43.i686 libxcrypt-4.5.2-2.fc44.i686 libxml2-2.12.10-5.fc44.i686 libzstd-1.5.7-3.fc44.i686 linkdupes-0.7.2-2.fc44.i686 lua-libs-5.4.8-4.fc44.i686 lua-srpm-macros-1-16.fc43.noarch lz4-libs-1.10.0-3.fc44.i686 mpfr-4.2.2-2.fc44.i686 ncurses-base-6.5-8.20250614.fc44.noarch ncurses-libs-6.5-8.20250614.fc44.i686 nettle-3.10.1-2.fc44.i686 ngtcp2-1.18.0-1.fc44.i686 ngtcp2-crypto-ossl-1.18.0-1.fc44.i686 npth-1.8-3.fc44.i686 ocaml-srpm-macros-11-2.fc43.noarch openblas-srpm-macros-2-20.fc43.noarch openldap-2.6.10-4.fc44.i686 openssl-libs-3.5.4-1.fc44.i686 p11-kit-0.25.8-1.fc44.i686 p11-kit-trust-0.25.8-1.fc44.i686 package-notes-srpm-macros-0.5-14.fc43.noarch pam-libs-1.7.1-3.fc44.i686 patch-2.8-3.fc44.i686 pcre2-10.47-1.fc44.i686 pcre2-syntax-10.47-1.fc44.noarch perl-srpm-macros-1-60.fc43.noarch pkgconf-2.3.0-3.fc44.i686 pkgconf-m4-2.3.0-3.fc44.noarch pkgconf-pkg-config-2.3.0-3.fc44.i686 policycoreutils-3.9-7.fc44.i686 popt-1.19-9.fc44.i686 publicsuffix-list-dafsa-20250616-2.fc43.noarch pyproject-srpm-macros-1.18.6-1.fc44.noarch python-srpm-macros-3.14-9.fc44.noarch qt5-srpm-macros-5.15.18-1.fc44.noarch qt6-srpm-macros-6.10.1-1.fc44.noarch readline-8.3-2.fc43.i686 redhat-rpm-config-343-19.fc44.noarch rpm-6.0.1-1.fc44.i686 rpm-build-6.0.1-1.fc44.i686 rpm-build-libs-6.0.1-1.fc44.i686 rpm-libs-6.0.1-1.fc44.i686 rpm-plugin-selinux-6.0.1-1.fc44.i686 rpm-sequoia-1.10.0-1.fc44.i686 rpm-sign-libs-6.0.1-1.fc44.i686 rust-srpm-macros-28.4-1.fc44.noarch sed-4.9-6.fc44.i686 selinux-policy-42.19-1.fc44.noarch selinux-policy-targeted-42.19-1.fc44.noarch setup-2.15.0-27.fc44.noarch shadow-utils-4.18.0-7.fc44.i686 sqlite-libs-3.51.0-1.fc44.i686 systemd-libs-259-1.fc44.i686 systemd-standalone-sysusers-259-1.fc44.i686 tar-1.35-6.fc43.i686 tpm2-tss-4.1.3-8.fc43.i686 tree-sitter-srpm-macros-0.4.2-1.fc43.noarch unzip-6.0-68.fc44.i686 util-linux-2.41.3-8.fc44.i686 util-linux-core-2.41.3-8.fc44.i686 which-2.23-3.fc43.i686 xxhash-libs-0.8.3-3.fc43.i686 xz-5.8.1-4.fc44.i686 xz-libs-5.8.1-4.fc44.i686 zig-srpm-macros-1-5.fc43.noarch zip-3.0-44.fc43.i686 zlib-ng-compat-2.3.2-2.fc44.i686 zstd-1.5.7-3.fc44.i686 Start: buildsrpm Start: rpmbuild -bs Building target platforms: i686 Building for target i686 setting SOURCE_DATE_EPOCH=1758240000 Wrote: /builddir/build/SRPMS/python-pyopengl-3.1.10-2.fc44.src.rpm Finish: rpmbuild -bs INFO: chroot_scan: 1 files copied to /var/lib/copr-rpmbuild/results/chroot_scan INFO: /var/lib/mock/fedora-rawhide-i686-1767117201.649378/root/var/log/dnf5.log INFO: chroot_scan: creating tarball /var/lib/copr-rpmbuild/results/chroot_scan.tar.gz /bin/tar: Removing leading `/' from member names Finish: buildsrpm INFO: Done(/var/lib/copr-rpmbuild/workspace/workdir-l535difm/python-pyopengl/python-pyopengl.spec) Config(child) 0 minutes 16 seconds INFO: Results and/or logs in: /var/lib/copr-rpmbuild/results INFO: Cleaning up build root ('cleanup_on_success=True') Start: clean chroot INFO: unmounting tmpfs. Finish: clean chroot INFO: Start(/var/lib/copr-rpmbuild/results/python-pyopengl-3.1.10-2.fc44.src.rpm) Config(fedora-rawhide-i686) Start(bootstrap): chroot init INFO: mounting tmpfs at /var/lib/mock/fedora-rawhide-i686-bootstrap-1767117201.649378/root. INFO: reusing tmpfs at /var/lib/mock/fedora-rawhide-i686-bootstrap-1767117201.649378/root. INFO: calling preinit hooks INFO: enabled root cache INFO: enabled package manager cache Start(bootstrap): cleaning package manager metadata Finish(bootstrap): cleaning package manager metadata Finish(bootstrap): chroot init Start: chroot init INFO: mounting tmpfs at /var/lib/mock/fedora-rawhide-i686-1767117201.649378/root. INFO: calling preinit hooks INFO: enabled root cache Start: unpacking root cache Finish: unpacking root cache INFO: enabled package manager cache Start: cleaning package manager metadata Finish: cleaning package manager metadata INFO: enabled HW Info plugin INFO: Buildroot is handled by package management downloaded with a bootstrap image: rpm-6.0.1-1.fc44.x86_64 rpm-sequoia-1.10.0-1.fc44.x86_64 dnf5-5.3.0.0-3.fc44.x86_64 dnf5-plugins-5.3.0.0-3.fc44.x86_64 Finish: chroot init Start: build phase for python-pyopengl-3.1.10-2.fc44.src.rpm Start: build setup for python-pyopengl-3.1.10-2.fc44.src.rpm Building target platforms: i686 Building for target i686 setting SOURCE_DATE_EPOCH=1758240000 Wrote: /builddir/build/SRPMS/python-pyopengl-3.1.10-2.fc44.src.rpm Updating and loading repositories: Additional repo https_kojipkgs_fedorap 100% | 22.1 KiB/s | 3.5 KiB | 00m00s local 100% | 22.1 KiB/s | 3.5 KiB | 00m00s Copr repository 100% | 9.7 KiB/s | 1.5 KiB | 00m00s Repositories loaded. Package Arch Version Repository Size Installing: freeglut i686 0:3.8.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 460.2 KiB gcc i686 0:16.0.0-0.3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 123.4 MiB libXi i686 0:1.8.2-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 79.8 KiB libglvnd-egl i686 1:1.7.0-8.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 68.0 KiB libglvnd-gles i686 1:1.7.0-8.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 84.3 KiB libglvnd-opengl i686 1:1.7.0-8.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 127.9 KiB mesa-dri-drivers i686 0:25.3.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 52.4 MiB mesa-libEGL i686 0:25.3.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 325.2 KiB mesa-libGLU i686 0:9.0.3-7.fc44 copr_base 377.1 KiB python3-devel i686 0:3.14.2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.9 MiB python3-psutil i686 0:7.0.0-8.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.4 MiB python3-pygame i686 0:2.6.1-7.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 15.1 MiB python3-pytest noarch 0:8.4.2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 22.5 MiB python3-xlib noarch 0:0.33-15.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.5 MiB xorg-x11-server-Xvfb i686 0:21.1.21-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.9 MiB Installing dependencies: SDL2_image i686 0:2.8.8-2.fc44 copr_base 216.0 KiB SDL2_mixer i686 0:2.8.1-2.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 390.8 KiB SDL2_ttf i686 0:2.24.0-1.fc44 copr_base 81.0 KiB SDL3 i686 0:3.3.6-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 3.3 MiB abattis-cantarell-vf-fonts noarch 0:0.301-15.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 192.7 KiB adwaita-cursor-theme noarch 0:49.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 11.4 MiB adwaita-icon-theme noarch 0:49.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.2 MiB adwaita-icon-theme-legacy noarch 0:46.2-4.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.1 MiB alsa-lib i686 0:1.2.15.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.6 MiB annobin-docs noarch 0:13.04-3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 99.2 KiB annobin-plugin-gcc i686 0:13.04-3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 698.6 KiB at-spi2-atk i686 0:2.58.2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 288.3 KiB at-spi2-core i686 0:2.58.2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.5 MiB atk i686 0:2.58.2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 255.9 KiB avahi-glib i686 0:0.9~rc2-6.fc44 copr_base 18.7 KiB avahi-libs i686 0:0.9~rc2-6.fc44 copr_base 184.5 KiB bubblewrap i686 0:0.11.0-2.fc44 copr_base 134.0 KiB cairo i686 0:1.18.4-4.fc44 copr_base 1.9 MiB cairo-gobject i686 0:1.18.4-4.fc44 copr_base 30.3 KiB colord-libs i686 0:1.4.8-2.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 846.9 KiB cpp i686 0:16.0.0-0.3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 44.3 MiB cups-filesystem noarch 1:2.4.16-4.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 0.0 B cups-libs i686 1:2.4.16-4.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 673.2 KiB dbus i686 1:1.16.0-6.fc44 copr_base 0.0 B dbus-libs i686 1:1.16.0-6.fc44 copr_base 380.9 KiB default-fonts-core-sans noarch 0:4.2-5.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 11.9 KiB expat i686 0:2.7.3-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 303.6 KiB fontconfig i686 0:2.17.0-3.fc44 copr_base 744.5 KiB fonts-filesystem noarch 1:5.0.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 0.0 B freetype i686 0:2.14.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 866.0 KiB fribidi i686 0:1.0.16-3.fc44 copr_base 188.0 KiB gcc-plugin-annobin i686 0:16.0.0-0.3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 59.9 KiB gdk-pixbuf2 i686 0:2.44.4-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.5 MiB glib2 i686 0:2.87.0-2.fc44 copr_base 15.4 MiB glibc-devel i686 0:2.42.9000-17.fc44 copr_base 2.3 MiB glycin-libs i686 0:2.0.5-2.fc44 local 4.9 MiB glycin-loaders i686 0:2.0.5-2.fc44 local 15.1 MiB gnu-free-fonts-common noarch 0:20120503-36.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 491.9 KiB gnu-free-sans-fonts noarch 0:20120503-36.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.9 MiB google-noto-fonts-common noarch 0:20251201-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 17.7 KiB google-noto-sans-vf-fonts noarch 0:20251201-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.4 MiB graphite2 i686 0:1.3.14-19.fc44 copr_base 190.0 KiB gtk-update-icon-cache i686 0:3.24.51-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 57.1 KiB gtk3 i686 0:3.24.51-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 23.3 MiB harfbuzz i686 0:12.3.0-1.fc44 local 2.9 MiB hicolor-icon-theme noarch 0:0.18-2.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 72.4 KiB highway i686 0:1.3.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.2 MiB hwdata noarch 0:0.402-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 9.7 MiB jbigkit-libs i686 0:2.1-32.fc44 copr_base 111.7 KiB json-glib i686 0:1.10.8-4.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 599.7 KiB kernel-headers i686 0:6.19.0-0.rc2.20.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 6.9 MiB lcms2 i686 0:2.16-6.fc44 copr_base 471.9 KiB libICE i686 0:1.1.2-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 197.3 KiB libSM i686 0:1.2.5-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 96.2 KiB libX11 i686 0:1.8.12-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.3 MiB libX11-common noarch 0:1.8.12-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.1 MiB libX11-xcb i686 0:1.8.12-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 10.1 KiB libXau i686 0:1.0.12-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 72.2 KiB libXcomposite i686 0:0.4.6-6.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 39.7 KiB libXcursor i686 0:1.2.3-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 52.7 KiB libXdamage i686 0:1.1.6-6.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 38.9 KiB libXdmcp i686 0:1.1.5-4.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 77.4 KiB libXext i686 0:1.3.6-4.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 92.8 KiB libXfixes i686 0:6.0.1-6.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 29.5 KiB libXfont2 i686 0:2.0.7-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 332.3 KiB libXft i686 0:2.3.8-9.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 163.5 KiB libXinerama i686 0:1.1.5-9.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 14.1 KiB libXmu i686 0:1.2.1-4.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 193.1 KiB libXrandr i686 0:1.5.4-6.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 59.0 KiB libXrender i686 0:0.9.12-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 49.2 KiB libXt i686 0:1.3.1-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 427.4 KiB libXtst i686 0:1.2.5-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 32.6 KiB libXxf86vm i686 0:1.1.6-3.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 24.4 KiB libaom i686 0:3.13.1-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 3.6 MiB libasan i686 0:16.0.0-0.3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.9 MiB libavif i686 0:1.3.0-3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 269.1 KiB libcloudproviders i686 0:0.3.6-2.fc44 copr_base 127.5 KiB libdatrie i686 0:0.2.14-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 57.0 KiB libdav1d i686 0:1.5.2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.1 MiB libdecor i686 0:0.2.5-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 150.0 KiB libdrm i686 0:2.4.128-3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 415.5 KiB libedit i686 0:3.1-57.20251016cvs.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 239.5 KiB libepoxy i686 0:1.5.10-11.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.1 MiB libfontenc i686 0:1.1.8-4.fc44 copr_base 60.5 KiB libglvnd i686 1:1.7.0-8.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 467.7 KiB libglvnd-glx i686 1:1.7.0-8.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 607.5 KiB libgusb i686 0:0.4.9-4.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 157.2 KiB libheif i686 0:1.20.2-10.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.6 MiB libicu i686 0:77.1-1.fc44 copr_base 36.9 MiB libjpeg-turbo i686 0:3.1.2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 880.7 KiB libjxl i686 1:0.11.1-7.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.7 MiB liblerc i686 0:4.0.0-9.fc44 copr_base 675.2 KiB libmpc i686 0:1.3.1-8.fc44 copr_base 163.8 KiB libpciaccess i686 0:0.16-16.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 47.8 KiB libpng i686 2:1.6.53-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 261.1 KiB librsvg2 i686 0:2.61.0-3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 5.3 MiB libseccomp i686 0:2.6.0-2.fc44 copr_base 228.1 KiB libsoup3 i686 0:3.6.5-8.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.2 MiB libstemmer i686 0:3.0.1-8.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 576.6 KiB libthai i686 0:0.1.29-11.fc44 copr_base 778.5 KiB libtiff i686 0:4.7.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 659.1 KiB libtinysparql i686 0:3.10.1-5.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.0 MiB libubsan i686 0:16.0.0-0.3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 563.1 KiB libunwind i686 0:1.8.3-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 179.5 KiB libwayland-client i686 0:1.24.0-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 52.9 KiB libwayland-cursor i686 0:1.24.0-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 32.3 KiB libwayland-egl i686 0:1.24.0-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 11.6 KiB libwebp i686 0:1.6.0-2.fc44 copr_base 1.0 MiB libxcb i686 0:1.17.0-6.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.0 MiB libxcrypt-devel i686 0:4.5.2-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 31.0 KiB libxkbcommon i686 0:1.13.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 431.0 KiB libxkbfile i686 0:1.1.3-4.fc44 copr_base 212.6 KiB libxshmfence i686 0:1.3.2-7.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 11.7 KiB libyuv i686 0:0-0.58.20240704git96bbdb5.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 670.9 KiB llvm-filesystem i686 0:21.1.8-2.fc44 copr_base 0.0 B llvm-libs i686 0:21.1.8-2.fc44 copr_base 143.0 MiB lm_sensors-libs i686 0:3.6.0-23.fc44 copr_base 84.9 KiB lzo i686 0:2.10-15.fc44 copr_base 178.1 KiB make i686 1:4.4.1-11.fc44 copr_base 1.8 MiB mesa-filesystem i686 0:25.3.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 3.6 KiB mesa-libGL i686 0:25.3.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 321.2 KiB mesa-libgbm i686 0:25.3.1-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 18.9 KiB mpdecimal i686 0:4.0.1-2.fc44 copr_base 220.2 KiB openjpeg i686 0:2.5.4-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 479.7 KiB pango i686 0:1.57.0-3.fc44 copr_base 1.0 MiB pixman i686 0:0.46.2-2.fc44 copr_base 761.7 KiB portmidi i686 0:217-78.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 50.6 KiB pyproject-rpm-macros noarch 0:1.18.6-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 115.6 KiB python-pip-wheel noarch 0:25.3-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.2 MiB python-rpm-macros noarch 0:3.14-9.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 27.6 KiB python3 i686 0:3.14.2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 28.0 KiB python3-iniconfig noarch 0:2.3.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 49.3 KiB python3-libs i686 0:3.14.2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 42.7 MiB python3-packaging noarch 0:25.0-7.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 607.4 KiB python3-pluggy noarch 0:1.6.0-4.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 211.0 KiB python3-pygments noarch 0:2.19.1-7.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 11.3 MiB python3-rpm-generators noarch 0:14-13.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 81.7 KiB python3-rpm-macros noarch 0:3.14-9.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 6.5 KiB python3-six noarch 0:1.17.0-7.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 118.0 KiB rav1e-libs i686 0:0.7.1-8.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.0 MiB sdl2-compat i686 0:2.32.56-2.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 432.1 KiB shared-mime-info i686 0:2.4-2.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 5.2 MiB spirv-tools-libs i686 0:2025.4-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 6.2 MiB svt-av1-libs i686 0:3.1.2-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.7 MiB tzdata noarch 0:2025c-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 1.2 MiB xkbcomp i686 0:1.5.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 226.0 KiB xkeyboard-config noarch 0:2.46-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 6.4 MiB xml-common noarch 0:0.6.3-67.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 78.4 KiB xorg-x11-server-common i686 0:21.1.21-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 127.0 KiB xorg-x11-xauth i686 1:1.1.4-2.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 54.9 KiB xprop i686 0:1.2.8-4.fc43 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 48.7 KiB Transaction Summary: Installing: 166 packages Total size of inbound packages is 193 MiB. Need to download 110 MiB. After this operation, 688 MiB extra will be used (install 688 MiB, remove 0 B). [ 1/166] gcc-0:16.0.0-0.3.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 2/166] python3-devel-0:3.14.2-1.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 3/166] python3-pytest-0:8.4.2-1.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 4/166] python3-0:3.14.2-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 5/166] python3-iniconfig-0:2.3.0-1.f 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 6/166] python3-packaging-0:25.0-7.fc 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 7/166] python3-pluggy-0:1.6.0-4.fc44 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 8/166] python3-pygments-0:2.19.1-7.f 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 9/166] python3-libs-0:3.14.2-1.fc44. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 10/166] expat-0:2.7.3-1.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 11/166] fonts-filesystem-1:5.0.0-1.fc 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 12/166] cpp-0:16.0.0-0.3.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 13/166] glibc-devel-0:2.42.9000-17.fc 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 14/166] libasan-0:16.0.0-0.3.fc44.i68 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 15/166] libmpc-0:1.3.1-8.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 16/166] libubsan-0:16.0.0-0.3.fc44.i6 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 17/166] make-1:4.4.1-11.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 18/166] kernel-headers-0:6.19.0-0.rc2 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 19/166] libxcrypt-devel-0:4.5.2-2.fc4 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 20/166] glib2-0:2.87.0-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 21/166] mpdecimal-0:4.0.1-2.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 22/166] python-pip-wheel-0:25.3-1.fc4 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 23/166] tzdata-0:2025c-1.fc44.noarch 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 24/166] dbus-1:1.16.0-6.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 25/166] lzo-0:2.10-15.fc44.i686 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 26/166] libseccomp-0:2.6.0-2.fc44.i68 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 27/166] pyproject-rpm-macros-0:1.18.6 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 28/166] python-rpm-macros-0:3.14-9.fc 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 29/166] python3-rpm-generators-0:14-1 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 30/166] python3-rpm-macros-0:3.14-9.f 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 31/166] annobin-plugin-gcc-0:13.04-3. 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 32/166] gcc-plugin-annobin-0:16.0.0-0 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 33/166] annobin-docs-0:13.04-3.fc44.n 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 34/166] libglvnd-egl-1:1.7.0-8.fc43.i 100% | 740.1 KiB/s | 37.0 KiB | 00m00s [ 35/166] libglvnd-gles-1:1.7.0-8.fc43. 100% | 2.3 MiB/s | 28.3 KiB | 00m00s [ 36/166] libXi-0:1.8.2-3.fc43.i686 100% | 564.9 KiB/s | 42.4 KiB | 00m00s [ 37/166] libglvnd-opengl-1:1.7.0-8.fc4 100% | 3.0 MiB/s | 37.3 KiB | 00m00s [ 38/166] freeglut-0:3.8.0-1.fc44.i686 100% | 1.7 MiB/s | 154.7 KiB | 00m00s [ 39/166] mesa-libGLU-0:9.0.3-7.fc44.i6 100% | 20.8 MiB/s | 170.6 KiB | 00m00s [ 40/166] mesa-libEGL-0:25.3.1-1.fc44.i 100% | 5.2 MiB/s | 128.9 KiB | 00m00s [ 41/166] python3-psutil-0:7.0.0-8.fc44 100% | 4.8 MiB/s | 256.0 KiB | 00m00s [ 42/166] python3-xlib-0:0.33-15.fc44.n 100% | 7.7 MiB/s | 322.8 KiB | 00m00s [ 43/166] python3-pygame-0:2.6.1-7.fc44 100% | 35.2 MiB/s | 5.1 MiB | 00m00s [ 44/166] xorg-x11-server-Xvfb-0:21.1.2 100% | 15.1 MiB/s | 836.5 KiB | 00m00s [ 45/166] libXau-0:1.0.12-3.fc43.i686 100% | 2.5 MiB/s | 33.9 KiB | 00m00s [ 46/166] libXdmcp-0:1.1.5-4.fc43.i686 100% | 2.4 MiB/s | 37.5 KiB | 00m00s [ 47/166] libXfont2-0:2.0.7-3.fc43.i686 100% | 7.6 MiB/s | 147.8 KiB | 00m00s [ 48/166] libglvnd-glx-1:1.7.0-8.fc43.i 100% | 8.0 MiB/s | 131.8 KiB | 00m00s [ 49/166] pixman-0:0.46.2-2.fc44.i686 100% | 75.5 MiB/s | 309.2 KiB | 00m00s [ 50/166] libunwind-0:1.8.3-1.fc44.i686 100% | 4.9 MiB/s | 74.7 KiB | 00m00s [ 51/166] xorg-x11-server-common-0:21.1 100% | 2.1 MiB/s | 36.1 KiB | 00m00s [ 52/166] xorg-x11-xauth-1:1.1.4-2.fc43 100% | 2.1 MiB/s | 34.8 KiB | 00m00s [ 53/166] SDL2_image-0:2.8.8-2.fc44.i68 100% | 55.5 MiB/s | 113.7 KiB | 00m00s [ 54/166] python3-six-0:1.17.0-7.fc44.n 100% | 2.3 MiB/s | 41.8 KiB | 00m00s [ 55/166] SDL2_ttf-0:2.24.0-1.fc44.i686 100% | 7.0 MiB/s | 42.9 KiB | 00m00s [ 56/166] SDL2_mixer-0:2.8.1-2.fc43.i68 100% | 9.1 MiB/s | 185.5 KiB | 00m00s [ 57/166] freetype-0:2.14.1-1.fc44.i686 100% | 22.0 MiB/s | 428.5 KiB | 00m00s [ 58/166] gnu-free-sans-fonts-0:2012050 100% | 63.4 MiB/s | 1.3 MiB | 00m00s [ 59/166] libpng-2:1.6.53-1.fc44.i686 100% | 8.1 MiB/s | 132.3 KiB | 00m00s [ 60/166] portmidi-0:217-78.fc44.i686 100% | 1.7 MiB/s | 31.7 KiB | 00m00s [ 61/166] sdl2-compat-0:2.32.56-2.fc43. 100% | 9.2 MiB/s | 150.0 KiB | 00m00s [ 62/166] mesa-dri-drivers-0:25.3.1-1.f 100% | 42.4 MiB/s | 13.5 MiB | 00m00s [ 63/166] alsa-lib-0:1.2.15.1-1.fc44.i6 100% | 27.8 MiB/s | 569.2 KiB | 00m00s [ 64/166] libX11-0:1.8.12-2.fc44.i686 100% | 38.8 MiB/s | 674.9 KiB | 00m00s [ 65/166] libX11-xcb-0:1.8.12-2.fc44.i6 100% | 782.4 KiB/s | 11.0 KiB | 00m00s [ 66/166] libdrm-0:2.4.128-3.fc44.i686 100% | 13.2 MiB/s | 176.3 KiB | 00m00s [ 67/166] libwayland-client-0:1.24.0-2. 100% | 2.6 MiB/s | 34.2 KiB | 00m00s [ 68/166] mesa-libgbm-0:25.3.1-1.fc44.i 100% | 1.1 MiB/s | 15.2 KiB | 00m00s [ 69/166] libxcb-0:1.17.0-6.fc43.i686 100% | 16.3 MiB/s | 250.5 KiB | 00m00s [ 70/166] libxshmfence-0:1.3.2-7.fc43.i 100% | 1.0 MiB/s | 13.4 KiB | 00m00s [ 71/166] llvm-filesystem-0:21.1.8-2.fc 100% | 4.4 MiB/s | 17.9 KiB | 00m00s [ 72/166] lm_sensors-libs-0:3.6.0-23.fc 100% | 13.5 MiB/s | 41.5 KiB | 00m00s [ 73/166] mesa-filesystem-0:25.3.1-1.fc 100% | 681.6 KiB/s | 8.9 KiB | 00m00s [ 74/166] spirv-tools-libs-0:2025.4-1.f 100% | 83.0 MiB/s | 1.8 MiB | 00m00s [ 75/166] libglvnd-1:1.7.0-8.fc43.i686 100% | 7.9 MiB/s | 113.6 KiB | 00m00s [ 76/166] libXext-0:1.3.6-4.fc43.i686 100% | 2.9 MiB/s | 41.8 KiB | 00m00s [ 77/166] mesa-libGL-0:25.3.1-1.fc44.i6 100% | 9.5 MiB/s | 126.4 KiB | 00m00s [ 78/166] libfontenc-0:1.1.8-4.fc44.i68 100% | 15.6 MiB/s | 32.0 KiB | 00m00s [ 79/166] libpciaccess-0:0.16-16.fc43.i 100% | 2.0 MiB/s | 28.7 KiB | 00m00s [ 80/166] libX11-common-0:1.8.12-2.fc44 100% | 10.8 MiB/s | 144.4 KiB | 00m00s [ 81/166] gnu-free-fonts-common-0:20120 100% | 6.6 MiB/s | 122.1 KiB | 00m00s [ 82/166] harfbuzz-0:12.3.0-1.fc44.i686 100% | 43.9 MiB/s | 1.1 MiB | 00m00s [ 83/166] libedit-0:3.1-57.20251016cvs. 100% | 7.2 MiB/s | 110.5 KiB | 00m00s [ 84/166] llvm-libs-0:21.1.8-2.fc44.i68 100% | 269.2 MiB/s | 35.5 MiB | 00m00s [ 85/166] libavif-0:1.3.0-3.fc44.i686 100% | 2.8 MiB/s | 126.6 KiB | 00m00s [ 86/166] libjxl-1:0.11.1-7.fc44.i686 100% | 22.7 MiB/s | 951.3 KiB | 00m00s [ 87/166] libwebp-0:1.6.0-2.fc44.i686 100% | 110.4 MiB/s | 339.2 KiB | 00m00s [ 88/166] graphite2-0:1.3.14-19.fc44.i6 100% | 19.0 MiB/s | 97.5 KiB | 00m00s [ 89/166] libtiff-0:4.7.1-1.fc44.i686 100% | 14.7 MiB/s | 240.2 KiB | 00m00s [ 90/166] libXmu-0:1.2.1-4.fc43.i686 100% | 5.7 MiB/s | 81.8 KiB | 00m00s [ 91/166] libxkbfile-0:1.1.3-4.fc44.i68 100% | 31.6 MiB/s | 97.1 KiB | 00m00s [ 92/166] xkbcomp-0:1.5.0-1.fc44.i686 100% | 6.4 MiB/s | 104.1 KiB | 00m00s [ 93/166] xkeyboard-config-0:2.46-1.fc4 100% | 53.5 MiB/s | 930.7 KiB | 00m00s [ 94/166] libXxf86vm-0:1.1.6-3.fc43.i68 100% | 1.3 MiB/s | 18.8 KiB | 00m00s [ 95/166] jbigkit-libs-0:2.1-32.fc44.i6 100% | 26.5 MiB/s | 54.3 KiB | 00m00s [ 96/166] SDL3-0:3.3.6-2.fc44.i686 100% | 52.3 MiB/s | 1.2 MiB | 00m00s [ 97/166] liblerc-0:4.0.0-9.fc44.i686 100% | 114.0 MiB/s | 233.4 KiB | 00m00s [ 98/166] libdecor-0:0.2.5-1.fc44.i686 100% | 3.9 MiB/s | 60.5 KiB | 00m00s [ 99/166] libjpeg-turbo-0:3.1.2-1.fc44. 100% | 14.6 MiB/s | 269.6 KiB | 00m00s [100/166] highway-0:1.3.0-1.fc44.i686 100% | 23.7 MiB/s | 436.5 KiB | 00m00s [101/166] hwdata-0:0.402-1.fc44.noarch 100% | 79.6 MiB/s | 1.7 MiB | 00m00s [102/166] cairo-0:1.18.4-4.fc44.i686 100% | 155.4 MiB/s | 795.9 KiB | 00m00s [103/166] dbus-libs-1:1.16.0-6.fc44.i68 100% | 54.2 MiB/s | 166.4 KiB | 00m00s [104/166] cairo-gobject-0:1.18.4-4.fc44 100% | 8.2 MiB/s | 16.7 KiB | 00m00s [105/166] shared-mime-info-0:2.4-2.fc43 100% | 20.6 MiB/s | 401.0 KiB | 00m00s [106/166] pango-0:1.57.0-3.fc44.i686 100% | 122.2 MiB/s | 375.5 KiB | 00m00s [107/166] libwayland-cursor-0:1.24.0-2. 100% | 1.2 MiB/s | 19.4 KiB | 00m00s [108/166] libaom-0:3.13.1-2.fc44.i686 100% | 52.6 MiB/s | 1.3 MiB | 00m00s [109/166] libdav1d-0:1.5.2-1.fc44.i686 100% | 24.1 MiB/s | 394.8 KiB | 00m00s [110/166] gtk3-0:3.24.51-2.fc44.i686 100% | 133.0 MiB/s | 6.1 MiB | 00m00s [111/166] libyuv-0:0-0.58.20240704git96 100% | 11.7 MiB/s | 203.7 KiB | 00m00s [112/166] rav1e-libs-0:0.7.1-8.fc43.i68 100% | 43.4 MiB/s | 800.1 KiB | 00m00s [113/166] svt-av1-libs-0:3.1.2-1.fc44.i 100% | 49.3 MiB/s | 958.7 KiB | 00m00s [114/166] libXt-0:1.3.1-3.fc43.i686 100% | 10.8 MiB/s | 188.5 KiB | 00m00s [115/166] adwaita-icon-theme-0:49.0-1.f 100% | 19.7 MiB/s | 282.5 KiB | 00m00s [116/166] at-spi2-atk-0:2.58.2-1.fc44.i 100% | 6.2 MiB/s | 94.6 KiB | 00m00s [117/166] atk-0:2.58.2-1.fc44.i686 100% | 5.0 MiB/s | 82.1 KiB | 00m00s [118/166] colord-libs-0:1.4.8-2.fc43.i6 100% | 15.8 MiB/s | 243.1 KiB | 00m00s [119/166] fribidi-0:1.0.16-3.fc44.i686 100% | 26.4 MiB/s | 54.0 KiB | 00m00s [120/166] fontconfig-0:2.17.0-3.fc44.i6 100% | 131.8 MiB/s | 269.8 KiB | 00m00s [121/166] cups-libs-1:2.4.16-4.fc44.i68 100% | 17.4 MiB/s | 285.1 KiB | 00m00s [122/166] gtk-update-icon-cache-0:3.24. 100% | 2.6 MiB/s | 34.2 KiB | 00m00s [123/166] gdk-pixbuf2-0:2.44.4-1.fc44.i 100% | 27.1 MiB/s | 472.4 KiB | 00m00s [124/166] hicolor-icon-theme-0:0.18-2.f 100% | 5.0 MiB/s | 65.9 KiB | 00m00s [125/166] libXcomposite-0:0.4.6-6.fc43. 100% | 1.7 MiB/s | 24.4 KiB | 00m00s [126/166] libXcursor-0:1.2.3-3.fc43.i68 100% | 1.9 MiB/s | 32.8 KiB | 00m00s [127/166] libXdamage-0:1.1.6-6.fc43.i68 100% | 1.6 MiB/s | 23.4 KiB | 00m00s [128/166] libXfixes-0:6.0.1-6.fc43.i686 100% | 1.5 MiB/s | 19.6 KiB | 00m00s [129/166] libcloudproviders-0:0.3.6-2.f 100% | 24.2 MiB/s | 49.5 KiB | 00m00s [130/166] libXinerama-0:1.1.5-9.fc43.i6 100% | 954.4 KiB/s | 14.3 KiB | 00m00s [131/166] libXrandr-0:1.5.4-6.fc43.i686 100% | 2.0 MiB/s | 29.0 KiB | 00m00s [132/166] libepoxy-0:1.5.10-11.fc44.i68 100% | 16.0 MiB/s | 246.2 KiB | 00m00s [133/166] libwayland-egl-0:1.24.0-2.fc4 100% | 885.9 KiB/s | 12.4 KiB | 00m00s [134/166] libtinysparql-0:3.10.1-5.fc44 100% | 20.0 MiB/s | 369.4 KiB | 00m00s [135/166] libxkbcommon-0:1.13.1-1.fc44. 100% | 13.1 MiB/s | 188.2 KiB | 00m00s [136/166] avahi-libs-0:0.9~rc2-6.fc44.i 100% | 25.3 MiB/s | 77.6 KiB | 00m00s [137/166] avahi-glib-0:0.9~rc2-6.fc44.i 100% | 7.7 MiB/s | 15.7 KiB | 00m00s [138/166] glycin-libs-0:2.0.5-2.fc44.i6 100% | 70.8 MiB/s | 1.8 MiB | 00m00s [139/166] lcms2-0:2.16-6.fc44.i686 100% | 99.5 MiB/s | 203.8 KiB | 00m00s [140/166] cups-filesystem-1:2.4.16-4.fc 100% | 1.0 MiB/s | 13.0 KiB | 00m00s [141/166] glycin-loaders-0:2.0.5-2.fc44 100% | 111.2 MiB/s | 3.3 MiB | 00m00s [142/166] libgusb-0:0.4.9-4.fc43.i686 100% | 4.3 MiB/s | 66.6 KiB | 00m00s [143/166] at-spi2-core-0:2.58.2-1.fc44. 100% | 23.2 MiB/s | 380.3 KiB | 00m00s [144/166] libXtst-0:1.2.5-3.fc43.i686 100% | 1.4 MiB/s | 21.2 KiB | 00m00s [145/166] adwaita-cursor-theme-0:49.0-1 100% | 26.0 MiB/s | 373.4 KiB | 00m00s [146/166] xprop-0:1.2.8-4.fc43.i686 100% | 2.2 MiB/s | 35.3 KiB | 00m00s [147/166] adwaita-icon-theme-legacy-0:4 100% | 99.9 MiB/s | 2.2 MiB | 00m00s [148/166] libXft-0:2.3.8-9.fc43.i686 100% | 5.1 MiB/s | 73.6 KiB | 00m00s [149/166] libthai-0:0.1.29-11.fc44.i686 100% | 103.3 MiB/s | 211.5 KiB | 00m00s [150/166] libXrender-0:0.9.12-3.fc43.i6 100% | 2.0 MiB/s | 28.9 KiB | 00m00s [151/166] xml-common-0:0.6.3-67.fc43.no 100% | 2.3 MiB/s | 31.0 KiB | 00m00s [152/166] default-fonts-core-sans-0:4.2 100% | 1.5 MiB/s | 23.8 KiB | 00m00s [153/166] bubblewrap-0:0.11.0-2.fc44.i6 100% | 32.6 MiB/s | 66.8 KiB | 00m00s [154/166] libdatrie-0:0.2.14-1.fc44.i68 100% | 2.0 MiB/s | 32.7 KiB | 00m00s [155/166] json-glib-0:1.10.8-4.fc44.i68 100% | 9.0 MiB/s | 165.3 KiB | 00m00s [156/166] libheif-0:1.20.2-10.fc44.i686 100% | 29.8 MiB/s | 610.3 KiB | 00m00s [157/166] librsvg2-0:2.61.0-3.fc44.i686 100% | 84.4 MiB/s | 2.0 MiB | 00m00s [158/166] libsoup3-0:3.6.5-8.fc44.i686 100% | 24.5 MiB/s | 400.8 KiB | 00m00s [159/166] libstemmer-0:3.0.1-8.fc44.i68 100% | 9.3 MiB/s | 162.4 KiB | 00m00s [160/166] libicu-0:77.1-1.fc44.i686 100% | 262.4 MiB/s | 11.0 MiB | 00m00s [161/166] libICE-0:1.1.2-3.fc43.i686 100% | 3.9 MiB/s | 80.8 KiB | 00m00s [162/166] openjpeg-0:2.5.4-2.fc44.i686 100% | 8.1 MiB/s | 206.3 KiB | 00m00s [163/166] abattis-cantarell-vf-fonts-0: 100% | 7.8 MiB/s | 120.1 KiB | 00m00s [164/166] google-noto-sans-vf-fonts-0:2 100% | 33.4 MiB/s | 614.9 KiB | 00m00s [165/166] libSM-0:1.2.5-3.fc43.i686 100% | 1.8 MiB/s | 45.0 KiB | 00m00s [166/166] google-noto-fonts-common-0:20 100% | 1.2 MiB/s | 17.6 KiB | 00m00s -------------------------------------------------------------------------------- [166/166] Total 100% | 105.8 MiB/s | 110.3 MiB | 00m01s Running transaction [ 1/168] Verify package files 100% | 245.0 B/s | 166.0 B | 00m01s >>> Running %pretrans scriptlet: xkeyboard-config-0:2.46-1.fc44.noarch >>> Finished %pretrans scriptlet: xkeyboard-config-0:2.46-1.fc44.noarch >>> [RPM] /var/lib/mock/fedora-rawhide-i686-1767117201.649378/root/var/cache/dnf/copr_base-7e55b3bc06c2f1cc/packages/mesa-libGLU-9.0.3-7.fc44.i686.rpm: Header OpenPGP V4 RSA/SHA256 signature, key ID 52ac7d71d4a9769d: NOKEY [ 2/168] Prepare transaction 100% | 2.3 KiB/s | 166.0 B | 00m00s [ 3/168] Installing glib2-0:2.87.0-2.f 100% | 328.4 MiB/s | 15.4 MiB | 00m00s [ 4/168] Installing expat-0:2.7.3-1.fc 100% | 27.1 MiB/s | 305.7 KiB | 00m00s [ 5/168] Installing fonts-filesystem-1 100% | 0.0 B/s | 788.0 B | 00m00s [ 6/168] Installing dbus-libs-1:1.16.0 100% | 373.0 MiB/s | 382.0 KiB | 00m00s [ 7/168] Installing libglvnd-1:1.7.0-8 100% | 458.1 MiB/s | 469.1 KiB | 00m00s [ 8/168] Installing libwayland-client- 100% | 0.0 B/s | 54.0 KiB | 00m00s [ 9/168] Installing python-rpm-macros- 100% | 0.0 B/s | 28.5 KiB | 00m00s [ 10/168] Installing avahi-libs-0:0.9~r 100% | 182.6 MiB/s | 187.0 KiB | 00m00s [ 11/168] Installing libdav1d-0:1.5.2-1 100% | 357.9 MiB/s | 1.1 MiB | 00m00s [ 12/168] Installing libjpeg-turbo-0:3. 100% | 430.9 MiB/s | 882.4 KiB | 00m00s [ 13/168] Installing libwebp-0:1.6.0-2. 100% | 333.6 MiB/s | 1.0 MiB | 00m00s [ 14/168] Installing libX11-xcb-0:1.8.1 100% | 0.0 B/s | 11.0 KiB | 00m00s [ 15/168] Installing libpng-2:1.6.53-1. 100% | 256.2 MiB/s | 262.3 KiB | 00m00s [ 16/168] Installing pixman-0:0.46.2-2. 100% | 372.4 MiB/s | 762.8 KiB | 00m00s [ 17/168] Installing libXau-0:1.0.12-3. 100% | 0.0 B/s | 73.7 KiB | 00m00s [ 18/168] Installing python3-rpm-macros 100% | 0.0 B/s | 6.8 KiB | 00m00s [ 19/168] Installing xkeyboard-config-0 100% | 339.4 MiB/s | 6.4 MiB | 00m00s [ 20/168] Installing pyproject-rpm-macr 100% | 114.8 MiB/s | 117.5 KiB | 00m00s [ 21/168] Installing gnu-free-fonts-com 100% | 481.7 MiB/s | 493.3 KiB | 00m00s [ 22/168] Installing gnu-free-sans-font 100% | 368.2 MiB/s | 2.9 MiB | 00m00s [ 23/168] Installing abattis-cantarell- 100% | 189.9 MiB/s | 194.4 KiB | 00m00s [ 24/168] Installing annobin-docs-0:13. 100% | 0.0 B/s | 100.3 KiB | 00m00s [ 25/168] Installing google-noto-fonts- 100% | 0.0 B/s | 18.5 KiB | 00m00s [ 26/168] Installing google-noto-sans-v 100% | 347.8 MiB/s | 1.4 MiB | 00m00s [ 27/168] Installing default-fonts-core 100% | 3.6 MiB/s | 18.2 KiB | 00m00s [ 28/168] Installing xml-common-0:0.6.3 100% | 26.4 MiB/s | 81.1 KiB | 00m00s [ 29/168] Installing adwaita-icon-theme 100% | 83.9 MiB/s | 2.4 MiB | 00m00s [ 30/168] Installing adwaita-cursor-the 100% | 672.3 MiB/s | 11.4 MiB | 00m00s [ 31/168] Installing adwaita-icon-theme 100% | 101.1 MiB/s | 1.3 MiB | 00m00s [ 32/168] Installing dbus-1:1.16.0-6.fc 100% | 0.0 B/s | 124.0 B | 00m00s [ 33/168] Installing cups-filesystem-1: 100% | 1.7 MiB/s | 1.8 KiB | 00m00s [ 34/168] Installing hicolor-icon-theme 100% | 25.1 MiB/s | 179.7 KiB | 00m00s [ 35/168] Installing hwdata-0:0.402-1.f 100% | 512.0 MiB/s | 9.7 MiB | 00m00s [ 36/168] Installing tzdata-0:2025c-1.f 100% | 54.0 MiB/s | 1.5 MiB | 00m00s [ 37/168] Installing python-pip-wheel-0 100% | 401.4 MiB/s | 1.2 MiB | 00m00s [ 38/168] Installing kernel-headers-0:6 100% | 212.9 MiB/s | 7.0 MiB | 00m00s [ 39/168] Installing glibc-devel-0:2.42 100% | 198.1 MiB/s | 2.4 MiB | 00m00s [ 40/168] Installing libxcrypt-devel-0: 100% | 32.5 MiB/s | 33.3 KiB | 00m00s [ 41/168] Installing libX11-common-0:1. 100% | 169.5 MiB/s | 1.2 MiB | 00m00s [ 42/168] Installing mesa-filesystem-0: 100% | 0.0 B/s | 4.3 KiB | 00m00s [ 43/168] Installing llvm-filesystem-0: 100% | 0.0 B/s | 1.0 KiB | 00m00s [ 44/168] Installing libxcb-0:1.17.0-6. 100% | 262.1 MiB/s | 1.0 MiB | 00m00s [ 45/168] Installing libX11-0:1.8.12-2. 100% | 447.4 MiB/s | 1.3 MiB | 00m00s [ 46/168] Installing libXext-0:1.3.6-4. 100% | 0.0 B/s | 94.1 KiB | 00m00s [ 47/168] Installing libXrender-0:0.9.1 100% | 0.0 B/s | 50.5 KiB | 00m00s [ 48/168] Installing libXi-0:1.8.2-3.fc 100% | 0.0 B/s | 80.9 KiB | 00m00s [ 49/168] Installing libXfixes-0:6.0.1- 100% | 0.0 B/s | 30.8 KiB | 00m00s [ 50/168] Installing libwayland-cursor- 100% | 0.0 B/s | 33.4 KiB | 00m00s [ 51/168] Installing libglvnd-opengl-1: 100% | 125.8 MiB/s | 128.8 KiB | 00m00s [ 52/168] Installing shared-mime-info-0 100% | 108.0 MiB/s | 2.6 MiB | 00m00s [ 53/168] Installing json-glib-0:1.10.8 100% | 149.3 MiB/s | 611.7 KiB | 00m00s [ 54/168] Installing libICE-0:1.1.2-3.f 100% | 194.0 MiB/s | 198.7 KiB | 00m00s [ 55/168] Installing libseccomp-0:2.6.0 100% | 224.6 MiB/s | 230.0 KiB | 00m00s [ 56/168] Installing lcms2-0:2.16-6.fc4 100% | 231.2 MiB/s | 473.6 KiB | 00m00s [ 57/168] Installing fribidi-0:1.0.16-3 100% | 15.5 MiB/s | 190.6 KiB | 00m00s [ 58/168] Installing svt-av1-libs-0:3.1 100% | 452.5 MiB/s | 2.7 MiB | 00m00s [ 59/168] Installing rav1e-libs-0:0.7.1 100% | 406.4 MiB/s | 2.0 MiB | 00m00s [ 60/168] Installing libaom-0:3.13.1-2. 100% | 444.1 MiB/s | 3.6 MiB | 00m00s [ 61/168] Installing libmpc-0:1.3.1-8.f 100% | 161.4 MiB/s | 165.3 KiB | 00m00s [ 62/168] Installing cpp-0:16.0.0-0.3.f 100% | 385.0 MiB/s | 44.3 MiB | 00m00s [ 63/168] Installing libSM-0:1.2.5-3.fc 100% | 95.3 MiB/s | 97.6 KiB | 00m00s [ 64/168] Installing libXt-0:1.3.1-3.fc 100% | 418.5 MiB/s | 428.6 KiB | 00m00s [ 65/168] Installing libXmu-0:1.2.1-4.f 100% | 190.5 MiB/s | 195.1 KiB | 00m00s [ 66/168] Installing xorg-x11-xauth-1:1 100% | 5.0 MiB/s | 56.2 KiB | 00m00s [ 67/168] Installing libgusb-0:0.4.9-4. 100% | 155.2 MiB/s | 158.9 KiB | 00m00s [ 68/168] Installing colord-libs-0:1.4. 100% | 415.0 MiB/s | 850.0 KiB | 00m00s [ 69/168] Installing libXcursor-0:1.2.3 100% | 0.0 B/s | 54.4 KiB | 00m00s [ 70/168] Installing libXdamage-0:1.1.6 100% | 0.0 B/s | 40.4 KiB | 00m00s [ 71/168] Installing libXtst-0:1.2.5-3. 100% | 0.0 B/s | 33.7 KiB | 00m00s [ 72/168] Installing libXrandr-0:1.5.4- 100% | 0.0 B/s | 60.2 KiB | 00m00s [ 73/168] Installing libXxf86vm-0:1.1.6 100% | 0.0 B/s | 25.7 KiB | 00m00s [ 74/168] Installing libXinerama-0:1.1. 100% | 0.0 B/s | 15.2 KiB | 00m00s [ 75/168] Installing libxkbfile-0:1.1.3 100% | 208.8 MiB/s | 213.8 KiB | 00m00s [ 76/168] Installing xkbcomp-0:1.5.0-1. 100% | 20.2 MiB/s | 227.1 KiB | 00m00s [ 77/168] Installing xorg-x11-server-co 100% | 0.0 B/s | 127.9 KiB | 00m00s [ 78/168] Installing libXcomposite-0:0. 100% | 0.0 B/s | 41.3 KiB | 00m00s [ 79/168] Installing xprop-0:1.2.8-4.fc 100% | 4.9 MiB/s | 50.0 KiB | 00m00s [ 80/168] Installing libpciaccess-0:0.1 100% | 48.0 MiB/s | 49.2 KiB | 00m00s [ 81/168] Installing libdrm-0:2.4.128-3 100% | 204.8 MiB/s | 419.4 KiB | 00m00s [ 82/168] Installing cups-libs-1:2.4.16 100% | 329.4 MiB/s | 674.6 KiB | 00m00s [ 83/168] Installing libxkbcommon-0:1.1 100% | 422.6 MiB/s | 432.7 KiB | 00m00s [ 84/168] Installing libyuv-0:0-0.58.20 100% | 328.4 MiB/s | 672.6 KiB | 00m00s [ 85/168] Installing libavif-0:1.3.0-3. 100% | 263.9 MiB/s | 270.2 KiB | 00m00s [ 86/168] Installing avahi-glib-0:0.9~r 100% | 0.0 B/s | 19.6 KiB | 00m00s [ 87/168] Installing libcloudproviders- 100% | 126.3 MiB/s | 129.3 KiB | 00m00s [ 88/168] Installing libsoup3-0:3.6.5-8 100% | 241.6 MiB/s | 1.2 MiB | 00m00s [ 89/168] Installing openjpeg-0:2.5.4-2 100% | 235.2 MiB/s | 481.7 KiB | 00m00s [ 90/168] Installing libheif-0:1.20.2-1 100% | 393.7 MiB/s | 1.6 MiB | 00m00s [ 91/168] Installing libstemmer-0:3.0.1 100% | 282.2 MiB/s | 578.0 KiB | 00m00s [ 92/168] Installing libicu-0:77.1-1.fc 100% | 434.3 MiB/s | 36.9 MiB | 00m00s [ 93/168] Installing libtinysparql-0:3. 100% | 341.0 MiB/s | 1.0 MiB | 00m00s [ 94/168] Installing bubblewrap-0:0.11. 100% | 12.1 MiB/s | 136.2 KiB | 00m00s [ 95/168] Installing lzo-0:2.10-15.fc44 100% | 175.6 MiB/s | 179.8 KiB | 00m00s [ 96/168] Installing libdatrie-0:0.2.14 100% | 0.0 B/s | 58.2 KiB | 00m00s [ 97/168] Installing libthai-0:0.1.29-1 100% | 381.0 MiB/s | 780.3 KiB | 00m00s [ 98/168] Installing libwayland-egl-0:1 100% | 0.0 B/s | 12.8 KiB | 00m00s [ 99/168] Installing libepoxy-0:1.5.10- 100% | 536.3 MiB/s | 1.1 MiB | 00m00s [100/168] Installing highway-0:1.3.0-1. 100% | 444.7 MiB/s | 2.2 MiB | 00m00s [101/168] Installing libjxl-1:0.11.1-7. 100% | 451.6 MiB/s | 2.7 MiB | 00m00s [102/168] Installing liblerc-0:4.0.0-9. 100% | 330.4 MiB/s | 676.7 KiB | 00m00s [103/168] Installing jbigkit-libs-0:2.1 100% | 111.1 MiB/s | 113.7 KiB | 00m00s [104/168] Installing libtiff-0:4.7.1-1. 100% | 322.9 MiB/s | 661.3 KiB | 00m00s [105/168] Installing mpdecimal-0:4.0.1- 100% | 54.1 MiB/s | 221.8 KiB | 00m00s [106/168] Installing python3-libs-0:3.1 100% | 381.4 MiB/s | 43.1 MiB | 00m00s [107/168] Installing python3-0:3.14.2-1 100% | 2.6 MiB/s | 29.7 KiB | 00m00s [108/168] Installing python3-packaging- 100% | 201.8 MiB/s | 619.9 KiB | 00m00s [109/168] Installing at-spi2-core-0:2.5 100% | 223.4 MiB/s | 1.6 MiB | 00m00s [110/168] Installing python3-rpm-genera 100% | 0.0 B/s | 82.9 KiB | 00m00s [111/168] Installing python3-six-0:1.17 100% | 117.5 MiB/s | 120.3 KiB | 00m00s [112/168] Installing python3-iniconfig- 100% | 52.4 MiB/s | 53.7 KiB | 00m00s [113/168] Installing python3-pluggy-0:1 100% | 70.8 MiB/s | 217.5 KiB | 00m00s [114/168] Installing python3-pygments-0 100% | 244.4 MiB/s | 11.5 MiB | 00m00s [115/168] Installing atk-0:2.58.2-1.fc4 100% | 251.2 MiB/s | 257.3 KiB | 00m00s [116/168] Installing at-spi2-atk-0:2.58 100% | 283.5 MiB/s | 290.3 KiB | 00m00s [117/168] Installing graphite2-0:1.3.14 100% | 17.1 MiB/s | 192.1 KiB | 00m00s [118/168] Installing freetype-0:2.14.1- 100% | 282.5 MiB/s | 867.7 KiB | 00m00s [119/168] Installing harfbuzz-0:12.3.0- 100% | 367.9 MiB/s | 2.9 MiB | 00m00s [120/168] Installing fontconfig-0:2.17. 100% | 738.7 KiB/s | 763.8 KiB | 00m01s [121/168] Installing cairo-0:1.18.4-4.f 100% | 379.5 MiB/s | 1.9 MiB | 00m00s [122/168] Installing cairo-gobject-0:1. 100% | 0.0 B/s | 31.1 KiB | 00m00s [123/168] Installing libXft-0:2.3.8-9.f 100% | 161.1 MiB/s | 165.0 KiB | 00m00s [124/168] Installing pango-0:1.57.0-3.f 100% | 71.2 MiB/s | 1.0 MiB | 00m00s [125/168] Installing librsvg2-0:2.61.0- 100% | 409.9 MiB/s | 5.3 MiB | 00m00s [126/168] Installing glycin-loaders-0:2 100% | 539.3 MiB/s | 15.1 MiB | 00m00s [127/168] Installing glycin-libs-0:2.0. 100% | 442.1 MiB/s | 4.9 MiB | 00m00s [128/168] Installing gdk-pixbuf2-0:2.44 100% | 133.6 MiB/s | 2.5 MiB | 00m00s [129/168] Installing gtk-update-icon-ca 100% | 5.2 MiB/s | 58.3 KiB | 00m00s [130/168] Installing gtk3-0:3.24.51-2.f 100% | 359.0 MiB/s | 23.3 MiB | 00m00s [131/168] Installing libdecor-0:0.2.5-1 100% | 149.0 MiB/s | 152.6 KiB | 00m00s [132/168] Installing SDL3-0:3.3.6-2.fc4 100% | 413.9 MiB/s | 3.3 MiB | 00m00s [133/168] Installing sdl2-compat-0:2.32 100% | 211.8 MiB/s | 433.8 KiB | 00m00s [134/168] Installing SDL2_image-0:2.8.8 100% | 17.7 MiB/s | 217.9 KiB | 00m00s [135/168] Installing SDL2_mixer-0:2.8.1 100% | 32.0 MiB/s | 393.1 KiB | 00m00s [136/168] Installing SDL2_ttf-0:2.24.0- 100% | 80.6 MiB/s | 82.6 KiB | 00m00s [137/168] Installing libedit-0:3.1-57.2 100% | 235.5 MiB/s | 241.2 KiB | 00m00s [138/168] Installing llvm-libs-0:21.1.8 100% | 483.2 MiB/s | 143.0 MiB | 00m00s [139/168] Installing make-1:4.4.1-11.fc 100% | 113.3 MiB/s | 1.8 MiB | 00m00s [140/168] Installing libubsan-0:16.0.0- 100% | 275.4 MiB/s | 563.9 KiB | 00m00s [141/168] Installing libasan-0:16.0.0-0 100% | 389.5 MiB/s | 1.9 MiB | 00m00s [142/168] Installing gcc-0:16.0.0-0.3.f 100% | 445.6 MiB/s | 123.4 MiB | 00m00s [143/168] Installing libfontenc-0:1.1.8 100% | 60.4 MiB/s | 61.9 KiB | 00m00s [144/168] Installing libXfont2-0:2.0.7- 100% | 326.2 MiB/s | 334.0 KiB | 00m00s [145/168] Installing spirv-tools-libs-0 100% | 441.0 MiB/s | 6.2 MiB | 00m00s [146/168] Installing lm_sensors-libs-0: 100% | 84.0 MiB/s | 86.0 KiB | 00m00s [147/168] Installing libxshmfence-0:1.3 100% | 0.0 B/s | 12.8 KiB | 00m00s [148/168] Installing mesa-dri-drivers-0 100% | 480.5 MiB/s | 52.4 MiB | 00m00s [149/168] Installing mesa-libgbm-0:25.3 100% | 0.0 B/s | 19.7 KiB | 00m00s [150/168] Installing libglvnd-egl-1:1.7 100% | 67.9 MiB/s | 69.6 KiB | 00m00s [151/168] Installing mesa-libEGL-0:25.3 100% | 318.5 MiB/s | 326.2 KiB | 00m00s [152/168] Installing mesa-libGL-0:25.3. 100% | 314.6 MiB/s | 322.2 KiB | 00m00s [153/168] Installing libglvnd-glx-1:1.7 100% | 594.6 MiB/s | 608.9 KiB | 00m00s [154/168] Installing alsa-lib-0:1.2.15. 100% | 98.6 MiB/s | 1.6 MiB | 00m00s [155/168] Installing portmidi-0:217-78. 100% | 4.6 MiB/s | 52.0 KiB | 00m00s [156/168] Installing libunwind-0:1.8.3- 100% | 178.5 MiB/s | 182.8 KiB | 00m00s [157/168] Installing libXdmcp-0:1.1.5-4 100% | 38.6 MiB/s | 79.0 KiB | 00m00s [158/168] Installing python3-pytest-0:8 100% | 397.8 MiB/s | 22.7 MiB | 00m00s [159/168] Installing python3-xlib-0:0.3 100% | 215.5 MiB/s | 1.5 MiB | 00m00s [160/168] Installing python3-devel-0:3. 100% | 110.9 MiB/s | 2.0 MiB | 00m00s [161/168] Installing xorg-x11-server-Xv 100% | 116.4 MiB/s | 1.9 MiB | 00m00s [162/168] Installing python3-pygame-0:2 100% | 346.9 MiB/s | 15.3 MiB | 00m00s [163/168] Installing freeglut-0:3.8.0-1 100% | 225.5 MiB/s | 461.9 KiB | 00m00s [164/168] Installing libglvnd-gles-1:1. 100% | 0.0 B/s | 85.7 KiB | 00m00s [165/168] Installing annobin-plugin-gcc 100% | 52.6 MiB/s | 700.3 KiB | 00m00s [166/168] Installing gcc-plugin-annobin 100% | 5.0 MiB/s | 61.5 KiB | 00m00s [167/168] Installing python3-psutil-0:7 100% | 348.4 MiB/s | 1.4 MiB | 00m00s [168/168] Installing mesa-libGLU-0:9.0. 100% | 883.0 KiB/s | 377.9 KiB | 00m00s Warning: skipped OpenPGP checks for 166 packages from repositories: copr_base, https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch, local Complete! Building target platforms: i686 Building for target i686 setting SOURCE_DATE_EPOCH=1758240000 Wrote: /builddir/build/SRPMS/python-pyopengl-3.1.10-2.fc44.src.rpm Updating and loading repositories: Additional repo https_kojipkgs_fedorap 100% | 71.3 KiB/s | 3.5 KiB | 00m00s local 100% | 71.3 KiB/s | 3.5 KiB | 00m00s Copr repository 100% | 31.4 KiB/s | 1.5 KiB | 00m00s Repositories loaded. Nothing to do. Package "freeglut-3.8.0-1.fc44.i686" is already installed. Package "gcc-16.0.0-0.3.fc44.i686" is already installed. Package "libXi-1.8.2-3.fc43.i686" is already installed. Package "libglvnd-egl-1:1.7.0-8.fc43.i686" is already installed. Package "libglvnd-gles-1:1.7.0-8.fc43.i686" is already installed. Package "libglvnd-opengl-1:1.7.0-8.fc43.i686" is already installed. Package "mesa-dri-drivers-25.3.1-1.fc44.i686" is already installed. Package "mesa-libEGL-25.3.1-1.fc44.i686" is already installed. Package "mesa-libGLU-9.0.3-7.fc44.i686" is already installed. Package "python3-devel-3.14.2-1.fc44.i686" is already installed. Package "python3-psutil-7.0.0-8.fc44.i686" is already installed. Package "python3-pygame-2.6.1-7.fc44.i686" is already installed. Package "python3-pytest-8.4.2-1.fc44.noarch" is already installed. Package "python3-xlib-0.33-15.fc44.noarch" is already installed. Package "xorg-x11-server-Xvfb-21.1.21-1.fc44.i686" is already installed. Finish: build setup for python-pyopengl-3.1.10-2.fc44.src.rpm Start: rpmbuild python-pyopengl-3.1.10-2.fc44.src.rpm Building target platforms: i686 Building for target i686 setting SOURCE_DATE_EPOCH=1758240000 Executing(%mkbuilddir): /bin/sh -e /var/tmp/rpm-tmp.1Fbby5 Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.KadpjX + umask 022 + cd /builddir/build/BUILD/python-pyopengl-3.1.10-build + cd /builddir/build/BUILD/python-pyopengl-3.1.10-build + rm -rf pyopengl-3.1.10 + /usr/bin/mkdir -p pyopengl-3.1.10 + cd pyopengl-3.1.10 + /usr/lib/rpm/rpmuncompress -x /builddir/build/SOURCES/pyopengl-3.1.10.tar.gz + STATUS=0 + '[' 0 -ne 0 ']' + /usr/lib/rpm/rpmuncompress -x /builddir/build/SOURCES/pyopengl_accelerate-3.1.10.tar.gz + STATUS=0 + '[' 0 -ne 0 ']' + /usr/bin/chmod -Rf a+rX,u+w,g-w,o-w . + RPM_EC=0 ++ jobs -p + exit 0 Executing(%generate_buildrequires): /bin/sh -e /var/tmp/rpm-tmp.Xp1gfN + umask 022 + cd /builddir/build/BUILD/python-pyopengl-3.1.10-build + cd pyopengl-3.1.10 + for dir in pyopengl-3.1.10 pyopengl_accelerate-3.1.10 + pushd pyopengl-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + echo pyproject-rpm-macros + echo python3-devel + echo 'python3dist(packaging)' + echo 'python3dist(pip) >= 19' + '[' -f pyproject.toml ']' + echo '(python3dist(tomli) if python3-devel < 3.11)' + rm -rfv '*.dist-info/' + '[' -f /usr/bin/python3 ']' + mkdir -p /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + echo -n + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + VALAFLAGS=-g + RUSTFLAGS='-Copt-level=3 -Cdebuginfo=2 -Ccodegen-units=1 -Cstrip=none -Clink-arg=-specs=/usr/lib/rpm/redhat/redhat-package-notes --cap-lints=warn' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + LT_SYS_LIBRARY_PATH=/usr/lib: + CC=gcc + CXX=g++ + TMPDIR=/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + RPM_TOXENV=py314 + FEDORA=44 + HOSTNAME=rpmbuild + /usr/bin/python3 -Bs /usr/lib/rpm/redhat/pyproject_buildrequires.py --generate-extras --python3_pkgversion 3 --wheeldir /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir --output /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-buildrequires Handling setuptools >= 42.0 from build-system.requires Requirement not satisfied: setuptools >= 42.0 Exiting dependency generation pass: build backend + cat /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-buildrequires + rm -rfv '*.dist-info/' + popd ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + for dir in pyopengl-3.1.10 pyopengl_accelerate-3.1.10 + pushd pyopengl_accelerate-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + echo pyproject-rpm-macros + echo python3-devel + echo 'python3dist(packaging)' + echo 'python3dist(pip) >= 19' + '[' -f pyproject.toml ']' + echo '(python3dist(tomli) if python3-devel < 3.11)' + rm -rfv '*.dist-info/' + '[' -f /usr/bin/python3 ']' + mkdir -p /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + echo -n + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + VALAFLAGS=-g + RUSTFLAGS='-Copt-level=3 -Cdebuginfo=2 -Ccodegen-units=1 -Cstrip=none -Clink-arg=-specs=/usr/lib/rpm/redhat/redhat-package-notes --cap-lints=warn' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + LT_SYS_LIBRARY_PATH=/usr/lib: + CC=gcc + CXX=g++ + TMPDIR=/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + RPM_TOXENV=py314 + FEDORA=44 + HOSTNAME=rpmbuild + /usr/bin/python3 -Bs /usr/lib/rpm/redhat/pyproject_buildrequires.py --generate-extras --python3_pkgversion 3 --wheeldir /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir --output /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-buildrequires Handling setuptools >= 42.0 from build-system.requires Requirement not satisfied: setuptools >= 42.0 Handling Cython >= 0.28 from build-system.requires Requirement not satisfied: Cython >= 0.28 Handling numpy from build-system.requires Requirement not satisfied: numpy Exiting dependency generation pass: build backend + cat /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-buildrequires + rm -rfv '*.dist-info/' + popd ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + RPM_EC=0 ++ jobs -p + exit 0 Wrote: /builddir/build/SRPMS/python-pyopengl-3.1.10-2.fc44.buildreqs.nosrc.rpm INFO: Going to install missing dynamic buildrequires Updating and loading repositories: Additional repo https_kojipkgs_fedorap 100% | 72.8 KiB/s | 3.5 KiB | 00m00s local 100% | 72.8 KiB/s | 3.5 KiB | 00m00s Copr repository 100% | 32.0 KiB/s | 1.5 KiB | 00m00s Repositories loaded. Package "freeglut-3.8.0-1.fc44.i686" is already installed. Package "gcc-16.0.0-0.3.fc44.i686" is already installed. Package "libXi-1.8.2-3.fc43.i686" is already installed. Package "libglvnd-egl-1:1.7.0-8.fc43.i686" is already installed. Package "libglvnd-gles-1:1.7.0-8.fc43.i686" is already installed. Package "libglvnd-opengl-1:1.7.0-8.fc43.i686" is already installed. Package "mesa-dri-drivers-25.3.1-1.fc44.i686" is already installed. Package "mesa-libEGL-25.3.1-1.fc44.i686" is already installed. Package "mesa-libGLU-9.0.3-7.fc44.i686" is already installed. Package "pyproject-rpm-macros-1.18.6-1.fc44.noarch" is already installed. Package "python3-devel-3.14.2-1.fc44.i686" is already installed. Package "python3-psutil-7.0.0-8.fc44.i686" is already installed. Package "python3-pygame-2.6.1-7.fc44.i686" is already installed. Package "python3-pytest-8.4.2-1.fc44.noarch" is already installed. Package "python3-xlib-0.33-15.fc44.noarch" is already installed. Package "python3-packaging-25.0-7.fc44.noarch" is already installed. Package "xorg-x11-server-Xvfb-21.1.21-1.fc44.i686" is already installed. Package Arch Version Repository Size Installing: python3-cython i686 0:3.2.3-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 19.3 MiB python3-numpy i686 1:2.4.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 39.0 MiB python3-pip noarch 0:25.3-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 11.2 MiB python3-setuptools noarch 0:80.9.0-2.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 8.6 MiB Installing dependencies: flexiblas i686 0:3.5.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 38.0 KiB flexiblas-netlib i686 0:3.5.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 18.7 MiB flexiblas-openblas-openmp i686 0:3.5.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 26.5 KiB libgfortran i686 0:16.0.0-0.3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 3.4 MiB libquadmath i686 0:16.0.0-0.3.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 513.2 KiB openblas i686 0:0.3.29-2.fc44 copr_base 111.7 KiB openblas-openmp i686 0:0.3.29-2.fc44 copr_base 25.7 MiB python3-numpy-f2py i686 1:2.4.0-1.fc44 https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch 2.1 MiB Transaction Summary: Installing: 12 packages Total size of inbound packages is 26 MiB. Need to download 22 MiB. After this operation, 129 MiB extra will be used (install 129 MiB, remove 0 B). [ 1/12] python3-pip-0:25.3-1.fc44.noarc 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 2/12] python3-setuptools-0:80.9.0-2.f 100% | 0.0 B/s | 0.0 B | 00m00s >>> Already downloaded [ 3/12] python3-cython-0:3.2.3-1.fc44.i 100% | 14.3 MiB/s | 4.0 MiB | 00m00s [ 4/12] python3-numpy-f2py-1:2.4.0-1.fc 100% | 25.2 MiB/s | 465.2 KiB | 00m00s [ 5/12] python3-numpy-1:2.4.0-1.fc44.i6 100% | 23.9 MiB/s | 7.5 MiB | 00m00s [ 6/12] flexiblas-0:3.5.0-1.fc44.i686 100% | 1.4 MiB/s | 23.0 KiB | 00m00s [ 7/12] flexiblas-openblas-openmp-0:3.5 100% | 1.1 MiB/s | 17.2 KiB | 00m00s [ 8/12] libgfortran-0:16.0.0-0.3.fc44.i 100% | 45.1 MiB/s | 876.7 KiB | 00m00s [ 9/12] libquadmath-0:16.0.0-0.3.fc44.i 100% | 13.3 MiB/s | 231.0 KiB | 00m00s [10/12] openblas-openmp-0:0.3.29-2.fc44 100% | 250.5 MiB/s | 4.3 MiB | 00m00s [11/12] openblas-0:0.3.29-2.fc44.i686 100% | 10.3 MiB/s | 42.1 KiB | 00m00s [12/12] flexiblas-netlib-0:3.5.0-1.fc44 100% | 10.3 MiB/s | 4.4 MiB | 00m00s -------------------------------------------------------------------------------- [12/12] Total 100% | 50.4 MiB/s | 21.8 MiB | 00m00s Running transaction [ 1/14] Verify package files 100% | 133.0 B/s | 12.0 B | 00m00s [ 2/14] Prepare transaction 100% | 260.0 B/s | 12.0 B | 00m00s [ 3/14] Installing openblas-0:0.3.29-2. 100% | 55.4 MiB/s | 113.5 KiB | 00m00s [ 4/14] Installing python3-setuptools-0 100% | 231.2 MiB/s | 8.8 MiB | 00m00s [ 5/14] Installing python3-pip-0:25.3-1 100% | 201.5 MiB/s | 11.5 MiB | 00m00s [ 6/14] Installing libgfortran-0:16.0.0 100% | 419.9 MiB/s | 3.4 MiB | 00m00s [ 7/14] Installing openblas-openmp-0:0. 100% | 597.0 MiB/s | 25.7 MiB | 00m00s [ 8/14] Installing libquadmath-0:16.0.0 100% | 251.2 MiB/s | 514.5 KiB | 00m00s [ 9/14] Installing flexiblas-netlib-0:3 100% | 389.2 MiB/s | 18.7 MiB | 00m00s [10/14] Installing flexiblas-0:3.5.0-1. 100% | 38.2 MiB/s | 39.2 KiB | 00m00s [11/14] Installing flexiblas-openblas-o 100% | 13.4 MiB/s | 27.3 KiB | 00m00s [12/14] Installing python3-numpy-1:2.4. 100% | 364.0 MiB/s | 39.3 MiB | 00m00s [13/14] Installing python3-numpy-f2py-1 100% | 103.7 MiB/s | 2.2 MiB | 00m00s [14/14] Installing python3-cython-0:3.2 100% | 188.6 MiB/s | 19.4 MiB | 00m00s Warning: skipped OpenPGP checks for 12 packages from repositories: copr_base, https_kojipkgs_fedoraproject_org_repos_f44_build_side_124978_latest_basearch Complete! Building target platforms: i686 Building for target i686 setting SOURCE_DATE_EPOCH=1758240000 Executing(%generate_buildrequires): /bin/sh -e /var/tmp/rpm-tmp.VTQUSd + umask 022 + cd /builddir/build/BUILD/python-pyopengl-3.1.10-build + cd pyopengl-3.1.10 + for dir in pyopengl-3.1.10 pyopengl_accelerate-3.1.10 + pushd pyopengl-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + echo pyproject-rpm-macros + echo python3-devel + echo 'python3dist(packaging)' + echo 'python3dist(pip) >= 19' + '[' -f pyproject.toml ']' + echo '(python3dist(tomli) if python3-devel < 3.11)' + rm -rfv '*.dist-info/' + '[' -f /usr/bin/python3 ']' + mkdir -p /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + echo -n + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + VALAFLAGS=-g + RUSTFLAGS='-Copt-level=3 -Cdebuginfo=2 -Ccodegen-units=1 -Cstrip=none -Clink-arg=-specs=/usr/lib/rpm/redhat/redhat-package-notes --cap-lints=warn' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + LT_SYS_LIBRARY_PATH=/usr/lib: + CC=gcc + CXX=g++ + TMPDIR=/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + RPM_TOXENV=py314 + FEDORA=44 + HOSTNAME=rpmbuild + /usr/bin/python3 -Bs /usr/lib/rpm/redhat/pyproject_buildrequires.py --generate-extras --python3_pkgversion 3 --wheeldir /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir --output /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-buildrequires Handling setuptools >= 42.0 from build-system.requires Requirement satisfied: setuptools >= 42.0 (installed: setuptools 80.9.0) /usr/lib/python3.14/site-packages/setuptools/config/_apply_pyprojecttoml.py:61: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! dist._finalize_license_expression() /usr/lib/python3.14/site-packages/setuptools/dist.py:759: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! self._finalize_license_expression() running egg_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' running dist_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' creating '/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl-3.1.10/pyopengl-3.1.10.dist-info' + cat /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-buildrequires + rm -rfv pyopengl-3.1.10.dist-info/ removed 'pyopengl-3.1.10.dist-info/METADATA' removed 'pyopengl-3.1.10.dist-info/top_level.txt' removed directory 'pyopengl-3.1.10.dist-info/' + popd ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + for dir in pyopengl-3.1.10 pyopengl_accelerate-3.1.10 + pushd pyopengl_accelerate-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + echo pyproject-rpm-macros + echo python3-devel + echo 'python3dist(packaging)' + echo 'python3dist(pip) >= 19' + '[' -f pyproject.toml ']' + echo '(python3dist(tomli) if python3-devel < 3.11)' + rm -rfv '*.dist-info/' + '[' -f /usr/bin/python3 ']' + mkdir -p /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + echo -n + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + VALAFLAGS=-g + RUSTFLAGS='-Copt-level=3 -Cdebuginfo=2 -Ccodegen-units=1 -Cstrip=none -Clink-arg=-specs=/usr/lib/rpm/redhat/redhat-package-notes --cap-lints=warn' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + LT_SYS_LIBRARY_PATH=/usr/lib: + CC=gcc + CXX=g++ + TMPDIR=/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + RPM_TOXENV=py314 + FEDORA=44 + HOSTNAME=rpmbuild + /usr/bin/python3 -Bs /usr/lib/rpm/redhat/pyproject_buildrequires.py --generate-extras --python3_pkgversion 3 --wheeldir /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir --output /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-buildrequires Handling setuptools >= 42.0 from build-system.requires Requirement satisfied: setuptools >= 42.0 (installed: setuptools 80.9.0) Handling Cython >= 0.28 from build-system.requires Requirement satisfied: Cython >= 0.28 (installed: Cython 3.2.3) Handling numpy from build-system.requires Requirement satisfied: numpy (installed: numpy 2.4.0) /usr/lib/python3.14/site-packages/setuptools/_distutils/extension.py:150: UserWarning: Unknown Extension options: 'compiler_directives' warnings.warn(msg) /usr/lib/python3.14/site-packages/setuptools/_distutils/extension.py:150: UserWarning: Unknown Extension options: 'compiler_directives' warnings.warn(msg) /usr/lib/python3.14/site-packages/setuptools/dist.py:759: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! self._finalize_license_expression() /usr/lib/python3.14/site-packages/setuptools/_distutils/dist.py:289: UserWarning: Unknown distribution option: 'build_requires' warnings.warn(msg) /usr/lib/python3.14/site-packages/setuptools/config/_apply_pyprojecttoml.py:82: SetuptoolsDeprecationWarning: `project.license` as a TOML table is deprecated !! ******************************************************************************** Please use a simple string containing a SPDX expression for `project.license`. You can also use `project.license-files`. (Both options available on setuptools>=77.0.0). By 2026-Feb-18, you need to update your project and remove deprecated calls or your builds will no longer be supported. See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! corresp(dist, value, root_dir) /usr/lib/python3.14/site-packages/setuptools/config/_apply_pyprojecttoml.py:61: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! dist._finalize_license_expression() running egg_info writing PyOpenGL_accelerate.egg-info/PKG-INFO writing dependency_links to PyOpenGL_accelerate.egg-info/dependency_links.txt writing top-level names to PyOpenGL_accelerate.egg-info/top_level.txt reading manifest file 'PyOpenGL_accelerate.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no files found matching 'src/*.c' writing manifest file 'PyOpenGL_accelerate.egg-info/SOURCES.txt' running dist_info writing PyOpenGL_accelerate.egg-info/PKG-INFO writing dependency_links to PyOpenGL_accelerate.egg-info/dependency_links.txt writing top-level names to PyOpenGL_accelerate.egg-info/top_level.txt reading manifest file 'PyOpenGL_accelerate.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no files found matching 'src/*.c' writing manifest file 'PyOpenGL_accelerate.egg-info/SOURCES.txt' creating '/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10/pyopengl_accelerate-3.1.10.dist-info' + cat /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-buildrequires + rm -rfv pyopengl_accelerate-3.1.10.dist-info/ removed 'pyopengl_accelerate-3.1.10.dist-info/METADATA' removed 'pyopengl_accelerate-3.1.10.dist-info/top_level.txt' removed directory 'pyopengl_accelerate-3.1.10.dist-info/' + popd ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + RPM_EC=0 ++ jobs -p + exit 0 Wrote: /builddir/build/SRPMS/python-pyopengl-3.1.10-2.fc44.buildreqs.nosrc.rpm INFO: Going to install missing dynamic buildrequires Updating and loading repositories: Additional repo https_kojipkgs_fedorap 100% | 54.6 KiB/s | 3.5 KiB | 00m00s local 100% | 54.6 KiB/s | 3.5 KiB | 00m00s Copr repository 100% | 24.0 KiB/s | 1.5 KiB | 00m00s Repositories loaded. Nothing to do. Package "freeglut-3.8.0-1.fc44.i686" is already installed. Package "gcc-16.0.0-0.3.fc44.i686" is already installed. Package "libXi-1.8.2-3.fc43.i686" is already installed. Package "libglvnd-egl-1:1.7.0-8.fc43.i686" is already installed. Package "libglvnd-gles-1:1.7.0-8.fc43.i686" is already installed. Package "libglvnd-opengl-1:1.7.0-8.fc43.i686" is already installed. Package "mesa-dri-drivers-25.3.1-1.fc44.i686" is already installed. Package "mesa-libEGL-25.3.1-1.fc44.i686" is already installed. Package "mesa-libGLU-9.0.3-7.fc44.i686" is already installed. Package "pyproject-rpm-macros-1.18.6-1.fc44.noarch" is already installed. Package "python3-devel-3.14.2-1.fc44.i686" is already installed. Package "python3-psutil-7.0.0-8.fc44.i686" is already installed. Package "python3-pygame-2.6.1-7.fc44.i686" is already installed. Package "python3-pytest-8.4.2-1.fc44.noarch" is already installed. Package "python3-xlib-0.33-15.fc44.noarch" is already installed. Package "python3-cython-3.2.3-1.fc44.i686" is already installed. Package "python3-numpy-1:2.4.0-1.fc44.i686" is already installed. Package "python3-packaging-25.0-7.fc44.noarch" is already installed. Package "python3-pip-25.3-1.fc44.noarch" is already installed. Package "python3-setuptools-80.9.0-2.fc44.noarch" is already installed. Package "xorg-x11-server-Xvfb-21.1.21-1.fc44.i686" is already installed. Building target platforms: i686 Building for target i686 setting SOURCE_DATE_EPOCH=1758240000 Executing(%generate_buildrequires): /bin/sh -e /var/tmp/rpm-tmp.XlwP3I + umask 022 + cd /builddir/build/BUILD/python-pyopengl-3.1.10-build + cd pyopengl-3.1.10 + for dir in pyopengl-3.1.10 pyopengl_accelerate-3.1.10 + pushd pyopengl-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + echo pyproject-rpm-macros + echo python3-devel + echo 'python3dist(packaging)' + echo 'python3dist(pip) >= 19' + '[' -f pyproject.toml ']' + echo '(python3dist(tomli) if python3-devel < 3.11)' + rm -rfv '*.dist-info/' + '[' -f /usr/bin/python3 ']' + mkdir -p /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + echo -n + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + VALAFLAGS=-g + RUSTFLAGS='-Copt-level=3 -Cdebuginfo=2 -Ccodegen-units=1 -Cstrip=none -Clink-arg=-specs=/usr/lib/rpm/redhat/redhat-package-notes --cap-lints=warn' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + LT_SYS_LIBRARY_PATH=/usr/lib: + CC=gcc + CXX=g++ + TMPDIR=/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + RPM_TOXENV=py314 + FEDORA=44 + HOSTNAME=rpmbuild + /usr/bin/python3 -Bs /usr/lib/rpm/redhat/pyproject_buildrequires.py --generate-extras --python3_pkgversion 3 --wheeldir /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir --output /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-buildrequires Handling setuptools >= 42.0 from build-system.requires Requirement satisfied: setuptools >= 42.0 (installed: setuptools 80.9.0) /usr/lib/python3.14/site-packages/setuptools/config/_apply_pyprojecttoml.py:61: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! dist._finalize_license_expression() /usr/lib/python3.14/site-packages/setuptools/dist.py:759: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! self._finalize_license_expression() running egg_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' running dist_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' creating '/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl-3.1.10/pyopengl-3.1.10.dist-info' + cat /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-buildrequires + rm -rfv pyopengl-3.1.10.dist-info/ removed 'pyopengl-3.1.10.dist-info/METADATA' removed 'pyopengl-3.1.10.dist-info/top_level.txt' removed directory 'pyopengl-3.1.10.dist-info/' + popd ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + for dir in pyopengl-3.1.10 pyopengl_accelerate-3.1.10 + pushd pyopengl_accelerate-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + echo pyproject-rpm-macros + echo python3-devel + echo 'python3dist(packaging)' + echo 'python3dist(pip) >= 19' + '[' -f pyproject.toml ']' + echo '(python3dist(tomli) if python3-devel < 3.11)' + rm -rfv '*.dist-info/' + '[' -f /usr/bin/python3 ']' + mkdir -p /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + echo -n + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + VALAFLAGS=-g + RUSTFLAGS='-Copt-level=3 -Cdebuginfo=2 -Ccodegen-units=1 -Cstrip=none -Clink-arg=-specs=/usr/lib/rpm/redhat/redhat-package-notes --cap-lints=warn' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + LT_SYS_LIBRARY_PATH=/usr/lib: + CC=gcc + CXX=g++ + TMPDIR=/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + RPM_TOXENV=py314 + FEDORA=44 + HOSTNAME=rpmbuild + /usr/bin/python3 -Bs /usr/lib/rpm/redhat/pyproject_buildrequires.py --generate-extras --python3_pkgversion 3 --wheeldir /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir --output /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-buildrequires Handling setuptools >= 42.0 from build-system.requires Requirement satisfied: setuptools >= 42.0 (installed: setuptools 80.9.0) Handling Cython >= 0.28 from build-system.requires Requirement satisfied: Cython >= 0.28 (installed: Cython 3.2.3) Handling numpy from build-system.requires Requirement satisfied: numpy (installed: numpy 2.4.0) /usr/lib/python3.14/site-packages/setuptools/_distutils/extension.py:150: UserWarning: Unknown Extension options: 'compiler_directives' warnings.warn(msg) /usr/lib/python3.14/site-packages/setuptools/_distutils/extension.py:150: UserWarning: Unknown Extension options: 'compiler_directives' warnings.warn(msg) /usr/lib/python3.14/site-packages/setuptools/dist.py:759: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! self._finalize_license_expression() /usr/lib/python3.14/site-packages/setuptools/_distutils/dist.py:289: UserWarning: Unknown distribution option: 'build_requires' warnings.warn(msg) /usr/lib/python3.14/site-packages/setuptools/config/_apply_pyprojecttoml.py:82: SetuptoolsDeprecationWarning: `project.license` as a TOML table is deprecated !! ******************************************************************************** Please use a simple string containing a SPDX expression for `project.license`. You can also use `project.license-files`. (Both options available on setuptools>=77.0.0). By 2026-Feb-18, you need to update your project and remove deprecated calls or your builds will no longer be supported. See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! corresp(dist, value, root_dir) /usr/lib/python3.14/site-packages/setuptools/config/_apply_pyprojecttoml.py:61: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! dist._finalize_license_expression() running egg_info writing PyOpenGL_accelerate.egg-info/PKG-INFO writing dependency_links to PyOpenGL_accelerate.egg-info/dependency_links.txt writing top-level names to PyOpenGL_accelerate.egg-info/top_level.txt reading manifest file 'PyOpenGL_accelerate.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no files found matching 'src/*.c' writing manifest file 'PyOpenGL_accelerate.egg-info/SOURCES.txt' running dist_info writing PyOpenGL_accelerate.egg-info/PKG-INFO writing dependency_links to PyOpenGL_accelerate.egg-info/dependency_links.txt writing top-level names to PyOpenGL_accelerate.egg-info/top_level.txt reading manifest file 'PyOpenGL_accelerate.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no files found matching 'src/*.c' writing manifest file 'PyOpenGL_accelerate.egg-info/SOURCES.txt' creating '/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10/pyopengl_accelerate-3.1.10.dist-info' + cat /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-buildrequires + rm -rfv pyopengl_accelerate-3.1.10.dist-info/ removed 'pyopengl_accelerate-3.1.10.dist-info/METADATA' removed 'pyopengl_accelerate-3.1.10.dist-info/top_level.txt' removed directory 'pyopengl_accelerate-3.1.10.dist-info/' + popd ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + RPM_EC=0 ++ jobs -p + exit 0 Executing(%build): /bin/sh -e /var/tmp/rpm-tmp.f6dsKl + umask 022 + cd /builddir/build/BUILD/python-pyopengl-3.1.10-build + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + export CFLAGS + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + export CXXFLAGS + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + export FFLAGS + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + export FCFLAGS + VALAFLAGS=-g + export VALAFLAGS + RUSTFLAGS='-Copt-level=3 -Cdebuginfo=2 -Ccodegen-units=1 -Cstrip=none -Clink-arg=-specs=/usr/lib/rpm/redhat/redhat-package-notes --cap-lints=warn' + export RUSTFLAGS + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + export LDFLAGS + LT_SYS_LIBRARY_PATH=/usr/lib: + export LT_SYS_LIBRARY_PATH + CC=gcc + export CC + CXX=g++ + export CXX + cd pyopengl-3.1.10 + pushd pyopengl_accelerate-3.1.10/src ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10/src ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + for f in *.pyx + rm -f arraydatatype.c + for f in *.pyx + rm -f buffers_formathandler.c + for f in *.pyx + rm -f errorchecker.c + for f in *.pyx + rm -f formathandler.c + for f in *.pyx + rm -f latebind.c + for f in *.pyx + rm -f nones_formathandler.c + for f in *.pyx + rm -f numpy_formathandler.c + for f in *.pyx + rm -f vbo.c + for f in *.pyx + rm -f wrapper.c + popd ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + for dir in pyopengl-3.1.10 pyopengl_accelerate-3.1.10 + pushd pyopengl-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + mkdir -p /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + VALAFLAGS=-g + RUSTFLAGS='-Copt-level=3 -Cdebuginfo=2 -Ccodegen-units=1 -Cstrip=none -Clink-arg=-specs=/usr/lib/rpm/redhat/redhat-package-notes --cap-lints=warn' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + LT_SYS_LIBRARY_PATH=/usr/lib: + CC=gcc + CXX=g++ + TMPDIR=/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + /usr/bin/python3 -Bs /usr/lib/rpm/redhat/pyproject_wheel.py /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir Processing /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl-3.1.10 Preparing metadata (pyproject.toml): started Running command Preparing metadata (pyproject.toml) /usr/lib/python3.14/site-packages/setuptools/config/_apply_pyprojecttoml.py:61: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! dist._finalize_license_expression() /usr/lib/python3.14/site-packages/setuptools/dist.py:759: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! self._finalize_license_expression() running dist_info creating /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-634uys1v/PyOpenGL.egg-info writing /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-634uys1v/PyOpenGL.egg-info/PKG-INFO writing dependency_links to /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-634uys1v/PyOpenGL.egg-info/dependency_links.txt writing top-level names to /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-634uys1v/PyOpenGL.egg-info/top_level.txt writing manifest file '/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-634uys1v/PyOpenGL.egg-info/SOURCES.txt' reading manifest file '/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-634uys1v/PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file '/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-634uys1v/PyOpenGL.egg-info/SOURCES.txt' creating '/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-634uys1v/pyopengl-3.1.10.dist-info' Preparing metadata (pyproject.toml): finished with status 'done' Building wheels for collected packages: PyOpenGL Building wheel for PyOpenGL (pyproject.toml): started Running command Building wheel for PyOpenGL (pyproject.toml) /usr/lib/python3.14/site-packages/setuptools/config/_apply_pyprojecttoml.py:61: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! dist._finalize_license_expression() /usr/lib/python3.14/site-packages/setuptools/dist.py:759: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! self._finalize_license_expression() running bdist_wheel running build running build_py creating build/lib/OpenGL copying OpenGL/wrapper.py -> build/lib/OpenGL copying OpenGL/version.py -> build/lib/OpenGL copying OpenGL/plugins.py -> build/lib/OpenGL copying OpenGL/logs.py -> build/lib/OpenGL copying OpenGL/lazywrapper.py -> build/lib/OpenGL copying OpenGL/latebind.py -> build/lib/OpenGL copying OpenGL/images.py -> build/lib/OpenGL copying OpenGL/extensions.py -> build/lib/OpenGL copying OpenGL/error.py -> build/lib/OpenGL copying OpenGL/converters.py -> build/lib/OpenGL copying OpenGL/contextdata.py -> build/lib/OpenGL copying OpenGL/constants.py -> build/lib/OpenGL copying OpenGL/constant.py -> build/lib/OpenGL copying OpenGL/acceleratesupport.py -> build/lib/OpenGL copying OpenGL/_opaque.py -> build/lib/OpenGL copying OpenGL/_null.py -> build/lib/OpenGL copying OpenGL/_configflags.py -> build/lib/OpenGL copying OpenGL/_bytes.py -> build/lib/OpenGL copying OpenGL/__init__.py -> build/lib/OpenGL creating build/lib/OpenGL/raw copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw creating build/lib/OpenGL/platform copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform creating build/lib/OpenGL/osmesa copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa creating build/lib/OpenGL/arrays copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays creating build/lib/OpenGL/WGL copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL creating build/lib/OpenGL/Tk copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk creating build/lib/OpenGL/GLX copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX creating build/lib/OpenGL/GLUT copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT creating build/lib/OpenGL/GLU copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU creating build/lib/OpenGL/GLES3 copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 creating build/lib/OpenGL/GLES2 copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 creating build/lib/OpenGL/GLES1 copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 creating build/lib/OpenGL/GLE copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE creating build/lib/OpenGL/GL copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL copying OpenGL/GL/images.py -> build/lib/OpenGL/GL copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL creating build/lib/OpenGL/EGL copying OpenGL/EGL/gbmdevice.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/debug.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL creating build/lib/OpenGL/AGL copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL creating build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa creating build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL creating build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX creating build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT creating build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU creating build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 creating build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 creating build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 creating build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE creating build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL creating build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL creating build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION creating build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML creating build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multigpu_context.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV creating build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D creating build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/colorspace.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT creating build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL creating build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX creating build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI creating build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB creating build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD creating build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION creating build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN creating build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX creating build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS creating build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI creating build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML creating build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_out.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multigpu_context.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV creating build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/swap_control.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA creating build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL creating build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/no_config_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/libglvnd.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/get_drawable_type.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/context_priority.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT creating build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX creating build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB creating build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD creating build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION creating build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV creating build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION creating build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/ycbcr_degamma.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated2.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shading_rate.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/render_shared_exponent.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/render_sRGB_R8_RG8.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/motion_estimation.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/frame_extrapolation.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/raw/GLES2/QCOM creating build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview2.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/__init__.py -> build/lib/OpenGL/raw/GLES2/OVR creating build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/viewport_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_view.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/copy_image.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES creating build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/__init__.py -> build/lib/OpenGL/raw/GLES2/NVX creating build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/timeline_semaphore.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_barrier.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_locations.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/primitive_shading_rate.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/pack_subimage.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/memory_object_sparse.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/image_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conditional_render.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV creating build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/texture_const_bandwidth.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/sampler_objects.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/framebuffer_swap_xy.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/framebuffer_flip_x.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/bgra.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/__init__.py -> build/lib/OpenGL/raw/GLES2/MESA creating build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robustness.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/no_error.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR creating build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL creating build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG creating build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ creating build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_view.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_storage_compression.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_samples_identical.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/separate_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/framebuffer_blit_layers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/fragment_shading_rate.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/float_blend.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/copy_image.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/base_instance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_storage_compression.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/raw/GLES2/EXT creating build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/__init__.py -> build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/raw/GLES2/ES creating build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/program_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP creating build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/texture_unnormalized_coordinates.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_core_properties.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM creating build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE creating build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE creating build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/raw/GLES2/ANDROID creating build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD creating build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION creating build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM creating build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES creating build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV creating build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/debug.py -> build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/__init__.py -> build/lib/OpenGL/raw/GLES1/KHR creating build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG creating build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT creating build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM creating build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE creating build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD creating build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN creating build/lib/OpenGL/raw/GL/VIV copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV creating build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION creating build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX creating build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN creating build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX creating build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS creating build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI creating build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 creating build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND creating build/lib/OpenGL/raw/GL/QCOM copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM creating build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI creating build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview2.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/__init__.py -> build/lib/OpenGL/raw/GL/OVR creating build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML creating build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES creating build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/progress_fence.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX creating build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_array2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/uniform_buffer_std430_layout.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/timeline_semaphore.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_locations.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource_tag.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/primitive_shading_rate.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/mesh_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/memory_object_sparse.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/memory_attachment.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_multicast.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/command_list.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV creating build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX creating build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/texture_const_bandwidth.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/framebuffer_swap_xy.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/framebuffer_flip_x.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA creating build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robustness.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/no_error.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR creating build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL creating build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR creating build/lib/OpenGL/raw/GL/IMG copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG creating build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM creating build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP creating build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY creating build/lib/OpenGL/raw/GL/FJ copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ creating build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_storage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_samples_identical.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_blit_layers.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/external_buffer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_sync.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GL/EXT creating build/lib/OpenGL/raw/GL/DMP copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP creating build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX creating build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI creating build/lib/OpenGL/raw/GL/ARM copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM creating build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_barrier.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_clock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_ballot.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_locations.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gl_spirv.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/direct_state_access.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/derivative_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cull_distance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clip_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB creating build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE creating build/lib/OpenGL/raw/GL/ANGLE copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE creating build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_ballot.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD creating build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION creating build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/__init__.py -> build/lib/OpenGL/raw/EGL/TIZEN creating build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_metadata.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/device_cuda.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/cuda_event.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV creating build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK creating build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA creating build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/partial_update.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/debug.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR creating build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG creating build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI creating build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_device.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_query.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT creating build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM creating build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE creating build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID creating build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION creating build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML creating build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multigpu_context.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV creating build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D creating build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/colorspace.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT creating build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL creating build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX creating build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI creating build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB creating build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD creating build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION creating build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN creating build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX creating build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS creating build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI creating build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML creating build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_out.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multigpu_context.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV creating build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/swap_control.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA creating build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL creating build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/no_config_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/libglvnd.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/get_drawable_type.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/context_priority.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT creating build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX creating build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB creating build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD creating build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT creating build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION creating build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV creating build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION creating build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/ycbcr_degamma.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_lod_bias.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated2.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shading_rate.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/render_shared_exponent.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/render_sRGB_R8_RG8.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/motion_estimation.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/frame_extrapolation.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/GLES2/QCOM creating build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview2.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/__init__.py -> build/lib/OpenGL/GLES2/OVR creating build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/viewport_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_view.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/copy_image.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES creating build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/__init__.py -> build/lib/OpenGL/GLES2/NVX creating build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/timeline_semaphore.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_barrier.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_locations.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/primitive_shading_rate.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/pack_subimage.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/memory_object_sparse.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/image_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conditional_render.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV creating build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/texture_const_bandwidth.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/sampler_objects.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/framebuffer_swap_xy.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/framebuffer_flip_x.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/bgra.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/__init__.py -> build/lib/OpenGL/GLES2/MESA creating build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robustness.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/no_error.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR creating build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL creating build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG creating build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ creating build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_view.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_storage_compression.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_samples_identical.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/separate_depth_stencil.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_render_to_texture2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/framebuffer_blit_layers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/fragment_shading_rate.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/float_blend.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/copy_image.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/base_instance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_storage_compression.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/GLES2/EXT creating build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/__init__.py -> build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/GLES2/ES creating build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/program_binary.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP creating build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/texture_unnormalized_coordinates.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_core_properties.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM creating build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE creating build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE creating build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/GLES2/ANDROID creating build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD creating build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION creating build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM creating build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_npot.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES creating build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV creating build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/debug.py -> build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/__init__.py -> build/lib/OpenGL/GLES1/KHR creating build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG creating build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT creating build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM creating build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE creating build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD creating build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN creating build/lib/OpenGL/GL/VIV copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV creating build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION creating build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX creating build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN creating build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX creating build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS creating build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI creating build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 creating build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND creating build/lib/OpenGL/GL/QCOM copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM creating build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI creating build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview2.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/__init__.py -> build/lib/OpenGL/GL/OVR creating build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML creating build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES creating build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/progress_fence.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX creating build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_array2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/uniform_buffer_std430_layout.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/timeline_semaphore.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shading_rate_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_locations.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource_tag.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/primitive_shading_rate.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/mesh_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/memory_object_sparse.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/memory_attachment.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_multicast.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fill_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/command_list.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV creating build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX creating build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/texture_const_bandwidth.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/framebuffer_swap_xy.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/framebuffer_flip_x.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA creating build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robustness.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/no_error.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/context_flush_control.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR creating build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL creating build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR creating build/lib/OpenGL/GL/IMG copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG creating build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM creating build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP creating build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY creating build/lib/OpenGL/GL/FJ copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ creating build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/window_rectangles.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_storage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_samples_identical.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/raster_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_blit_layers.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/external_buffer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_sync.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/GL/EXT creating build/lib/OpenGL/GL/DMP copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP creating build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX creating build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI creating build/lib/OpenGL/GL/ARM copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM creating build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_barrier.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_clock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_ballot.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_locations.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gl_spirv.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/direct_state_access.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/derivative_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cull_distance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clip_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB creating build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE creating build/lib/OpenGL/GL/ANGLE copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE creating build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_ballot.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD creating build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION creating build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/__init__.py -> build/lib/OpenGL/EGL/TIZEN creating build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_metadata.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/device_cuda.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/cuda_event.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV creating build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK creating build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA creating build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/partial_update.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/debug.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR creating build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG creating build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI creating build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_device.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_query.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT creating build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM creating build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE creating build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID running egg_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' /usr/lib/python3.14/site-packages/setuptools/command/build_py.py:212: _Warning: Package 'OpenGL.DLLS' is absent from the `packages` configuration. !! ******************************************************************************** ############################ # Package would be ignored # ############################ Python recognizes 'OpenGL.DLLS' as an importable package[^1], but it is absent from setuptools' `packages` configuration. This leads to an ambiguous overall configuration. If you want to distribute this package, please make sure that 'OpenGL.DLLS' is explicitly added to the `packages` configuration field. Alternatively, you can also rely on setuptools' discovery methods (for example by using `find_namespace_packages(...)`/`find_namespace:` instead of `find_packages(...)`/`find:`). You can read more about "package discovery" on setuptools documentation page: - https://setuptools.pypa.io/en/latest/userguide/package_discovery.html If you don't want 'OpenGL.DLLS' to be distributed and are already explicitly excluding 'OpenGL.DLLS' via `find_namespace_packages(...)/find_namespace` or `find_packages(...)/find`, you can try to use `exclude_package_data`, or `include-package-data=False` in combination with a more fine grained `package-data` configuration. You can read more about "package data files" on setuptools documentation page: - https://setuptools.pypa.io/en/latest/userguide/datafiles.html [^1]: For Python, any directory (with suitable naming) can be imported, even if it does not contain any `.py` files. On the other hand, currently there is no concept of package data directory, all directories are treated like packages. ******************************************************************************** !! check.warn(importable) creating build/lib/OpenGL/DLLS copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut32.vc10.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut32.vc14.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut32.vc9.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut64.vc10.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut64.vc14.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut64.vc9.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut_COPYING.txt -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/freeglut_README.txt -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle32.vc10.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle32.vc14.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle32.vc9.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle64.vc10.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle64.vc14.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle64.vc9.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS installing to build/bdist.linux-i686/wheel running install running install_lib creating build/bdist.linux-i686/wheel creating build/bdist.linux-i686/wheel/OpenGL creating build/bdist.linux-i686/wheel/OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle_COPYING.src -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle_COPYING -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle_AUTHORS -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle64.vc9.dll -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle64.vc14.dll -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle64.vc10.dll -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle32.vc9.dll -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle32.vc14.dll -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle32.vc10.dll -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut_README.txt -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut_COPYING.txt -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut64.vc9.dll -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut64.vc14.dll -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut64.vc10.dll -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut32.vc9.dll -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut32.vc14.dll -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/freeglut32.vc10.dll -> build/bdist.linux-i686/wheel/./OpenGL/DLLS copying build/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> build/bdist.linux-i686/wheel/./OpenGL/DLLS creating build/bdist.linux-i686/wheel/OpenGL/AGL copying build/lib/OpenGL/AGL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/AGL creating build/bdist.linux-i686/wheel/OpenGL/EGL creating build/bdist.linux-i686/wheel/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/ANDROID creating build/bdist.linux-i686/wheel/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/device_d3d.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/window_fixed_size.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/ANGLE creating build/bdist.linux-i686/wheel/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/ARM creating build/bdist.linux-i686/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_base.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_drm.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_enumeration.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_openwf.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_query.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_base.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_drm.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_openwf.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_base.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_device.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/stream_consumer_egloutput.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/yuv_surface.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/EXT creating build/bdist.linux-i686/wheel/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/colorformats.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/HI creating build/bdist.linux-i686/wheel/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/context_priority.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/IMG creating build/bdist.linux-i686/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context_no_error.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/debug.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_base.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/partial_update.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_android.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/swap_buffers_with_damage.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/KHR creating build/bdist.linux-i686/wheel/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/drm_image.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/image_dma_buf_export.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/MESA creating build/bdist.linux-i686/wheel/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NOK creating build/bdist.linux-i686/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/cuda_event.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/device_cuda.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/native_query.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_metadata.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_sync.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/sync.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/system_time.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/NV creating build/bdist.linux-i686/wheel/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_surface.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/TIZEN creating build/bdist.linux-i686/wheel/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL copying build/lib/OpenGL/EGL/debug.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL copying build/lib/OpenGL/EGL/gbmdevice.py -> build/bdist.linux-i686/wheel/./OpenGL/EGL creating build/bdist.linux-i686/wheel/OpenGL/GL creating build/bdist.linux-i686/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/debug_output.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_sample_positions.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_half_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int16.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sample_positions.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_ballot.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_image_load_store_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_gather_bias_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/AMD creating build/bdist.linux-i686/wheel/OpenGL/GL/ANGLE copying build/lib/OpenGL/GL/ANGLE/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ANGLE creating build/bdist.linux-i686/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/client_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/element_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/fence.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/texture_range.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/APPLE creating build/bdist.linux-i686/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_1_compatibility.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_2_compatibility.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/base_instance.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cl_event.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clip_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compatibility.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conditional_render_inverted.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_image.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cull_distance.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/debug_output.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/derivative_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/direct_state_access.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader_interlock.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_texture_sub_image.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gl_spirv.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_int64.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/imaging.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_bind.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multitexture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/parallel_shader_compile.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pipeline_statistics_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_parameters.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_sprite.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/polygon_offset_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/post_depth_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_locations.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_shading.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counter_ops.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_ballot.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_clock.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_objects.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_precision.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_image_samples.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_viewport_layer_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/spirv_extensions.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sync.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_barrier.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_anisotropic.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_gather.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rg.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_view.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/timer_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_overflow_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_program.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/viewport_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/window_pos.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARB creating build/bdist.linux-i686/wheel/OpenGL/GL/ARM copying build/lib/OpenGL/GL/ARM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ARM creating build/bdist.linux-i686/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/element_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/meminfo.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/ATI creating build/bdist.linux-i686/wheel/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/tbuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/DFX creating build/bdist.linux-i686/wheel/OpenGL/GL/DMP copying build/lib/OpenGL/GL/DMP/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/DMP creating build/bdist.linux-i686/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_image_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_sync.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/abgr.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bgra.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_color.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cmyka.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/color_subtable.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/convolution.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/copy_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_label.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_marker.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/external_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/fog_coord.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_blit_layers.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/histogram.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_func.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_material.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/light_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_fd.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_win32.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_texture_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_timer_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/point_parameters.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/post_depth_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/raster_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/secondary_color.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_fd.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_win32.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_samples_identical.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/sparse_texture2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/subtexture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture3D.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_integer.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_R8.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_RG8.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shadow_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/timer_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/win32_keyed_mutex.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/window_rectangles.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/EXT creating build/bdist.linux-i686/wheel/OpenGL/GL/FJ copying build/lib/OpenGL/GL/FJ/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/FJ creating build/bdist.linux-i686/wheel/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/GREMEDY creating build/bdist.linux-i686/wheel/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/image_transform.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/occlusion_test.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/texture_lighting.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/HP creating build/bdist.linux-i686/wheel/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/static_data.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/IBM creating build/bdist.linux-i686/wheel/OpenGL/GL/IMG copying build/lib/OpenGL/GL/IMG/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/IMG creating build/bdist.linux-i686/wheel/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/color_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/interlace_read.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/INGR creating build/bdist.linux-i686/wheel/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/blackhole_render.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/conservative_rasterization.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/framebuffer_CMAA.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/map_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/performance_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/INTEL creating build/bdist.linux-i686/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/context_flush_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/debug.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/no_error.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/parallel_shader_compile.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/shader_subgroup.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/KHR creating build/bdist.linux-i686/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/framebuffer_flip_x.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/framebuffer_flip_y.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/framebuffer_swap_xy.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/pack_invert.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/program_binary_formats.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/shader_integer_functions.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/texture_const_bandwidth.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/tile_raster_order.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/window_pos.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/MESA creating build/bdist.linux-i686/wheel/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/MESAX creating build/bdist.linux-i686/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_minmax_factor.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_square.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/clip_space_w_scaling.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/command_list.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_program5.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_shader_derivatives.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conditional_render.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_dilate.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_underestimation.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_image.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_vulkan_image.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/evaluators.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fence.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fill_rectangle.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/float_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fog_distance.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_coverage_to_color.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program4.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_barycentric.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_interlock.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_mixed_samples.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_program4.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader_passthrough.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_multicast.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program4.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/half_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/internalformat_sample_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/memory_attachment.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/memory_object_sparse.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/mesh_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/occlusion_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering_shared_edge.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/point_sprite.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/present_video.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/primitive_restart.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/primitive_shading_rate.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource_tag.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/representative_fragment_test.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/robustness_video_memory_purge.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_locations.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_mask_override_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/scissor_exclusive.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float64.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_int64.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_subgroup_partitioned.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_texture_footprint.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shading_rate_image.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/stereo_view_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_barrier.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle_compressed.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader3.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/timeline_semaphore.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/uniform_buffer_std430_layout.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/uniform_buffer_unified_memory.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program3.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program4.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/video_capture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_array2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_swizzle.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NV creating build/bdist.linux-i686/wheel/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/conditional_render.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_multicast2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/linked_gpu_multicast.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/progress_fence.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/NVX creating build/bdist.linux-i686/wheel/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/fixed_point.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/query_matrix.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/read_format.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/single_precision.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/OES creating build/bdist.linux-i686/wheel/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/interlace.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/resample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/subsample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/OML creating build/bdist.linux-i686/wheel/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/OVR creating build/bdist.linux-i686/wheel/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/misc_hints.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/PGI creating build/bdist.linux-i686/wheel/OpenGL/GL/QCOM copying build/lib/OpenGL/GL/QCOM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/QCOM creating build/bdist.linux-i686/wheel/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/REND creating build/bdist.linux-i686/wheel/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/s3tc.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/S3 creating build/bdist.linux-i686/wheel/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_matrix.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_table.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGI creating build/bdist.linux-i686/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/fog_function.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture4D.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_select.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIS creating build/bdist.linux-i686/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/clipmap.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/framezoom.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/instruments.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/interlace.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/list_priority.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/resample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/sprite.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/subsample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SGIX creating build/bdist.linux-i686/wheel/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/global_alpha.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/mesh_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/slice_accum.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/triangle_list.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SUN creating build/bdist.linux-i686/wheel/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/constant_data.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/SUNX creating build/bdist.linux-i686/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_5.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_6.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VERSION creating build/bdist.linux-i686/wheel/OpenGL/GL/VIV copying build/lib/OpenGL/GL/VIV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/VIV creating build/bdist.linux-i686/wheel/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/phong_shading.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/specular_fog.py -> build/bdist.linux-i686/wheel/./OpenGL/GL/WIN copying build/lib/OpenGL/GL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GL copying build/lib/OpenGL/GL/exceptional.py -> build/bdist.linux-i686/wheel/./OpenGL/GL copying build/lib/OpenGL/GL/feedback.py -> build/bdist.linux-i686/wheel/./OpenGL/GL copying build/lib/OpenGL/GL/framebufferobjects.py -> build/bdist.linux-i686/wheel/./OpenGL/GL copying build/lib/OpenGL/GL/glget.py -> build/bdist.linux-i686/wheel/./OpenGL/GL copying build/lib/OpenGL/GL/images.py -> build/bdist.linux-i686/wheel/./OpenGL/GL copying build/lib/OpenGL/GL/pointers.py -> build/bdist.linux-i686/wheel/./OpenGL/GL copying build/lib/OpenGL/GL/selection.py -> build/bdist.linux-i686/wheel/./OpenGL/GL copying build/lib/OpenGL/GL/shaders.py -> build/bdist.linux-i686/wheel/./OpenGL/GL copying build/lib/OpenGL/GL/vboimplementation.py -> build/bdist.linux-i686/wheel/./OpenGL/GL creating build/bdist.linux-i686/wheel/OpenGL/GLE copying build/lib/OpenGL/GLE/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLE copying build/lib/OpenGL/GLE/exceptional.py -> build/bdist.linux-i686/wheel/./OpenGL/GLE creating build/bdist.linux-i686/wheel/OpenGL/GLES1 creating build/bdist.linux-i686/wheel/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/AMD creating build/bdist.linux-i686/wheel/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/sync.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/APPLE creating build/bdist.linux-i686/wheel/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/ARM creating build/bdist.linux-i686/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/debug_marker.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/EXT creating build/bdist.linux-i686/wheel/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/read_format.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/IMG creating build/bdist.linux-i686/wheel/OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/debug.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/KHR creating build/bdist.linux-i686/wheel/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/fence.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/NV creating build/bdist.linux-i686/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth24.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth32.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/read_format.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/single_precision.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil1.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil4.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil8.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/surfaceless_context.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_npot.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/OES creating build/bdist.linux-i686/wheel/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/QCOM creating build/bdist.linux-i686/wheel/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES1 creating build/bdist.linux-i686/wheel/OpenGL/GLES2 creating build/bdist.linux-i686/wheel/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/AMD creating build/bdist.linux-i686/wheel/OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ANDROID creating build/bdist.linux-i686/wheel/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ANGLE creating build/bdist.linux-i686/wheel/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/clip_distance.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/sync.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_packed_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/APPLE creating build/bdist.linux-i686/wheel/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_core_properties.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/texture_unnormalized_coordinates.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ARM creating build/bdist.linux-i686/wheel/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/program_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/DMP creating build/bdist.linux-i686/wheel/OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/VERSION_3_2.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/ES creating build/bdist.linux-i686/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_storage_compression.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/YUV_target.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/base_instance.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_func_extended.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/buffer_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clear_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_cull_distance.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/conservative_depth.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/copy_image.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/depth_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers_indexed.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_transform_feedback.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/external_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/float_blend.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/fragment_shading_rate.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/framebuffer_blit_layers.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_point_size.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/gpu_shader5.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_fd.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_win32.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_indirect.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_compatibility.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture2.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_texture_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_timer_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/polygon_offset_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/post_depth_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/primitive_bounding_box.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/protected_textures.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/raster_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/render_snorm.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_fd.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_win32.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/separate_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_group_vote.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_implicit_conversions.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_io_blocks.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_samples_identical.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture2.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_point_size.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_border_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_bptc.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_rgtc.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_cube_map_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_norm16.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_query_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_R8.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_shadow_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_storage_compression.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_view.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/win32_keyed_mutex.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/window_rectangles.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/EXT creating build/bdist.linux-i686/wheel/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/FJ creating build/bdist.linux-i686/wheel/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/bindless_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/framebuffer_downsample.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/read_format.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_filter_cubic.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/IMG creating build/bdist.linux-i686/wheel/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/blackhole_render.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/conservative_rasterization.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/INTEL creating build/bdist.linux-i686/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/context_flush_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/debug.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/no_error.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/parallel_shader_compile.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/shader_subgroup.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/KHR creating build/bdist.linux-i686/wheel/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/bgra.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/framebuffer_flip_x.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/framebuffer_flip_y.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/framebuffer_swap_xy.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/program_binary_formats.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/sampler_objects.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/shader_integer_functions.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/texture_const_bandwidth.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/MESA creating build/bdist.linux-i686/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/bindless_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_minmax_factor.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/clip_space_w_scaling.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/compute_shader_derivatives.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conditional_render.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_vulkan_image.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fence.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fill_rectangle.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_coverage_to_color.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_barycentric.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_interlock.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/geometry_shader_passthrough.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/gpu_shader5.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/image_formats.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/internalformat_sample_query.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/memory_attachment.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/memory_object_sparse.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/mesh_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/pack_subimage.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering_shared_edge.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/pixel_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/polygon_mode.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/primitive_shading_rate.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/representative_fragment_test.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_locations.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_mask_override_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/scissor_exclusive.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_texture_footprint.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shading_rate_image.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/stereo_view_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_barrier.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/timeline_semaphore.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array2.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_swizzle.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NV creating build/bdist.linux-i686/wheel/OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/NVX creating build/bdist.linux-i686/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external_essl3.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/copy_image.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth24.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth32.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_buffers_indexed.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_elements_base_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_point_size.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/gpu_shader5.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/primitive_bounding_box.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_io_blocks.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil1.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil4.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_point_size.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_border_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_cube_map_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_view.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/viewport_array.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OES creating build/bdist.linux-i686/wheel/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview2.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/OVR creating build/bdist.linux-i686/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/YUV_texture_gather.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/frame_extrapolation.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/framebuffer_foveated.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/motion_estimation.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/render_sRGB_R8_RG8.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/render_shared_exponent.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shading_rate.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated2.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_lod_bias.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/ycbcr_degamma.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/QCOM creating build/bdist.linux-i686/wheel/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/VERSION creating build/bdist.linux-i686/wheel/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2 copying build/lib/OpenGL/GLES2/shaders.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2 copying build/lib/OpenGL/GLES2/vboimplementation.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES2 creating build/bdist.linux-i686/wheel/OpenGL/GLES3 creating build/bdist.linux-i686/wheel/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES3 copying build/lib/OpenGL/GLES3/vboimplementation.py -> build/bdist.linux-i686/wheel/./OpenGL/GLES3 creating build/bdist.linux-i686/wheel/OpenGL/GLU creating build/bdist.linux-i686/wheel/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> build/bdist.linux-i686/wheel/./OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> build/bdist.linux-i686/wheel/./OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLU copying build/lib/OpenGL/GLU/glunurbs.py -> build/bdist.linux-i686/wheel/./OpenGL/GLU copying build/lib/OpenGL/GLU/glustruct.py -> build/bdist.linux-i686/wheel/./OpenGL/GLU copying build/lib/OpenGL/GLU/projection.py -> build/bdist.linux-i686/wheel/./OpenGL/GLU copying build/lib/OpenGL/GLU/quadrics.py -> build/bdist.linux-i686/wheel/./OpenGL/GLU copying build/lib/OpenGL/GLU/tess.py -> build/bdist.linux-i686/wheel/./OpenGL/GLU creating build/bdist.linux-i686/wheel/OpenGL/GLUT copying build/lib/OpenGL/GLUT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLUT copying build/lib/OpenGL/GLUT/fonts.py -> build/bdist.linux-i686/wheel/./OpenGL/GLUT copying build/lib/OpenGL/GLUT/freeglut.py -> build/bdist.linux-i686/wheel/./OpenGL/GLUT copying build/lib/OpenGL/GLUT/osx.py -> build/bdist.linux-i686/wheel/./OpenGL/GLUT copying build/lib/OpenGL/GLUT/special.py -> build/bdist.linux-i686/wheel/./OpenGL/GLUT creating build/bdist.linux-i686/wheel/OpenGL/GLX creating build/bdist.linux-i686/wheel/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/AMD creating build/bdist.linux-i686/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/context_flush_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_no_error.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/ARB creating build/bdist.linux-i686/wheel/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/DFX creating build/bdist.linux-i686/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/context_priority.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/get_drawable_type.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/import_context.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/libglvnd.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/no_config_context.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_info.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/EXT creating build/bdist.linux-i686/wheel/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/INTEL creating build/bdist.linux-i686/wheel/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/swap_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/MESA creating build/bdist.linux-i686/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_image.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/float_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multigpu_context.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/present_video.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/robustness_video_memory_purge.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/swap_group.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_capture.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_out.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_output.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/NV creating build/bdist.linux-i686/wheel/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/swap_method.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/sync_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/OML creating build/bdist.linux-i686/wheel/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/cushion.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/swap_control.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/video_sync.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGI creating build/bdist.linux-i686/wheel/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGIS creating build/bdist.linux-i686/wheel/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_source.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SGIX creating build/bdist.linux-i686/wheel/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/SUN creating build/bdist.linux-i686/wheel/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/GLX creating build/bdist.linux-i686/wheel/OpenGL/Tk copying build/lib/OpenGL/Tk/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/Tk creating build/bdist.linux-i686/wheel/OpenGL/WGL creating build/bdist.linux-i686/wheel/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/AMD creating build/bdist.linux-i686/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/context_flush_control.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_no_error.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/render_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ARB creating build/bdist.linux-i686/wheel/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/render_texture_rectangle.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/ATI creating build/bdist.linux-i686/wheel/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/DFX creating build/bdist.linux-i686/wheel/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/stereo_control.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/DL creating build/bdist.linux-i686/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/colorspace.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/depth_float.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/EXT creating build/bdist.linux-i686/wheel/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/gamma.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/genlock.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/I3D creating build/bdist.linux-i686/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/copy_image.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/float_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multigpu_context.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/present_video.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/swap_group.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_capture.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_output.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/NV creating build/bdist.linux-i686/wheel/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/sync_control.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/OML creating build/bdist.linux-i686/wheel/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/WGL creating build/bdist.linux-i686/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/_arrayconstants.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/_strings.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/arraydatatype.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/arrayhelpers.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesarrays.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesparameters.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/ctypespointers.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/formathandler.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/lists.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/nones.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/numbers.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/numpybuffers.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/numpymodule.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/strings.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/vbo.py -> build/bdist.linux-i686/wheel/./OpenGL/arrays creating build/bdist.linux-i686/wheel/OpenGL/osmesa copying build/lib/OpenGL/osmesa/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/osmesa creating build/bdist.linux-i686/wheel/OpenGL/platform copying build/lib/OpenGL/platform/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/baseplatform.py -> build/bdist.linux-i686/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/ctypesloader.py -> build/bdist.linux-i686/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/darwin.py -> build/bdist.linux-i686/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/egl.py -> build/bdist.linux-i686/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/entrypoint31.py -> build/bdist.linux-i686/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/glx.py -> build/bdist.linux-i686/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/osmesa.py -> build/bdist.linux-i686/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/win32.py -> build/bdist.linux-i686/wheel/./OpenGL/platform creating build/bdist.linux-i686/wheel/OpenGL/raw creating build/bdist.linux-i686/wheel/OpenGL/raw/EGL creating build/bdist.linux-i686/wheel/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/ANDROID creating build/bdist.linux-i686/wheel/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/device_d3d.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/ANGLE creating build/bdist.linux-i686/wheel/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/ARM creating build/bdist.linux-i686/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_base.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_drm.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_enumeration.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_openwf.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_base.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_drm.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_openwf.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_device.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/yuv_surface.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/EXT creating build/bdist.linux-i686/wheel/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/HI creating build/bdist.linux-i686/wheel/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/IMG creating build/bdist.linux-i686/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context_no_error.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/debug.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/partial_update.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/KHR creating build/bdist.linux-i686/wheel/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/MESA creating build/bdist.linux-i686/wheel/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NOK creating build/bdist.linux-i686/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/cuda_event.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/device_cuda.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_metadata.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/sync.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/NV creating build/bdist.linux-i686/wheel/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_surface.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/TIZEN creating build/bdist.linux-i686/wheel/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_errors.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_glgets.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_types.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/EGL creating build/bdist.linux-i686/wheel/OpenGL/raw/GL creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int16.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_ballot.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/AMD creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/ANGLE copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ANGLE creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/APPLE creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clip_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conditional_render_inverted.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cull_distance.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/derivative_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/direct_state_access.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_texture_sub_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gl_spirv.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_int64.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/parallel_shader_compile.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/post_depth_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_locations.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_ballot.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_clock.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/spirv_extensions.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sync.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_barrier.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARB creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/ARM copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ARM creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/ATI creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/DFX creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/DMP copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/DMP creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_image_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_sync.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/external_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit_layers.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_fd.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_win32.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_timer_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/post_depth_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/raster_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_fd.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_win32.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_samples_identical.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/sparse_texture2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_RG8.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shadow_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/window_rectangles.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/EXT creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/FJ copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/FJ creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/GREMEDY creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/HP creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/IBM creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/IMG copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/IMG creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/INGR creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/blackhole_render.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/conservative_rasterization.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/INTEL creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/context_flush_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/debug.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/no_error.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/parallel_shader_compile.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/shader_subgroup.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/KHR creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/framebuffer_flip_x.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/framebuffer_swap_xy.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/program_binary_formats.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/shader_integer_functions.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/texture_const_bandwidth.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/tile_raster_order.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/MESA creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/MESAX creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_minmax_factor.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/clip_space_w_scaling.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/command_list.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_shader_derivatives.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_dilate.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_vulkan_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fence.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fill_rectangle.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_interlock.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_multicast.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/half_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/internalformat_sample_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/memory_attachment.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/memory_object_sparse.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/mesh_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/present_video.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/primitive_shading_rate.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource_tag.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/representative_fragment_test.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_locations.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/scissor_exclusive.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float64.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_int64.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_texture_footprint.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shading_rate_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/stereo_view_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/timeline_semaphore.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/uniform_buffer_std430_layout.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_array2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_swizzle.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NV creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_multicast2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/progress_fence.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/NVX creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/read_format.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/OES creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/interlace.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/resample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/subsample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/OML creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/OVR creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/PGI creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/QCOM copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/QCOM creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/REND creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/S3 creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGI creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIS creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SGIX creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SUN creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/SUNX creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_5.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_6.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VERSION creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/VIV copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/VIV creating build/bdist.linux-i686/wheel/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_errors.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_glgets.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_lookupint.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_types.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GL creating build/bdist.linux-i686/wheel/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/annotations.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/constants.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLE creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES1 creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/AMD creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/APPLE creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/ARM creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/debug_marker.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/EXT creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/IMG creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/debug.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/KHR creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/NV creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/surfaceless_context.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_npot.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/OES creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/QCOM creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_errors.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_glgets.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_types.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES1 creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2 creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/AMD creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ANDROID creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ANGLE creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/clip_distance.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/APPLE creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_core_properties.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/texture_unnormalized_coordinates.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ARM creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/program_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/DMP creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/VERSION_3_2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/ES creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_storage_compression.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/YUV_target.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/base_instance.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_func_extended.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/buffer_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clear_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/conservative_depth.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/copy_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/depth_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/external_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/float_blend.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/fragment_shading_rate.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/framebuffer_blit_layers.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_point_size.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/gpu_shader5.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_fd.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_win32.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/protected_textures.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/raster_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/render_snorm.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_fd.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_win32.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/separate_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_group_vote.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_samples_identical.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_norm16.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_query_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage_compression.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_view.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/window_rectangles.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/EXT creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/FJ creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/bindless_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/IMG creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/blackhole_render.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/INTEL creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/context_flush_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/no_error.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/shader_subgroup.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/KHR creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/bgra.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/framebuffer_flip_x.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/framebuffer_swap_xy.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/program_binary_formats.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/sampler_objects.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/texture_const_bandwidth.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/MESA creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/bindless_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conditional_render.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fill_rectangle.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/gpu_shader5.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/image_formats.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/memory_attachment.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/memory_object_sparse.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/mesh_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/pack_subimage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/polygon_mode.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/primitive_shading_rate.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/representative_fragment_test.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_locations.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/scissor_exclusive.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shading_rate_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_barrier.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/timeline_semaphore.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_swizzle.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NV creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/NVX creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/copy_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_point_size.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/gpu_shader5.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_io_blocks.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_point_size.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_shader.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_border_clamp.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_view.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/viewport_array.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OES creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/OVR creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/frame_extrapolation.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/motion_estimation.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/render_sRGB_R8_RG8.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/render_shared_exponent.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shading_rate.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_lod_bias.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/ycbcr_degamma.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/QCOM creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/VERSION creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/_errors.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/_glgets.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/_types.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES2 creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES3 creating build/bdist.linux-i686/wheel/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_errors.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_glgets.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_types.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLES3 creating build/bdist.linux-i686/wheel/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/_errors.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/annotations.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/constants.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLU creating build/bdist.linux-i686/wheel/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/annotations.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/constants.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLUT creating build/bdist.linux-i686/wheel/OpenGL/raw/GLX creating build/bdist.linux-i686/wheel/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/AMD creating build/bdist.linux-i686/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/context_flush_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_no_error.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/ARB creating build/bdist.linux-i686/wheel/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/DFX creating build/bdist.linux-i686/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/context_priority.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/get_drawable_type.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/libglvnd.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/no_config_context.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/EXT creating build/bdist.linux-i686/wheel/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/INTEL creating build/bdist.linux-i686/wheel/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/swap_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/MESA creating build/bdist.linux-i686/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multigpu_context.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_out.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/NV creating build/bdist.linux-i686/wheel/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/OML creating build/bdist.linux-i686/wheel/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGI creating build/bdist.linux-i686/wheel/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGIS creating build/bdist.linux-i686/wheel/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SGIX creating build/bdist.linux-i686/wheel/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/SUN creating build/bdist.linux-i686/wheel/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/_errors.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/_glgets.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/_types.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/GLX creating build/bdist.linux-i686/wheel/OpenGL/raw/WGL creating build/bdist.linux-i686/wheel/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/AMD creating build/bdist.linux-i686/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/context_flush_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_no_error.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ARB creating build/bdist.linux-i686/wheel/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/ATI creating build/bdist.linux-i686/wheel/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/DFX creating build/bdist.linux-i686/wheel/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/DL creating build/bdist.linux-i686/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/colorspace.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/EXT creating build/bdist.linux-i686/wheel/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/I3D creating build/bdist.linux-i686/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multigpu_context.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/NV creating build/bdist.linux-i686/wheel/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/OML creating build/bdist.linux-i686/wheel/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/_errors.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/_glgets.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/_types.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/WGL creating build/bdist.linux-i686/wheel/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/_types.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/mesa.py -> build/bdist.linux-i686/wheel/./OpenGL/raw/osmesa copying build/lib/OpenGL/raw/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL/raw copying build/lib/OpenGL/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/_bytes.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/_configflags.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/_null.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/_opaque.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/acceleratesupport.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/constant.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/constants.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/contextdata.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/converters.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/error.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/extensions.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/images.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/latebind.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/lazywrapper.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/logs.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/plugins.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/version.py -> build/bdist.linux-i686/wheel/./OpenGL copying build/lib/OpenGL/wrapper.py -> build/bdist.linux-i686/wheel/./OpenGL running install_egg_info Copying PyOpenGL.egg-info to build/bdist.linux-i686/wheel/./PyOpenGL-3.1.10-py3.14.egg-info running install_scripts creating build/bdist.linux-i686/wheel/pyopengl-3.1.10.dist-info/WHEEL creating '/builddir/.cache/pip/wheels/f5/f5/77/d284834408f79270128a750402f9e47d72201346b7e255069d/tmp57i0_66i/.tmp-96ojh03y/pyopengl-3.1.10-py3-none-any.whl' and adding 'build/bdist.linux-i686/wheel' to it adding 'OpenGL/__init__.py' adding 'OpenGL/_bytes.py' adding 'OpenGL/_configflags.py' adding 'OpenGL/_null.py' adding 'OpenGL/_opaque.py' adding 'OpenGL/acceleratesupport.py' adding 'OpenGL/constant.py' adding 'OpenGL/constants.py' adding 'OpenGL/contextdata.py' adding 'OpenGL/converters.py' adding 'OpenGL/error.py' adding 'OpenGL/extensions.py' adding 'OpenGL/images.py' adding 'OpenGL/latebind.py' adding 'OpenGL/lazywrapper.py' adding 'OpenGL/logs.py' adding 'OpenGL/plugins.py' adding 'OpenGL/version.py' adding 'OpenGL/wrapper.py' adding 'OpenGL/AGL/__init__.py' adding 'OpenGL/DLLS/GLE_WIN32_README.txt' adding 'OpenGL/DLLS/freeglut32.vc10.dll' adding 'OpenGL/DLLS/freeglut32.vc14.dll' adding 'OpenGL/DLLS/freeglut32.vc9.dll' adding 'OpenGL/DLLS/freeglut64.vc10.dll' adding 'OpenGL/DLLS/freeglut64.vc14.dll' adding 'OpenGL/DLLS/freeglut64.vc9.dll' adding 'OpenGL/DLLS/freeglut_COPYING.txt' adding 'OpenGL/DLLS/freeglut_README.txt' adding 'OpenGL/DLLS/gle32.vc10.dll' adding 'OpenGL/DLLS/gle32.vc14.dll' adding 'OpenGL/DLLS/gle32.vc9.dll' adding 'OpenGL/DLLS/gle64.vc10.dll' adding 'OpenGL/DLLS/gle64.vc14.dll' adding 'OpenGL/DLLS/gle64.vc9.dll' adding 'OpenGL/DLLS/gle_AUTHORS' adding 'OpenGL/DLLS/gle_COPYING' adding 'OpenGL/DLLS/gle_COPYING.src' adding 'OpenGL/EGL/__init__.py' adding 'OpenGL/EGL/debug.py' adding 'OpenGL/EGL/gbmdevice.py' adding 'OpenGL/EGL/ANDROID/__init__.py' adding 'OpenGL/EGL/ANDROID/blob_cache.py' adding 'OpenGL/EGL/ANDROID/framebuffer_target.py' adding 'OpenGL/EGL/ANDROID/image_native_buffer.py' adding 'OpenGL/EGL/ANDROID/native_fence_sync.py' adding 'OpenGL/EGL/ANDROID/recordable.py' adding 'OpenGL/EGL/ANGLE/__init__.py' adding 'OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py' adding 'OpenGL/EGL/ANGLE/device_d3d.py' adding 'OpenGL/EGL/ANGLE/query_surface_pointer.py' adding 'OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py' adding 'OpenGL/EGL/ANGLE/window_fixed_size.py' adding 'OpenGL/EGL/ARM/__init__.py' adding 'OpenGL/EGL/ARM/pixmap_multisample_discard.py' adding 'OpenGL/EGL/EXT/__init__.py' adding 'OpenGL/EGL/EXT/buffer_age.py' adding 'OpenGL/EGL/EXT/client_extensions.py' adding 'OpenGL/EGL/EXT/create_context_robustness.py' adding 'OpenGL/EGL/EXT/device_base.py' adding 'OpenGL/EGL/EXT/device_drm.py' adding 'OpenGL/EGL/EXT/device_enumeration.py' adding 'OpenGL/EGL/EXT/device_openwf.py' adding 'OpenGL/EGL/EXT/device_query.py' adding 'OpenGL/EGL/EXT/image_dma_buf_import.py' adding 'OpenGL/EGL/EXT/multiview_window.py' adding 'OpenGL/EGL/EXT/output_base.py' adding 'OpenGL/EGL/EXT/output_drm.py' adding 'OpenGL/EGL/EXT/output_openwf.py' adding 'OpenGL/EGL/EXT/platform_base.py' adding 'OpenGL/EGL/EXT/platform_device.py' adding 'OpenGL/EGL/EXT/platform_wayland.py' adding 'OpenGL/EGL/EXT/platform_x11.py' adding 'OpenGL/EGL/EXT/protected_surface.py' adding 'OpenGL/EGL/EXT/stream_consumer_egloutput.py' adding 'OpenGL/EGL/EXT/swap_buffers_with_damage.py' adding 'OpenGL/EGL/EXT/yuv_surface.py' adding 'OpenGL/EGL/HI/__init__.py' adding 'OpenGL/EGL/HI/clientpixmap.py' adding 'OpenGL/EGL/HI/colorformats.py' adding 'OpenGL/EGL/IMG/__init__.py' adding 'OpenGL/EGL/IMG/context_priority.py' adding 'OpenGL/EGL/KHR/__init__.py' adding 'OpenGL/EGL/KHR/cl_event.py' adding 'OpenGL/EGL/KHR/cl_event2.py' adding 'OpenGL/EGL/KHR/client_get_all_proc_addresses.py' adding 'OpenGL/EGL/KHR/config_attribs.py' adding 'OpenGL/EGL/KHR/create_context.py' adding 'OpenGL/EGL/KHR/create_context_no_error.py' adding 'OpenGL/EGL/KHR/debug.py' adding 'OpenGL/EGL/KHR/fence_sync.py' adding 'OpenGL/EGL/KHR/get_all_proc_addresses.py' adding 'OpenGL/EGL/KHR/gl_colorspace.py' adding 'OpenGL/EGL/KHR/gl_renderbuffer_image.py' adding 'OpenGL/EGL/KHR/gl_texture_2D_image.py' adding 'OpenGL/EGL/KHR/gl_texture_3D_image.py' adding 'OpenGL/EGL/KHR/gl_texture_cubemap_image.py' adding 'OpenGL/EGL/KHR/image.py' adding 'OpenGL/EGL/KHR/image_base.py' adding 'OpenGL/EGL/KHR/image_pixmap.py' adding 'OpenGL/EGL/KHR/lock_surface.py' adding 'OpenGL/EGL/KHR/lock_surface2.py' adding 'OpenGL/EGL/KHR/lock_surface3.py' adding 'OpenGL/EGL/KHR/partial_update.py' adding 'OpenGL/EGL/KHR/platform_android.py' adding 'OpenGL/EGL/KHR/platform_gbm.py' adding 'OpenGL/EGL/KHR/platform_wayland.py' adding 'OpenGL/EGL/KHR/platform_x11.py' adding 'OpenGL/EGL/KHR/reusable_sync.py' adding 'OpenGL/EGL/KHR/stream.py' adding 'OpenGL/EGL/KHR/stream_consumer_gltexture.py' adding 'OpenGL/EGL/KHR/stream_cross_process_fd.py' adding 'OpenGL/EGL/KHR/stream_fifo.py' adding 'OpenGL/EGL/KHR/stream_producer_aldatalocator.py' adding 'OpenGL/EGL/KHR/stream_producer_eglsurface.py' adding 'OpenGL/EGL/KHR/surfaceless_context.py' adding 'OpenGL/EGL/KHR/swap_buffers_with_damage.py' adding 'OpenGL/EGL/KHR/vg_parent_image.py' adding 'OpenGL/EGL/KHR/wait_sync.py' adding 'OpenGL/EGL/MESA/__init__.py' adding 'OpenGL/EGL/MESA/drm_image.py' adding 'OpenGL/EGL/MESA/image_dma_buf_export.py' adding 'OpenGL/EGL/MESA/platform_gbm.py' adding 'OpenGL/EGL/NOK/__init__.py' adding 'OpenGL/EGL/NOK/swap_region.py' adding 'OpenGL/EGL/NOK/swap_region2.py' adding 'OpenGL/EGL/NOK/texture_from_pixmap.py' adding 'OpenGL/EGL/NV/EGL_3dvision_surface.py' adding 'OpenGL/EGL/NV/__init__.py' adding 'OpenGL/EGL/NV/coverage_sample.py' adding 'OpenGL/EGL/NV/coverage_sample_resolve.py' adding 'OpenGL/EGL/NV/cuda_event.py' adding 'OpenGL/EGL/NV/depth_nonlinear.py' adding 'OpenGL/EGL/NV/device_cuda.py' adding 'OpenGL/EGL/NV/native_query.py' adding 'OpenGL/EGL/NV/post_convert_rounding.py' adding 'OpenGL/EGL/NV/post_sub_buffer.py' adding 'OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py' adding 'OpenGL/EGL/NV/stream_metadata.py' adding 'OpenGL/EGL/NV/stream_sync.py' adding 'OpenGL/EGL/NV/sync.py' adding 'OpenGL/EGL/NV/system_time.py' adding 'OpenGL/EGL/TIZEN/__init__.py' adding 'OpenGL/EGL/TIZEN/image_native_buffer.py' adding 'OpenGL/EGL/TIZEN/image_native_surface.py' adding 'OpenGL/EGL/VERSION/EGL_1_0.py' adding 'OpenGL/EGL/VERSION/EGL_1_1.py' adding 'OpenGL/EGL/VERSION/EGL_1_2.py' adding 'OpenGL/EGL/VERSION/EGL_1_3.py' adding 'OpenGL/EGL/VERSION/EGL_1_4.py' adding 'OpenGL/EGL/VERSION/EGL_1_5.py' adding 'OpenGL/EGL/VERSION/__init__.py' adding 'OpenGL/GL/__init__.py' adding 'OpenGL/GL/exceptional.py' adding 'OpenGL/GL/feedback.py' adding 'OpenGL/GL/framebufferobjects.py' adding 'OpenGL/GL/glget.py' adding 'OpenGL/GL/images.py' adding 'OpenGL/GL/pointers.py' adding 'OpenGL/GL/selection.py' adding 'OpenGL/GL/shaders.py' adding 'OpenGL/GL/vboimplementation.py' adding 'OpenGL/GL/AMD/__init__.py' adding 'OpenGL/GL/AMD/blend_minmax_factor.py' adding 'OpenGL/GL/AMD/conservative_depth.py' adding 'OpenGL/GL/AMD/debug_output.py' adding 'OpenGL/GL/AMD/depth_clamp_separate.py' adding 'OpenGL/GL/AMD/draw_buffers_blend.py' adding 'OpenGL/GL/AMD/framebuffer_multisample_advanced.py' adding 'OpenGL/GL/AMD/framebuffer_sample_positions.py' adding 'OpenGL/GL/AMD/gcn_shader.py' adding 'OpenGL/GL/AMD/gpu_shader_half_float.py' adding 'OpenGL/GL/AMD/gpu_shader_int16.py' adding 'OpenGL/GL/AMD/gpu_shader_int64.py' adding 'OpenGL/GL/AMD/interleaved_elements.py' adding 'OpenGL/GL/AMD/multi_draw_indirect.py' adding 'OpenGL/GL/AMD/name_gen_delete.py' adding 'OpenGL/GL/AMD/occlusion_query_event.py' adding 'OpenGL/GL/AMD/performance_monitor.py' adding 'OpenGL/GL/AMD/pinned_memory.py' adding 'OpenGL/GL/AMD/query_buffer_object.py' adding 'OpenGL/GL/AMD/sample_positions.py' adding 'OpenGL/GL/AMD/seamless_cubemap_per_texture.py' adding 'OpenGL/GL/AMD/shader_atomic_counter_ops.py' adding 'OpenGL/GL/AMD/shader_ballot.py' adding 'OpenGL/GL/AMD/shader_explicit_vertex_parameter.py' adding 'OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py' adding 'OpenGL/GL/AMD/shader_image_load_store_lod.py' adding 'OpenGL/GL/AMD/shader_stencil_export.py' adding 'OpenGL/GL/AMD/shader_trinary_minmax.py' adding 'OpenGL/GL/AMD/sparse_texture.py' adding 'OpenGL/GL/AMD/stencil_operation_extended.py' adding 'OpenGL/GL/AMD/texture_gather_bias_lod.py' adding 'OpenGL/GL/AMD/texture_texture4.py' adding 'OpenGL/GL/AMD/transform_feedback3_lines_triangles.py' adding 'OpenGL/GL/AMD/transform_feedback4.py' adding 'OpenGL/GL/AMD/vertex_shader_layer.py' adding 'OpenGL/GL/AMD/vertex_shader_tessellator.py' adding 'OpenGL/GL/AMD/vertex_shader_viewport_index.py' adding 'OpenGL/GL/ANGLE/__init__.py' adding 'OpenGL/GL/APPLE/__init__.py' adding 'OpenGL/GL/APPLE/aux_depth_stencil.py' adding 'OpenGL/GL/APPLE/client_storage.py' adding 'OpenGL/GL/APPLE/element_array.py' adding 'OpenGL/GL/APPLE/fence.py' adding 'OpenGL/GL/APPLE/float_pixels.py' adding 'OpenGL/GL/APPLE/flush_buffer_range.py' adding 'OpenGL/GL/APPLE/object_purgeable.py' adding 'OpenGL/GL/APPLE/rgb_422.py' adding 'OpenGL/GL/APPLE/row_bytes.py' adding 'OpenGL/GL/APPLE/specular_vector.py' adding 'OpenGL/GL/APPLE/texture_range.py' adding 'OpenGL/GL/APPLE/transform_hint.py' adding 'OpenGL/GL/APPLE/vertex_array_object.py' adding 'OpenGL/GL/APPLE/vertex_array_range.py' adding 'OpenGL/GL/APPLE/vertex_program_evaluators.py' adding 'OpenGL/GL/APPLE/ycbcr_422.py' adding 'OpenGL/GL/ARB/ES2_compatibility.py' adding 'OpenGL/GL/ARB/ES3_1_compatibility.py' adding 'OpenGL/GL/ARB/ES3_2_compatibility.py' adding 'OpenGL/GL/ARB/ES3_compatibility.py' adding 'OpenGL/GL/ARB/__init__.py' adding 'OpenGL/GL/ARB/arrays_of_arrays.py' adding 'OpenGL/GL/ARB/base_instance.py' adding 'OpenGL/GL/ARB/bindless_texture.py' adding 'OpenGL/GL/ARB/blend_func_extended.py' adding 'OpenGL/GL/ARB/buffer_storage.py' adding 'OpenGL/GL/ARB/cl_event.py' adding 'OpenGL/GL/ARB/clear_buffer_object.py' adding 'OpenGL/GL/ARB/clear_texture.py' adding 'OpenGL/GL/ARB/clip_control.py' adding 'OpenGL/GL/ARB/color_buffer_float.py' adding 'OpenGL/GL/ARB/compatibility.py' adding 'OpenGL/GL/ARB/compressed_texture_pixel_storage.py' adding 'OpenGL/GL/ARB/compute_shader.py' adding 'OpenGL/GL/ARB/compute_variable_group_size.py' adding 'OpenGL/GL/ARB/conditional_render_inverted.py' adding 'OpenGL/GL/ARB/conservative_depth.py' adding 'OpenGL/GL/ARB/copy_buffer.py' adding 'OpenGL/GL/ARB/copy_image.py' adding 'OpenGL/GL/ARB/cull_distance.py' adding 'OpenGL/GL/ARB/debug_output.py' adding 'OpenGL/GL/ARB/depth_buffer_float.py' adding 'OpenGL/GL/ARB/depth_clamp.py' adding 'OpenGL/GL/ARB/depth_texture.py' adding 'OpenGL/GL/ARB/derivative_control.py' adding 'OpenGL/GL/ARB/direct_state_access.py' adding 'OpenGL/GL/ARB/draw_buffers.py' adding 'OpenGL/GL/ARB/draw_buffers_blend.py' adding 'OpenGL/GL/ARB/draw_elements_base_vertex.py' adding 'OpenGL/GL/ARB/draw_indirect.py' adding 'OpenGL/GL/ARB/draw_instanced.py' adding 'OpenGL/GL/ARB/enhanced_layouts.py' adding 'OpenGL/GL/ARB/explicit_attrib_location.py' adding 'OpenGL/GL/ARB/explicit_uniform_location.py' adding 'OpenGL/GL/ARB/fragment_coord_conventions.py' adding 'OpenGL/GL/ARB/fragment_layer_viewport.py' adding 'OpenGL/GL/ARB/fragment_program.py' adding 'OpenGL/GL/ARB/fragment_program_shadow.py' adding 'OpenGL/GL/ARB/fragment_shader.py' adding 'OpenGL/GL/ARB/fragment_shader_interlock.py' adding 'OpenGL/GL/ARB/framebuffer_no_attachments.py' adding 'OpenGL/GL/ARB/framebuffer_object.py' adding 'OpenGL/GL/ARB/framebuffer_sRGB.py' adding 'OpenGL/GL/ARB/geometry_shader4.py' adding 'OpenGL/GL/ARB/get_program_binary.py' adding 'OpenGL/GL/ARB/get_texture_sub_image.py' adding 'OpenGL/GL/ARB/gl_spirv.py' adding 'OpenGL/GL/ARB/gpu_shader5.py' adding 'OpenGL/GL/ARB/gpu_shader_fp64.py' adding 'OpenGL/GL/ARB/gpu_shader_int64.py' adding 'OpenGL/GL/ARB/half_float_pixel.py' adding 'OpenGL/GL/ARB/half_float_vertex.py' adding 'OpenGL/GL/ARB/imaging.py' adding 'OpenGL/GL/ARB/indirect_parameters.py' adding 'OpenGL/GL/ARB/instanced_arrays.py' adding 'OpenGL/GL/ARB/internalformat_query.py' adding 'OpenGL/GL/ARB/internalformat_query2.py' adding 'OpenGL/GL/ARB/invalidate_subdata.py' adding 'OpenGL/GL/ARB/map_buffer_alignment.py' adding 'OpenGL/GL/ARB/map_buffer_range.py' adding 'OpenGL/GL/ARB/matrix_palette.py' adding 'OpenGL/GL/ARB/multi_bind.py' adding 'OpenGL/GL/ARB/multi_draw_indirect.py' adding 'OpenGL/GL/ARB/multisample.py' adding 'OpenGL/GL/ARB/multitexture.py' adding 'OpenGL/GL/ARB/occlusion_query.py' adding 'OpenGL/GL/ARB/occlusion_query2.py' adding 'OpenGL/GL/ARB/parallel_shader_compile.py' adding 'OpenGL/GL/ARB/pipeline_statistics_query.py' adding 'OpenGL/GL/ARB/pixel_buffer_object.py' adding 'OpenGL/GL/ARB/point_parameters.py' adding 'OpenGL/GL/ARB/point_sprite.py' adding 'OpenGL/GL/ARB/polygon_offset_clamp.py' adding 'OpenGL/GL/ARB/post_depth_coverage.py' adding 'OpenGL/GL/ARB/program_interface_query.py' adding 'OpenGL/GL/ARB/provoking_vertex.py' adding 'OpenGL/GL/ARB/query_buffer_object.py' adding 'OpenGL/GL/ARB/robust_buffer_access_behavior.py' adding 'OpenGL/GL/ARB/robustness.py' adding 'OpenGL/GL/ARB/robustness_isolation.py' adding 'OpenGL/GL/ARB/sample_locations.py' adding 'OpenGL/GL/ARB/sample_shading.py' adding 'OpenGL/GL/ARB/sampler_objects.py' adding 'OpenGL/GL/ARB/seamless_cube_map.py' adding 'OpenGL/GL/ARB/seamless_cubemap_per_texture.py' adding 'OpenGL/GL/ARB/separate_shader_objects.py' adding 'OpenGL/GL/ARB/shader_atomic_counter_ops.py' adding 'OpenGL/GL/ARB/shader_atomic_counters.py' adding 'OpenGL/GL/ARB/shader_ballot.py' adding 'OpenGL/GL/ARB/shader_bit_encoding.py' adding 'OpenGL/GL/ARB/shader_clock.py' adding 'OpenGL/GL/ARB/shader_draw_parameters.py' adding 'OpenGL/GL/ARB/shader_group_vote.py' adding 'OpenGL/GL/ARB/shader_image_load_store.py' adding 'OpenGL/GL/ARB/shader_image_size.py' adding 'OpenGL/GL/ARB/shader_objects.py' adding 'OpenGL/GL/ARB/shader_precision.py' adding 'OpenGL/GL/ARB/shader_stencil_export.py' adding 'OpenGL/GL/ARB/shader_storage_buffer_object.py' adding 'OpenGL/GL/ARB/shader_subroutine.py' adding 'OpenGL/GL/ARB/shader_texture_image_samples.py' adding 'OpenGL/GL/ARB/shader_texture_lod.py' adding 'OpenGL/GL/ARB/shader_viewport_layer_array.py' adding 'OpenGL/GL/ARB/shading_language_100.py' adding 'OpenGL/GL/ARB/shading_language_420pack.py' adding 'OpenGL/GL/ARB/shading_language_include.py' adding 'OpenGL/GL/ARB/shading_language_packing.py' adding 'OpenGL/GL/ARB/shadow.py' adding 'OpenGL/GL/ARB/shadow_ambient.py' adding 'OpenGL/GL/ARB/sparse_buffer.py' adding 'OpenGL/GL/ARB/sparse_texture.py' adding 'OpenGL/GL/ARB/sparse_texture2.py' adding 'OpenGL/GL/ARB/sparse_texture_clamp.py' adding 'OpenGL/GL/ARB/spirv_extensions.py' adding 'OpenGL/GL/ARB/stencil_texturing.py' adding 'OpenGL/GL/ARB/sync.py' adding 'OpenGL/GL/ARB/tessellation_shader.py' adding 'OpenGL/GL/ARB/texture_barrier.py' adding 'OpenGL/GL/ARB/texture_border_clamp.py' adding 'OpenGL/GL/ARB/texture_buffer_object.py' adding 'OpenGL/GL/ARB/texture_buffer_object_rgb32.py' adding 'OpenGL/GL/ARB/texture_buffer_range.py' adding 'OpenGL/GL/ARB/texture_compression.py' adding 'OpenGL/GL/ARB/texture_compression_bptc.py' adding 'OpenGL/GL/ARB/texture_compression_rgtc.py' adding 'OpenGL/GL/ARB/texture_cube_map.py' adding 'OpenGL/GL/ARB/texture_cube_map_array.py' adding 'OpenGL/GL/ARB/texture_env_add.py' adding 'OpenGL/GL/ARB/texture_env_combine.py' adding 'OpenGL/GL/ARB/texture_env_crossbar.py' adding 'OpenGL/GL/ARB/texture_env_dot3.py' adding 'OpenGL/GL/ARB/texture_filter_anisotropic.py' adding 'OpenGL/GL/ARB/texture_filter_minmax.py' adding 'OpenGL/GL/ARB/texture_float.py' adding 'OpenGL/GL/ARB/texture_gather.py' adding 'OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py' adding 'OpenGL/GL/ARB/texture_mirrored_repeat.py' adding 'OpenGL/GL/ARB/texture_multisample.py' adding 'OpenGL/GL/ARB/texture_non_power_of_two.py' adding 'OpenGL/GL/ARB/texture_query_levels.py' adding 'OpenGL/GL/ARB/texture_query_lod.py' adding 'OpenGL/GL/ARB/texture_rectangle.py' adding 'OpenGL/GL/ARB/texture_rg.py' adding 'OpenGL/GL/ARB/texture_rgb10_a2ui.py' adding 'OpenGL/GL/ARB/texture_stencil8.py' adding 'OpenGL/GL/ARB/texture_storage.py' adding 'OpenGL/GL/ARB/texture_storage_multisample.py' adding 'OpenGL/GL/ARB/texture_swizzle.py' adding 'OpenGL/GL/ARB/texture_view.py' adding 'OpenGL/GL/ARB/timer_query.py' adding 'OpenGL/GL/ARB/transform_feedback2.py' adding 'OpenGL/GL/ARB/transform_feedback3.py' adding 'OpenGL/GL/ARB/transform_feedback_instanced.py' adding 'OpenGL/GL/ARB/transform_feedback_overflow_query.py' adding 'OpenGL/GL/ARB/transpose_matrix.py' adding 'OpenGL/GL/ARB/uniform_buffer_object.py' adding 'OpenGL/GL/ARB/vboimplementation.py' adding 'OpenGL/GL/ARB/vertex_array_bgra.py' adding 'OpenGL/GL/ARB/vertex_array_object.py' adding 'OpenGL/GL/ARB/vertex_attrib_64bit.py' adding 'OpenGL/GL/ARB/vertex_attrib_binding.py' adding 'OpenGL/GL/ARB/vertex_blend.py' adding 'OpenGL/GL/ARB/vertex_buffer_object.py' adding 'OpenGL/GL/ARB/vertex_program.py' adding 'OpenGL/GL/ARB/vertex_shader.py' adding 'OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py' adding 'OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py' adding 'OpenGL/GL/ARB/viewport_array.py' adding 'OpenGL/GL/ARB/window_pos.py' adding 'OpenGL/GL/ARM/__init__.py' adding 'OpenGL/GL/ATI/__init__.py' adding 'OpenGL/GL/ATI/draw_buffers.py' adding 'OpenGL/GL/ATI/element_array.py' adding 'OpenGL/GL/ATI/envmap_bumpmap.py' adding 'OpenGL/GL/ATI/fragment_shader.py' adding 'OpenGL/GL/ATI/map_object_buffer.py' adding 'OpenGL/GL/ATI/meminfo.py' adding 'OpenGL/GL/ATI/pixel_format_float.py' adding 'OpenGL/GL/ATI/pn_triangles.py' adding 'OpenGL/GL/ATI/separate_stencil.py' adding 'OpenGL/GL/ATI/text_fragment_shader.py' adding 'OpenGL/GL/ATI/texture_env_combine3.py' adding 'OpenGL/GL/ATI/texture_float.py' adding 'OpenGL/GL/ATI/texture_mirror_once.py' adding 'OpenGL/GL/ATI/vertex_array_object.py' adding 'OpenGL/GL/ATI/vertex_attrib_array_object.py' adding 'OpenGL/GL/ATI/vertex_streams.py' adding 'OpenGL/GL/DFX/__init__.py' adding 'OpenGL/GL/DFX/multisample.py' adding 'OpenGL/GL/DFX/tbuffer.py' adding 'OpenGL/GL/DFX/texture_compression_FXT1.py' adding 'OpenGL/GL/DMP/__init__.py' adding 'OpenGL/GL/EXT/EGL_image_storage.py' adding 'OpenGL/GL/EXT/EGL_sync.py' adding 'OpenGL/GL/EXT/GL_422_pixels.py' adding 'OpenGL/GL/EXT/__init__.py' adding 'OpenGL/GL/EXT/abgr.py' adding 'OpenGL/GL/EXT/bgra.py' adding 'OpenGL/GL/EXT/bindable_uniform.py' adding 'OpenGL/GL/EXT/blend_color.py' adding 'OpenGL/GL/EXT/blend_equation_separate.py' adding 'OpenGL/GL/EXT/blend_func_separate.py' adding 'OpenGL/GL/EXT/blend_logic_op.py' adding 'OpenGL/GL/EXT/blend_minmax.py' adding 'OpenGL/GL/EXT/blend_subtract.py' adding 'OpenGL/GL/EXT/clip_volume_hint.py' adding 'OpenGL/GL/EXT/cmyka.py' adding 'OpenGL/GL/EXT/color_subtable.py' adding 'OpenGL/GL/EXT/compiled_vertex_array.py' adding 'OpenGL/GL/EXT/convolution.py' adding 'OpenGL/GL/EXT/coordinate_frame.py' adding 'OpenGL/GL/EXT/copy_texture.py' adding 'OpenGL/GL/EXT/cull_vertex.py' adding 'OpenGL/GL/EXT/debug_label.py' adding 'OpenGL/GL/EXT/debug_marker.py' adding 'OpenGL/GL/EXT/depth_bounds_test.py' adding 'OpenGL/GL/EXT/direct_state_access.py' adding 'OpenGL/GL/EXT/draw_buffers2.py' adding 'OpenGL/GL/EXT/draw_instanced.py' adding 'OpenGL/GL/EXT/draw_range_elements.py' adding 'OpenGL/GL/EXT/external_buffer.py' adding 'OpenGL/GL/EXT/fog_coord.py' adding 'OpenGL/GL/EXT/framebuffer_blit.py' adding 'OpenGL/GL/EXT/framebuffer_blit_layers.py' adding 'OpenGL/GL/EXT/framebuffer_multisample.py' adding 'OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py' adding 'OpenGL/GL/EXT/framebuffer_object.py' adding 'OpenGL/GL/EXT/framebuffer_sRGB.py' adding 'OpenGL/GL/EXT/geometry_shader4.py' adding 'OpenGL/GL/EXT/gpu_program_parameters.py' adding 'OpenGL/GL/EXT/gpu_shader4.py' adding 'OpenGL/GL/EXT/histogram.py' adding 'OpenGL/GL/EXT/index_array_formats.py' adding 'OpenGL/GL/EXT/index_func.py' adding 'OpenGL/GL/EXT/index_material.py' adding 'OpenGL/GL/EXT/index_texture.py' adding 'OpenGL/GL/EXT/light_texture.py' adding 'OpenGL/GL/EXT/memory_object.py' adding 'OpenGL/GL/EXT/memory_object_fd.py' adding 'OpenGL/GL/EXT/memory_object_win32.py' adding 'OpenGL/GL/EXT/misc_attribute.py' adding 'OpenGL/GL/EXT/multi_draw_arrays.py' adding 'OpenGL/GL/EXT/multisample.py' adding 'OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py' adding 'OpenGL/GL/EXT/multiview_texture_multisample.py' adding 'OpenGL/GL/EXT/multiview_timer_query.py' adding 'OpenGL/GL/EXT/packed_depth_stencil.py' adding 'OpenGL/GL/EXT/packed_float.py' adding 'OpenGL/GL/EXT/packed_pixels.py' adding 'OpenGL/GL/EXT/paletted_texture.py' adding 'OpenGL/GL/EXT/pixel_buffer_object.py' adding 'OpenGL/GL/EXT/pixel_transform.py' adding 'OpenGL/GL/EXT/pixel_transform_color_table.py' adding 'OpenGL/GL/EXT/point_parameters.py' adding 'OpenGL/GL/EXT/polygon_offset.py' adding 'OpenGL/GL/EXT/polygon_offset_clamp.py' adding 'OpenGL/GL/EXT/post_depth_coverage.py' adding 'OpenGL/GL/EXT/provoking_vertex.py' adding 'OpenGL/GL/EXT/raster_multisample.py' adding 'OpenGL/GL/EXT/rescale_normal.py' adding 'OpenGL/GL/EXT/secondary_color.py' adding 'OpenGL/GL/EXT/semaphore.py' adding 'OpenGL/GL/EXT/semaphore_fd.py' adding 'OpenGL/GL/EXT/semaphore_win32.py' adding 'OpenGL/GL/EXT/separate_shader_objects.py' adding 'OpenGL/GL/EXT/separate_specular_color.py' adding 'OpenGL/GL/EXT/shader_framebuffer_fetch.py' adding 'OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py' adding 'OpenGL/GL/EXT/shader_image_load_formatted.py' adding 'OpenGL/GL/EXT/shader_image_load_store.py' adding 'OpenGL/GL/EXT/shader_integer_mix.py' adding 'OpenGL/GL/EXT/shader_samples_identical.py' adding 'OpenGL/GL/EXT/shadow_funcs.py' adding 'OpenGL/GL/EXT/shared_texture_palette.py' adding 'OpenGL/GL/EXT/sparse_texture2.py' adding 'OpenGL/GL/EXT/stencil_clear_tag.py' adding 'OpenGL/GL/EXT/stencil_two_side.py' adding 'OpenGL/GL/EXT/stencil_wrap.py' adding 'OpenGL/GL/EXT/subtexture.py' adding 'OpenGL/GL/EXT/texture.py' adding 'OpenGL/GL/EXT/texture3D.py' adding 'OpenGL/GL/EXT/texture_array.py' adding 'OpenGL/GL/EXT/texture_buffer_object.py' adding 'OpenGL/GL/EXT/texture_compression_latc.py' adding 'OpenGL/GL/EXT/texture_compression_rgtc.py' adding 'OpenGL/GL/EXT/texture_compression_s3tc.py' adding 'OpenGL/GL/EXT/texture_cube_map.py' adding 'OpenGL/GL/EXT/texture_env_add.py' adding 'OpenGL/GL/EXT/texture_env_combine.py' adding 'OpenGL/GL/EXT/texture_env_dot3.py' adding 'OpenGL/GL/EXT/texture_filter_anisotropic.py' adding 'OpenGL/GL/EXT/texture_filter_minmax.py' adding 'OpenGL/GL/EXT/texture_integer.py' adding 'OpenGL/GL/EXT/texture_lod_bias.py' adding 'OpenGL/GL/EXT/texture_mirror_clamp.py' adding 'OpenGL/GL/EXT/texture_object.py' adding 'OpenGL/GL/EXT/texture_perturb_normal.py' adding 'OpenGL/GL/EXT/texture_sRGB.py' adding 'OpenGL/GL/EXT/texture_sRGB_R8.py' adding 'OpenGL/GL/EXT/texture_sRGB_RG8.py' adding 'OpenGL/GL/EXT/texture_sRGB_decode.py' adding 'OpenGL/GL/EXT/texture_shadow_lod.py' adding 'OpenGL/GL/EXT/texture_shared_exponent.py' adding 'OpenGL/GL/EXT/texture_snorm.py' adding 'OpenGL/GL/EXT/texture_storage.py' adding 'OpenGL/GL/EXT/texture_swizzle.py' adding 'OpenGL/GL/EXT/timer_query.py' adding 'OpenGL/GL/EXT/transform_feedback.py' adding 'OpenGL/GL/EXT/vertex_array.py' adding 'OpenGL/GL/EXT/vertex_array_bgra.py' adding 'OpenGL/GL/EXT/vertex_attrib_64bit.py' adding 'OpenGL/GL/EXT/vertex_shader.py' adding 'OpenGL/GL/EXT/vertex_weighting.py' adding 'OpenGL/GL/EXT/win32_keyed_mutex.py' adding 'OpenGL/GL/EXT/window_rectangles.py' adding 'OpenGL/GL/EXT/x11_sync_object.py' adding 'OpenGL/GL/FJ/__init__.py' adding 'OpenGL/GL/GREMEDY/__init__.py' adding 'OpenGL/GL/GREMEDY/frame_terminator.py' adding 'OpenGL/GL/GREMEDY/string_marker.py' adding 'OpenGL/GL/HP/__init__.py' adding 'OpenGL/GL/HP/convolution_border_modes.py' adding 'OpenGL/GL/HP/image_transform.py' adding 'OpenGL/GL/HP/occlusion_test.py' adding 'OpenGL/GL/HP/texture_lighting.py' adding 'OpenGL/GL/IBM/__init__.py' adding 'OpenGL/GL/IBM/cull_vertex.py' adding 'OpenGL/GL/IBM/multimode_draw_arrays.py' adding 'OpenGL/GL/IBM/rasterpos_clip.py' adding 'OpenGL/GL/IBM/static_data.py' adding 'OpenGL/GL/IBM/texture_mirrored_repeat.py' adding 'OpenGL/GL/IBM/vertex_array_lists.py' adding 'OpenGL/GL/IMG/__init__.py' adding 'OpenGL/GL/INGR/__init__.py' adding 'OpenGL/GL/INGR/blend_func_separate.py' adding 'OpenGL/GL/INGR/color_clamp.py' adding 'OpenGL/GL/INGR/interlace_read.py' adding 'OpenGL/GL/INTEL/__init__.py' adding 'OpenGL/GL/INTEL/blackhole_render.py' adding 'OpenGL/GL/INTEL/conservative_rasterization.py' adding 'OpenGL/GL/INTEL/fragment_shader_ordering.py' adding 'OpenGL/GL/INTEL/framebuffer_CMAA.py' adding 'OpenGL/GL/INTEL/map_texture.py' adding 'OpenGL/GL/INTEL/parallel_arrays.py' adding 'OpenGL/GL/INTEL/performance_query.py' adding 'OpenGL/GL/KHR/__init__.py' adding 'OpenGL/GL/KHR/blend_equation_advanced.py' adding 'OpenGL/GL/KHR/blend_equation_advanced_coherent.py' adding 'OpenGL/GL/KHR/context_flush_control.py' adding 'OpenGL/GL/KHR/debug.py' adding 'OpenGL/GL/KHR/no_error.py' adding 'OpenGL/GL/KHR/parallel_shader_compile.py' adding 'OpenGL/GL/KHR/robust_buffer_access_behavior.py' adding 'OpenGL/GL/KHR/robustness.py' adding 'OpenGL/GL/KHR/shader_subgroup.py' adding 'OpenGL/GL/KHR/texture_compression_astc_hdr.py' adding 'OpenGL/GL/KHR/texture_compression_astc_ldr.py' adding 'OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py' adding 'OpenGL/GL/MESA/__init__.py' adding 'OpenGL/GL/MESA/framebuffer_flip_x.py' adding 'OpenGL/GL/MESA/framebuffer_flip_y.py' adding 'OpenGL/GL/MESA/framebuffer_swap_xy.py' adding 'OpenGL/GL/MESA/pack_invert.py' adding 'OpenGL/GL/MESA/program_binary_formats.py' adding 'OpenGL/GL/MESA/resize_buffers.py' adding 'OpenGL/GL/MESA/shader_integer_functions.py' adding 'OpenGL/GL/MESA/texture_const_bandwidth.py' adding 'OpenGL/GL/MESA/tile_raster_order.py' adding 'OpenGL/GL/MESA/window_pos.py' adding 'OpenGL/GL/MESA/ycbcr_texture.py' adding 'OpenGL/GL/MESAX/__init__.py' adding 'OpenGL/GL/MESAX/texture_stack.py' adding 'OpenGL/GL/NV/__init__.py' adding 'OpenGL/GL/NV/alpha_to_coverage_dither_control.py' adding 'OpenGL/GL/NV/bindless_multi_draw_indirect.py' adding 'OpenGL/GL/NV/bindless_multi_draw_indirect_count.py' adding 'OpenGL/GL/NV/bindless_texture.py' adding 'OpenGL/GL/NV/blend_equation_advanced.py' adding 'OpenGL/GL/NV/blend_equation_advanced_coherent.py' adding 'OpenGL/GL/NV/blend_minmax_factor.py' adding 'OpenGL/GL/NV/blend_square.py' adding 'OpenGL/GL/NV/clip_space_w_scaling.py' adding 'OpenGL/GL/NV/command_list.py' adding 'OpenGL/GL/NV/compute_program5.py' adding 'OpenGL/GL/NV/compute_shader_derivatives.py' adding 'OpenGL/GL/NV/conditional_render.py' adding 'OpenGL/GL/NV/conservative_raster.py' adding 'OpenGL/GL/NV/conservative_raster_dilate.py' adding 'OpenGL/GL/NV/conservative_raster_pre_snap.py' adding 'OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py' adding 'OpenGL/GL/NV/conservative_raster_underestimation.py' adding 'OpenGL/GL/NV/copy_depth_to_color.py' adding 'OpenGL/GL/NV/copy_image.py' adding 'OpenGL/GL/NV/deep_texture3D.py' adding 'OpenGL/GL/NV/depth_buffer_float.py' adding 'OpenGL/GL/NV/depth_clamp.py' adding 'OpenGL/GL/NV/draw_texture.py' adding 'OpenGL/GL/NV/draw_vulkan_image.py' adding 'OpenGL/GL/NV/evaluators.py' adding 'OpenGL/GL/NV/explicit_multisample.py' adding 'OpenGL/GL/NV/fence.py' adding 'OpenGL/GL/NV/fill_rectangle.py' adding 'OpenGL/GL/NV/float_buffer.py' adding 'OpenGL/GL/NV/fog_distance.py' adding 'OpenGL/GL/NV/fragment_coverage_to_color.py' adding 'OpenGL/GL/NV/fragment_program.py' adding 'OpenGL/GL/NV/fragment_program2.py' adding 'OpenGL/GL/NV/fragment_program4.py' adding 'OpenGL/GL/NV/fragment_program_option.py' adding 'OpenGL/GL/NV/fragment_shader_barycentric.py' adding 'OpenGL/GL/NV/fragment_shader_interlock.py' adding 'OpenGL/GL/NV/framebuffer_mixed_samples.py' adding 'OpenGL/GL/NV/framebuffer_multisample_coverage.py' adding 'OpenGL/GL/NV/geometry_program4.py' adding 'OpenGL/GL/NV/geometry_shader4.py' adding 'OpenGL/GL/NV/geometry_shader_passthrough.py' adding 'OpenGL/GL/NV/gpu_multicast.py' adding 'OpenGL/GL/NV/gpu_program4.py' adding 'OpenGL/GL/NV/gpu_program5.py' adding 'OpenGL/GL/NV/gpu_program5_mem_extended.py' adding 'OpenGL/GL/NV/gpu_shader5.py' adding 'OpenGL/GL/NV/half_float.py' adding 'OpenGL/GL/NV/internalformat_sample_query.py' adding 'OpenGL/GL/NV/light_max_exponent.py' adding 'OpenGL/GL/NV/memory_attachment.py' adding 'OpenGL/GL/NV/memory_object_sparse.py' adding 'OpenGL/GL/NV/mesh_shader.py' adding 'OpenGL/GL/NV/multisample_coverage.py' adding 'OpenGL/GL/NV/multisample_filter_hint.py' adding 'OpenGL/GL/NV/occlusion_query.py' adding 'OpenGL/GL/NV/packed_depth_stencil.py' adding 'OpenGL/GL/NV/parameter_buffer_object.py' adding 'OpenGL/GL/NV/parameter_buffer_object2.py' adding 'OpenGL/GL/NV/path_rendering.py' adding 'OpenGL/GL/NV/path_rendering_shared_edge.py' adding 'OpenGL/GL/NV/pixel_data_range.py' adding 'OpenGL/GL/NV/point_sprite.py' adding 'OpenGL/GL/NV/present_video.py' adding 'OpenGL/GL/NV/primitive_restart.py' adding 'OpenGL/GL/NV/primitive_shading_rate.py' adding 'OpenGL/GL/NV/query_resource.py' adding 'OpenGL/GL/NV/query_resource_tag.py' adding 'OpenGL/GL/NV/register_combiners.py' adding 'OpenGL/GL/NV/register_combiners2.py' adding 'OpenGL/GL/NV/representative_fragment_test.py' adding 'OpenGL/GL/NV/robustness_video_memory_purge.py' adding 'OpenGL/GL/NV/sample_locations.py' adding 'OpenGL/GL/NV/sample_mask_override_coverage.py' adding 'OpenGL/GL/NV/scissor_exclusive.py' adding 'OpenGL/GL/NV/shader_atomic_counters.py' adding 'OpenGL/GL/NV/shader_atomic_float.py' adding 'OpenGL/GL/NV/shader_atomic_float64.py' adding 'OpenGL/GL/NV/shader_atomic_fp16_vector.py' adding 'OpenGL/GL/NV/shader_atomic_int64.py' adding 'OpenGL/GL/NV/shader_buffer_load.py' adding 'OpenGL/GL/NV/shader_buffer_store.py' adding 'OpenGL/GL/NV/shader_storage_buffer_object.py' adding 'OpenGL/GL/NV/shader_subgroup_partitioned.py' adding 'OpenGL/GL/NV/shader_texture_footprint.py' adding 'OpenGL/GL/NV/shader_thread_group.py' adding 'OpenGL/GL/NV/shader_thread_shuffle.py' adding 'OpenGL/GL/NV/shading_rate_image.py' adding 'OpenGL/GL/NV/stereo_view_rendering.py' adding 'OpenGL/GL/NV/tessellation_program5.py' adding 'OpenGL/GL/NV/texgen_emboss.py' adding 'OpenGL/GL/NV/texgen_reflection.py' adding 'OpenGL/GL/NV/texture_barrier.py' adding 'OpenGL/GL/NV/texture_compression_vtc.py' adding 'OpenGL/GL/NV/texture_env_combine4.py' adding 'OpenGL/GL/NV/texture_expand_normal.py' adding 'OpenGL/GL/NV/texture_multisample.py' adding 'OpenGL/GL/NV/texture_rectangle.py' adding 'OpenGL/GL/NV/texture_rectangle_compressed.py' adding 'OpenGL/GL/NV/texture_shader.py' adding 'OpenGL/GL/NV/texture_shader2.py' adding 'OpenGL/GL/NV/texture_shader3.py' adding 'OpenGL/GL/NV/timeline_semaphore.py' adding 'OpenGL/GL/NV/transform_feedback.py' adding 'OpenGL/GL/NV/transform_feedback2.py' adding 'OpenGL/GL/NV/uniform_buffer_std430_layout.py' adding 'OpenGL/GL/NV/uniform_buffer_unified_memory.py' adding 'OpenGL/GL/NV/vdpau_interop.py' adding 'OpenGL/GL/NV/vdpau_interop2.py' adding 'OpenGL/GL/NV/vertex_array_range.py' adding 'OpenGL/GL/NV/vertex_array_range2.py' adding 'OpenGL/GL/NV/vertex_attrib_integer_64bit.py' adding 'OpenGL/GL/NV/vertex_buffer_unified_memory.py' adding 'OpenGL/GL/NV/vertex_program.py' adding 'OpenGL/GL/NV/vertex_program1_1.py' adding 'OpenGL/GL/NV/vertex_program2.py' adding 'OpenGL/GL/NV/vertex_program2_option.py' adding 'OpenGL/GL/NV/vertex_program3.py' adding 'OpenGL/GL/NV/vertex_program4.py' adding 'OpenGL/GL/NV/video_capture.py' adding 'OpenGL/GL/NV/viewport_array2.py' adding 'OpenGL/GL/NV/viewport_swizzle.py' adding 'OpenGL/GL/NVX/__init__.py' adding 'OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py' adding 'OpenGL/GL/NVX/conditional_render.py' adding 'OpenGL/GL/NVX/gpu_memory_info.py' adding 'OpenGL/GL/NVX/gpu_multicast2.py' adding 'OpenGL/GL/NVX/linked_gpu_multicast.py' adding 'OpenGL/GL/NVX/progress_fence.py' adding 'OpenGL/GL/OES/__init__.py' adding 'OpenGL/GL/OES/byte_coordinates.py' adding 'OpenGL/GL/OES/compressed_paletted_texture.py' adding 'OpenGL/GL/OES/fixed_point.py' adding 'OpenGL/GL/OES/query_matrix.py' adding 'OpenGL/GL/OES/read_format.py' adding 'OpenGL/GL/OES/single_precision.py' adding 'OpenGL/GL/OML/__init__.py' adding 'OpenGL/GL/OML/interlace.py' adding 'OpenGL/GL/OML/resample.py' adding 'OpenGL/GL/OML/subsample.py' adding 'OpenGL/GL/OVR/__init__.py' adding 'OpenGL/GL/OVR/multiview.py' adding 'OpenGL/GL/OVR/multiview2.py' adding 'OpenGL/GL/PGI/__init__.py' adding 'OpenGL/GL/PGI/misc_hints.py' adding 'OpenGL/GL/PGI/vertex_hints.py' adding 'OpenGL/GL/QCOM/__init__.py' adding 'OpenGL/GL/REND/__init__.py' adding 'OpenGL/GL/REND/screen_coordinates.py' adding 'OpenGL/GL/S3/__init__.py' adding 'OpenGL/GL/S3/s3tc.py' adding 'OpenGL/GL/SGI/__init__.py' adding 'OpenGL/GL/SGI/color_matrix.py' adding 'OpenGL/GL/SGI/color_table.py' adding 'OpenGL/GL/SGI/texture_color_table.py' adding 'OpenGL/GL/SGIS/__init__.py' adding 'OpenGL/GL/SGIS/detail_texture.py' adding 'OpenGL/GL/SGIS/fog_function.py' adding 'OpenGL/GL/SGIS/generate_mipmap.py' adding 'OpenGL/GL/SGIS/multisample.py' adding 'OpenGL/GL/SGIS/pixel_texture.py' adding 'OpenGL/GL/SGIS/point_line_texgen.py' adding 'OpenGL/GL/SGIS/point_parameters.py' adding 'OpenGL/GL/SGIS/sharpen_texture.py' adding 'OpenGL/GL/SGIS/texture4D.py' adding 'OpenGL/GL/SGIS/texture_border_clamp.py' adding 'OpenGL/GL/SGIS/texture_color_mask.py' adding 'OpenGL/GL/SGIS/texture_edge_clamp.py' adding 'OpenGL/GL/SGIS/texture_filter4.py' adding 'OpenGL/GL/SGIS/texture_lod.py' adding 'OpenGL/GL/SGIS/texture_select.py' adding 'OpenGL/GL/SGIX/__init__.py' adding 'OpenGL/GL/SGIX/async_.py' adding 'OpenGL/GL/SGIX/async_histogram.py' adding 'OpenGL/GL/SGIX/async_pixel.py' adding 'OpenGL/GL/SGIX/blend_alpha_minmax.py' adding 'OpenGL/GL/SGIX/calligraphic_fragment.py' adding 'OpenGL/GL/SGIX/clipmap.py' adding 'OpenGL/GL/SGIX/convolution_accuracy.py' adding 'OpenGL/GL/SGIX/depth_pass_instrument.py' adding 'OpenGL/GL/SGIX/depth_texture.py' adding 'OpenGL/GL/SGIX/flush_raster.py' adding 'OpenGL/GL/SGIX/fog_offset.py' adding 'OpenGL/GL/SGIX/fragment_lighting.py' adding 'OpenGL/GL/SGIX/framezoom.py' adding 'OpenGL/GL/SGIX/igloo_interface.py' adding 'OpenGL/GL/SGIX/instruments.py' adding 'OpenGL/GL/SGIX/interlace.py' adding 'OpenGL/GL/SGIX/ir_instrument1.py' adding 'OpenGL/GL/SGIX/list_priority.py' adding 'OpenGL/GL/SGIX/pixel_texture.py' adding 'OpenGL/GL/SGIX/pixel_tiles.py' adding 'OpenGL/GL/SGIX/polynomial_ffd.py' adding 'OpenGL/GL/SGIX/reference_plane.py' adding 'OpenGL/GL/SGIX/resample.py' adding 'OpenGL/GL/SGIX/scalebias_hint.py' adding 'OpenGL/GL/SGIX/shadow.py' adding 'OpenGL/GL/SGIX/shadow_ambient.py' adding 'OpenGL/GL/SGIX/sprite.py' adding 'OpenGL/GL/SGIX/subsample.py' adding 'OpenGL/GL/SGIX/tag_sample_buffer.py' adding 'OpenGL/GL/SGIX/texture_add_env.py' adding 'OpenGL/GL/SGIX/texture_coordinate_clamp.py' adding 'OpenGL/GL/SGIX/texture_lod_bias.py' adding 'OpenGL/GL/SGIX/texture_multi_buffer.py' adding 'OpenGL/GL/SGIX/texture_scale_bias.py' adding 'OpenGL/GL/SGIX/vertex_preclip.py' adding 'OpenGL/GL/SGIX/ycrcb.py' adding 'OpenGL/GL/SGIX/ycrcb_subsample.py' adding 'OpenGL/GL/SGIX/ycrcba.py' adding 'OpenGL/GL/SUN/__init__.py' adding 'OpenGL/GL/SUN/convolution_border_modes.py' adding 'OpenGL/GL/SUN/global_alpha.py' adding 'OpenGL/GL/SUN/mesh_array.py' adding 'OpenGL/GL/SUN/slice_accum.py' adding 'OpenGL/GL/SUN/triangle_list.py' adding 'OpenGL/GL/SUN/vertex.py' adding 'OpenGL/GL/SUNX/__init__.py' adding 'OpenGL/GL/SUNX/constant_data.py' adding 'OpenGL/GL/VERSION/GL_1_0.py' adding 'OpenGL/GL/VERSION/GL_1_1.py' adding 'OpenGL/GL/VERSION/GL_1_2.py' adding 'OpenGL/GL/VERSION/GL_1_2_images.py' adding 'OpenGL/GL/VERSION/GL_1_3.py' adding 'OpenGL/GL/VERSION/GL_1_4.py' adding 'OpenGL/GL/VERSION/GL_1_5.py' adding 'OpenGL/GL/VERSION/GL_2_0.py' adding 'OpenGL/GL/VERSION/GL_2_1.py' adding 'OpenGL/GL/VERSION/GL_3_0.py' adding 'OpenGL/GL/VERSION/GL_3_1.py' adding 'OpenGL/GL/VERSION/GL_3_2.py' adding 'OpenGL/GL/VERSION/GL_3_3.py' adding 'OpenGL/GL/VERSION/GL_4_0.py' adding 'OpenGL/GL/VERSION/GL_4_1.py' adding 'OpenGL/GL/VERSION/GL_4_2.py' adding 'OpenGL/GL/VERSION/GL_4_3.py' adding 'OpenGL/GL/VERSION/GL_4_4.py' adding 'OpenGL/GL/VERSION/GL_4_5.py' adding 'OpenGL/GL/VERSION/GL_4_6.py' adding 'OpenGL/GL/VERSION/__init__.py' adding 'OpenGL/GL/VIV/__init__.py' adding 'OpenGL/GL/WIN/__init__.py' adding 'OpenGL/GL/WIN/phong_shading.py' adding 'OpenGL/GL/WIN/specular_fog.py' adding 'OpenGL/GLE/__init__.py' adding 'OpenGL/GLE/exceptional.py' adding 'OpenGL/GLES1/__init__.py' adding 'OpenGL/GLES1/AMD/__init__.py' adding 'OpenGL/GLES1/AMD/compressed_3DC_texture.py' adding 'OpenGL/GLES1/AMD/compressed_ATC_texture.py' adding 'OpenGL/GLES1/APPLE/__init__.py' adding 'OpenGL/GLES1/APPLE/copy_texture_levels.py' adding 'OpenGL/GLES1/APPLE/framebuffer_multisample.py' adding 'OpenGL/GLES1/APPLE/sync.py' adding 'OpenGL/GLES1/APPLE/texture_2D_limited_npot.py' adding 'OpenGL/GLES1/APPLE/texture_format_BGRA8888.py' adding 'OpenGL/GLES1/APPLE/texture_max_level.py' adding 'OpenGL/GLES1/ARM/__init__.py' adding 'OpenGL/GLES1/ARM/rgba8.py' adding 'OpenGL/GLES1/EXT/__init__.py' adding 'OpenGL/GLES1/EXT/blend_minmax.py' adding 'OpenGL/GLES1/EXT/debug_marker.py' adding 'OpenGL/GLES1/EXT/discard_framebuffer.py' adding 'OpenGL/GLES1/EXT/map_buffer_range.py' adding 'OpenGL/GLES1/EXT/multi_draw_arrays.py' adding 'OpenGL/GLES1/EXT/multisampled_render_to_texture.py' adding 'OpenGL/GLES1/EXT/read_format_bgra.py' adding 'OpenGL/GLES1/EXT/robustness.py' adding 'OpenGL/GLES1/EXT/sRGB.py' adding 'OpenGL/GLES1/EXT/texture_compression_dxt1.py' adding 'OpenGL/GLES1/EXT/texture_filter_anisotropic.py' adding 'OpenGL/GLES1/EXT/texture_format_BGRA8888.py' adding 'OpenGL/GLES1/EXT/texture_lod_bias.py' adding 'OpenGL/GLES1/EXT/texture_storage.py' adding 'OpenGL/GLES1/IMG/__init__.py' adding 'OpenGL/GLES1/IMG/multisampled_render_to_texture.py' adding 'OpenGL/GLES1/IMG/read_format.py' adding 'OpenGL/GLES1/IMG/texture_compression_pvrtc.py' adding 'OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py' adding 'OpenGL/GLES1/IMG/user_clip_plane.py' adding 'OpenGL/GLES1/KHR/__init__.py' adding 'OpenGL/GLES1/KHR/debug.py' adding 'OpenGL/GLES1/NV/__init__.py' adding 'OpenGL/GLES1/NV/fence.py' adding 'OpenGL/GLES1/OES/EGL_image.py' adding 'OpenGL/GLES1/OES/EGL_image_external.py' adding 'OpenGL/GLES1/OES/__init__.py' adding 'OpenGL/GLES1/OES/blend_equation_separate.py' adding 'OpenGL/GLES1/OES/blend_func_separate.py' adding 'OpenGL/GLES1/OES/blend_subtract.py' adding 'OpenGL/GLES1/OES/byte_coordinates.py' adding 'OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py' adding 'OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py' adding 'OpenGL/GLES1/OES/compressed_paletted_texture.py' adding 'OpenGL/GLES1/OES/depth24.py' adding 'OpenGL/GLES1/OES/depth32.py' adding 'OpenGL/GLES1/OES/draw_texture.py' adding 'OpenGL/GLES1/OES/element_index_uint.py' adding 'OpenGL/GLES1/OES/extended_matrix_palette.py' adding 'OpenGL/GLES1/OES/fbo_render_mipmap.py' adding 'OpenGL/GLES1/OES/fixed_point.py' adding 'OpenGL/GLES1/OES/framebuffer_object.py' adding 'OpenGL/GLES1/OES/mapbuffer.py' adding 'OpenGL/GLES1/OES/matrix_get.py' adding 'OpenGL/GLES1/OES/matrix_palette.py' adding 'OpenGL/GLES1/OES/packed_depth_stencil.py' adding 'OpenGL/GLES1/OES/point_size_array.py' adding 'OpenGL/GLES1/OES/point_sprite.py' adding 'OpenGL/GLES1/OES/query_matrix.py' adding 'OpenGL/GLES1/OES/read_format.py' adding 'OpenGL/GLES1/OES/required_internalformat.py' adding 'OpenGL/GLES1/OES/rgb8_rgba8.py' adding 'OpenGL/GLES1/OES/single_precision.py' adding 'OpenGL/GLES1/OES/stencil1.py' adding 'OpenGL/GLES1/OES/stencil4.py' adding 'OpenGL/GLES1/OES/stencil8.py' adding 'OpenGL/GLES1/OES/stencil_wrap.py' adding 'OpenGL/GLES1/OES/surfaceless_context.py' adding 'OpenGL/GLES1/OES/texture_cube_map.py' adding 'OpenGL/GLES1/OES/texture_env_crossbar.py' adding 'OpenGL/GLES1/OES/texture_mirrored_repeat.py' adding 'OpenGL/GLES1/OES/texture_npot.py' adding 'OpenGL/GLES1/OES/vertex_array_object.py' adding 'OpenGL/GLES1/QCOM/__init__.py' adding 'OpenGL/GLES1/QCOM/driver_control.py' adding 'OpenGL/GLES1/QCOM/extended_get.py' adding 'OpenGL/GLES1/QCOM/extended_get2.py' adding 'OpenGL/GLES1/QCOM/perfmon_global_mode.py' adding 'OpenGL/GLES1/QCOM/tiled_rendering.py' adding 'OpenGL/GLES1/QCOM/writeonly_rendering.py' adding 'OpenGL/GLES1/VERSION/GLES1_1_0.py' adding 'OpenGL/GLES1/VERSION/__init__.py' adding 'OpenGL/GLES2/__init__.py' adding 'OpenGL/GLES2/shaders.py' adding 'OpenGL/GLES2/vboimplementation.py' adding 'OpenGL/GLES2/AMD/__init__.py' adding 'OpenGL/GLES2/AMD/compressed_3DC_texture.py' adding 'OpenGL/GLES2/AMD/compressed_ATC_texture.py' adding 'OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py' adding 'OpenGL/GLES2/AMD/performance_monitor.py' adding 'OpenGL/GLES2/AMD/program_binary_Z400.py' adding 'OpenGL/GLES2/ANDROID/__init__.py' adding 'OpenGL/GLES2/ANDROID/extension_pack_es31a.py' adding 'OpenGL/GLES2/ANGLE/__init__.py' adding 'OpenGL/GLES2/ANGLE/depth_texture.py' adding 'OpenGL/GLES2/ANGLE/framebuffer_blit.py' adding 'OpenGL/GLES2/ANGLE/framebuffer_multisample.py' adding 'OpenGL/GLES2/ANGLE/instanced_arrays.py' adding 'OpenGL/GLES2/ANGLE/pack_reverse_row_order.py' adding 'OpenGL/GLES2/ANGLE/program_binary.py' adding 'OpenGL/GLES2/ANGLE/texture_compression_dxt3.py' adding 'OpenGL/GLES2/ANGLE/texture_compression_dxt5.py' adding 'OpenGL/GLES2/ANGLE/texture_usage.py' adding 'OpenGL/GLES2/ANGLE/translated_shader_source.py' adding 'OpenGL/GLES2/APPLE/__init__.py' adding 'OpenGL/GLES2/APPLE/clip_distance.py' adding 'OpenGL/GLES2/APPLE/color_buffer_packed_float.py' adding 'OpenGL/GLES2/APPLE/copy_texture_levels.py' adding 'OpenGL/GLES2/APPLE/framebuffer_multisample.py' adding 'OpenGL/GLES2/APPLE/rgb_422.py' adding 'OpenGL/GLES2/APPLE/sync.py' adding 'OpenGL/GLES2/APPLE/texture_format_BGRA8888.py' adding 'OpenGL/GLES2/APPLE/texture_max_level.py' adding 'OpenGL/GLES2/APPLE/texture_packed_float.py' adding 'OpenGL/GLES2/ARM/__init__.py' adding 'OpenGL/GLES2/ARM/mali_program_binary.py' adding 'OpenGL/GLES2/ARM/mali_shader_binary.py' adding 'OpenGL/GLES2/ARM/rgba8.py' adding 'OpenGL/GLES2/ARM/shader_core_properties.py' adding 'OpenGL/GLES2/ARM/shader_framebuffer_fetch.py' adding 'OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py' adding 'OpenGL/GLES2/ARM/texture_unnormalized_coordinates.py' adding 'OpenGL/GLES2/DMP/__init__.py' adding 'OpenGL/GLES2/DMP/program_binary.py' adding 'OpenGL/GLES2/DMP/shader_binary.py' adding 'OpenGL/GLES2/ES/VERSION_3_2.py' adding 'OpenGL/GLES2/ES/__init__.py' adding 'OpenGL/GLES2/EXT/EGL_image_array.py' adding 'OpenGL/GLES2/EXT/EGL_image_storage.py' adding 'OpenGL/GLES2/EXT/EGL_image_storage_compression.py' adding 'OpenGL/GLES2/EXT/YUV_target.py' adding 'OpenGL/GLES2/EXT/__init__.py' adding 'OpenGL/GLES2/EXT/base_instance.py' adding 'OpenGL/GLES2/EXT/blend_func_extended.py' adding 'OpenGL/GLES2/EXT/blend_minmax.py' adding 'OpenGL/GLES2/EXT/buffer_storage.py' adding 'OpenGL/GLES2/EXT/clear_texture.py' adding 'OpenGL/GLES2/EXT/clip_control.py' adding 'OpenGL/GLES2/EXT/clip_cull_distance.py' adding 'OpenGL/GLES2/EXT/color_buffer_float.py' adding 'OpenGL/GLES2/EXT/color_buffer_half_float.py' adding 'OpenGL/GLES2/EXT/conservative_depth.py' adding 'OpenGL/GLES2/EXT/copy_image.py' adding 'OpenGL/GLES2/EXT/debug_label.py' adding 'OpenGL/GLES2/EXT/debug_marker.py' adding 'OpenGL/GLES2/EXT/depth_clamp.py' adding 'OpenGL/GLES2/EXT/discard_framebuffer.py' adding 'OpenGL/GLES2/EXT/disjoint_timer_query.py' adding 'OpenGL/GLES2/EXT/draw_buffers.py' adding 'OpenGL/GLES2/EXT/draw_buffers_indexed.py' adding 'OpenGL/GLES2/EXT/draw_elements_base_vertex.py' adding 'OpenGL/GLES2/EXT/draw_instanced.py' adding 'OpenGL/GLES2/EXT/draw_transform_feedback.py' adding 'OpenGL/GLES2/EXT/external_buffer.py' adding 'OpenGL/GLES2/EXT/float_blend.py' adding 'OpenGL/GLES2/EXT/fragment_shading_rate.py' adding 'OpenGL/GLES2/EXT/framebuffer_blit_layers.py' adding 'OpenGL/GLES2/EXT/geometry_point_size.py' adding 'OpenGL/GLES2/EXT/geometry_shader.py' adding 'OpenGL/GLES2/EXT/gpu_shader5.py' adding 'OpenGL/GLES2/EXT/instanced_arrays.py' adding 'OpenGL/GLES2/EXT/map_buffer_range.py' adding 'OpenGL/GLES2/EXT/memory_object.py' adding 'OpenGL/GLES2/EXT/memory_object_fd.py' adding 'OpenGL/GLES2/EXT/memory_object_win32.py' adding 'OpenGL/GLES2/EXT/multi_draw_arrays.py' adding 'OpenGL/GLES2/EXT/multi_draw_indirect.py' adding 'OpenGL/GLES2/EXT/multisampled_compatibility.py' adding 'OpenGL/GLES2/EXT/multisampled_render_to_texture.py' adding 'OpenGL/GLES2/EXT/multisampled_render_to_texture2.py' adding 'OpenGL/GLES2/EXT/multiview_draw_buffers.py' adding 'OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py' adding 'OpenGL/GLES2/EXT/multiview_texture_multisample.py' adding 'OpenGL/GLES2/EXT/multiview_timer_query.py' adding 'OpenGL/GLES2/EXT/occlusion_query_boolean.py' adding 'OpenGL/GLES2/EXT/polygon_offset_clamp.py' adding 'OpenGL/GLES2/EXT/post_depth_coverage.py' adding 'OpenGL/GLES2/EXT/primitive_bounding_box.py' adding 'OpenGL/GLES2/EXT/protected_textures.py' adding 'OpenGL/GLES2/EXT/pvrtc_sRGB.py' adding 'OpenGL/GLES2/EXT/raster_multisample.py' adding 'OpenGL/GLES2/EXT/read_format_bgra.py' adding 'OpenGL/GLES2/EXT/render_snorm.py' adding 'OpenGL/GLES2/EXT/robustness.py' adding 'OpenGL/GLES2/EXT/sRGB.py' adding 'OpenGL/GLES2/EXT/sRGB_write_control.py' adding 'OpenGL/GLES2/EXT/semaphore.py' adding 'OpenGL/GLES2/EXT/semaphore_fd.py' adding 'OpenGL/GLES2/EXT/semaphore_win32.py' adding 'OpenGL/GLES2/EXT/separate_depth_stencil.py' adding 'OpenGL/GLES2/EXT/separate_shader_objects.py' adding 'OpenGL/GLES2/EXT/shader_framebuffer_fetch.py' adding 'OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py' adding 'OpenGL/GLES2/EXT/shader_group_vote.py' adding 'OpenGL/GLES2/EXT/shader_implicit_conversions.py' adding 'OpenGL/GLES2/EXT/shader_integer_mix.py' adding 'OpenGL/GLES2/EXT/shader_io_blocks.py' adding 'OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py' adding 'OpenGL/GLES2/EXT/shader_pixel_local_storage.py' adding 'OpenGL/GLES2/EXT/shader_pixel_local_storage2.py' adding 'OpenGL/GLES2/EXT/shader_samples_identical.py' adding 'OpenGL/GLES2/EXT/shader_texture_lod.py' adding 'OpenGL/GLES2/EXT/shadow_samplers.py' adding 'OpenGL/GLES2/EXT/sparse_texture.py' adding 'OpenGL/GLES2/EXT/sparse_texture2.py' adding 'OpenGL/GLES2/EXT/tessellation_point_size.py' adding 'OpenGL/GLES2/EXT/tessellation_shader.py' adding 'OpenGL/GLES2/EXT/texture_border_clamp.py' adding 'OpenGL/GLES2/EXT/texture_buffer.py' adding 'OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py' adding 'OpenGL/GLES2/EXT/texture_compression_bptc.py' adding 'OpenGL/GLES2/EXT/texture_compression_dxt1.py' adding 'OpenGL/GLES2/EXT/texture_compression_rgtc.py' adding 'OpenGL/GLES2/EXT/texture_compression_s3tc.py' adding 'OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py' adding 'OpenGL/GLES2/EXT/texture_cube_map_array.py' adding 'OpenGL/GLES2/EXT/texture_filter_anisotropic.py' adding 'OpenGL/GLES2/EXT/texture_filter_minmax.py' adding 'OpenGL/GLES2/EXT/texture_format_BGRA8888.py' adding 'OpenGL/GLES2/EXT/texture_format_sRGB_override.py' adding 'OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py' adding 'OpenGL/GLES2/EXT/texture_norm16.py' adding 'OpenGL/GLES2/EXT/texture_query_lod.py' adding 'OpenGL/GLES2/EXT/texture_rg.py' adding 'OpenGL/GLES2/EXT/texture_sRGB_R8.py' adding 'OpenGL/GLES2/EXT/texture_sRGB_RG8.py' adding 'OpenGL/GLES2/EXT/texture_sRGB_decode.py' adding 'OpenGL/GLES2/EXT/texture_shadow_lod.py' adding 'OpenGL/GLES2/EXT/texture_storage.py' adding 'OpenGL/GLES2/EXT/texture_storage_compression.py' adding 'OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py' adding 'OpenGL/GLES2/EXT/texture_view.py' adding 'OpenGL/GLES2/EXT/unpack_subimage.py' adding 'OpenGL/GLES2/EXT/win32_keyed_mutex.py' adding 'OpenGL/GLES2/EXT/window_rectangles.py' adding 'OpenGL/GLES2/FJ/__init__.py' adding 'OpenGL/GLES2/FJ/shader_binary_GCCSO.py' adding 'OpenGL/GLES2/IMG/__init__.py' adding 'OpenGL/GLES2/IMG/bindless_texture.py' adding 'OpenGL/GLES2/IMG/framebuffer_downsample.py' adding 'OpenGL/GLES2/IMG/multisampled_render_to_texture.py' adding 'OpenGL/GLES2/IMG/program_binary.py' adding 'OpenGL/GLES2/IMG/read_format.py' adding 'OpenGL/GLES2/IMG/shader_binary.py' adding 'OpenGL/GLES2/IMG/texture_compression_pvrtc.py' adding 'OpenGL/GLES2/IMG/texture_compression_pvrtc2.py' adding 'OpenGL/GLES2/IMG/texture_filter_cubic.py' adding 'OpenGL/GLES2/INTEL/__init__.py' adding 'OpenGL/GLES2/INTEL/blackhole_render.py' adding 'OpenGL/GLES2/INTEL/conservative_rasterization.py' adding 'OpenGL/GLES2/INTEL/framebuffer_CMAA.py' adding 'OpenGL/GLES2/INTEL/performance_query.py' adding 'OpenGL/GLES2/KHR/__init__.py' adding 'OpenGL/GLES2/KHR/blend_equation_advanced.py' adding 'OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py' adding 'OpenGL/GLES2/KHR/context_flush_control.py' adding 'OpenGL/GLES2/KHR/debug.py' adding 'OpenGL/GLES2/KHR/no_error.py' adding 'OpenGL/GLES2/KHR/parallel_shader_compile.py' adding 'OpenGL/GLES2/KHR/robust_buffer_access_behavior.py' adding 'OpenGL/GLES2/KHR/robustness.py' adding 'OpenGL/GLES2/KHR/shader_subgroup.py' adding 'OpenGL/GLES2/KHR/texture_compression_astc_hdr.py' adding 'OpenGL/GLES2/KHR/texture_compression_astc_ldr.py' adding 'OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py' adding 'OpenGL/GLES2/MESA/__init__.py' adding 'OpenGL/GLES2/MESA/bgra.py' adding 'OpenGL/GLES2/MESA/framebuffer_flip_x.py' adding 'OpenGL/GLES2/MESA/framebuffer_flip_y.py' adding 'OpenGL/GLES2/MESA/framebuffer_swap_xy.py' adding 'OpenGL/GLES2/MESA/program_binary_formats.py' adding 'OpenGL/GLES2/MESA/sampler_objects.py' adding 'OpenGL/GLES2/MESA/shader_integer_functions.py' adding 'OpenGL/GLES2/MESA/texture_const_bandwidth.py' adding 'OpenGL/GLES2/NV/__init__.py' adding 'OpenGL/GLES2/NV/bindless_texture.py' adding 'OpenGL/GLES2/NV/blend_equation_advanced.py' adding 'OpenGL/GLES2/NV/blend_equation_advanced_coherent.py' adding 'OpenGL/GLES2/NV/blend_minmax_factor.py' adding 'OpenGL/GLES2/NV/clip_space_w_scaling.py' adding 'OpenGL/GLES2/NV/compute_shader_derivatives.py' adding 'OpenGL/GLES2/NV/conditional_render.py' adding 'OpenGL/GLES2/NV/conservative_raster.py' adding 'OpenGL/GLES2/NV/conservative_raster_pre_snap.py' adding 'OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py' adding 'OpenGL/GLES2/NV/copy_buffer.py' adding 'OpenGL/GLES2/NV/coverage_sample.py' adding 'OpenGL/GLES2/NV/depth_nonlinear.py' adding 'OpenGL/GLES2/NV/draw_buffers.py' adding 'OpenGL/GLES2/NV/draw_instanced.py' adding 'OpenGL/GLES2/NV/draw_vulkan_image.py' adding 'OpenGL/GLES2/NV/explicit_attrib_location.py' adding 'OpenGL/GLES2/NV/fbo_color_attachments.py' adding 'OpenGL/GLES2/NV/fence.py' adding 'OpenGL/GLES2/NV/fill_rectangle.py' adding 'OpenGL/GLES2/NV/fragment_coverage_to_color.py' adding 'OpenGL/GLES2/NV/fragment_shader_barycentric.py' adding 'OpenGL/GLES2/NV/fragment_shader_interlock.py' adding 'OpenGL/GLES2/NV/framebuffer_blit.py' adding 'OpenGL/GLES2/NV/framebuffer_mixed_samples.py' adding 'OpenGL/GLES2/NV/framebuffer_multisample.py' adding 'OpenGL/GLES2/NV/generate_mipmap_sRGB.py' adding 'OpenGL/GLES2/NV/geometry_shader_passthrough.py' adding 'OpenGL/GLES2/NV/gpu_shader5.py' adding 'OpenGL/GLES2/NV/image_formats.py' adding 'OpenGL/GLES2/NV/instanced_arrays.py' adding 'OpenGL/GLES2/NV/internalformat_sample_query.py' adding 'OpenGL/GLES2/NV/memory_attachment.py' adding 'OpenGL/GLES2/NV/memory_object_sparse.py' adding 'OpenGL/GLES2/NV/mesh_shader.py' adding 'OpenGL/GLES2/NV/non_square_matrices.py' adding 'OpenGL/GLES2/NV/pack_subimage.py' adding 'OpenGL/GLES2/NV/path_rendering.py' adding 'OpenGL/GLES2/NV/path_rendering_shared_edge.py' adding 'OpenGL/GLES2/NV/pixel_buffer_object.py' adding 'OpenGL/GLES2/NV/polygon_mode.py' adding 'OpenGL/GLES2/NV/primitive_shading_rate.py' adding 'OpenGL/GLES2/NV/read_buffer.py' adding 'OpenGL/GLES2/NV/read_buffer_front.py' adding 'OpenGL/GLES2/NV/read_depth.py' adding 'OpenGL/GLES2/NV/read_depth_stencil.py' adding 'OpenGL/GLES2/NV/read_stencil.py' adding 'OpenGL/GLES2/NV/representative_fragment_test.py' adding 'OpenGL/GLES2/NV/sRGB_formats.py' adding 'OpenGL/GLES2/NV/sample_locations.py' adding 'OpenGL/GLES2/NV/sample_mask_override_coverage.py' adding 'OpenGL/GLES2/NV/scissor_exclusive.py' adding 'OpenGL/GLES2/NV/shader_atomic_fp16_vector.py' adding 'OpenGL/GLES2/NV/shader_noperspective_interpolation.py' adding 'OpenGL/GLES2/NV/shader_subgroup_partitioned.py' adding 'OpenGL/GLES2/NV/shader_texture_footprint.py' adding 'OpenGL/GLES2/NV/shading_rate_image.py' adding 'OpenGL/GLES2/NV/shadow_samplers_array.py' adding 'OpenGL/GLES2/NV/shadow_samplers_cube.py' adding 'OpenGL/GLES2/NV/stereo_view_rendering.py' adding 'OpenGL/GLES2/NV/texture_barrier.py' adding 'OpenGL/GLES2/NV/texture_border_clamp.py' adding 'OpenGL/GLES2/NV/texture_compression_s3tc_update.py' adding 'OpenGL/GLES2/NV/texture_npot_2D_mipmap.py' adding 'OpenGL/GLES2/NV/timeline_semaphore.py' adding 'OpenGL/GLES2/NV/viewport_array.py' adding 'OpenGL/GLES2/NV/viewport_array2.py' adding 'OpenGL/GLES2/NV/viewport_swizzle.py' adding 'OpenGL/GLES2/NVX/__init__.py' adding 'OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py' adding 'OpenGL/GLES2/OES/EGL_image.py' adding 'OpenGL/GLES2/OES/EGL_image_external.py' adding 'OpenGL/GLES2/OES/EGL_image_external_essl3.py' adding 'OpenGL/GLES2/OES/__init__.py' adding 'OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py' adding 'OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py' adding 'OpenGL/GLES2/OES/compressed_paletted_texture.py' adding 'OpenGL/GLES2/OES/copy_image.py' adding 'OpenGL/GLES2/OES/depth24.py' adding 'OpenGL/GLES2/OES/depth32.py' adding 'OpenGL/GLES2/OES/depth_texture.py' adding 'OpenGL/GLES2/OES/draw_buffers_indexed.py' adding 'OpenGL/GLES2/OES/draw_elements_base_vertex.py' adding 'OpenGL/GLES2/OES/element_index_uint.py' adding 'OpenGL/GLES2/OES/fbo_render_mipmap.py' adding 'OpenGL/GLES2/OES/fragment_precision_high.py' adding 'OpenGL/GLES2/OES/geometry_point_size.py' adding 'OpenGL/GLES2/OES/geometry_shader.py' adding 'OpenGL/GLES2/OES/get_program_binary.py' adding 'OpenGL/GLES2/OES/gpu_shader5.py' adding 'OpenGL/GLES2/OES/mapbuffer.py' adding 'OpenGL/GLES2/OES/packed_depth_stencil.py' adding 'OpenGL/GLES2/OES/primitive_bounding_box.py' adding 'OpenGL/GLES2/OES/required_internalformat.py' adding 'OpenGL/GLES2/OES/rgb8_rgba8.py' adding 'OpenGL/GLES2/OES/sample_shading.py' adding 'OpenGL/GLES2/OES/sample_variables.py' adding 'OpenGL/GLES2/OES/shader_image_atomic.py' adding 'OpenGL/GLES2/OES/shader_io_blocks.py' adding 'OpenGL/GLES2/OES/shader_multisample_interpolation.py' adding 'OpenGL/GLES2/OES/standard_derivatives.py' adding 'OpenGL/GLES2/OES/stencil1.py' adding 'OpenGL/GLES2/OES/stencil4.py' adding 'OpenGL/GLES2/OES/surfaceless_context.py' adding 'OpenGL/GLES2/OES/tessellation_point_size.py' adding 'OpenGL/GLES2/OES/tessellation_shader.py' adding 'OpenGL/GLES2/OES/texture_3D.py' adding 'OpenGL/GLES2/OES/texture_border_clamp.py' adding 'OpenGL/GLES2/OES/texture_buffer.py' adding 'OpenGL/GLES2/OES/texture_compression_astc.py' adding 'OpenGL/GLES2/OES/texture_cube_map_array.py' adding 'OpenGL/GLES2/OES/texture_float.py' adding 'OpenGL/GLES2/OES/texture_float_linear.py' adding 'OpenGL/GLES2/OES/texture_half_float.py' adding 'OpenGL/GLES2/OES/texture_half_float_linear.py' adding 'OpenGL/GLES2/OES/texture_npot.py' adding 'OpenGL/GLES2/OES/texture_stencil8.py' adding 'OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py' adding 'OpenGL/GLES2/OES/texture_view.py' adding 'OpenGL/GLES2/OES/vertex_array_object.py' adding 'OpenGL/GLES2/OES/vertex_half_float.py' adding 'OpenGL/GLES2/OES/vertex_type_10_10_10_2.py' adding 'OpenGL/GLES2/OES/viewport_array.py' adding 'OpenGL/GLES2/OVR/__init__.py' adding 'OpenGL/GLES2/OVR/multiview.py' adding 'OpenGL/GLES2/OVR/multiview2.py' adding 'OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py' adding 'OpenGL/GLES2/QCOM/YUV_texture_gather.py' adding 'OpenGL/GLES2/QCOM/__init__.py' adding 'OpenGL/GLES2/QCOM/alpha_test.py' adding 'OpenGL/GLES2/QCOM/binning_control.py' adding 'OpenGL/GLES2/QCOM/driver_control.py' adding 'OpenGL/GLES2/QCOM/extended_get.py' adding 'OpenGL/GLES2/QCOM/extended_get2.py' adding 'OpenGL/GLES2/QCOM/frame_extrapolation.py' adding 'OpenGL/GLES2/QCOM/framebuffer_foveated.py' adding 'OpenGL/GLES2/QCOM/motion_estimation.py' adding 'OpenGL/GLES2/QCOM/perfmon_global_mode.py' adding 'OpenGL/GLES2/QCOM/render_sRGB_R8_RG8.py' adding 'OpenGL/GLES2/QCOM/render_shared_exponent.py' adding 'OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py' adding 'OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py' adding 'OpenGL/GLES2/QCOM/shading_rate.py' adding 'OpenGL/GLES2/QCOM/texture_foveated.py' adding 'OpenGL/GLES2/QCOM/texture_foveated2.py' adding 'OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py' adding 'OpenGL/GLES2/QCOM/texture_lod_bias.py' adding 'OpenGL/GLES2/QCOM/tiled_rendering.py' adding 'OpenGL/GLES2/QCOM/writeonly_rendering.py' adding 'OpenGL/GLES2/QCOM/ycbcr_degamma.py' adding 'OpenGL/GLES2/VERSION/GLES2_2_0.py' adding 'OpenGL/GLES2/VERSION/__init__.py' adding 'OpenGL/GLES2/VIV/__init__.py' adding 'OpenGL/GLES2/VIV/shader_binary.py' adding 'OpenGL/GLES3/__init__.py' adding 'OpenGL/GLES3/vboimplementation.py' adding 'OpenGL/GLES3/VERSION/GLES3_3_0.py' adding 'OpenGL/GLES3/VERSION/GLES3_3_1.py' adding 'OpenGL/GLES3/VERSION/__init__.py' adding 'OpenGL/GLU/__init__.py' adding 'OpenGL/GLU/glunurbs.py' adding 'OpenGL/GLU/glustruct.py' adding 'OpenGL/GLU/projection.py' adding 'OpenGL/GLU/quadrics.py' adding 'OpenGL/GLU/tess.py' adding 'OpenGL/GLU/EXT/__init__.py' adding 'OpenGL/GLU/EXT/nurbs_tessellator.py' adding 'OpenGL/GLU/EXT/object_space_tess.py' adding 'OpenGL/GLUT/__init__.py' adding 'OpenGL/GLUT/fonts.py' adding 'OpenGL/GLUT/freeglut.py' adding 'OpenGL/GLUT/osx.py' adding 'OpenGL/GLUT/special.py' adding 'OpenGL/GLX/__init__.py' adding 'OpenGL/GLX/AMD/__init__.py' adding 'OpenGL/GLX/AMD/gpu_association.py' adding 'OpenGL/GLX/ARB/__init__.py' adding 'OpenGL/GLX/ARB/context_flush_control.py' adding 'OpenGL/GLX/ARB/create_context.py' adding 'OpenGL/GLX/ARB/create_context_no_error.py' adding 'OpenGL/GLX/ARB/create_context_profile.py' adding 'OpenGL/GLX/ARB/create_context_robustness.py' adding 'OpenGL/GLX/ARB/fbconfig_float.py' adding 'OpenGL/GLX/ARB/framebuffer_sRGB.py' adding 'OpenGL/GLX/ARB/get_proc_address.py' adding 'OpenGL/GLX/ARB/multisample.py' adding 'OpenGL/GLX/ARB/robustness_application_isolation.py' adding 'OpenGL/GLX/ARB/robustness_share_group_isolation.py' adding 'OpenGL/GLX/ARB/vertex_buffer_object.py' adding 'OpenGL/GLX/DFX/__init__.py' adding 'OpenGL/GLX/DFX/multisample.py' adding 'OpenGL/GLX/EXT/__init__.py' adding 'OpenGL/GLX/EXT/buffer_age.py' adding 'OpenGL/GLX/EXT/context_priority.py' adding 'OpenGL/GLX/EXT/create_context_es2_profile.py' adding 'OpenGL/GLX/EXT/create_context_es_profile.py' adding 'OpenGL/GLX/EXT/fbconfig_packed_float.py' adding 'OpenGL/GLX/EXT/framebuffer_sRGB.py' adding 'OpenGL/GLX/EXT/get_drawable_type.py' adding 'OpenGL/GLX/EXT/import_context.py' adding 'OpenGL/GLX/EXT/libglvnd.py' adding 'OpenGL/GLX/EXT/no_config_context.py' adding 'OpenGL/GLX/EXT/stereo_tree.py' adding 'OpenGL/GLX/EXT/swap_control.py' adding 'OpenGL/GLX/EXT/swap_control_tear.py' adding 'OpenGL/GLX/EXT/texture_from_pixmap.py' adding 'OpenGL/GLX/EXT/visual_info.py' adding 'OpenGL/GLX/EXT/visual_rating.py' adding 'OpenGL/GLX/INTEL/__init__.py' adding 'OpenGL/GLX/INTEL/swap_event.py' adding 'OpenGL/GLX/MESA/__init__.py' adding 'OpenGL/GLX/MESA/agp_offset.py' adding 'OpenGL/GLX/MESA/copy_sub_buffer.py' adding 'OpenGL/GLX/MESA/pixmap_colormap.py' adding 'OpenGL/GLX/MESA/query_renderer.py' adding 'OpenGL/GLX/MESA/release_buffers.py' adding 'OpenGL/GLX/MESA/set_3dfx_mode.py' adding 'OpenGL/GLX/MESA/swap_control.py' adding 'OpenGL/GLX/NV/__init__.py' adding 'OpenGL/GLX/NV/copy_buffer.py' adding 'OpenGL/GLX/NV/copy_image.py' adding 'OpenGL/GLX/NV/delay_before_swap.py' adding 'OpenGL/GLX/NV/float_buffer.py' adding 'OpenGL/GLX/NV/multigpu_context.py' adding 'OpenGL/GLX/NV/multisample_coverage.py' adding 'OpenGL/GLX/NV/present_video.py' adding 'OpenGL/GLX/NV/robustness_video_memory_purge.py' adding 'OpenGL/GLX/NV/swap_group.py' adding 'OpenGL/GLX/NV/video_capture.py' adding 'OpenGL/GLX/NV/video_out.py' adding 'OpenGL/GLX/NV/video_output.py' adding 'OpenGL/GLX/OML/__init__.py' adding 'OpenGL/GLX/OML/swap_method.py' adding 'OpenGL/GLX/OML/sync_control.py' adding 'OpenGL/GLX/SGI/__init__.py' adding 'OpenGL/GLX/SGI/cushion.py' adding 'OpenGL/GLX/SGI/make_current_read.py' adding 'OpenGL/GLX/SGI/swap_control.py' adding 'OpenGL/GLX/SGI/video_sync.py' adding 'OpenGL/GLX/SGIS/__init__.py' adding 'OpenGL/GLX/SGIS/blended_overlay.py' adding 'OpenGL/GLX/SGIS/multisample.py' adding 'OpenGL/GLX/SGIS/shared_multisample.py' adding 'OpenGL/GLX/SGIX/__init__.py' adding 'OpenGL/GLX/SGIX/dmbuffer.py' adding 'OpenGL/GLX/SGIX/fbconfig.py' adding 'OpenGL/GLX/SGIX/hyperpipe.py' adding 'OpenGL/GLX/SGIX/pbuffer.py' adding 'OpenGL/GLX/SGIX/swap_barrier.py' adding 'OpenGL/GLX/SGIX/swap_group.py' adding 'OpenGL/GLX/SGIX/video_resize.py' adding 'OpenGL/GLX/SGIX/video_source.py' adding 'OpenGL/GLX/SGIX/visual_select_group.py' adding 'OpenGL/GLX/SUN/__init__.py' adding 'OpenGL/GLX/SUN/get_transparent_index.py' adding 'OpenGL/GLX/VERSION/GLX_1_0.py' adding 'OpenGL/GLX/VERSION/GLX_1_1.py' adding 'OpenGL/GLX/VERSION/GLX_1_2.py' adding 'OpenGL/GLX/VERSION/GLX_1_3.py' adding 'OpenGL/GLX/VERSION/GLX_1_4.py' adding 'OpenGL/GLX/VERSION/__init__.py' adding 'OpenGL/Tk/__init__.py' adding 'OpenGL/WGL/__init__.py' adding 'OpenGL/WGL/AMD/__init__.py' adding 'OpenGL/WGL/AMD/gpu_association.py' adding 'OpenGL/WGL/ARB/__init__.py' adding 'OpenGL/WGL/ARB/buffer_region.py' adding 'OpenGL/WGL/ARB/context_flush_control.py' adding 'OpenGL/WGL/ARB/create_context.py' adding 'OpenGL/WGL/ARB/create_context_no_error.py' adding 'OpenGL/WGL/ARB/create_context_profile.py' adding 'OpenGL/WGL/ARB/create_context_robustness.py' adding 'OpenGL/WGL/ARB/extensions_string.py' adding 'OpenGL/WGL/ARB/framebuffer_sRGB.py' adding 'OpenGL/WGL/ARB/make_current_read.py' adding 'OpenGL/WGL/ARB/multisample.py' adding 'OpenGL/WGL/ARB/pbuffer.py' adding 'OpenGL/WGL/ARB/pixel_format.py' adding 'OpenGL/WGL/ARB/pixel_format_float.py' adding 'OpenGL/WGL/ARB/render_texture.py' adding 'OpenGL/WGL/ARB/robustness_application_isolation.py' adding 'OpenGL/WGL/ARB/robustness_share_group_isolation.py' adding 'OpenGL/WGL/ATI/__init__.py' adding 'OpenGL/WGL/ATI/pixel_format_float.py' adding 'OpenGL/WGL/ATI/render_texture_rectangle.py' adding 'OpenGL/WGL/DFX/__init__.py' adding 'OpenGL/WGL/DFX/multisample.py' adding 'OpenGL/WGL/DL/__init__.py' adding 'OpenGL/WGL/DL/stereo_control.py' adding 'OpenGL/WGL/EXT/__init__.py' adding 'OpenGL/WGL/EXT/colorspace.py' adding 'OpenGL/WGL/EXT/create_context_es2_profile.py' adding 'OpenGL/WGL/EXT/create_context_es_profile.py' adding 'OpenGL/WGL/EXT/depth_float.py' adding 'OpenGL/WGL/EXT/display_color_table.py' adding 'OpenGL/WGL/EXT/extensions_string.py' adding 'OpenGL/WGL/EXT/framebuffer_sRGB.py' adding 'OpenGL/WGL/EXT/make_current_read.py' adding 'OpenGL/WGL/EXT/multisample.py' adding 'OpenGL/WGL/EXT/pbuffer.py' adding 'OpenGL/WGL/EXT/pixel_format.py' adding 'OpenGL/WGL/EXT/pixel_format_packed_float.py' adding 'OpenGL/WGL/EXT/swap_control.py' adding 'OpenGL/WGL/EXT/swap_control_tear.py' adding 'OpenGL/WGL/I3D/__init__.py' adding 'OpenGL/WGL/I3D/digital_video_control.py' adding 'OpenGL/WGL/I3D/gamma.py' adding 'OpenGL/WGL/I3D/genlock.py' adding 'OpenGL/WGL/I3D/image_buffer.py' adding 'OpenGL/WGL/I3D/swap_frame_lock.py' adding 'OpenGL/WGL/I3D/swap_frame_usage.py' adding 'OpenGL/WGL/NV/DX_interop.py' adding 'OpenGL/WGL/NV/DX_interop2.py' adding 'OpenGL/WGL/NV/__init__.py' adding 'OpenGL/WGL/NV/copy_image.py' adding 'OpenGL/WGL/NV/delay_before_swap.py' adding 'OpenGL/WGL/NV/float_buffer.py' adding 'OpenGL/WGL/NV/gpu_affinity.py' adding 'OpenGL/WGL/NV/multigpu_context.py' adding 'OpenGL/WGL/NV/multisample_coverage.py' adding 'OpenGL/WGL/NV/present_video.py' adding 'OpenGL/WGL/NV/render_depth_texture.py' adding 'OpenGL/WGL/NV/render_texture_rectangle.py' adding 'OpenGL/WGL/NV/swap_group.py' adding 'OpenGL/WGL/NV/vertex_array_range.py' adding 'OpenGL/WGL/NV/video_capture.py' adding 'OpenGL/WGL/NV/video_output.py' adding 'OpenGL/WGL/OML/__init__.py' adding 'OpenGL/WGL/OML/sync_control.py' adding 'OpenGL/WGL/VERSION/WGL_1_0.py' adding 'OpenGL/WGL/VERSION/__init__.py' adding 'OpenGL/arrays/__init__.py' adding 'OpenGL/arrays/_arrayconstants.py' adding 'OpenGL/arrays/_buffers.py' adding 'OpenGL/arrays/_strings.py' adding 'OpenGL/arrays/arraydatatype.py' adding 'OpenGL/arrays/arrayhelpers.py' adding 'OpenGL/arrays/buffers.py' adding 'OpenGL/arrays/ctypesarrays.py' adding 'OpenGL/arrays/ctypesparameters.py' adding 'OpenGL/arrays/ctypespointers.py' adding 'OpenGL/arrays/formathandler.py' adding 'OpenGL/arrays/lists.py' adding 'OpenGL/arrays/nones.py' adding 'OpenGL/arrays/numbers.py' adding 'OpenGL/arrays/numpybuffers.py' adding 'OpenGL/arrays/numpymodule.py' adding 'OpenGL/arrays/strings.py' adding 'OpenGL/arrays/vbo.py' adding 'OpenGL/osmesa/__init__.py' adding 'OpenGL/platform/__init__.py' adding 'OpenGL/platform/baseplatform.py' adding 'OpenGL/platform/ctypesloader.py' adding 'OpenGL/platform/darwin.py' adding 'OpenGL/platform/egl.py' adding 'OpenGL/platform/entrypoint31.py' adding 'OpenGL/platform/glx.py' adding 'OpenGL/platform/osmesa.py' adding 'OpenGL/platform/win32.py' adding 'OpenGL/raw/__init__.py' adding 'OpenGL/raw/EGL/__init__.py' adding 'OpenGL/raw/EGL/_errors.py' adding 'OpenGL/raw/EGL/_glgets.py' adding 'OpenGL/raw/EGL/_types.py' adding 'OpenGL/raw/EGL/ANDROID/__init__.py' adding 'OpenGL/raw/EGL/ANDROID/blob_cache.py' adding 'OpenGL/raw/EGL/ANDROID/framebuffer_target.py' adding 'OpenGL/raw/EGL/ANDROID/image_native_buffer.py' adding 'OpenGL/raw/EGL/ANDROID/native_fence_sync.py' adding 'OpenGL/raw/EGL/ANDROID/recordable.py' adding 'OpenGL/raw/EGL/ANGLE/__init__.py' adding 'OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py' adding 'OpenGL/raw/EGL/ANGLE/device_d3d.py' adding 'OpenGL/raw/EGL/ANGLE/query_surface_pointer.py' adding 'OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py' adding 'OpenGL/raw/EGL/ANGLE/window_fixed_size.py' adding 'OpenGL/raw/EGL/ARM/__init__.py' adding 'OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py' adding 'OpenGL/raw/EGL/EXT/__init__.py' adding 'OpenGL/raw/EGL/EXT/buffer_age.py' adding 'OpenGL/raw/EGL/EXT/client_extensions.py' adding 'OpenGL/raw/EGL/EXT/create_context_robustness.py' adding 'OpenGL/raw/EGL/EXT/device_base.py' adding 'OpenGL/raw/EGL/EXT/device_drm.py' adding 'OpenGL/raw/EGL/EXT/device_enumeration.py' adding 'OpenGL/raw/EGL/EXT/device_openwf.py' adding 'OpenGL/raw/EGL/EXT/device_query.py' adding 'OpenGL/raw/EGL/EXT/image_dma_buf_import.py' adding 'OpenGL/raw/EGL/EXT/multiview_window.py' adding 'OpenGL/raw/EGL/EXT/output_base.py' adding 'OpenGL/raw/EGL/EXT/output_drm.py' adding 'OpenGL/raw/EGL/EXT/output_openwf.py' adding 'OpenGL/raw/EGL/EXT/platform_base.py' adding 'OpenGL/raw/EGL/EXT/platform_device.py' adding 'OpenGL/raw/EGL/EXT/platform_wayland.py' adding 'OpenGL/raw/EGL/EXT/platform_x11.py' adding 'OpenGL/raw/EGL/EXT/protected_surface.py' adding 'OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py' adding 'OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py' adding 'OpenGL/raw/EGL/EXT/yuv_surface.py' adding 'OpenGL/raw/EGL/HI/__init__.py' adding 'OpenGL/raw/EGL/HI/clientpixmap.py' adding 'OpenGL/raw/EGL/HI/colorformats.py' adding 'OpenGL/raw/EGL/IMG/__init__.py' adding 'OpenGL/raw/EGL/IMG/context_priority.py' adding 'OpenGL/raw/EGL/KHR/__init__.py' adding 'OpenGL/raw/EGL/KHR/cl_event.py' adding 'OpenGL/raw/EGL/KHR/cl_event2.py' adding 'OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py' adding 'OpenGL/raw/EGL/KHR/config_attribs.py' adding 'OpenGL/raw/EGL/KHR/create_context.py' adding 'OpenGL/raw/EGL/KHR/create_context_no_error.py' adding 'OpenGL/raw/EGL/KHR/debug.py' adding 'OpenGL/raw/EGL/KHR/fence_sync.py' adding 'OpenGL/raw/EGL/KHR/get_all_proc_addresses.py' adding 'OpenGL/raw/EGL/KHR/gl_colorspace.py' adding 'OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py' adding 'OpenGL/raw/EGL/KHR/gl_texture_2D_image.py' adding 'OpenGL/raw/EGL/KHR/gl_texture_3D_image.py' adding 'OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py' adding 'OpenGL/raw/EGL/KHR/image.py' adding 'OpenGL/raw/EGL/KHR/image_base.py' adding 'OpenGL/raw/EGL/KHR/image_pixmap.py' adding 'OpenGL/raw/EGL/KHR/lock_surface.py' adding 'OpenGL/raw/EGL/KHR/lock_surface2.py' adding 'OpenGL/raw/EGL/KHR/lock_surface3.py' adding 'OpenGL/raw/EGL/KHR/partial_update.py' adding 'OpenGL/raw/EGL/KHR/platform_android.py' adding 'OpenGL/raw/EGL/KHR/platform_gbm.py' adding 'OpenGL/raw/EGL/KHR/platform_wayland.py' adding 'OpenGL/raw/EGL/KHR/platform_x11.py' adding 'OpenGL/raw/EGL/KHR/reusable_sync.py' adding 'OpenGL/raw/EGL/KHR/stream.py' adding 'OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py' adding 'OpenGL/raw/EGL/KHR/stream_cross_process_fd.py' adding 'OpenGL/raw/EGL/KHR/stream_fifo.py' adding 'OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py' adding 'OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py' adding 'OpenGL/raw/EGL/KHR/surfaceless_context.py' adding 'OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py' adding 'OpenGL/raw/EGL/KHR/vg_parent_image.py' adding 'OpenGL/raw/EGL/KHR/wait_sync.py' adding 'OpenGL/raw/EGL/MESA/__init__.py' adding 'OpenGL/raw/EGL/MESA/drm_image.py' adding 'OpenGL/raw/EGL/MESA/image_dma_buf_export.py' adding 'OpenGL/raw/EGL/MESA/platform_gbm.py' adding 'OpenGL/raw/EGL/NOK/__init__.py' adding 'OpenGL/raw/EGL/NOK/swap_region.py' adding 'OpenGL/raw/EGL/NOK/swap_region2.py' adding 'OpenGL/raw/EGL/NOK/texture_from_pixmap.py' adding 'OpenGL/raw/EGL/NV/EGL_3dvision_surface.py' adding 'OpenGL/raw/EGL/NV/__init__.py' adding 'OpenGL/raw/EGL/NV/coverage_sample.py' adding 'OpenGL/raw/EGL/NV/coverage_sample_resolve.py' adding 'OpenGL/raw/EGL/NV/cuda_event.py' adding 'OpenGL/raw/EGL/NV/depth_nonlinear.py' adding 'OpenGL/raw/EGL/NV/device_cuda.py' adding 'OpenGL/raw/EGL/NV/native_query.py' adding 'OpenGL/raw/EGL/NV/post_convert_rounding.py' adding 'OpenGL/raw/EGL/NV/post_sub_buffer.py' adding 'OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py' adding 'OpenGL/raw/EGL/NV/stream_metadata.py' adding 'OpenGL/raw/EGL/NV/stream_sync.py' adding 'OpenGL/raw/EGL/NV/sync.py' adding 'OpenGL/raw/EGL/NV/system_time.py' adding 'OpenGL/raw/EGL/TIZEN/__init__.py' adding 'OpenGL/raw/EGL/TIZEN/image_native_buffer.py' adding 'OpenGL/raw/EGL/TIZEN/image_native_surface.py' adding 'OpenGL/raw/EGL/VERSION/EGL_1_0.py' adding 'OpenGL/raw/EGL/VERSION/EGL_1_1.py' adding 'OpenGL/raw/EGL/VERSION/EGL_1_2.py' adding 'OpenGL/raw/EGL/VERSION/EGL_1_3.py' adding 'OpenGL/raw/EGL/VERSION/EGL_1_4.py' adding 'OpenGL/raw/EGL/VERSION/EGL_1_5.py' adding 'OpenGL/raw/EGL/VERSION/__init__.py' adding 'OpenGL/raw/GL/__init__.py' adding 'OpenGL/raw/GL/_errors.py' adding 'OpenGL/raw/GL/_glgets.py' adding 'OpenGL/raw/GL/_lookupint.py' adding 'OpenGL/raw/GL/_types.py' adding 'OpenGL/raw/GL/AMD/__init__.py' adding 'OpenGL/raw/GL/AMD/blend_minmax_factor.py' adding 'OpenGL/raw/GL/AMD/conservative_depth.py' adding 'OpenGL/raw/GL/AMD/debug_output.py' adding 'OpenGL/raw/GL/AMD/depth_clamp_separate.py' adding 'OpenGL/raw/GL/AMD/draw_buffers_blend.py' adding 'OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py' adding 'OpenGL/raw/GL/AMD/framebuffer_sample_positions.py' adding 'OpenGL/raw/GL/AMD/gcn_shader.py' adding 'OpenGL/raw/GL/AMD/gpu_shader_half_float.py' adding 'OpenGL/raw/GL/AMD/gpu_shader_int16.py' adding 'OpenGL/raw/GL/AMD/gpu_shader_int64.py' adding 'OpenGL/raw/GL/AMD/interleaved_elements.py' adding 'OpenGL/raw/GL/AMD/multi_draw_indirect.py' adding 'OpenGL/raw/GL/AMD/name_gen_delete.py' adding 'OpenGL/raw/GL/AMD/occlusion_query_event.py' adding 'OpenGL/raw/GL/AMD/performance_monitor.py' adding 'OpenGL/raw/GL/AMD/pinned_memory.py' adding 'OpenGL/raw/GL/AMD/query_buffer_object.py' adding 'OpenGL/raw/GL/AMD/sample_positions.py' adding 'OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py' adding 'OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py' adding 'OpenGL/raw/GL/AMD/shader_ballot.py' adding 'OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py' adding 'OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py' adding 'OpenGL/raw/GL/AMD/shader_image_load_store_lod.py' adding 'OpenGL/raw/GL/AMD/shader_stencil_export.py' adding 'OpenGL/raw/GL/AMD/shader_trinary_minmax.py' adding 'OpenGL/raw/GL/AMD/sparse_texture.py' adding 'OpenGL/raw/GL/AMD/stencil_operation_extended.py' adding 'OpenGL/raw/GL/AMD/texture_gather_bias_lod.py' adding 'OpenGL/raw/GL/AMD/texture_texture4.py' adding 'OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py' adding 'OpenGL/raw/GL/AMD/transform_feedback4.py' adding 'OpenGL/raw/GL/AMD/vertex_shader_layer.py' adding 'OpenGL/raw/GL/AMD/vertex_shader_tessellator.py' adding 'OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py' adding 'OpenGL/raw/GL/ANGLE/__init__.py' adding 'OpenGL/raw/GL/APPLE/__init__.py' adding 'OpenGL/raw/GL/APPLE/aux_depth_stencil.py' adding 'OpenGL/raw/GL/APPLE/client_storage.py' adding 'OpenGL/raw/GL/APPLE/element_array.py' adding 'OpenGL/raw/GL/APPLE/fence.py' adding 'OpenGL/raw/GL/APPLE/float_pixels.py' adding 'OpenGL/raw/GL/APPLE/flush_buffer_range.py' adding 'OpenGL/raw/GL/APPLE/object_purgeable.py' adding 'OpenGL/raw/GL/APPLE/rgb_422.py' adding 'OpenGL/raw/GL/APPLE/row_bytes.py' adding 'OpenGL/raw/GL/APPLE/specular_vector.py' adding 'OpenGL/raw/GL/APPLE/texture_range.py' adding 'OpenGL/raw/GL/APPLE/transform_hint.py' adding 'OpenGL/raw/GL/APPLE/vertex_array_object.py' adding 'OpenGL/raw/GL/APPLE/vertex_array_range.py' adding 'OpenGL/raw/GL/APPLE/vertex_program_evaluators.py' adding 'OpenGL/raw/GL/APPLE/ycbcr_422.py' adding 'OpenGL/raw/GL/ARB/ES2_compatibility.py' adding 'OpenGL/raw/GL/ARB/ES3_1_compatibility.py' adding 'OpenGL/raw/GL/ARB/ES3_2_compatibility.py' adding 'OpenGL/raw/GL/ARB/ES3_compatibility.py' adding 'OpenGL/raw/GL/ARB/__init__.py' adding 'OpenGL/raw/GL/ARB/arrays_of_arrays.py' adding 'OpenGL/raw/GL/ARB/base_instance.py' adding 'OpenGL/raw/GL/ARB/bindless_texture.py' adding 'OpenGL/raw/GL/ARB/blend_func_extended.py' adding 'OpenGL/raw/GL/ARB/buffer_storage.py' adding 'OpenGL/raw/GL/ARB/cl_event.py' adding 'OpenGL/raw/GL/ARB/clear_buffer_object.py' adding 'OpenGL/raw/GL/ARB/clear_texture.py' adding 'OpenGL/raw/GL/ARB/clip_control.py' adding 'OpenGL/raw/GL/ARB/color_buffer_float.py' adding 'OpenGL/raw/GL/ARB/compatibility.py' adding 'OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py' adding 'OpenGL/raw/GL/ARB/compute_shader.py' adding 'OpenGL/raw/GL/ARB/compute_variable_group_size.py' adding 'OpenGL/raw/GL/ARB/conditional_render_inverted.py' adding 'OpenGL/raw/GL/ARB/conservative_depth.py' adding 'OpenGL/raw/GL/ARB/copy_buffer.py' adding 'OpenGL/raw/GL/ARB/copy_image.py' adding 'OpenGL/raw/GL/ARB/cull_distance.py' adding 'OpenGL/raw/GL/ARB/debug_output.py' adding 'OpenGL/raw/GL/ARB/depth_buffer_float.py' adding 'OpenGL/raw/GL/ARB/depth_clamp.py' adding 'OpenGL/raw/GL/ARB/depth_texture.py' adding 'OpenGL/raw/GL/ARB/derivative_control.py' adding 'OpenGL/raw/GL/ARB/direct_state_access.py' adding 'OpenGL/raw/GL/ARB/draw_buffers.py' adding 'OpenGL/raw/GL/ARB/draw_buffers_blend.py' adding 'OpenGL/raw/GL/ARB/draw_elements_base_vertex.py' adding 'OpenGL/raw/GL/ARB/draw_indirect.py' adding 'OpenGL/raw/GL/ARB/draw_instanced.py' adding 'OpenGL/raw/GL/ARB/enhanced_layouts.py' adding 'OpenGL/raw/GL/ARB/explicit_attrib_location.py' adding 'OpenGL/raw/GL/ARB/explicit_uniform_location.py' adding 'OpenGL/raw/GL/ARB/fragment_coord_conventions.py' adding 'OpenGL/raw/GL/ARB/fragment_layer_viewport.py' adding 'OpenGL/raw/GL/ARB/fragment_program.py' adding 'OpenGL/raw/GL/ARB/fragment_program_shadow.py' adding 'OpenGL/raw/GL/ARB/fragment_shader.py' adding 'OpenGL/raw/GL/ARB/fragment_shader_interlock.py' adding 'OpenGL/raw/GL/ARB/framebuffer_no_attachments.py' adding 'OpenGL/raw/GL/ARB/framebuffer_object.py' adding 'OpenGL/raw/GL/ARB/framebuffer_sRGB.py' adding 'OpenGL/raw/GL/ARB/geometry_shader4.py' adding 'OpenGL/raw/GL/ARB/get_program_binary.py' adding 'OpenGL/raw/GL/ARB/get_texture_sub_image.py' adding 'OpenGL/raw/GL/ARB/gl_spirv.py' adding 'OpenGL/raw/GL/ARB/gpu_shader5.py' adding 'OpenGL/raw/GL/ARB/gpu_shader_fp64.py' adding 'OpenGL/raw/GL/ARB/gpu_shader_int64.py' adding 'OpenGL/raw/GL/ARB/half_float_pixel.py' adding 'OpenGL/raw/GL/ARB/half_float_vertex.py' adding 'OpenGL/raw/GL/ARB/imaging.py' adding 'OpenGL/raw/GL/ARB/indirect_parameters.py' adding 'OpenGL/raw/GL/ARB/instanced_arrays.py' adding 'OpenGL/raw/GL/ARB/internalformat_query.py' adding 'OpenGL/raw/GL/ARB/internalformat_query2.py' adding 'OpenGL/raw/GL/ARB/invalidate_subdata.py' adding 'OpenGL/raw/GL/ARB/map_buffer_alignment.py' adding 'OpenGL/raw/GL/ARB/map_buffer_range.py' adding 'OpenGL/raw/GL/ARB/matrix_palette.py' adding 'OpenGL/raw/GL/ARB/multi_bind.py' adding 'OpenGL/raw/GL/ARB/multi_draw_indirect.py' adding 'OpenGL/raw/GL/ARB/multisample.py' adding 'OpenGL/raw/GL/ARB/multitexture.py' adding 'OpenGL/raw/GL/ARB/occlusion_query.py' adding 'OpenGL/raw/GL/ARB/occlusion_query2.py' adding 'OpenGL/raw/GL/ARB/parallel_shader_compile.py' adding 'OpenGL/raw/GL/ARB/pipeline_statistics_query.py' adding 'OpenGL/raw/GL/ARB/pixel_buffer_object.py' adding 'OpenGL/raw/GL/ARB/point_parameters.py' adding 'OpenGL/raw/GL/ARB/point_sprite.py' adding 'OpenGL/raw/GL/ARB/polygon_offset_clamp.py' adding 'OpenGL/raw/GL/ARB/post_depth_coverage.py' adding 'OpenGL/raw/GL/ARB/program_interface_query.py' adding 'OpenGL/raw/GL/ARB/provoking_vertex.py' adding 'OpenGL/raw/GL/ARB/query_buffer_object.py' adding 'OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py' adding 'OpenGL/raw/GL/ARB/robustness.py' adding 'OpenGL/raw/GL/ARB/robustness_isolation.py' adding 'OpenGL/raw/GL/ARB/sample_locations.py' adding 'OpenGL/raw/GL/ARB/sample_shading.py' adding 'OpenGL/raw/GL/ARB/sampler_objects.py' adding 'OpenGL/raw/GL/ARB/seamless_cube_map.py' adding 'OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py' adding 'OpenGL/raw/GL/ARB/separate_shader_objects.py' adding 'OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py' adding 'OpenGL/raw/GL/ARB/shader_atomic_counters.py' adding 'OpenGL/raw/GL/ARB/shader_ballot.py' adding 'OpenGL/raw/GL/ARB/shader_bit_encoding.py' adding 'OpenGL/raw/GL/ARB/shader_clock.py' adding 'OpenGL/raw/GL/ARB/shader_draw_parameters.py' adding 'OpenGL/raw/GL/ARB/shader_group_vote.py' adding 'OpenGL/raw/GL/ARB/shader_image_load_store.py' adding 'OpenGL/raw/GL/ARB/shader_image_size.py' adding 'OpenGL/raw/GL/ARB/shader_objects.py' adding 'OpenGL/raw/GL/ARB/shader_precision.py' adding 'OpenGL/raw/GL/ARB/shader_stencil_export.py' adding 'OpenGL/raw/GL/ARB/shader_storage_buffer_object.py' adding 'OpenGL/raw/GL/ARB/shader_subroutine.py' adding 'OpenGL/raw/GL/ARB/shader_texture_image_samples.py' adding 'OpenGL/raw/GL/ARB/shader_texture_lod.py' adding 'OpenGL/raw/GL/ARB/shader_viewport_layer_array.py' adding 'OpenGL/raw/GL/ARB/shading_language_100.py' adding 'OpenGL/raw/GL/ARB/shading_language_420pack.py' adding 'OpenGL/raw/GL/ARB/shading_language_include.py' adding 'OpenGL/raw/GL/ARB/shading_language_packing.py' adding 'OpenGL/raw/GL/ARB/shadow.py' adding 'OpenGL/raw/GL/ARB/shadow_ambient.py' adding 'OpenGL/raw/GL/ARB/sparse_buffer.py' adding 'OpenGL/raw/GL/ARB/sparse_texture.py' adding 'OpenGL/raw/GL/ARB/sparse_texture2.py' adding 'OpenGL/raw/GL/ARB/sparse_texture_clamp.py' adding 'OpenGL/raw/GL/ARB/spirv_extensions.py' adding 'OpenGL/raw/GL/ARB/stencil_texturing.py' adding 'OpenGL/raw/GL/ARB/sync.py' adding 'OpenGL/raw/GL/ARB/tessellation_shader.py' adding 'OpenGL/raw/GL/ARB/texture_barrier.py' adding 'OpenGL/raw/GL/ARB/texture_border_clamp.py' adding 'OpenGL/raw/GL/ARB/texture_buffer_object.py' adding 'OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py' adding 'OpenGL/raw/GL/ARB/texture_buffer_range.py' adding 'OpenGL/raw/GL/ARB/texture_compression.py' adding 'OpenGL/raw/GL/ARB/texture_compression_bptc.py' adding 'OpenGL/raw/GL/ARB/texture_compression_rgtc.py' adding 'OpenGL/raw/GL/ARB/texture_cube_map.py' adding 'OpenGL/raw/GL/ARB/texture_cube_map_array.py' adding 'OpenGL/raw/GL/ARB/texture_env_add.py' adding 'OpenGL/raw/GL/ARB/texture_env_combine.py' adding 'OpenGL/raw/GL/ARB/texture_env_crossbar.py' adding 'OpenGL/raw/GL/ARB/texture_env_dot3.py' adding 'OpenGL/raw/GL/ARB/texture_filter_anisotropic.py' adding 'OpenGL/raw/GL/ARB/texture_filter_minmax.py' adding 'OpenGL/raw/GL/ARB/texture_float.py' adding 'OpenGL/raw/GL/ARB/texture_gather.py' adding 'OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py' adding 'OpenGL/raw/GL/ARB/texture_mirrored_repeat.py' adding 'OpenGL/raw/GL/ARB/texture_multisample.py' adding 'OpenGL/raw/GL/ARB/texture_non_power_of_two.py' adding 'OpenGL/raw/GL/ARB/texture_query_levels.py' adding 'OpenGL/raw/GL/ARB/texture_query_lod.py' adding 'OpenGL/raw/GL/ARB/texture_rectangle.py' adding 'OpenGL/raw/GL/ARB/texture_rg.py' adding 'OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py' adding 'OpenGL/raw/GL/ARB/texture_stencil8.py' adding 'OpenGL/raw/GL/ARB/texture_storage.py' adding 'OpenGL/raw/GL/ARB/texture_storage_multisample.py' adding 'OpenGL/raw/GL/ARB/texture_swizzle.py' adding 'OpenGL/raw/GL/ARB/texture_view.py' adding 'OpenGL/raw/GL/ARB/timer_query.py' adding 'OpenGL/raw/GL/ARB/transform_feedback2.py' adding 'OpenGL/raw/GL/ARB/transform_feedback3.py' adding 'OpenGL/raw/GL/ARB/transform_feedback_instanced.py' adding 'OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py' adding 'OpenGL/raw/GL/ARB/transpose_matrix.py' adding 'OpenGL/raw/GL/ARB/uniform_buffer_object.py' adding 'OpenGL/raw/GL/ARB/vertex_array_bgra.py' adding 'OpenGL/raw/GL/ARB/vertex_array_object.py' adding 'OpenGL/raw/GL/ARB/vertex_attrib_64bit.py' adding 'OpenGL/raw/GL/ARB/vertex_attrib_binding.py' adding 'OpenGL/raw/GL/ARB/vertex_blend.py' adding 'OpenGL/raw/GL/ARB/vertex_buffer_object.py' adding 'OpenGL/raw/GL/ARB/vertex_program.py' adding 'OpenGL/raw/GL/ARB/vertex_shader.py' adding 'OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py' adding 'OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py' adding 'OpenGL/raw/GL/ARB/viewport_array.py' adding 'OpenGL/raw/GL/ARB/window_pos.py' adding 'OpenGL/raw/GL/ARM/__init__.py' adding 'OpenGL/raw/GL/ATI/__init__.py' adding 'OpenGL/raw/GL/ATI/draw_buffers.py' adding 'OpenGL/raw/GL/ATI/element_array.py' adding 'OpenGL/raw/GL/ATI/envmap_bumpmap.py' adding 'OpenGL/raw/GL/ATI/fragment_shader.py' adding 'OpenGL/raw/GL/ATI/map_object_buffer.py' adding 'OpenGL/raw/GL/ATI/meminfo.py' adding 'OpenGL/raw/GL/ATI/pixel_format_float.py' adding 'OpenGL/raw/GL/ATI/pn_triangles.py' adding 'OpenGL/raw/GL/ATI/separate_stencil.py' adding 'OpenGL/raw/GL/ATI/text_fragment_shader.py' adding 'OpenGL/raw/GL/ATI/texture_env_combine3.py' adding 'OpenGL/raw/GL/ATI/texture_float.py' adding 'OpenGL/raw/GL/ATI/texture_mirror_once.py' adding 'OpenGL/raw/GL/ATI/vertex_array_object.py' adding 'OpenGL/raw/GL/ATI/vertex_attrib_array_object.py' adding 'OpenGL/raw/GL/ATI/vertex_streams.py' adding 'OpenGL/raw/GL/DFX/__init__.py' adding 'OpenGL/raw/GL/DFX/multisample.py' adding 'OpenGL/raw/GL/DFX/tbuffer.py' adding 'OpenGL/raw/GL/DFX/texture_compression_FXT1.py' adding 'OpenGL/raw/GL/DMP/__init__.py' adding 'OpenGL/raw/GL/EXT/EGL_image_storage.py' adding 'OpenGL/raw/GL/EXT/EGL_sync.py' adding 'OpenGL/raw/GL/EXT/GL_422_pixels.py' adding 'OpenGL/raw/GL/EXT/__init__.py' adding 'OpenGL/raw/GL/EXT/abgr.py' adding 'OpenGL/raw/GL/EXT/bgra.py' adding 'OpenGL/raw/GL/EXT/bindable_uniform.py' adding 'OpenGL/raw/GL/EXT/blend_color.py' adding 'OpenGL/raw/GL/EXT/blend_equation_separate.py' adding 'OpenGL/raw/GL/EXT/blend_func_separate.py' adding 'OpenGL/raw/GL/EXT/blend_logic_op.py' adding 'OpenGL/raw/GL/EXT/blend_minmax.py' adding 'OpenGL/raw/GL/EXT/blend_subtract.py' adding 'OpenGL/raw/GL/EXT/clip_volume_hint.py' adding 'OpenGL/raw/GL/EXT/cmyka.py' adding 'OpenGL/raw/GL/EXT/color_subtable.py' adding 'OpenGL/raw/GL/EXT/compiled_vertex_array.py' adding 'OpenGL/raw/GL/EXT/convolution.py' adding 'OpenGL/raw/GL/EXT/coordinate_frame.py' adding 'OpenGL/raw/GL/EXT/copy_texture.py' adding 'OpenGL/raw/GL/EXT/cull_vertex.py' adding 'OpenGL/raw/GL/EXT/debug_label.py' adding 'OpenGL/raw/GL/EXT/debug_marker.py' adding 'OpenGL/raw/GL/EXT/depth_bounds_test.py' adding 'OpenGL/raw/GL/EXT/direct_state_access.py' adding 'OpenGL/raw/GL/EXT/draw_buffers2.py' adding 'OpenGL/raw/GL/EXT/draw_instanced.py' adding 'OpenGL/raw/GL/EXT/draw_range_elements.py' adding 'OpenGL/raw/GL/EXT/external_buffer.py' adding 'OpenGL/raw/GL/EXT/fog_coord.py' adding 'OpenGL/raw/GL/EXT/framebuffer_blit.py' adding 'OpenGL/raw/GL/EXT/framebuffer_blit_layers.py' adding 'OpenGL/raw/GL/EXT/framebuffer_multisample.py' adding 'OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py' adding 'OpenGL/raw/GL/EXT/framebuffer_object.py' adding 'OpenGL/raw/GL/EXT/framebuffer_sRGB.py' adding 'OpenGL/raw/GL/EXT/geometry_shader4.py' adding 'OpenGL/raw/GL/EXT/gpu_program_parameters.py' adding 'OpenGL/raw/GL/EXT/gpu_shader4.py' adding 'OpenGL/raw/GL/EXT/histogram.py' adding 'OpenGL/raw/GL/EXT/index_array_formats.py' adding 'OpenGL/raw/GL/EXT/index_func.py' adding 'OpenGL/raw/GL/EXT/index_material.py' adding 'OpenGL/raw/GL/EXT/index_texture.py' adding 'OpenGL/raw/GL/EXT/light_texture.py' adding 'OpenGL/raw/GL/EXT/memory_object.py' adding 'OpenGL/raw/GL/EXT/memory_object_fd.py' adding 'OpenGL/raw/GL/EXT/memory_object_win32.py' adding 'OpenGL/raw/GL/EXT/misc_attribute.py' adding 'OpenGL/raw/GL/EXT/multi_draw_arrays.py' adding 'OpenGL/raw/GL/EXT/multisample.py' adding 'OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py' adding 'OpenGL/raw/GL/EXT/multiview_texture_multisample.py' adding 'OpenGL/raw/GL/EXT/multiview_timer_query.py' adding 'OpenGL/raw/GL/EXT/packed_depth_stencil.py' adding 'OpenGL/raw/GL/EXT/packed_float.py' adding 'OpenGL/raw/GL/EXT/packed_pixels.py' adding 'OpenGL/raw/GL/EXT/paletted_texture.py' adding 'OpenGL/raw/GL/EXT/pixel_buffer_object.py' adding 'OpenGL/raw/GL/EXT/pixel_transform.py' adding 'OpenGL/raw/GL/EXT/pixel_transform_color_table.py' adding 'OpenGL/raw/GL/EXT/point_parameters.py' adding 'OpenGL/raw/GL/EXT/polygon_offset.py' adding 'OpenGL/raw/GL/EXT/polygon_offset_clamp.py' adding 'OpenGL/raw/GL/EXT/post_depth_coverage.py' adding 'OpenGL/raw/GL/EXT/provoking_vertex.py' adding 'OpenGL/raw/GL/EXT/raster_multisample.py' adding 'OpenGL/raw/GL/EXT/rescale_normal.py' adding 'OpenGL/raw/GL/EXT/secondary_color.py' adding 'OpenGL/raw/GL/EXT/semaphore.py' adding 'OpenGL/raw/GL/EXT/semaphore_fd.py' adding 'OpenGL/raw/GL/EXT/semaphore_win32.py' adding 'OpenGL/raw/GL/EXT/separate_shader_objects.py' adding 'OpenGL/raw/GL/EXT/separate_specular_color.py' adding 'OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py' adding 'OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py' adding 'OpenGL/raw/GL/EXT/shader_image_load_formatted.py' adding 'OpenGL/raw/GL/EXT/shader_image_load_store.py' adding 'OpenGL/raw/GL/EXT/shader_integer_mix.py' adding 'OpenGL/raw/GL/EXT/shader_samples_identical.py' adding 'OpenGL/raw/GL/EXT/shadow_funcs.py' adding 'OpenGL/raw/GL/EXT/shared_texture_palette.py' adding 'OpenGL/raw/GL/EXT/sparse_texture2.py' adding 'OpenGL/raw/GL/EXT/stencil_clear_tag.py' adding 'OpenGL/raw/GL/EXT/stencil_two_side.py' adding 'OpenGL/raw/GL/EXT/stencil_wrap.py' adding 'OpenGL/raw/GL/EXT/subtexture.py' adding 'OpenGL/raw/GL/EXT/texture.py' adding 'OpenGL/raw/GL/EXT/texture3D.py' adding 'OpenGL/raw/GL/EXT/texture_array.py' adding 'OpenGL/raw/GL/EXT/texture_buffer_object.py' adding 'OpenGL/raw/GL/EXT/texture_compression_latc.py' adding 'OpenGL/raw/GL/EXT/texture_compression_rgtc.py' adding 'OpenGL/raw/GL/EXT/texture_compression_s3tc.py' adding 'OpenGL/raw/GL/EXT/texture_cube_map.py' adding 'OpenGL/raw/GL/EXT/texture_env_add.py' adding 'OpenGL/raw/GL/EXT/texture_env_combine.py' adding 'OpenGL/raw/GL/EXT/texture_env_dot3.py' adding 'OpenGL/raw/GL/EXT/texture_filter_anisotropic.py' adding 'OpenGL/raw/GL/EXT/texture_filter_minmax.py' adding 'OpenGL/raw/GL/EXT/texture_integer.py' adding 'OpenGL/raw/GL/EXT/texture_lod_bias.py' adding 'OpenGL/raw/GL/EXT/texture_mirror_clamp.py' adding 'OpenGL/raw/GL/EXT/texture_object.py' adding 'OpenGL/raw/GL/EXT/texture_perturb_normal.py' adding 'OpenGL/raw/GL/EXT/texture_sRGB.py' adding 'OpenGL/raw/GL/EXT/texture_sRGB_R8.py' adding 'OpenGL/raw/GL/EXT/texture_sRGB_RG8.py' adding 'OpenGL/raw/GL/EXT/texture_sRGB_decode.py' adding 'OpenGL/raw/GL/EXT/texture_shadow_lod.py' adding 'OpenGL/raw/GL/EXT/texture_shared_exponent.py' adding 'OpenGL/raw/GL/EXT/texture_snorm.py' adding 'OpenGL/raw/GL/EXT/texture_storage.py' adding 'OpenGL/raw/GL/EXT/texture_swizzle.py' adding 'OpenGL/raw/GL/EXT/timer_query.py' adding 'OpenGL/raw/GL/EXT/transform_feedback.py' adding 'OpenGL/raw/GL/EXT/vertex_array.py' adding 'OpenGL/raw/GL/EXT/vertex_array_bgra.py' adding 'OpenGL/raw/GL/EXT/vertex_attrib_64bit.py' adding 'OpenGL/raw/GL/EXT/vertex_shader.py' adding 'OpenGL/raw/GL/EXT/vertex_weighting.py' adding 'OpenGL/raw/GL/EXT/win32_keyed_mutex.py' adding 'OpenGL/raw/GL/EXT/window_rectangles.py' adding 'OpenGL/raw/GL/EXT/x11_sync_object.py' adding 'OpenGL/raw/GL/FJ/__init__.py' adding 'OpenGL/raw/GL/GREMEDY/__init__.py' adding 'OpenGL/raw/GL/GREMEDY/frame_terminator.py' adding 'OpenGL/raw/GL/GREMEDY/string_marker.py' adding 'OpenGL/raw/GL/HP/__init__.py' adding 'OpenGL/raw/GL/HP/convolution_border_modes.py' adding 'OpenGL/raw/GL/HP/image_transform.py' adding 'OpenGL/raw/GL/HP/occlusion_test.py' adding 'OpenGL/raw/GL/HP/texture_lighting.py' adding 'OpenGL/raw/GL/IBM/__init__.py' adding 'OpenGL/raw/GL/IBM/cull_vertex.py' adding 'OpenGL/raw/GL/IBM/multimode_draw_arrays.py' adding 'OpenGL/raw/GL/IBM/rasterpos_clip.py' adding 'OpenGL/raw/GL/IBM/static_data.py' adding 'OpenGL/raw/GL/IBM/texture_mirrored_repeat.py' adding 'OpenGL/raw/GL/IBM/vertex_array_lists.py' adding 'OpenGL/raw/GL/IMG/__init__.py' adding 'OpenGL/raw/GL/INGR/__init__.py' adding 'OpenGL/raw/GL/INGR/blend_func_separate.py' adding 'OpenGL/raw/GL/INGR/color_clamp.py' adding 'OpenGL/raw/GL/INGR/interlace_read.py' adding 'OpenGL/raw/GL/INTEL/__init__.py' adding 'OpenGL/raw/GL/INTEL/blackhole_render.py' adding 'OpenGL/raw/GL/INTEL/conservative_rasterization.py' adding 'OpenGL/raw/GL/INTEL/fragment_shader_ordering.py' adding 'OpenGL/raw/GL/INTEL/framebuffer_CMAA.py' adding 'OpenGL/raw/GL/INTEL/map_texture.py' adding 'OpenGL/raw/GL/INTEL/parallel_arrays.py' adding 'OpenGL/raw/GL/INTEL/performance_query.py' adding 'OpenGL/raw/GL/KHR/__init__.py' adding 'OpenGL/raw/GL/KHR/blend_equation_advanced.py' adding 'OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py' adding 'OpenGL/raw/GL/KHR/context_flush_control.py' adding 'OpenGL/raw/GL/KHR/debug.py' adding 'OpenGL/raw/GL/KHR/no_error.py' adding 'OpenGL/raw/GL/KHR/parallel_shader_compile.py' adding 'OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py' adding 'OpenGL/raw/GL/KHR/robustness.py' adding 'OpenGL/raw/GL/KHR/shader_subgroup.py' adding 'OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py' adding 'OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py' adding 'OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py' adding 'OpenGL/raw/GL/MESA/__init__.py' adding 'OpenGL/raw/GL/MESA/framebuffer_flip_x.py' adding 'OpenGL/raw/GL/MESA/framebuffer_flip_y.py' adding 'OpenGL/raw/GL/MESA/framebuffer_swap_xy.py' adding 'OpenGL/raw/GL/MESA/pack_invert.py' adding 'OpenGL/raw/GL/MESA/program_binary_formats.py' adding 'OpenGL/raw/GL/MESA/resize_buffers.py' adding 'OpenGL/raw/GL/MESA/shader_integer_functions.py' adding 'OpenGL/raw/GL/MESA/texture_const_bandwidth.py' adding 'OpenGL/raw/GL/MESA/tile_raster_order.py' adding 'OpenGL/raw/GL/MESA/window_pos.py' adding 'OpenGL/raw/GL/MESA/ycbcr_texture.py' adding 'OpenGL/raw/GL/MESAX/__init__.py' adding 'OpenGL/raw/GL/MESAX/texture_stack.py' adding 'OpenGL/raw/GL/NV/__init__.py' adding 'OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py' adding 'OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py' adding 'OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py' adding 'OpenGL/raw/GL/NV/bindless_texture.py' adding 'OpenGL/raw/GL/NV/blend_equation_advanced.py' adding 'OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py' adding 'OpenGL/raw/GL/NV/blend_minmax_factor.py' adding 'OpenGL/raw/GL/NV/blend_square.py' adding 'OpenGL/raw/GL/NV/clip_space_w_scaling.py' adding 'OpenGL/raw/GL/NV/command_list.py' adding 'OpenGL/raw/GL/NV/compute_program5.py' adding 'OpenGL/raw/GL/NV/compute_shader_derivatives.py' adding 'OpenGL/raw/GL/NV/conditional_render.py' adding 'OpenGL/raw/GL/NV/conservative_raster.py' adding 'OpenGL/raw/GL/NV/conservative_raster_dilate.py' adding 'OpenGL/raw/GL/NV/conservative_raster_pre_snap.py' adding 'OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py' adding 'OpenGL/raw/GL/NV/conservative_raster_underestimation.py' adding 'OpenGL/raw/GL/NV/copy_depth_to_color.py' adding 'OpenGL/raw/GL/NV/copy_image.py' adding 'OpenGL/raw/GL/NV/deep_texture3D.py' adding 'OpenGL/raw/GL/NV/depth_buffer_float.py' adding 'OpenGL/raw/GL/NV/depth_clamp.py' adding 'OpenGL/raw/GL/NV/draw_texture.py' adding 'OpenGL/raw/GL/NV/draw_vulkan_image.py' adding 'OpenGL/raw/GL/NV/evaluators.py' adding 'OpenGL/raw/GL/NV/explicit_multisample.py' adding 'OpenGL/raw/GL/NV/fence.py' adding 'OpenGL/raw/GL/NV/fill_rectangle.py' adding 'OpenGL/raw/GL/NV/float_buffer.py' adding 'OpenGL/raw/GL/NV/fog_distance.py' adding 'OpenGL/raw/GL/NV/fragment_coverage_to_color.py' adding 'OpenGL/raw/GL/NV/fragment_program.py' adding 'OpenGL/raw/GL/NV/fragment_program2.py' adding 'OpenGL/raw/GL/NV/fragment_program4.py' adding 'OpenGL/raw/GL/NV/fragment_program_option.py' adding 'OpenGL/raw/GL/NV/fragment_shader_barycentric.py' adding 'OpenGL/raw/GL/NV/fragment_shader_interlock.py' adding 'OpenGL/raw/GL/NV/framebuffer_mixed_samples.py' adding 'OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py' adding 'OpenGL/raw/GL/NV/geometry_program4.py' adding 'OpenGL/raw/GL/NV/geometry_shader4.py' adding 'OpenGL/raw/GL/NV/geometry_shader_passthrough.py' adding 'OpenGL/raw/GL/NV/gpu_multicast.py' adding 'OpenGL/raw/GL/NV/gpu_program4.py' adding 'OpenGL/raw/GL/NV/gpu_program5.py' adding 'OpenGL/raw/GL/NV/gpu_program5_mem_extended.py' adding 'OpenGL/raw/GL/NV/gpu_shader5.py' adding 'OpenGL/raw/GL/NV/half_float.py' adding 'OpenGL/raw/GL/NV/internalformat_sample_query.py' adding 'OpenGL/raw/GL/NV/light_max_exponent.py' adding 'OpenGL/raw/GL/NV/memory_attachment.py' adding 'OpenGL/raw/GL/NV/memory_object_sparse.py' adding 'OpenGL/raw/GL/NV/mesh_shader.py' adding 'OpenGL/raw/GL/NV/multisample_coverage.py' adding 'OpenGL/raw/GL/NV/multisample_filter_hint.py' adding 'OpenGL/raw/GL/NV/occlusion_query.py' adding 'OpenGL/raw/GL/NV/packed_depth_stencil.py' adding 'OpenGL/raw/GL/NV/parameter_buffer_object.py' adding 'OpenGL/raw/GL/NV/parameter_buffer_object2.py' adding 'OpenGL/raw/GL/NV/path_rendering.py' adding 'OpenGL/raw/GL/NV/path_rendering_shared_edge.py' adding 'OpenGL/raw/GL/NV/pixel_data_range.py' adding 'OpenGL/raw/GL/NV/point_sprite.py' adding 'OpenGL/raw/GL/NV/present_video.py' adding 'OpenGL/raw/GL/NV/primitive_restart.py' adding 'OpenGL/raw/GL/NV/primitive_shading_rate.py' adding 'OpenGL/raw/GL/NV/query_resource.py' adding 'OpenGL/raw/GL/NV/query_resource_tag.py' adding 'OpenGL/raw/GL/NV/register_combiners.py' adding 'OpenGL/raw/GL/NV/register_combiners2.py' adding 'OpenGL/raw/GL/NV/representative_fragment_test.py' adding 'OpenGL/raw/GL/NV/robustness_video_memory_purge.py' adding 'OpenGL/raw/GL/NV/sample_locations.py' adding 'OpenGL/raw/GL/NV/sample_mask_override_coverage.py' adding 'OpenGL/raw/GL/NV/scissor_exclusive.py' adding 'OpenGL/raw/GL/NV/shader_atomic_counters.py' adding 'OpenGL/raw/GL/NV/shader_atomic_float.py' adding 'OpenGL/raw/GL/NV/shader_atomic_float64.py' adding 'OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py' adding 'OpenGL/raw/GL/NV/shader_atomic_int64.py' adding 'OpenGL/raw/GL/NV/shader_buffer_load.py' adding 'OpenGL/raw/GL/NV/shader_buffer_store.py' adding 'OpenGL/raw/GL/NV/shader_storage_buffer_object.py' adding 'OpenGL/raw/GL/NV/shader_subgroup_partitioned.py' adding 'OpenGL/raw/GL/NV/shader_texture_footprint.py' adding 'OpenGL/raw/GL/NV/shader_thread_group.py' adding 'OpenGL/raw/GL/NV/shader_thread_shuffle.py' adding 'OpenGL/raw/GL/NV/shading_rate_image.py' adding 'OpenGL/raw/GL/NV/stereo_view_rendering.py' adding 'OpenGL/raw/GL/NV/tessellation_program5.py' adding 'OpenGL/raw/GL/NV/texgen_emboss.py' adding 'OpenGL/raw/GL/NV/texgen_reflection.py' adding 'OpenGL/raw/GL/NV/texture_barrier.py' adding 'OpenGL/raw/GL/NV/texture_compression_vtc.py' adding 'OpenGL/raw/GL/NV/texture_env_combine4.py' adding 'OpenGL/raw/GL/NV/texture_expand_normal.py' adding 'OpenGL/raw/GL/NV/texture_multisample.py' adding 'OpenGL/raw/GL/NV/texture_rectangle.py' adding 'OpenGL/raw/GL/NV/texture_rectangle_compressed.py' adding 'OpenGL/raw/GL/NV/texture_shader.py' adding 'OpenGL/raw/GL/NV/texture_shader2.py' adding 'OpenGL/raw/GL/NV/texture_shader3.py' adding 'OpenGL/raw/GL/NV/timeline_semaphore.py' adding 'OpenGL/raw/GL/NV/transform_feedback.py' adding 'OpenGL/raw/GL/NV/transform_feedback2.py' adding 'OpenGL/raw/GL/NV/uniform_buffer_std430_layout.py' adding 'OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py' adding 'OpenGL/raw/GL/NV/vdpau_interop.py' adding 'OpenGL/raw/GL/NV/vdpau_interop2.py' adding 'OpenGL/raw/GL/NV/vertex_array_range.py' adding 'OpenGL/raw/GL/NV/vertex_array_range2.py' adding 'OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py' adding 'OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py' adding 'OpenGL/raw/GL/NV/vertex_program.py' adding 'OpenGL/raw/GL/NV/vertex_program1_1.py' adding 'OpenGL/raw/GL/NV/vertex_program2.py' adding 'OpenGL/raw/GL/NV/vertex_program2_option.py' adding 'OpenGL/raw/GL/NV/vertex_program3.py' adding 'OpenGL/raw/GL/NV/vertex_program4.py' adding 'OpenGL/raw/GL/NV/video_capture.py' adding 'OpenGL/raw/GL/NV/viewport_array2.py' adding 'OpenGL/raw/GL/NV/viewport_swizzle.py' adding 'OpenGL/raw/GL/NVX/__init__.py' adding 'OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py' adding 'OpenGL/raw/GL/NVX/conditional_render.py' adding 'OpenGL/raw/GL/NVX/gpu_memory_info.py' adding 'OpenGL/raw/GL/NVX/gpu_multicast2.py' adding 'OpenGL/raw/GL/NVX/linked_gpu_multicast.py' adding 'OpenGL/raw/GL/NVX/progress_fence.py' adding 'OpenGL/raw/GL/OES/__init__.py' adding 'OpenGL/raw/GL/OES/byte_coordinates.py' adding 'OpenGL/raw/GL/OES/compressed_paletted_texture.py' adding 'OpenGL/raw/GL/OES/fixed_point.py' adding 'OpenGL/raw/GL/OES/query_matrix.py' adding 'OpenGL/raw/GL/OES/read_format.py' adding 'OpenGL/raw/GL/OES/single_precision.py' adding 'OpenGL/raw/GL/OML/__init__.py' adding 'OpenGL/raw/GL/OML/interlace.py' adding 'OpenGL/raw/GL/OML/resample.py' adding 'OpenGL/raw/GL/OML/subsample.py' adding 'OpenGL/raw/GL/OVR/__init__.py' adding 'OpenGL/raw/GL/OVR/multiview.py' adding 'OpenGL/raw/GL/OVR/multiview2.py' adding 'OpenGL/raw/GL/PGI/__init__.py' adding 'OpenGL/raw/GL/PGI/misc_hints.py' adding 'OpenGL/raw/GL/PGI/vertex_hints.py' adding 'OpenGL/raw/GL/QCOM/__init__.py' adding 'OpenGL/raw/GL/REND/__init__.py' adding 'OpenGL/raw/GL/REND/screen_coordinates.py' adding 'OpenGL/raw/GL/S3/__init__.py' adding 'OpenGL/raw/GL/S3/s3tc.py' adding 'OpenGL/raw/GL/SGI/__init__.py' adding 'OpenGL/raw/GL/SGI/color_matrix.py' adding 'OpenGL/raw/GL/SGI/color_table.py' adding 'OpenGL/raw/GL/SGI/texture_color_table.py' adding 'OpenGL/raw/GL/SGIS/__init__.py' adding 'OpenGL/raw/GL/SGIS/detail_texture.py' adding 'OpenGL/raw/GL/SGIS/fog_function.py' adding 'OpenGL/raw/GL/SGIS/generate_mipmap.py' adding 'OpenGL/raw/GL/SGIS/multisample.py' adding 'OpenGL/raw/GL/SGIS/pixel_texture.py' adding 'OpenGL/raw/GL/SGIS/point_line_texgen.py' adding 'OpenGL/raw/GL/SGIS/point_parameters.py' adding 'OpenGL/raw/GL/SGIS/sharpen_texture.py' adding 'OpenGL/raw/GL/SGIS/texture4D.py' adding 'OpenGL/raw/GL/SGIS/texture_border_clamp.py' adding 'OpenGL/raw/GL/SGIS/texture_color_mask.py' adding 'OpenGL/raw/GL/SGIS/texture_edge_clamp.py' adding 'OpenGL/raw/GL/SGIS/texture_filter4.py' adding 'OpenGL/raw/GL/SGIS/texture_lod.py' adding 'OpenGL/raw/GL/SGIS/texture_select.py' adding 'OpenGL/raw/GL/SGIX/__init__.py' adding 'OpenGL/raw/GL/SGIX/async_.py' adding 'OpenGL/raw/GL/SGIX/async_histogram.py' adding 'OpenGL/raw/GL/SGIX/async_pixel.py' adding 'OpenGL/raw/GL/SGIX/blend_alpha_minmax.py' adding 'OpenGL/raw/GL/SGIX/calligraphic_fragment.py' adding 'OpenGL/raw/GL/SGIX/clipmap.py' adding 'OpenGL/raw/GL/SGIX/convolution_accuracy.py' adding 'OpenGL/raw/GL/SGIX/depth_pass_instrument.py' adding 'OpenGL/raw/GL/SGIX/depth_texture.py' adding 'OpenGL/raw/GL/SGIX/flush_raster.py' adding 'OpenGL/raw/GL/SGIX/fog_offset.py' adding 'OpenGL/raw/GL/SGIX/fragment_lighting.py' adding 'OpenGL/raw/GL/SGIX/framezoom.py' adding 'OpenGL/raw/GL/SGIX/igloo_interface.py' adding 'OpenGL/raw/GL/SGIX/instruments.py' adding 'OpenGL/raw/GL/SGIX/interlace.py' adding 'OpenGL/raw/GL/SGIX/ir_instrument1.py' adding 'OpenGL/raw/GL/SGIX/list_priority.py' adding 'OpenGL/raw/GL/SGIX/pixel_texture.py' adding 'OpenGL/raw/GL/SGIX/pixel_tiles.py' adding 'OpenGL/raw/GL/SGIX/polynomial_ffd.py' adding 'OpenGL/raw/GL/SGIX/reference_plane.py' adding 'OpenGL/raw/GL/SGIX/resample.py' adding 'OpenGL/raw/GL/SGIX/scalebias_hint.py' adding 'OpenGL/raw/GL/SGIX/shadow.py' adding 'OpenGL/raw/GL/SGIX/shadow_ambient.py' adding 'OpenGL/raw/GL/SGIX/sprite.py' adding 'OpenGL/raw/GL/SGIX/subsample.py' adding 'OpenGL/raw/GL/SGIX/tag_sample_buffer.py' adding 'OpenGL/raw/GL/SGIX/texture_add_env.py' adding 'OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py' adding 'OpenGL/raw/GL/SGIX/texture_lod_bias.py' adding 'OpenGL/raw/GL/SGIX/texture_multi_buffer.py' adding 'OpenGL/raw/GL/SGIX/texture_scale_bias.py' adding 'OpenGL/raw/GL/SGIX/vertex_preclip.py' adding 'OpenGL/raw/GL/SGIX/ycrcb.py' adding 'OpenGL/raw/GL/SGIX/ycrcb_subsample.py' adding 'OpenGL/raw/GL/SGIX/ycrcba.py' adding 'OpenGL/raw/GL/SUN/__init__.py' adding 'OpenGL/raw/GL/SUN/convolution_border_modes.py' adding 'OpenGL/raw/GL/SUN/global_alpha.py' adding 'OpenGL/raw/GL/SUN/mesh_array.py' adding 'OpenGL/raw/GL/SUN/slice_accum.py' adding 'OpenGL/raw/GL/SUN/triangle_list.py' adding 'OpenGL/raw/GL/SUN/vertex.py' adding 'OpenGL/raw/GL/SUNX/__init__.py' adding 'OpenGL/raw/GL/SUNX/constant_data.py' adding 'OpenGL/raw/GL/VERSION/GL_1_0.py' adding 'OpenGL/raw/GL/VERSION/GL_1_1.py' adding 'OpenGL/raw/GL/VERSION/GL_1_2.py' adding 'OpenGL/raw/GL/VERSION/GL_1_3.py' adding 'OpenGL/raw/GL/VERSION/GL_1_4.py' adding 'OpenGL/raw/GL/VERSION/GL_1_5.py' adding 'OpenGL/raw/GL/VERSION/GL_2_0.py' adding 'OpenGL/raw/GL/VERSION/GL_2_1.py' adding 'OpenGL/raw/GL/VERSION/GL_3_0.py' adding 'OpenGL/raw/GL/VERSION/GL_3_1.py' adding 'OpenGL/raw/GL/VERSION/GL_3_2.py' adding 'OpenGL/raw/GL/VERSION/GL_3_3.py' adding 'OpenGL/raw/GL/VERSION/GL_4_0.py' adding 'OpenGL/raw/GL/VERSION/GL_4_1.py' adding 'OpenGL/raw/GL/VERSION/GL_4_2.py' adding 'OpenGL/raw/GL/VERSION/GL_4_3.py' adding 'OpenGL/raw/GL/VERSION/GL_4_4.py' adding 'OpenGL/raw/GL/VERSION/GL_4_5.py' adding 'OpenGL/raw/GL/VERSION/GL_4_6.py' adding 'OpenGL/raw/GL/VERSION/__init__.py' adding 'OpenGL/raw/GL/VIV/__init__.py' adding 'OpenGL/raw/GL/WIN/__init__.py' adding 'OpenGL/raw/GL/WIN/phong_shading.py' adding 'OpenGL/raw/GL/WIN/specular_fog.py' adding 'OpenGL/raw/GLE/__init__.py' adding 'OpenGL/raw/GLE/annotations.py' adding 'OpenGL/raw/GLE/constants.py' adding 'OpenGL/raw/GLES1/__init__.py' adding 'OpenGL/raw/GLES1/_errors.py' adding 'OpenGL/raw/GLES1/_glgets.py' adding 'OpenGL/raw/GLES1/_types.py' adding 'OpenGL/raw/GLES1/AMD/__init__.py' adding 'OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py' adding 'OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py' adding 'OpenGL/raw/GLES1/APPLE/__init__.py' adding 'OpenGL/raw/GLES1/APPLE/copy_texture_levels.py' adding 'OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py' adding 'OpenGL/raw/GLES1/APPLE/sync.py' adding 'OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py' adding 'OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py' adding 'OpenGL/raw/GLES1/APPLE/texture_max_level.py' adding 'OpenGL/raw/GLES1/ARM/__init__.py' adding 'OpenGL/raw/GLES1/ARM/rgba8.py' adding 'OpenGL/raw/GLES1/EXT/__init__.py' adding 'OpenGL/raw/GLES1/EXT/blend_minmax.py' adding 'OpenGL/raw/GLES1/EXT/debug_marker.py' adding 'OpenGL/raw/GLES1/EXT/discard_framebuffer.py' adding 'OpenGL/raw/GLES1/EXT/map_buffer_range.py' adding 'OpenGL/raw/GLES1/EXT/multi_draw_arrays.py' adding 'OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py' adding 'OpenGL/raw/GLES1/EXT/read_format_bgra.py' adding 'OpenGL/raw/GLES1/EXT/robustness.py' adding 'OpenGL/raw/GLES1/EXT/sRGB.py' adding 'OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py' adding 'OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py' adding 'OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py' adding 'OpenGL/raw/GLES1/EXT/texture_lod_bias.py' adding 'OpenGL/raw/GLES1/EXT/texture_storage.py' adding 'OpenGL/raw/GLES1/IMG/__init__.py' adding 'OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py' adding 'OpenGL/raw/GLES1/IMG/read_format.py' adding 'OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py' adding 'OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py' adding 'OpenGL/raw/GLES1/IMG/user_clip_plane.py' adding 'OpenGL/raw/GLES1/KHR/__init__.py' adding 'OpenGL/raw/GLES1/KHR/debug.py' adding 'OpenGL/raw/GLES1/NV/__init__.py' adding 'OpenGL/raw/GLES1/NV/fence.py' adding 'OpenGL/raw/GLES1/OES/EGL_image.py' adding 'OpenGL/raw/GLES1/OES/EGL_image_external.py' adding 'OpenGL/raw/GLES1/OES/__init__.py' adding 'OpenGL/raw/GLES1/OES/blend_equation_separate.py' adding 'OpenGL/raw/GLES1/OES/blend_func_separate.py' adding 'OpenGL/raw/GLES1/OES/blend_subtract.py' adding 'OpenGL/raw/GLES1/OES/byte_coordinates.py' adding 'OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py' adding 'OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py' adding 'OpenGL/raw/GLES1/OES/compressed_paletted_texture.py' adding 'OpenGL/raw/GLES1/OES/depth24.py' adding 'OpenGL/raw/GLES1/OES/depth32.py' adding 'OpenGL/raw/GLES1/OES/draw_texture.py' adding 'OpenGL/raw/GLES1/OES/element_index_uint.py' adding 'OpenGL/raw/GLES1/OES/extended_matrix_palette.py' adding 'OpenGL/raw/GLES1/OES/fbo_render_mipmap.py' adding 'OpenGL/raw/GLES1/OES/fixed_point.py' adding 'OpenGL/raw/GLES1/OES/framebuffer_object.py' adding 'OpenGL/raw/GLES1/OES/mapbuffer.py' adding 'OpenGL/raw/GLES1/OES/matrix_get.py' adding 'OpenGL/raw/GLES1/OES/matrix_palette.py' adding 'OpenGL/raw/GLES1/OES/packed_depth_stencil.py' adding 'OpenGL/raw/GLES1/OES/point_size_array.py' adding 'OpenGL/raw/GLES1/OES/point_sprite.py' adding 'OpenGL/raw/GLES1/OES/query_matrix.py' adding 'OpenGL/raw/GLES1/OES/read_format.py' adding 'OpenGL/raw/GLES1/OES/required_internalformat.py' adding 'OpenGL/raw/GLES1/OES/rgb8_rgba8.py' adding 'OpenGL/raw/GLES1/OES/single_precision.py' adding 'OpenGL/raw/GLES1/OES/stencil1.py' adding 'OpenGL/raw/GLES1/OES/stencil4.py' adding 'OpenGL/raw/GLES1/OES/stencil8.py' adding 'OpenGL/raw/GLES1/OES/stencil_wrap.py' adding 'OpenGL/raw/GLES1/OES/surfaceless_context.py' adding 'OpenGL/raw/GLES1/OES/texture_cube_map.py' adding 'OpenGL/raw/GLES1/OES/texture_env_crossbar.py' adding 'OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py' adding 'OpenGL/raw/GLES1/OES/texture_npot.py' adding 'OpenGL/raw/GLES1/OES/vertex_array_object.py' adding 'OpenGL/raw/GLES1/QCOM/__init__.py' adding 'OpenGL/raw/GLES1/QCOM/driver_control.py' adding 'OpenGL/raw/GLES1/QCOM/extended_get.py' adding 'OpenGL/raw/GLES1/QCOM/extended_get2.py' adding 'OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py' adding 'OpenGL/raw/GLES1/QCOM/tiled_rendering.py' adding 'OpenGL/raw/GLES1/QCOM/writeonly_rendering.py' adding 'OpenGL/raw/GLES1/VERSION/GLES1_1_0.py' adding 'OpenGL/raw/GLES1/VERSION/__init__.py' adding 'OpenGL/raw/GLES2/__init__.py' adding 'OpenGL/raw/GLES2/_errors.py' adding 'OpenGL/raw/GLES2/_glgets.py' adding 'OpenGL/raw/GLES2/_types.py' adding 'OpenGL/raw/GLES2/AMD/__init__.py' adding 'OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py' adding 'OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py' adding 'OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py' adding 'OpenGL/raw/GLES2/AMD/performance_monitor.py' adding 'OpenGL/raw/GLES2/AMD/program_binary_Z400.py' adding 'OpenGL/raw/GLES2/ANDROID/__init__.py' adding 'OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py' adding 'OpenGL/raw/GLES2/ANGLE/__init__.py' adding 'OpenGL/raw/GLES2/ANGLE/depth_texture.py' adding 'OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py' adding 'OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py' adding 'OpenGL/raw/GLES2/ANGLE/instanced_arrays.py' adding 'OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py' adding 'OpenGL/raw/GLES2/ANGLE/program_binary.py' adding 'OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py' adding 'OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py' adding 'OpenGL/raw/GLES2/ANGLE/texture_usage.py' adding 'OpenGL/raw/GLES2/ANGLE/translated_shader_source.py' adding 'OpenGL/raw/GLES2/APPLE/__init__.py' adding 'OpenGL/raw/GLES2/APPLE/clip_distance.py' adding 'OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py' adding 'OpenGL/raw/GLES2/APPLE/copy_texture_levels.py' adding 'OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py' adding 'OpenGL/raw/GLES2/APPLE/rgb_422.py' adding 'OpenGL/raw/GLES2/APPLE/sync.py' adding 'OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py' adding 'OpenGL/raw/GLES2/APPLE/texture_max_level.py' adding 'OpenGL/raw/GLES2/APPLE/texture_packed_float.py' adding 'OpenGL/raw/GLES2/ARM/__init__.py' adding 'OpenGL/raw/GLES2/ARM/mali_program_binary.py' adding 'OpenGL/raw/GLES2/ARM/mali_shader_binary.py' adding 'OpenGL/raw/GLES2/ARM/rgba8.py' adding 'OpenGL/raw/GLES2/ARM/shader_core_properties.py' adding 'OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py' adding 'OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py' adding 'OpenGL/raw/GLES2/ARM/texture_unnormalized_coordinates.py' adding 'OpenGL/raw/GLES2/DMP/__init__.py' adding 'OpenGL/raw/GLES2/DMP/program_binary.py' adding 'OpenGL/raw/GLES2/DMP/shader_binary.py' adding 'OpenGL/raw/GLES2/ES/VERSION_3_2.py' adding 'OpenGL/raw/GLES2/ES/__init__.py' adding 'OpenGL/raw/GLES2/EXT/EGL_image_array.py' adding 'OpenGL/raw/GLES2/EXT/EGL_image_storage.py' adding 'OpenGL/raw/GLES2/EXT/EGL_image_storage_compression.py' adding 'OpenGL/raw/GLES2/EXT/YUV_target.py' adding 'OpenGL/raw/GLES2/EXT/__init__.py' adding 'OpenGL/raw/GLES2/EXT/base_instance.py' adding 'OpenGL/raw/GLES2/EXT/blend_func_extended.py' adding 'OpenGL/raw/GLES2/EXT/blend_minmax.py' adding 'OpenGL/raw/GLES2/EXT/buffer_storage.py' adding 'OpenGL/raw/GLES2/EXT/clear_texture.py' adding 'OpenGL/raw/GLES2/EXT/clip_control.py' adding 'OpenGL/raw/GLES2/EXT/clip_cull_distance.py' adding 'OpenGL/raw/GLES2/EXT/color_buffer_float.py' adding 'OpenGL/raw/GLES2/EXT/color_buffer_half_float.py' adding 'OpenGL/raw/GLES2/EXT/conservative_depth.py' adding 'OpenGL/raw/GLES2/EXT/copy_image.py' adding 'OpenGL/raw/GLES2/EXT/debug_label.py' adding 'OpenGL/raw/GLES2/EXT/debug_marker.py' adding 'OpenGL/raw/GLES2/EXT/depth_clamp.py' adding 'OpenGL/raw/GLES2/EXT/discard_framebuffer.py' adding 'OpenGL/raw/GLES2/EXT/disjoint_timer_query.py' adding 'OpenGL/raw/GLES2/EXT/draw_buffers.py' adding 'OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py' adding 'OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py' adding 'OpenGL/raw/GLES2/EXT/draw_instanced.py' adding 'OpenGL/raw/GLES2/EXT/draw_transform_feedback.py' adding 'OpenGL/raw/GLES2/EXT/external_buffer.py' adding 'OpenGL/raw/GLES2/EXT/float_blend.py' adding 'OpenGL/raw/GLES2/EXT/fragment_shading_rate.py' adding 'OpenGL/raw/GLES2/EXT/framebuffer_blit_layers.py' adding 'OpenGL/raw/GLES2/EXT/geometry_point_size.py' adding 'OpenGL/raw/GLES2/EXT/geometry_shader.py' adding 'OpenGL/raw/GLES2/EXT/gpu_shader5.py' adding 'OpenGL/raw/GLES2/EXT/instanced_arrays.py' adding 'OpenGL/raw/GLES2/EXT/map_buffer_range.py' adding 'OpenGL/raw/GLES2/EXT/memory_object.py' adding 'OpenGL/raw/GLES2/EXT/memory_object_fd.py' adding 'OpenGL/raw/GLES2/EXT/memory_object_win32.py' adding 'OpenGL/raw/GLES2/EXT/multi_draw_arrays.py' adding 'OpenGL/raw/GLES2/EXT/multi_draw_indirect.py' adding 'OpenGL/raw/GLES2/EXT/multisampled_compatibility.py' adding 'OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py' adding 'OpenGL/raw/GLES2/EXT/multisampled_render_to_texture2.py' adding 'OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py' adding 'OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py' adding 'OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py' adding 'OpenGL/raw/GLES2/EXT/multiview_timer_query.py' adding 'OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py' adding 'OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py' adding 'OpenGL/raw/GLES2/EXT/post_depth_coverage.py' adding 'OpenGL/raw/GLES2/EXT/primitive_bounding_box.py' adding 'OpenGL/raw/GLES2/EXT/protected_textures.py' adding 'OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py' adding 'OpenGL/raw/GLES2/EXT/raster_multisample.py' adding 'OpenGL/raw/GLES2/EXT/read_format_bgra.py' adding 'OpenGL/raw/GLES2/EXT/render_snorm.py' adding 'OpenGL/raw/GLES2/EXT/robustness.py' adding 'OpenGL/raw/GLES2/EXT/sRGB.py' adding 'OpenGL/raw/GLES2/EXT/sRGB_write_control.py' adding 'OpenGL/raw/GLES2/EXT/semaphore.py' adding 'OpenGL/raw/GLES2/EXT/semaphore_fd.py' adding 'OpenGL/raw/GLES2/EXT/semaphore_win32.py' adding 'OpenGL/raw/GLES2/EXT/separate_depth_stencil.py' adding 'OpenGL/raw/GLES2/EXT/separate_shader_objects.py' adding 'OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py' adding 'OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py' adding 'OpenGL/raw/GLES2/EXT/shader_group_vote.py' adding 'OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py' adding 'OpenGL/raw/GLES2/EXT/shader_integer_mix.py' adding 'OpenGL/raw/GLES2/EXT/shader_io_blocks.py' adding 'OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py' adding 'OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py' adding 'OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py' adding 'OpenGL/raw/GLES2/EXT/shader_samples_identical.py' adding 'OpenGL/raw/GLES2/EXT/shader_texture_lod.py' adding 'OpenGL/raw/GLES2/EXT/shadow_samplers.py' adding 'OpenGL/raw/GLES2/EXT/sparse_texture.py' adding 'OpenGL/raw/GLES2/EXT/sparse_texture2.py' adding 'OpenGL/raw/GLES2/EXT/tessellation_point_size.py' adding 'OpenGL/raw/GLES2/EXT/tessellation_shader.py' adding 'OpenGL/raw/GLES2/EXT/texture_border_clamp.py' adding 'OpenGL/raw/GLES2/EXT/texture_buffer.py' adding 'OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py' adding 'OpenGL/raw/GLES2/EXT/texture_compression_bptc.py' adding 'OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py' adding 'OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py' adding 'OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py' adding 'OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py' adding 'OpenGL/raw/GLES2/EXT/texture_cube_map_array.py' adding 'OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py' adding 'OpenGL/raw/GLES2/EXT/texture_filter_minmax.py' adding 'OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py' adding 'OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py' adding 'OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py' adding 'OpenGL/raw/GLES2/EXT/texture_norm16.py' adding 'OpenGL/raw/GLES2/EXT/texture_query_lod.py' adding 'OpenGL/raw/GLES2/EXT/texture_rg.py' adding 'OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py' adding 'OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py' adding 'OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py' adding 'OpenGL/raw/GLES2/EXT/texture_shadow_lod.py' adding 'OpenGL/raw/GLES2/EXT/texture_storage.py' adding 'OpenGL/raw/GLES2/EXT/texture_storage_compression.py' adding 'OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py' adding 'OpenGL/raw/GLES2/EXT/texture_view.py' adding 'OpenGL/raw/GLES2/EXT/unpack_subimage.py' adding 'OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py' adding 'OpenGL/raw/GLES2/EXT/window_rectangles.py' adding 'OpenGL/raw/GLES2/FJ/__init__.py' adding 'OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py' adding 'OpenGL/raw/GLES2/IMG/__init__.py' adding 'OpenGL/raw/GLES2/IMG/bindless_texture.py' adding 'OpenGL/raw/GLES2/IMG/framebuffer_downsample.py' adding 'OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py' adding 'OpenGL/raw/GLES2/IMG/program_binary.py' adding 'OpenGL/raw/GLES2/IMG/read_format.py' adding 'OpenGL/raw/GLES2/IMG/shader_binary.py' adding 'OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py' adding 'OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py' adding 'OpenGL/raw/GLES2/IMG/texture_filter_cubic.py' adding 'OpenGL/raw/GLES2/INTEL/__init__.py' adding 'OpenGL/raw/GLES2/INTEL/blackhole_render.py' adding 'OpenGL/raw/GLES2/INTEL/conservative_rasterization.py' adding 'OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py' adding 'OpenGL/raw/GLES2/INTEL/performance_query.py' adding 'OpenGL/raw/GLES2/KHR/__init__.py' adding 'OpenGL/raw/GLES2/KHR/blend_equation_advanced.py' adding 'OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py' adding 'OpenGL/raw/GLES2/KHR/context_flush_control.py' adding 'OpenGL/raw/GLES2/KHR/debug.py' adding 'OpenGL/raw/GLES2/KHR/no_error.py' adding 'OpenGL/raw/GLES2/KHR/parallel_shader_compile.py' adding 'OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py' adding 'OpenGL/raw/GLES2/KHR/robustness.py' adding 'OpenGL/raw/GLES2/KHR/shader_subgroup.py' adding 'OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py' adding 'OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py' adding 'OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py' adding 'OpenGL/raw/GLES2/MESA/__init__.py' adding 'OpenGL/raw/GLES2/MESA/bgra.py' adding 'OpenGL/raw/GLES2/MESA/framebuffer_flip_x.py' adding 'OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py' adding 'OpenGL/raw/GLES2/MESA/framebuffer_swap_xy.py' adding 'OpenGL/raw/GLES2/MESA/program_binary_formats.py' adding 'OpenGL/raw/GLES2/MESA/sampler_objects.py' adding 'OpenGL/raw/GLES2/MESA/shader_integer_functions.py' adding 'OpenGL/raw/GLES2/MESA/texture_const_bandwidth.py' adding 'OpenGL/raw/GLES2/NV/__init__.py' adding 'OpenGL/raw/GLES2/NV/bindless_texture.py' adding 'OpenGL/raw/GLES2/NV/blend_equation_advanced.py' adding 'OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py' adding 'OpenGL/raw/GLES2/NV/blend_minmax_factor.py' adding 'OpenGL/raw/GLES2/NV/clip_space_w_scaling.py' adding 'OpenGL/raw/GLES2/NV/compute_shader_derivatives.py' adding 'OpenGL/raw/GLES2/NV/conditional_render.py' adding 'OpenGL/raw/GLES2/NV/conservative_raster.py' adding 'OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py' adding 'OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py' adding 'OpenGL/raw/GLES2/NV/copy_buffer.py' adding 'OpenGL/raw/GLES2/NV/coverage_sample.py' adding 'OpenGL/raw/GLES2/NV/depth_nonlinear.py' adding 'OpenGL/raw/GLES2/NV/draw_buffers.py' adding 'OpenGL/raw/GLES2/NV/draw_instanced.py' adding 'OpenGL/raw/GLES2/NV/draw_vulkan_image.py' adding 'OpenGL/raw/GLES2/NV/explicit_attrib_location.py' adding 'OpenGL/raw/GLES2/NV/fbo_color_attachments.py' adding 'OpenGL/raw/GLES2/NV/fence.py' adding 'OpenGL/raw/GLES2/NV/fill_rectangle.py' adding 'OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py' adding 'OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py' adding 'OpenGL/raw/GLES2/NV/fragment_shader_interlock.py' adding 'OpenGL/raw/GLES2/NV/framebuffer_blit.py' adding 'OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py' adding 'OpenGL/raw/GLES2/NV/framebuffer_multisample.py' adding 'OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py' adding 'OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py' adding 'OpenGL/raw/GLES2/NV/gpu_shader5.py' adding 'OpenGL/raw/GLES2/NV/image_formats.py' adding 'OpenGL/raw/GLES2/NV/instanced_arrays.py' adding 'OpenGL/raw/GLES2/NV/internalformat_sample_query.py' adding 'OpenGL/raw/GLES2/NV/memory_attachment.py' adding 'OpenGL/raw/GLES2/NV/memory_object_sparse.py' adding 'OpenGL/raw/GLES2/NV/mesh_shader.py' adding 'OpenGL/raw/GLES2/NV/non_square_matrices.py' adding 'OpenGL/raw/GLES2/NV/pack_subimage.py' adding 'OpenGL/raw/GLES2/NV/path_rendering.py' adding 'OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py' adding 'OpenGL/raw/GLES2/NV/pixel_buffer_object.py' adding 'OpenGL/raw/GLES2/NV/polygon_mode.py' adding 'OpenGL/raw/GLES2/NV/primitive_shading_rate.py' adding 'OpenGL/raw/GLES2/NV/read_buffer.py' adding 'OpenGL/raw/GLES2/NV/read_buffer_front.py' adding 'OpenGL/raw/GLES2/NV/read_depth.py' adding 'OpenGL/raw/GLES2/NV/read_depth_stencil.py' adding 'OpenGL/raw/GLES2/NV/read_stencil.py' adding 'OpenGL/raw/GLES2/NV/representative_fragment_test.py' adding 'OpenGL/raw/GLES2/NV/sRGB_formats.py' adding 'OpenGL/raw/GLES2/NV/sample_locations.py' adding 'OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py' adding 'OpenGL/raw/GLES2/NV/scissor_exclusive.py' adding 'OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py' adding 'OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py' adding 'OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py' adding 'OpenGL/raw/GLES2/NV/shader_texture_footprint.py' adding 'OpenGL/raw/GLES2/NV/shading_rate_image.py' adding 'OpenGL/raw/GLES2/NV/shadow_samplers_array.py' adding 'OpenGL/raw/GLES2/NV/shadow_samplers_cube.py' adding 'OpenGL/raw/GLES2/NV/stereo_view_rendering.py' adding 'OpenGL/raw/GLES2/NV/texture_barrier.py' adding 'OpenGL/raw/GLES2/NV/texture_border_clamp.py' adding 'OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py' adding 'OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py' adding 'OpenGL/raw/GLES2/NV/timeline_semaphore.py' adding 'OpenGL/raw/GLES2/NV/viewport_array.py' adding 'OpenGL/raw/GLES2/NV/viewport_array2.py' adding 'OpenGL/raw/GLES2/NV/viewport_swizzle.py' adding 'OpenGL/raw/GLES2/NVX/__init__.py' adding 'OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py' adding 'OpenGL/raw/GLES2/OES/EGL_image.py' adding 'OpenGL/raw/GLES2/OES/EGL_image_external.py' adding 'OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py' adding 'OpenGL/raw/GLES2/OES/__init__.py' adding 'OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py' adding 'OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py' adding 'OpenGL/raw/GLES2/OES/compressed_paletted_texture.py' adding 'OpenGL/raw/GLES2/OES/copy_image.py' adding 'OpenGL/raw/GLES2/OES/depth24.py' adding 'OpenGL/raw/GLES2/OES/depth32.py' adding 'OpenGL/raw/GLES2/OES/depth_texture.py' adding 'OpenGL/raw/GLES2/OES/draw_buffers_indexed.py' adding 'OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py' adding 'OpenGL/raw/GLES2/OES/element_index_uint.py' adding 'OpenGL/raw/GLES2/OES/fbo_render_mipmap.py' adding 'OpenGL/raw/GLES2/OES/fragment_precision_high.py' adding 'OpenGL/raw/GLES2/OES/geometry_point_size.py' adding 'OpenGL/raw/GLES2/OES/geometry_shader.py' adding 'OpenGL/raw/GLES2/OES/get_program_binary.py' adding 'OpenGL/raw/GLES2/OES/gpu_shader5.py' adding 'OpenGL/raw/GLES2/OES/mapbuffer.py' adding 'OpenGL/raw/GLES2/OES/packed_depth_stencil.py' adding 'OpenGL/raw/GLES2/OES/primitive_bounding_box.py' adding 'OpenGL/raw/GLES2/OES/required_internalformat.py' adding 'OpenGL/raw/GLES2/OES/rgb8_rgba8.py' adding 'OpenGL/raw/GLES2/OES/sample_shading.py' adding 'OpenGL/raw/GLES2/OES/sample_variables.py' adding 'OpenGL/raw/GLES2/OES/shader_image_atomic.py' adding 'OpenGL/raw/GLES2/OES/shader_io_blocks.py' adding 'OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py' adding 'OpenGL/raw/GLES2/OES/standard_derivatives.py' adding 'OpenGL/raw/GLES2/OES/stencil1.py' adding 'OpenGL/raw/GLES2/OES/stencil4.py' adding 'OpenGL/raw/GLES2/OES/surfaceless_context.py' adding 'OpenGL/raw/GLES2/OES/tessellation_point_size.py' adding 'OpenGL/raw/GLES2/OES/tessellation_shader.py' adding 'OpenGL/raw/GLES2/OES/texture_3D.py' adding 'OpenGL/raw/GLES2/OES/texture_border_clamp.py' adding 'OpenGL/raw/GLES2/OES/texture_buffer.py' adding 'OpenGL/raw/GLES2/OES/texture_compression_astc.py' adding 'OpenGL/raw/GLES2/OES/texture_cube_map_array.py' adding 'OpenGL/raw/GLES2/OES/texture_float.py' adding 'OpenGL/raw/GLES2/OES/texture_float_linear.py' adding 'OpenGL/raw/GLES2/OES/texture_half_float.py' adding 'OpenGL/raw/GLES2/OES/texture_half_float_linear.py' adding 'OpenGL/raw/GLES2/OES/texture_npot.py' adding 'OpenGL/raw/GLES2/OES/texture_stencil8.py' adding 'OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py' adding 'OpenGL/raw/GLES2/OES/texture_view.py' adding 'OpenGL/raw/GLES2/OES/vertex_array_object.py' adding 'OpenGL/raw/GLES2/OES/vertex_half_float.py' adding 'OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py' adding 'OpenGL/raw/GLES2/OES/viewport_array.py' adding 'OpenGL/raw/GLES2/OVR/__init__.py' adding 'OpenGL/raw/GLES2/OVR/multiview.py' adding 'OpenGL/raw/GLES2/OVR/multiview2.py' adding 'OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py' adding 'OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py' adding 'OpenGL/raw/GLES2/QCOM/__init__.py' adding 'OpenGL/raw/GLES2/QCOM/alpha_test.py' adding 'OpenGL/raw/GLES2/QCOM/binning_control.py' adding 'OpenGL/raw/GLES2/QCOM/driver_control.py' adding 'OpenGL/raw/GLES2/QCOM/extended_get.py' adding 'OpenGL/raw/GLES2/QCOM/extended_get2.py' adding 'OpenGL/raw/GLES2/QCOM/frame_extrapolation.py' adding 'OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py' adding 'OpenGL/raw/GLES2/QCOM/motion_estimation.py' adding 'OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py' adding 'OpenGL/raw/GLES2/QCOM/render_sRGB_R8_RG8.py' adding 'OpenGL/raw/GLES2/QCOM/render_shared_exponent.py' adding 'OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py' adding 'OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py' adding 'OpenGL/raw/GLES2/QCOM/shading_rate.py' adding 'OpenGL/raw/GLES2/QCOM/texture_foveated.py' adding 'OpenGL/raw/GLES2/QCOM/texture_foveated2.py' adding 'OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py' adding 'OpenGL/raw/GLES2/QCOM/texture_lod_bias.py' adding 'OpenGL/raw/GLES2/QCOM/tiled_rendering.py' adding 'OpenGL/raw/GLES2/QCOM/writeonly_rendering.py' adding 'OpenGL/raw/GLES2/QCOM/ycbcr_degamma.py' adding 'OpenGL/raw/GLES2/VERSION/GLES2_2_0.py' adding 'OpenGL/raw/GLES2/VERSION/__init__.py' adding 'OpenGL/raw/GLES2/VIV/__init__.py' adding 'OpenGL/raw/GLES2/VIV/shader_binary.py' adding 'OpenGL/raw/GLES3/__init__.py' adding 'OpenGL/raw/GLES3/_errors.py' adding 'OpenGL/raw/GLES3/_glgets.py' adding 'OpenGL/raw/GLES3/_types.py' adding 'OpenGL/raw/GLES3/VERSION/GLES3_3_0.py' adding 'OpenGL/raw/GLES3/VERSION/GLES3_3_1.py' adding 'OpenGL/raw/GLES3/VERSION/__init__.py' adding 'OpenGL/raw/GLU/__init__.py' adding 'OpenGL/raw/GLU/_errors.py' adding 'OpenGL/raw/GLU/annotations.py' adding 'OpenGL/raw/GLU/constants.py' adding 'OpenGL/raw/GLUT/__init__.py' adding 'OpenGL/raw/GLUT/annotations.py' adding 'OpenGL/raw/GLUT/constants.py' adding 'OpenGL/raw/GLX/__init__.py' adding 'OpenGL/raw/GLX/_errors.py' adding 'OpenGL/raw/GLX/_glgets.py' adding 'OpenGL/raw/GLX/_types.py' adding 'OpenGL/raw/GLX/AMD/__init__.py' adding 'OpenGL/raw/GLX/AMD/gpu_association.py' adding 'OpenGL/raw/GLX/ARB/__init__.py' adding 'OpenGL/raw/GLX/ARB/context_flush_control.py' adding 'OpenGL/raw/GLX/ARB/create_context.py' adding 'OpenGL/raw/GLX/ARB/create_context_no_error.py' adding 'OpenGL/raw/GLX/ARB/create_context_profile.py' adding 'OpenGL/raw/GLX/ARB/create_context_robustness.py' adding 'OpenGL/raw/GLX/ARB/fbconfig_float.py' adding 'OpenGL/raw/GLX/ARB/framebuffer_sRGB.py' adding 'OpenGL/raw/GLX/ARB/get_proc_address.py' adding 'OpenGL/raw/GLX/ARB/multisample.py' adding 'OpenGL/raw/GLX/ARB/robustness_application_isolation.py' adding 'OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py' adding 'OpenGL/raw/GLX/ARB/vertex_buffer_object.py' adding 'OpenGL/raw/GLX/DFX/__init__.py' adding 'OpenGL/raw/GLX/DFX/multisample.py' adding 'OpenGL/raw/GLX/EXT/__init__.py' adding 'OpenGL/raw/GLX/EXT/buffer_age.py' adding 'OpenGL/raw/GLX/EXT/context_priority.py' adding 'OpenGL/raw/GLX/EXT/create_context_es2_profile.py' adding 'OpenGL/raw/GLX/EXT/create_context_es_profile.py' adding 'OpenGL/raw/GLX/EXT/fbconfig_packed_float.py' adding 'OpenGL/raw/GLX/EXT/framebuffer_sRGB.py' adding 'OpenGL/raw/GLX/EXT/get_drawable_type.py' adding 'OpenGL/raw/GLX/EXT/import_context.py' adding 'OpenGL/raw/GLX/EXT/libglvnd.py' adding 'OpenGL/raw/GLX/EXT/no_config_context.py' adding 'OpenGL/raw/GLX/EXT/stereo_tree.py' adding 'OpenGL/raw/GLX/EXT/swap_control.py' adding 'OpenGL/raw/GLX/EXT/swap_control_tear.py' adding 'OpenGL/raw/GLX/EXT/texture_from_pixmap.py' adding 'OpenGL/raw/GLX/EXT/visual_info.py' adding 'OpenGL/raw/GLX/EXT/visual_rating.py' adding 'OpenGL/raw/GLX/INTEL/__init__.py' adding 'OpenGL/raw/GLX/INTEL/swap_event.py' adding 'OpenGL/raw/GLX/MESA/__init__.py' adding 'OpenGL/raw/GLX/MESA/agp_offset.py' adding 'OpenGL/raw/GLX/MESA/copy_sub_buffer.py' adding 'OpenGL/raw/GLX/MESA/pixmap_colormap.py' adding 'OpenGL/raw/GLX/MESA/query_renderer.py' adding 'OpenGL/raw/GLX/MESA/release_buffers.py' adding 'OpenGL/raw/GLX/MESA/set_3dfx_mode.py' adding 'OpenGL/raw/GLX/MESA/swap_control.py' adding 'OpenGL/raw/GLX/NV/__init__.py' adding 'OpenGL/raw/GLX/NV/copy_buffer.py' adding 'OpenGL/raw/GLX/NV/copy_image.py' adding 'OpenGL/raw/GLX/NV/delay_before_swap.py' adding 'OpenGL/raw/GLX/NV/float_buffer.py' adding 'OpenGL/raw/GLX/NV/multigpu_context.py' adding 'OpenGL/raw/GLX/NV/multisample_coverage.py' adding 'OpenGL/raw/GLX/NV/present_video.py' adding 'OpenGL/raw/GLX/NV/robustness_video_memory_purge.py' adding 'OpenGL/raw/GLX/NV/swap_group.py' adding 'OpenGL/raw/GLX/NV/video_capture.py' adding 'OpenGL/raw/GLX/NV/video_out.py' adding 'OpenGL/raw/GLX/NV/video_output.py' adding 'OpenGL/raw/GLX/OML/__init__.py' adding 'OpenGL/raw/GLX/OML/swap_method.py' adding 'OpenGL/raw/GLX/OML/sync_control.py' adding 'OpenGL/raw/GLX/SGI/__init__.py' adding 'OpenGL/raw/GLX/SGI/cushion.py' adding 'OpenGL/raw/GLX/SGI/make_current_read.py' adding 'OpenGL/raw/GLX/SGI/swap_control.py' adding 'OpenGL/raw/GLX/SGI/video_sync.py' adding 'OpenGL/raw/GLX/SGIS/__init__.py' adding 'OpenGL/raw/GLX/SGIS/blended_overlay.py' adding 'OpenGL/raw/GLX/SGIS/multisample.py' adding 'OpenGL/raw/GLX/SGIS/shared_multisample.py' adding 'OpenGL/raw/GLX/SGIX/__init__.py' adding 'OpenGL/raw/GLX/SGIX/dmbuffer.py' adding 'OpenGL/raw/GLX/SGIX/fbconfig.py' adding 'OpenGL/raw/GLX/SGIX/hyperpipe.py' adding 'OpenGL/raw/GLX/SGIX/pbuffer.py' adding 'OpenGL/raw/GLX/SGIX/swap_barrier.py' adding 'OpenGL/raw/GLX/SGIX/swap_group.py' adding 'OpenGL/raw/GLX/SGIX/video_resize.py' adding 'OpenGL/raw/GLX/SGIX/video_source.py' adding 'OpenGL/raw/GLX/SGIX/visual_select_group.py' adding 'OpenGL/raw/GLX/SUN/__init__.py' adding 'OpenGL/raw/GLX/SUN/get_transparent_index.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_0.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_1.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_2.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_3.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_4.py' adding 'OpenGL/raw/GLX/VERSION/__init__.py' adding 'OpenGL/raw/WGL/__init__.py' adding 'OpenGL/raw/WGL/_errors.py' adding 'OpenGL/raw/WGL/_glgets.py' adding 'OpenGL/raw/WGL/_types.py' adding 'OpenGL/raw/WGL/AMD/__init__.py' adding 'OpenGL/raw/WGL/AMD/gpu_association.py' adding 'OpenGL/raw/WGL/ARB/__init__.py' adding 'OpenGL/raw/WGL/ARB/buffer_region.py' adding 'OpenGL/raw/WGL/ARB/context_flush_control.py' adding 'OpenGL/raw/WGL/ARB/create_context.py' adding 'OpenGL/raw/WGL/ARB/create_context_no_error.py' adding 'OpenGL/raw/WGL/ARB/create_context_profile.py' adding 'OpenGL/raw/WGL/ARB/create_context_robustness.py' adding 'OpenGL/raw/WGL/ARB/extensions_string.py' adding 'OpenGL/raw/WGL/ARB/framebuffer_sRGB.py' adding 'OpenGL/raw/WGL/ARB/make_current_read.py' adding 'OpenGL/raw/WGL/ARB/multisample.py' adding 'OpenGL/raw/WGL/ARB/pbuffer.py' adding 'OpenGL/raw/WGL/ARB/pixel_format.py' adding 'OpenGL/raw/WGL/ARB/pixel_format_float.py' adding 'OpenGL/raw/WGL/ARB/render_texture.py' adding 'OpenGL/raw/WGL/ARB/robustness_application_isolation.py' adding 'OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py' adding 'OpenGL/raw/WGL/ATI/__init__.py' adding 'OpenGL/raw/WGL/ATI/pixel_format_float.py' adding 'OpenGL/raw/WGL/ATI/render_texture_rectangle.py' adding 'OpenGL/raw/WGL/DFX/__init__.py' adding 'OpenGL/raw/WGL/DFX/multisample.py' adding 'OpenGL/raw/WGL/DL/__init__.py' adding 'OpenGL/raw/WGL/DL/stereo_control.py' adding 'OpenGL/raw/WGL/EXT/__init__.py' adding 'OpenGL/raw/WGL/EXT/colorspace.py' adding 'OpenGL/raw/WGL/EXT/create_context_es2_profile.py' adding 'OpenGL/raw/WGL/EXT/create_context_es_profile.py' adding 'OpenGL/raw/WGL/EXT/depth_float.py' adding 'OpenGL/raw/WGL/EXT/display_color_table.py' adding 'OpenGL/raw/WGL/EXT/extensions_string.py' adding 'OpenGL/raw/WGL/EXT/framebuffer_sRGB.py' adding 'OpenGL/raw/WGL/EXT/make_current_read.py' adding 'OpenGL/raw/WGL/EXT/multisample.py' adding 'OpenGL/raw/WGL/EXT/pbuffer.py' adding 'OpenGL/raw/WGL/EXT/pixel_format.py' adding 'OpenGL/raw/WGL/EXT/pixel_format_packed_float.py' adding 'OpenGL/raw/WGL/EXT/swap_control.py' adding 'OpenGL/raw/WGL/EXT/swap_control_tear.py' adding 'OpenGL/raw/WGL/I3D/__init__.py' adding 'OpenGL/raw/WGL/I3D/digital_video_control.py' adding 'OpenGL/raw/WGL/I3D/gamma.py' adding 'OpenGL/raw/WGL/I3D/genlock.py' adding 'OpenGL/raw/WGL/I3D/image_buffer.py' adding 'OpenGL/raw/WGL/I3D/swap_frame_lock.py' adding 'OpenGL/raw/WGL/I3D/swap_frame_usage.py' adding 'OpenGL/raw/WGL/NV/DX_interop.py' adding 'OpenGL/raw/WGL/NV/DX_interop2.py' adding 'OpenGL/raw/WGL/NV/__init__.py' adding 'OpenGL/raw/WGL/NV/copy_image.py' adding 'OpenGL/raw/WGL/NV/delay_before_swap.py' adding 'OpenGL/raw/WGL/NV/float_buffer.py' adding 'OpenGL/raw/WGL/NV/gpu_affinity.py' adding 'OpenGL/raw/WGL/NV/multigpu_context.py' adding 'OpenGL/raw/WGL/NV/multisample_coverage.py' adding 'OpenGL/raw/WGL/NV/present_video.py' adding 'OpenGL/raw/WGL/NV/render_depth_texture.py' adding 'OpenGL/raw/WGL/NV/render_texture_rectangle.py' adding 'OpenGL/raw/WGL/NV/swap_group.py' adding 'OpenGL/raw/WGL/NV/vertex_array_range.py' adding 'OpenGL/raw/WGL/NV/video_capture.py' adding 'OpenGL/raw/WGL/NV/video_output.py' adding 'OpenGL/raw/WGL/OML/__init__.py' adding 'OpenGL/raw/WGL/OML/sync_control.py' adding 'OpenGL/raw/WGL/VERSION/WGL_1_0.py' adding 'OpenGL/raw/WGL/VERSION/__init__.py' adding 'OpenGL/raw/osmesa/__init__.py' adding 'OpenGL/raw/osmesa/_types.py' adding 'OpenGL/raw/osmesa/mesa.py' adding 'pyopengl-3.1.10.dist-info/METADATA' adding 'pyopengl-3.1.10.dist-info/WHEEL' adding 'pyopengl-3.1.10.dist-info/top_level.txt' adding 'pyopengl-3.1.10.dist-info/RECORD' removing build/bdist.linux-i686/wheel Building wheel for PyOpenGL (pyproject.toml): finished with status 'done' Created wheel for PyOpenGL: filename=pyopengl-3.1.10-py3-none-any.whl size=3216564 sha256=b6f1ffdad65440651014b392a7160b065da35052187b285af348f09481e91576 Stored in directory: /builddir/.cache/pip/wheels/f5/f5/77/d284834408f79270128a750402f9e47d72201346b7e255069d Successfully built PyOpenGL + popd + for dir in pyopengl-3.1.10 pyopengl_accelerate-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + pushd pyopengl_accelerate-3.1.10 + mkdir -p /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + VALAFLAGS=-g + RUSTFLAGS='-Copt-level=3 -Cdebuginfo=2 -Ccodegen-units=1 -Cstrip=none -Clink-arg=-specs=/usr/lib/rpm/redhat/redhat-package-notes --cap-lints=warn' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + LT_SYS_LIBRARY_PATH=/usr/lib: + CC=gcc + CXX=g++ + TMPDIR=/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + /usr/bin/python3 -Bs /usr/lib/rpm/redhat/pyproject_wheel.py /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir Processing /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 Preparing metadata (pyproject.toml): started Running command Preparing metadata (pyproject.toml) /usr/lib/python3.14/site-packages/setuptools/_distutils/extension.py:150: UserWarning: Unknown Extension options: 'compiler_directives' warnings.warn(msg) /usr/lib/python3.14/site-packages/setuptools/_distutils/extension.py:150: UserWarning: Unknown Extension options: 'compiler_directives' warnings.warn(msg) /usr/lib/python3.14/site-packages/setuptools/_distutils/dist.py:289: UserWarning: Unknown distribution option: 'build_requires' warnings.warn(msg) /usr/lib/python3.14/site-packages/setuptools/config/_apply_pyprojecttoml.py:82: SetuptoolsDeprecationWarning: `project.license` as a TOML table is deprecated !! ******************************************************************************** Please use a simple string containing a SPDX expression for `project.license`. You can also use `project.license-files`. (Both options available on setuptools>=77.0.0). By 2026-Feb-18, you need to update your project and remove deprecated calls or your builds will no longer be supported. See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! corresp(dist, value, root_dir) /usr/lib/python3.14/site-packages/setuptools/config/_apply_pyprojecttoml.py:61: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! dist._finalize_license_expression() /usr/lib/python3.14/site-packages/setuptools/dist.py:759: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! self._finalize_license_expression() running dist_info creating /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-9vig6gn9/PyOpenGL_accelerate.egg-info writing /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-9vig6gn9/PyOpenGL_accelerate.egg-info/PKG-INFO writing dependency_links to /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-9vig6gn9/PyOpenGL_accelerate.egg-info/dependency_links.txt writing top-level names to /builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-9vig6gn9/PyOpenGL_accelerate.egg-info/top_level.txt writing manifest file '/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-9vig6gn9/PyOpenGL_accelerate.egg-info/SOURCES.txt' reading manifest file '/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-9vig6gn9/PyOpenGL_accelerate.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no files found matching 'src/*.c' writing manifest file '/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-9vig6gn9/PyOpenGL_accelerate.egg-info/SOURCES.txt' creating '/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir/pip-modern-metadata-9vig6gn9/pyopengl_accelerate-3.1.10.dist-info' Preparing metadata (pyproject.toml): finished with status 'done' Building wheels for collected packages: PyOpenGL-accelerate Building wheel for PyOpenGL-accelerate (pyproject.toml): started Running command Building wheel for PyOpenGL-accelerate (pyproject.toml) /usr/lib/python3.14/site-packages/setuptools/_distutils/extension.py:150: UserWarning: Unknown Extension options: 'compiler_directives' warnings.warn(msg) /usr/lib/python3.14/site-packages/setuptools/_distutils/extension.py:150: UserWarning: Unknown Extension options: 'compiler_directives' warnings.warn(msg) /usr/lib/python3.14/site-packages/setuptools/_distutils/dist.py:289: UserWarning: Unknown distribution option: 'build_requires' warnings.warn(msg) /usr/lib/python3.14/site-packages/setuptools/config/_apply_pyprojecttoml.py:82: SetuptoolsDeprecationWarning: `project.license` as a TOML table is deprecated !! ******************************************************************************** Please use a simple string containing a SPDX expression for `project.license`. You can also use `project.license-files`. (Both options available on setuptools>=77.0.0). By 2026-Feb-18, you need to update your project and remove deprecated calls or your builds will no longer be supported. See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! corresp(dist, value, root_dir) /usr/lib/python3.14/site-packages/setuptools/config/_apply_pyprojecttoml.py:61: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! dist._finalize_license_expression() /usr/lib/python3.14/site-packages/setuptools/dist.py:759: SetuptoolsDeprecationWarning: License classifiers are deprecated. !! ******************************************************************************** Please consider removing the following classifiers in favor of a SPDX license expression: License :: OSI Approved :: BSD License See https://packaging.python.org/en/latest/guides/writing-pyproject-toml/#license for details. ******************************************************************************** !! self._finalize_license_expression() running bdist_wheel running build running build_py creating build/lib.linux-i686-cpython-314/OpenGL_accelerate copying OpenGL_accelerate/__init__.py -> build/lib.linux-i686-cpython-314/OpenGL_accelerate running egg_info writing PyOpenGL_accelerate.egg-info/PKG-INFO writing dependency_links to PyOpenGL_accelerate.egg-info/dependency_links.txt writing top-level names to PyOpenGL_accelerate.egg-info/top_level.txt reading manifest file 'PyOpenGL_accelerate.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no files found matching 'src/*.c' writing manifest file 'PyOpenGL_accelerate.egg-info/SOURCES.txt' copying OpenGL_accelerate/formathandler.pxd -> build/lib.linux-i686-cpython-314/OpenGL_accelerate copying OpenGL_accelerate/wrapper.pxd -> build/lib.linux-i686-cpython-314/OpenGL_accelerate running build_ext Compiling src/wrapper.pyx because it changed. [1/1] Cythonizing src/wrapper.pyx building 'OpenGL_accelerate.wrapper' extension creating build/temp.linux-i686-cpython-314/src gcc -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -fPIC -DNPY_NO_DEPRECATED_API=NPY_1_7_API_VERSION -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10/src -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 -I/usr/include/python3.14 -c src/wrapper.c -o build/temp.linux-i686-cpython-314/src/wrapper.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu build/temp.linux-i686-cpython-314/src/wrapper.o -L/usr/lib -o build/lib.linux-i686-cpython-314/OpenGL_accelerate/wrapper.cpython-314-i386-linux-gnu.so Compiling src/formathandler.pyx because it changed. [1/1] Cythonizing src/formathandler.pyx building 'OpenGL_accelerate.formathandler' extension gcc -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -fPIC -DNPY_NO_DEPRECATED_API=NPY_1_7_API_VERSION -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10/src -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 -I/usr/include/python3.14 -c src/formathandler.c -o build/temp.linux-i686-cpython-314/src/formathandler.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu build/temp.linux-i686-cpython-314/src/formathandler.o -L/usr/lib -o build/lib.linux-i686-cpython-314/OpenGL_accelerate/formathandler.cpython-314-i386-linux-gnu.so Compiling src/arraydatatype.pyx because it changed. [1/1] Cythonizing src/arraydatatype.pyx building 'OpenGL_accelerate.arraydatatype' extension gcc -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -fPIC -DNPY_NO_DEPRECATED_API=NPY_1_7_API_VERSION -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10/src -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 -I/usr/include/python3.14 -c src/arraydatatype.c -o build/temp.linux-i686-cpython-314/src/arraydatatype.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu build/temp.linux-i686-cpython-314/src/arraydatatype.o -L/usr/lib -o build/lib.linux-i686-cpython-314/OpenGL_accelerate/arraydatatype.cpython-314-i386-linux-gnu.so Compiling src/errorchecker.pyx because it changed. [1/1] Cythonizing src/errorchecker.pyx building 'OpenGL_accelerate.errorchecker' extension gcc -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -fPIC -DNPY_NO_DEPRECATED_API=NPY_1_7_API_VERSION -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10/src -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 -I/usr/include/python3.14 -c src/errorchecker.c -o build/temp.linux-i686-cpython-314/src/errorchecker.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu build/temp.linux-i686-cpython-314/src/errorchecker.o -L/usr/lib -o build/lib.linux-i686-cpython-314/OpenGL_accelerate/errorchecker.cpython-314-i386-linux-gnu.so Compiling src/vbo.pyx because it changed. [1/1] Cythonizing src/vbo.pyx building 'OpenGL_accelerate.vbo' extension gcc -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -fPIC -DNPY_NO_DEPRECATED_API=NPY_1_7_API_VERSION -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10/src -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 -I/usr/include/python3.14 -c src/vbo.c -o build/temp.linux-i686-cpython-314/src/vbo.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu build/temp.linux-i686-cpython-314/src/vbo.o -L/usr/lib -o build/lib.linux-i686-cpython-314/OpenGL_accelerate/vbo.cpython-314-i386-linux-gnu.so Compiling src/nones_formathandler.pyx because it changed. [1/1] Cythonizing src/nones_formathandler.pyx building 'OpenGL_accelerate.nones_formathandler' extension gcc -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -fPIC -DNPY_NO_DEPRECATED_API=NPY_1_7_API_VERSION -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10/src -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 -I/usr/include/python3.14 -c src/nones_formathandler.c -o build/temp.linux-i686-cpython-314/src/nones_formathandler.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu build/temp.linux-i686-cpython-314/src/nones_formathandler.o -L/usr/lib -o build/lib.linux-i686-cpython-314/OpenGL_accelerate/nones_formathandler.cpython-314-i386-linux-gnu.so warning: src/latebind.pyx:18:4: __nonzero__ was removed in Python 3; ignoring it and using __bool__ instead Compiling src/latebind.pyx because it changed. [1/1] Cythonizing src/latebind.pyx building 'OpenGL_accelerate.latebind' extension gcc -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -fPIC -DNPY_NO_DEPRECATED_API=NPY_1_7_API_VERSION -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10/src -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 -I/usr/include/python3.14 -c src/latebind.c -o build/temp.linux-i686-cpython-314/src/latebind.o src/latebind.c:2789:12: warning: ‘__pyx_pw_17OpenGL_accelerate_8latebind_8LateBind_5__nonzero__’ defined but not used [-Wunused-function] 2789 | static int __pyx_pw_17OpenGL_accelerate_8latebind_8LateBind_5__nonzero__(PyObject *__pyx_v_self) { | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu build/temp.linux-i686-cpython-314/src/latebind.o -L/usr/lib -o build/lib.linux-i686-cpython-314/OpenGL_accelerate/latebind.cpython-314-i386-linux-gnu.so Compiling src/buffers_formathandler.pyx because it changed. [1/1] Cythonizing src/buffers_formathandler.pyx building 'OpenGL_accelerate.buffers_formathandler' extension gcc -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -fPIC -DNPY_NO_DEPRECATED_API=NPY_1_7_API_VERSION -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10/src -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 -I/usr/include/python3.14 -c src/buffers_formathandler.c -o build/temp.linux-i686-cpython-314/src/buffers_formathandler.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu build/temp.linux-i686-cpython-314/src/buffers_formathandler.o -L/usr/lib -o build/lib.linux-i686-cpython-314/OpenGL_accelerate/buffers_formathandler.cpython-314-i386-linux-gnu.so Compiling src/numpy_formathandler.pyx because it changed. [1/1] Cythonizing src/numpy_formathandler.pyx building 'OpenGL_accelerate.numpy_formathandler' extension gcc -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -fPIC -DNPY_NO_DEPRECATED_API=NPY_1_7_API_VERSION -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10/src -I/builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 -I/usr/lib/python3.14/site-packages/numpy/_core/include -I/usr/include/python3.14 -c src/numpy_formathandler.c -o build/temp.linux-i686-cpython-314/src/numpy_formathandler.o gcc -shared -Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes -O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu build/temp.linux-i686-cpython-314/src/numpy_formathandler.o -L/usr/lib -o build/lib.linux-i686-cpython-314/OpenGL_accelerate/numpy_formathandler.cpython-314-i386-linux-gnu.so installing to build/bdist.linux-i686/wheel running install running install_lib creating build/bdist.linux-i686/wheel creating build/bdist.linux-i686/wheel/OpenGL_accelerate copying build/lib.linux-i686-cpython-314/OpenGL_accelerate/numpy_formathandler.cpython-314-i386-linux-gnu.so -> build/bdist.linux-i686/wheel/./OpenGL_accelerate copying build/lib.linux-i686-cpython-314/OpenGL_accelerate/buffers_formathandler.cpython-314-i386-linux-gnu.so -> build/bdist.linux-i686/wheel/./OpenGL_accelerate copying build/lib.linux-i686-cpython-314/OpenGL_accelerate/latebind.cpython-314-i386-linux-gnu.so -> build/bdist.linux-i686/wheel/./OpenGL_accelerate copying build/lib.linux-i686-cpython-314/OpenGL_accelerate/nones_formathandler.cpython-314-i386-linux-gnu.so -> build/bdist.linux-i686/wheel/./OpenGL_accelerate copying build/lib.linux-i686-cpython-314/OpenGL_accelerate/vbo.cpython-314-i386-linux-gnu.so -> build/bdist.linux-i686/wheel/./OpenGL_accelerate copying build/lib.linux-i686-cpython-314/OpenGL_accelerate/errorchecker.cpython-314-i386-linux-gnu.so -> build/bdist.linux-i686/wheel/./OpenGL_accelerate copying build/lib.linux-i686-cpython-314/OpenGL_accelerate/arraydatatype.cpython-314-i386-linux-gnu.so -> build/bdist.linux-i686/wheel/./OpenGL_accelerate copying build/lib.linux-i686-cpython-314/OpenGL_accelerate/formathandler.cpython-314-i386-linux-gnu.so -> build/bdist.linux-i686/wheel/./OpenGL_accelerate copying build/lib.linux-i686-cpython-314/OpenGL_accelerate/wrapper.cpython-314-i386-linux-gnu.so -> build/bdist.linux-i686/wheel/./OpenGL_accelerate copying build/lib.linux-i686-cpython-314/OpenGL_accelerate/wrapper.pxd -> build/bdist.linux-i686/wheel/./OpenGL_accelerate copying build/lib.linux-i686-cpython-314/OpenGL_accelerate/formathandler.pxd -> build/bdist.linux-i686/wheel/./OpenGL_accelerate copying build/lib.linux-i686-cpython-314/OpenGL_accelerate/__init__.py -> build/bdist.linux-i686/wheel/./OpenGL_accelerate running install_egg_info Copying PyOpenGL_accelerate.egg-info to build/bdist.linux-i686/wheel/./PyOpenGL_accelerate-3.1.10-py3.14.egg-info running install_scripts creating build/bdist.linux-i686/wheel/pyopengl_accelerate-3.1.10.dist-info/WHEEL creating '/builddir/.cache/pip/wheels/27/12/10/cdcb0bb6ed15c364a695d1b059d7164f12203ac7c2eb6f7e00/tmps7wczt8n/.tmp-o5dj66bv/pyopengl_accelerate-3.1.10-cp314-cp314-linux_i686.whl' and adding 'build/bdist.linux-i686/wheel' to it adding 'OpenGL_accelerate/__init__.py' adding 'OpenGL_accelerate/arraydatatype.cpython-314-i386-linux-gnu.so' adding 'OpenGL_accelerate/buffers_formathandler.cpython-314-i386-linux-gnu.so' adding 'OpenGL_accelerate/errorchecker.cpython-314-i386-linux-gnu.so' adding 'OpenGL_accelerate/formathandler.cpython-314-i386-linux-gnu.so' adding 'OpenGL_accelerate/formathandler.pxd' adding 'OpenGL_accelerate/latebind.cpython-314-i386-linux-gnu.so' adding 'OpenGL_accelerate/nones_formathandler.cpython-314-i386-linux-gnu.so' adding 'OpenGL_accelerate/numpy_formathandler.cpython-314-i386-linux-gnu.so' adding 'OpenGL_accelerate/vbo.cpython-314-i386-linux-gnu.so' adding 'OpenGL_accelerate/wrapper.cpython-314-i386-linux-gnu.so' adding 'OpenGL_accelerate/wrapper.pxd' adding 'pyopengl_accelerate-3.1.10.dist-info/METADATA' adding 'pyopengl_accelerate-3.1.10.dist-info/WHEEL' adding 'pyopengl_accelerate-3.1.10.dist-info/top_level.txt' adding 'pyopengl_accelerate-3.1.10.dist-info/RECORD' removing build/bdist.linux-i686/wheel Building wheel for PyOpenGL-accelerate (pyproject.toml): finished with status 'done' Created wheel for PyOpenGL-accelerate: filename=pyopengl_accelerate-3.1.10-cp314-cp314-linux_i686.whl size=2556717 sha256=e8dd51a02bf081a144b48176cc8f5abe5256ae6f35872ec3e0fa338dadc15e82 Stored in directory: /builddir/.cache/pip/wheels/27/12/10/cdcb0bb6ed15c364a695d1b059d7164f12203ac7c2eb6f7e00 Successfully built PyOpenGL-accelerate + popd ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + RPM_EC=0 ++ jobs -p + exit 0 Executing(%install): /bin/sh -e /var/tmp/rpm-tmp.uDFxRD + umask 022 + cd /builddir/build/BUILD/python-pyopengl-3.1.10-build + '[' /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT '!=' / ']' + rm -rf /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT ++ dirname /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT + mkdir -p /builddir/build/BUILD/python-pyopengl-3.1.10-build + mkdir /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + export CFLAGS + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + export CXXFLAGS + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + export FFLAGS + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + export FCFLAGS + VALAFLAGS=-g + export VALAFLAGS + RUSTFLAGS='-Copt-level=3 -Cdebuginfo=2 -Ccodegen-units=1 -Cstrip=none -Clink-arg=-specs=/usr/lib/rpm/redhat/redhat-package-notes --cap-lints=warn' + export RUSTFLAGS + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + export LDFLAGS + LT_SYS_LIBRARY_PATH=/usr/lib: + export LT_SYS_LIBRARY_PATH + CC=gcc + export CC + CXX=g++ + export CXX + cd pyopengl-3.1.10 + for dir in pyopengl-3.1.10 pyopengl_accelerate-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + pushd pyopengl-3.1.10 ++ ls /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir/pyopengl-3.1.10-py3-none-any.whl /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir/pyopengl_accelerate-3.1.10-cp314-cp314-linux_i686.whl ++ xargs basename --multiple ++ sed -E 's/([^-]+)-([^-]+)-.+\.whl/\1==\2/' + specifier=$'pyopengl==3.1.10\npyopengl_accelerate==3.1.10' + '[' -z $'pyopengl==3.1.10\npyopengl_accelerate==3.1.10' ']' + TMPDIR=/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + /usr/bin/python3 -m pip install --root /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT --prefix /usr --no-deps --disable-pip-version-check --progress-bar off --verbose --ignore-installed --no-warn-script-location --no-index --no-cache-dir --find-links /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir pyopengl==3.1.10 pyopengl_accelerate==3.1.10 Using pip 25.3 from /usr/lib/python3.14/site-packages/pip (python 3.14) Looking in links: /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir Processing /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir/pyopengl-3.1.10-py3-none-any.whl Processing /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir/pyopengl_accelerate-3.1.10-cp314-cp314-linux_i686.whl Installing collected packages: pyopengl_accelerate, pyopengl Successfully installed pyopengl-3.1.10 pyopengl_accelerate-3.1.10 + '[' -d /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/bin ']' + rm -f /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-ghost-distinfo + site_dirs=() + '[' -d /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages ']' + site_dirs+=("/usr/lib/python3.14/site-packages") + '[' /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages '!=' /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages ']' + for site_dir in ${site_dirs[@]} + for distinfo in /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT$site_dir/*.dist-info + echo '%ghost %dir /usr/lib/python3.14/site-packages/pyopengl-3.1.10.dist-info' + sed -i s/pip/rpm/ /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl-3.1.10.dist-info/INSTALLER + PYTHONPATH=/usr/lib/rpm/redhat + /usr/bin/python3 -B /usr/lib/rpm/redhat/pyproject_preprocess_record.py --buildroot /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT --record /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl-3.1.10.dist-info/RECORD --output /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-record + rm -fv /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl-3.1.10.dist-info/RECORD removed '/builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl-3.1.10.dist-info/RECORD' + rm -fv /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl-3.1.10.dist-info/REQUESTED removed '/builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl-3.1.10.dist-info/REQUESTED' + for distinfo in /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT$site_dir/*.dist-info + echo '%ghost %dir /usr/lib/python3.14/site-packages/pyopengl_accelerate-3.1.10.dist-info' + sed -i s/pip/rpm/ /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl_accelerate-3.1.10.dist-info/INSTALLER + PYTHONPATH=/usr/lib/rpm/redhat + /usr/bin/python3 -B /usr/lib/rpm/redhat/pyproject_preprocess_record.py --buildroot /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT --record /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl_accelerate-3.1.10.dist-info/RECORD --output /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-record + rm -fv /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl_accelerate-3.1.10.dist-info/RECORD removed '/builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl_accelerate-3.1.10.dist-info/RECORD' + rm -fv /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl_accelerate-3.1.10.dist-info/REQUESTED removed '/builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl_accelerate-3.1.10.dist-info/REQUESTED' ++ wc -l /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-ghost-distinfo ++ cut -f1 '-d ' + lines=2 + '[' 2 -ne 1 ']' + echo -e '\n\nWARNING: %pyproject_extras_subpkg won'\''t work without explicit -i or -F, found 2 dist-info directories.\n\n' WARNING: %pyproject_extras_subpkg won't work without explicit -i or -F, found 2 dist-info directories. + rm /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-ghost-distinfo + popd ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl_accelerate-3.1.10 ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + for dir in pyopengl-3.1.10 pyopengl_accelerate-3.1.10 + pushd pyopengl_accelerate-3.1.10 ++ ls /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir/pyopengl-3.1.10-py3-none-any.whl /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir/pyopengl_accelerate-3.1.10-cp314-cp314-linux_i686.whl ++ xargs basename --multiple ++ sed -E 's/([^-]+)-([^-]+)-.+\.whl/\1==\2/' + specifier=$'pyopengl==3.1.10\npyopengl_accelerate==3.1.10' + '[' -z $'pyopengl==3.1.10\npyopengl_accelerate==3.1.10' ']' + TMPDIR=/builddir/build/BUILD/python-pyopengl-3.1.10-build/.pyproject-builddir + /usr/bin/python3 -m pip install --root /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT --prefix /usr --no-deps --disable-pip-version-check --progress-bar off --verbose --ignore-installed --no-warn-script-location --no-index --no-cache-dir --find-links /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir pyopengl==3.1.10 pyopengl_accelerate==3.1.10 Using pip 25.3 from /usr/lib/python3.14/site-packages/pip (python 3.14) Looking in links: /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir Processing /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir/pyopengl-3.1.10-py3-none-any.whl Processing /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyproject-wheeldir/pyopengl_accelerate-3.1.10-cp314-cp314-linux_i686.whl Installing collected packages: pyopengl_accelerate, pyopengl Successfully installed pyopengl-3.1.10 pyopengl_accelerate-3.1.10 + '[' -d /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/bin ']' + rm -f /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-ghost-distinfo + site_dirs=() + '[' -d /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages ']' + site_dirs+=("/usr/lib/python3.14/site-packages") + '[' /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages '!=' /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages ']' + for site_dir in ${site_dirs[@]} + for distinfo in /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT$site_dir/*.dist-info + echo '%ghost %dir /usr/lib/python3.14/site-packages/pyopengl-3.1.10.dist-info' + sed -i s/pip/rpm/ /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl-3.1.10.dist-info/INSTALLER + PYTHONPATH=/usr/lib/rpm/redhat + /usr/bin/python3 -B /usr/lib/rpm/redhat/pyproject_preprocess_record.py --buildroot /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT --record /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl-3.1.10.dist-info/RECORD --output /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-record + rm -fv /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl-3.1.10.dist-info/RECORD removed '/builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl-3.1.10.dist-info/RECORD' + rm -fv /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl-3.1.10.dist-info/REQUESTED removed '/builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl-3.1.10.dist-info/REQUESTED' + for distinfo in /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT$site_dir/*.dist-info + echo '%ghost %dir /usr/lib/python3.14/site-packages/pyopengl_accelerate-3.1.10.dist-info' + sed -i s/pip/rpm/ /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl_accelerate-3.1.10.dist-info/INSTALLER + PYTHONPATH=/usr/lib/rpm/redhat + /usr/bin/python3 -B /usr/lib/rpm/redhat/pyproject_preprocess_record.py --buildroot /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT --record /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl_accelerate-3.1.10.dist-info/RECORD --output /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-record + rm -fv /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl_accelerate-3.1.10.dist-info/RECORD removed '/builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl_accelerate-3.1.10.dist-info/RECORD' + rm -fv /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl_accelerate-3.1.10.dist-info/REQUESTED removed '/builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/pyopengl_accelerate-3.1.10.dist-info/REQUESTED' ++ wc -l /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-ghost-distinfo ++ cut -f1 '-d ' + lines=2 + '[' 2 -ne 1 ']' + echo -e '\n\nWARNING: %pyproject_extras_subpkg won'\''t work without explicit -i or -F, found 2 dist-info directories.\n\n' WARNING: %pyproject_extras_subpkg won't work without explicit -i or -F, found 2 dist-info directories. + rm /builddir/build/BUILD/python-pyopengl-3.1.10-build/python-pyopengl-3.1.10-2.fc44.i386-pyproject-ghost-distinfo + popd ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + find /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL_accelerate/ -name '*.so' -exec chmod 755 '{}' ';' + pushd /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays ~/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + sed -i -e '/^#! \//, 1d' buffers.py _buffers.py ~/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 + popd + /usr/bin/find-debuginfo -j4 --strict-build-id -m -i --build-id-seed 3.1.10-2.fc44 --unique-debug-suffix -3.1.10-2.fc44.i386 --unique-debug-src-base python-pyopengl-3.1.10-2.fc44.i386 --run-dwz --dwz-low-mem-die-limit 10000000 --dwz-max-die-limit 50000000 --remove-section .gnu.build.attributes -S debugsourcefiles.list /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10 find-debuginfo: starting Extracting debug info from 9 files DWARF-compressing 9 files sepdebugcrcfix: Updated 9 CRC32s, 0 CRC32s did match. Creating .debug symlinks for symlinks to ELF files Copying sources found by 'debugedit -l' to /usr/src/debug/python-pyopengl-3.1.10-2.fc44.i386 find-debuginfo: done + /usr/lib/rpm/check-buildroot + /usr/lib/rpm/redhat/brp-ldconfig + COMPRESS='gzip -9 -n' + COMPRESS_EXT=.gz + /usr/lib/rpm/brp-compress + /usr/lib/rpm/redhat/brp-strip-lto /usr/bin/strip + /usr/lib/rpm/check-rpaths + /usr/lib/rpm/redhat/brp-mangle-shebangs + /usr/lib/rpm/brp-remove-la-files + /usr/lib/rpm/redhat/brp-python-rpm-in-distinfo + env /usr/lib/rpm/redhat/brp-python-bytecompile '' 1 0 -j4 Bytecompiling .py files below /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/debug/usr/lib/python3.14 using python3.14 Bytecompiling .py files below /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14 using python3.14 + /usr/lib/rpm/redhat/brp-python-hardlink + /usr/bin/add-det --brp -j4 /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/version.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/latebind.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/images.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/plugins.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/extensions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/converters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/error.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/logs.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/contextdata.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/constants.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/lazywrapper.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/lazywrapper.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/constant.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/_null.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/_configflags.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/_bytes.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/constant.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/acceleratesupport.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/_opaque.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/osmesa/__pycache__/_types.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/osmesa/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/wrapper.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/__pycache__/_glgets.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/__pycache__/_errors.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/osmesa/__pycache__/mesa.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/VERSION/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/__pycache__/wrapper.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/OML/__pycache__/sync_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/OML/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/video_capture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/video_output.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/vertex_array_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/VERSION/__pycache__/WGL_1_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/__pycache__/_types.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/render_depth_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/swap_group.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/render_texture_rectangle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/present_video.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/multisample_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/gpu_affinity.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/float_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/multigpu_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/delay_before_swap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/DX_interop2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/copy_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/I3D/__pycache__/swap_frame_lock.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/NV/__pycache__/DX_interop.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/I3D/__pycache__/image_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/I3D/__pycache__/swap_frame_usage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/I3D/__pycache__/genlock.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/I3D/__pycache__/gamma.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/I3D/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/pixel_format_packed_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/I3D/__pycache__/digital_video_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/swap_control_tear.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/pixel_format.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/make_current_read.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/framebuffer_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/pbuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/swap_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/extensions_string.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/depth_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/create_context_es2_profile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/display_color_table.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/colorspace.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/DL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/DL/__pycache__/stereo_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/DFX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/DFX/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ATI/__pycache__/render_texture_rectangle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ATI/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ATI/__pycache__/pixel_format_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/pixel_format.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/EXT/__pycache__/create_context_es_profile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/robustness_share_group_isolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/robustness_application_isolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/render_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/pixel_format_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/pbuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/create_context_no_error.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/make_current_read.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/create_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/extensions_string.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/create_context_robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/framebuffer_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/create_context_profile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/AMD/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/buffer_region.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/__pycache__/_glgets.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/__pycache__/_errors.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/AMD/__pycache__/gpu_association.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/VERSION/__pycache__/GLX_1_4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/VERSION/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/__pycache__/_types.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/WGL/ARB/__pycache__/context_flush_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/VERSION/__pycache__/GLX_1_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/VERSION/__pycache__/GLX_1_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SUN/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/VERSION/__pycache__/GLX_1_3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SUN/__pycache__/get_transparent_index.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGIX/__pycache__/pbuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGIX/__pycache__/hyperpipe.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGIX/__pycache__/video_source.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGIX/__pycache__/video_resize.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/VERSION/__pycache__/GLX_1_2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGIX/__pycache__/fbconfig.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGIX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGIX/__pycache__/swap_group.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGIS/__pycache__/shared_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGIX/__pycache__/swap_barrier.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGIX/__pycache__/dmbuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGIS/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGIS/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGIS/__pycache__/blended_overlay.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGIX/__pycache__/visual_select_group.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGI/__pycache__/video_sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGI/__pycache__/make_current_read.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGI/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/OML/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGI/__pycache__/cushion.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/OML/__pycache__/swap_method.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/OML/__pycache__/sync_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/SGI/__pycache__/swap_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/NV/__pycache__/video_output.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/NV/__pycache__/video_capture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/NV/__pycache__/multigpu_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/NV/__pycache__/video_out.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/NV/__pycache__/swap_group.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/NV/__pycache__/float_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/NV/__pycache__/robustness_video_memory_purge.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/NV/__pycache__/delay_before_swap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/NV/__pycache__/multisample_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/NV/__pycache__/present_video.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/NV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/NV/__pycache__/copy_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/NV/__pycache__/copy_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/MESA/__pycache__/release_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/MESA/__pycache__/set_3dfx_mode.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/MESA/__pycache__/pixmap_colormap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/MESA/__pycache__/copy_sub_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/MESA/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/MESA/__pycache__/agp_offset.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/INTEL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/INTEL/__pycache__/swap_event.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/MESA/__pycache__/query_renderer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/texture_from_pixmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/swap_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/visual_rating.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/stereo_tree.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/swap_control_tear.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/no_config_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/libglvnd.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/import_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/visual_info.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/create_context_es_profile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/create_context_es2_profile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/get_drawable_type.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/framebuffer_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/context_priority.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/buffer_age.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/EXT/__pycache__/fbconfig_packed_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/DFX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/DFX/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/ARB/__pycache__/robustness_share_group_isolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/ARB/__pycache__/robustness_application_isolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/ARB/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/ARB/__pycache__/framebuffer_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/ARB/__pycache__/vertex_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/ARB/__pycache__/get_proc_address.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/ARB/__pycache__/fbconfig_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/ARB/__pycache__/create_context_robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/ARB/__pycache__/create_context_no_error.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/MESA/__pycache__/swap_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/ARB/__pycache__/create_context_profile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/ARB/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/ARB/__pycache__/context_flush_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/AMD/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/AMD/__pycache__/gpu_association.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLX/ARB/__pycache__/create_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLUT/__pycache__/annotations.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLUT/__pycache__/constants.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLU/__pycache__/annotations.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLU/__pycache__/_errors.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES3/__pycache__/_types.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLU/__pycache__/constants.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES3/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES3/__pycache__/_errors.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES3/VERSION/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLU/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLUT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES3/__pycache__/_glgets.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/__pycache__/_types.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/__pycache__/_errors.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/VIV/__pycache__/shader_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/VIV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/VERSION/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES3/VERSION/__pycache__/GLES3_3_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/ycbcr_degamma.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/writeonly_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/tiled_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/extended_get2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/texture_foveated_subsampled_layout.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/texture_foveated2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/perfmon_global_mode.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/texture_lod_bias.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/extended_get.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/texture_foveated.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/__pycache__/_glgets.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/motion_estimation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/shader_framebuffer_fetch_rate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/shader_framebuffer_fetch_noncoherent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/shading_rate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/render_shared_exponent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/frame_extrapolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/render_sRGB_R8_RG8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/framebuffer_foveated.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/alpha_test.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/binning_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/YUV_texture_gather.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES3/VERSION/__pycache__/GLES3_3_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OVR/__pycache__/multiview2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OVR/__pycache__/multiview.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/QCOM/__pycache__/driver_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OVR/__pycache__/multiview_multisampled_render_to_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/vertex_type_10_10_10_2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OVR/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/vertex_half_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/texture_storage_multisample_2d_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/vertex_array_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/viewport_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/texture_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/texture_stencil8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/texture_view.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/texture_npot.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/texture_compression_astc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/texture_half_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/texture_half_float_linear.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/texture_border_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/tessellation_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/texture_float_linear.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/VERSION/__pycache__/GLES2_2_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/texture_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/stencil1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/texture_cube_map_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/tessellation_point_size.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/standard_derivatives.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/surfaceless_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/texture_3D.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/shader_multisample_interpolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/stencil4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/shader_io_blocks.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/gpu_shader5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/primitive_bounding_box.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/required_internalformat.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/sample_variables.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/sample_shading.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/packed_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/geometry_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/get_program_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/rgb8_rgba8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/fragment_precision_high.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/geometry_point_size.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/fbo_render_mipmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/element_index_uint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/mapbuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/shader_image_atomic.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/copy_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/draw_elements_base_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/compressed_paletted_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/depth_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/draw_buffers_indexed.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/compressed_ETC1_RGB8_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/depth24.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/EGL_image_external_essl3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/compressed_ETC1_RGB8_sub_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/depth32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NVX/__pycache__/blend_equation_advanced_multi_draw_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NVX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/EGL_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/OES/__pycache__/EGL_image_external.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/viewport_swizzle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/shadow_samplers_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/viewport_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/shading_rate_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/viewport_array2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/texture_barrier.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/texture_npot_2D_mipmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/timeline_semaphore.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/stereo_view_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/texture_compression_s3tc_update.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/texture_border_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/shader_texture_footprint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/shader_subgroup_partitioned.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/shadow_samplers_cube.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/shader_noperspective_interpolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/shader_atomic_fp16_vector.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/scissor_exclusive.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/image_formats.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/sample_locations.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/sample_mask_override_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/read_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/representative_fragment_test.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/pack_subimage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/read_depth.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/read_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/sRGB_formats.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/non_square_matrices.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/read_buffer_front.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/read_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/primitive_shading_rate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/memory_object_sparse.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/mesh_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/memory_attachment.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/path_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/pixel_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/path_rendering_shared_edge.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/internalformat_sample_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/geometry_shader_passthrough.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/framebuffer_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/instanced_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/fbo_color_attachments.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/generate_mipmap_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/gpu_shader5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/framebuffer_mixed_samples.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/fragment_shader_barycentric.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/fragment_coverage_to_color.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/explicit_attrib_location.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/draw_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/fill_rectangle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/draw_vulkan_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/polygon_mode.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/fragment_shader_interlock.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/framebuffer_blit.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/depth_nonlinear.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/draw_instanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/coverage_sample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/conservative_raster_pre_snap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/blend_equation_advanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/copy_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/conservative_raster.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/conditional_render.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/compute_shader_derivatives.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/clip_space_w_scaling.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/blend_minmax_factor.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/conservative_raster_pre_snap_triangles.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/blend_equation_advanced_coherent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/bindless_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/MESA/__pycache__/shader_integer_functions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/MESA/__pycache__/texture_const_bandwidth.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/MESA/__pycache__/program_binary_formats.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/MESA/__pycache__/framebuffer_swap_xy.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/MESA/__pycache__/sampler_objects.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/MESA/__pycache__/framebuffer_flip_x.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/MESA/__pycache__/bgra.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/MESA/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/NV/__pycache__/fence.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/MESA/__pycache__/framebuffer_flip_y.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/KHR/__pycache__/texture_compression_astc_sliced_3d.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/KHR/__pycache__/texture_compression_astc_ldr.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/KHR/__pycache__/shader_subgroup.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/KHR/__pycache__/texture_compression_astc_hdr.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/KHR/__pycache__/robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/KHR/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/KHR/__pycache__/robust_buffer_access_behavior.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/KHR/__pycache__/context_flush_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/KHR/__pycache__/parallel_shader_compile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/KHR/__pycache__/no_error.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/KHR/__pycache__/blend_equation_advanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/INTEL/__pycache__/framebuffer_CMAA.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/INTEL/__pycache__/conservative_rasterization.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/KHR/__pycache__/blend_equation_advanced_coherent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/INTEL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/INTEL/__pycache__/performance_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/IMG/__pycache__/multisampled_render_to_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/IMG/__pycache__/texture_compression_pvrtc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/IMG/__pycache__/framebuffer_downsample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/IMG/__pycache__/shader_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/IMG/__pycache__/texture_filter_cubic.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/IMG/__pycache__/bindless_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/IMG/__pycache__/read_format.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/IMG/__pycache__/texture_compression_pvrtc2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/IMG/__pycache__/program_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/IMG/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/FJ/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/FJ/__pycache__/shader_binary_GCCSO.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/unpack_subimage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/INTEL/__pycache__/blackhole_render.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_view.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/window_rectangles.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_type_2_10_10_10_REV.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/win32_keyed_mutex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_shadow_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_storage_compression.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_sRGB_R8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_rg.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_sRGB_decode.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_query_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_sRGB_RG8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_mirror_clamp_to_edge.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_norm16.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_format_sRGB_override.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_format_BGRA8888.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_filter_anisotropic.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_filter_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_border_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_cube_map_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_compression_rgtc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_compression_s3tc_srgb.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_compression_dxt1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_compression_s3tc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/tessellation_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_compression_bptc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/shader_framebuffer_fetch_non_coherent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/texture_compression_astc_decode_mode.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/KHR/__pycache__/debug.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/shader_framebuffer_fetch.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/sparse_texture2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/tessellation_point_size.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/shader_samples_identical.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/sparse_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/shadow_samplers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/shader_pixel_local_storage2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/shader_pixel_local_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/shader_texture_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/shader_non_constant_global_initializers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/shader_integer_mix.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/shader_io_blocks.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/semaphore_win32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/shader_group_vote.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/shader_implicit_conversions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/semaphore_fd.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/render_snorm.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/separate_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/sRGB_write_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/read_format_bgra.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/raster_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/post_depth_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/semaphore.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/memory_object_win32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/pvrtc_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/polygon_offset_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/separate_shader_objects.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/protected_textures.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/primitive_bounding_box.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/multiview_texture_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/memory_object_fd.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/multiview_timer_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/multiview_tessellation_geometry_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/memory_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/multisampled_compatibility.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/multisampled_render_to_texture2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/multisampled_render_to_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/multiview_draw_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/multi_draw_indirect.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/instanced_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/multi_draw_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/gpu_shader5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/occlusion_query_boolean.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/framebuffer_blit_layers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/map_buffer_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/geometry_point_size.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/float_blend.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/draw_transform_feedback.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/fragment_shading_rate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/draw_instanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/external_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/draw_elements_base_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/draw_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/EGL_image_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/draw_buffers_indexed.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/discard_framebuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/EGL_image_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/disjoint_timer_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/depth_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/geometry_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/debug_marker.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/copy_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/conservative_depth.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/debug_label.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/color_buffer_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/clip_cull_distance.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/clear_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/clip_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/buffer_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/blend_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/YUV_target.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/blend_func_extended.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ES/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/EGL_image_storage_compression.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/base_instance.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/DMP/__pycache__/shader_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/DMP/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/DMP/__pycache__/program_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ARM/__pycache__/texture_unnormalized_coordinates.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ARM/__pycache__/shader_framebuffer_fetch_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ARM/__pycache__/shader_framebuffer_fetch.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ARM/__pycache__/shader_core_properties.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/EXT/__pycache__/color_buffer_half_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ARM/__pycache__/mali_shader_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ARM/__pycache__/mali_program_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ARM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/APPLE/__pycache__/texture_packed_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/APPLE/__pycache__/texture_max_level.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/APPLE/__pycache__/texture_format_BGRA8888.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/APPLE/__pycache__/rgb_422.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/APPLE/__pycache__/framebuffer_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/APPLE/__pycache__/sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/APPLE/__pycache__/color_buffer_packed_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/APPLE/__pycache__/copy_texture_levels.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/APPLE/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/APPLE/__pycache__/clip_distance.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ANGLE/__pycache__/translated_shader_source.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ARM/__pycache__/rgba8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ANGLE/__pycache__/texture_usage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ANGLE/__pycache__/texture_compression_dxt5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ANGLE/__pycache__/pack_reverse_row_order.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ANGLE/__pycache__/program_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ANGLE/__pycache__/texture_compression_dxt3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ES/__pycache__/VERSION_3_2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ANGLE/__pycache__/framebuffer_blit.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ANGLE/__pycache__/depth_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ANGLE/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ANDROID/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ANGLE/__pycache__/framebuffer_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ANGLE/__pycache__/instanced_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/AMD/__pycache__/program_binary_Z400.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/AMD/__pycache__/framebuffer_multisample_advanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/AMD/__pycache__/compressed_ATC_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/AMD/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/AMD/__pycache__/compressed_3DC_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/ANDROID/__pycache__/extension_pack_es31a.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/__pycache__/_types.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/__pycache__/_errors.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES2/AMD/__pycache__/performance_monitor.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/VERSION/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/QCOM/__pycache__/perfmon_global_mode.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/QCOM/__pycache__/extended_get2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/QCOM/__pycache__/writeonly_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/QCOM/__pycache__/tiled_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/QCOM/__pycache__/extended_get.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/QCOM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/QCOM/__pycache__/driver_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/matrix_get.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/mapbuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/__pycache__/_glgets.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/vertex_array_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/texture_env_crossbar.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/texture_npot.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/texture_cube_map.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/texture_mirrored_repeat.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/stencil8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/framebuffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/stencil4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/stencil1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/surfaceless_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/stencil_wrap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/rgb8_rgba8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/single_precision.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/point_sprite.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/point_size_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/required_internalformat.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/read_format.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/query_matrix.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/packed_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/matrix_palette.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/fbo_render_mipmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/extended_matrix_palette.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/draw_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/element_index_uint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/compressed_ETC1_RGB8_sub_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/depth32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/depth24.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/compressed_paletted_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/compressed_ETC1_RGB8_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/blend_equation_separate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/blend_subtract.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/VERSION/__pycache__/GLES1_1_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/blend_func_separate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/EGL_image_external.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/EGL_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/NV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/byte_coordinates.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/NV/__pycache__/fence.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/KHR/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/IMG/__pycache__/multisampled_render_to_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/IMG/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/IMG/__pycache__/user_clip_plane.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/IMG/__pycache__/texture_env_enhanced_fixed_function.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/IMG/__pycache__/read_format.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/IMG/__pycache__/texture_compression_pvrtc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/texture_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/texture_format_BGRA8888.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/KHR/__pycache__/debug.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/texture_filter_anisotropic.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/texture_compression_dxt1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/texture_lod_bias.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/map_buffer_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/read_format_bgra.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/discard_framebuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/multisampled_render_to_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/debug_marker.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/multi_draw_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/blend_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/ARM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/ARM/__pycache__/rgba8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/APPLE/__pycache__/texture_max_level.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/OES/__pycache__/fixed_point.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/APPLE/__pycache__/texture_format_BGRA8888.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/APPLE/__pycache__/texture_2D_limited_npot.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/APPLE/__pycache__/copy_texture_levels.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/APPLE/__pycache__/framebuffer_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/AMD/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/APPLE/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/APPLE/__pycache__/sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/AMD/__pycache__/compressed_ATC_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/AMD/__pycache__/compressed_3DC_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLE/__pycache__/constants.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLE/__pycache__/annotations.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLES1/EXT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GLE/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/__pycache__/_types.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/__pycache__/_errors.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/__pycache__/_lookupint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/WIN/__pycache__/specular_fog.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/WIN/__pycache__/phong_shading.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/WIN/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VIV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_4_4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/__pycache__/_types.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_4_6.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/__pycache__/_glgets.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_4_2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_4_3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_4_5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_3_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_4_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_4_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_2_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_1_4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_3_3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_3_2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_1_3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_1_2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_1_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_3_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SUNX/__pycache__/constant_data.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SUNX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_1_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_1_5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SUN/__pycache__/slice_accum.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SUN/__pycache__/triangle_list.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SUN/__pycache__/mesh_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SUN/__pycache__/global_alpha.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SUN/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SUN/__pycache__/convolution_border_modes.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/ycrcba.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/ycrcb.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/VERSION/__pycache__/GL_2_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/texture_lod_bias.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/ycrcb_subsample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/vertex_preclip.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/texture_coordinate_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/scalebias_hint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/sprite.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/subsample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/texture_scale_bias.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/texture_add_env.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/texture_multi_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/resample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/tag_sample_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/shadow_ambient.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/shadow.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/pixel_tiles.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/interlace.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SUN/__pycache__/vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/polynomial_ffd.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/pixel_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/fragment_lighting.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/instruments.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/depth_pass_instrument.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/igloo_interface.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/ir_instrument1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/list_priority.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/convolution_accuracy.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/fog_offset.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/framezoom.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/clipmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/blend_alpha_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/flush_raster.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/async_pixel.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/depth_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/async_histogram.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/calligraphic_fragment.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/texture_edge_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/async_.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/texture_select.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/texture_border_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/texture_color_mask.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/texture_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/sharpen_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/texture_filter4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/texture4D.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/point_parameters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/generate_mipmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/point_line_texgen.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/fog_function.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/pixel_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGI/__pycache__/texture_color_table.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIS/__pycache__/detail_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGI/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGI/__pycache__/color_matrix.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/S3/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/REND/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/S3/__pycache__/s3tc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGI/__pycache__/color_table.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/REND/__pycache__/screen_coordinates.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/QCOM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/PGI/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/OVR/__pycache__/multiview2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/PGI/__pycache__/vertex_hints.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/PGI/__pycache__/misc_hints.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/OVR/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/OML/__pycache__/subsample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/OML/__pycache__/interlace.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/OVR/__pycache__/multiview.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/OML/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/OML/__pycache__/resample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/OES/__pycache__/query_matrix.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/OES/__pycache__/read_format.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/OES/__pycache__/compressed_paletted_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/SGIX/__pycache__/reference_plane.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/OES/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/OES/__pycache__/single_precision.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NVX/__pycache__/linked_gpu_multicast.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NVX/__pycache__/gpu_multicast2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NVX/__pycache__/gpu_memory_info.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NVX/__pycache__/progress_fence.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/OES/__pycache__/byte_coordinates.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NVX/__pycache__/conditional_render.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NVX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NVX/__pycache__/blend_equation_advanced_multi_draw_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/vertex_program1_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/vertex_program2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/video_capture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/vertex_attrib_integer_64bit.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/OES/__pycache__/fixed_point.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/vertex_program4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/viewport_swizzle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/vertex_array_range2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/vertex_buffer_unified_memory.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/viewport_array2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/vertex_array_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/vdpau_interop2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/vertex_program3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/vertex_program.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/vertex_program2_option.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/vdpau_interop.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/uniform_buffer_unified_memory.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/texture_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/uniform_buffer_std430_layout.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/timeline_semaphore.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/transform_feedback2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/transform_feedback.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/texture_rectangle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/texture_expand_normal.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/texture_shader3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/texture_env_combine4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/texture_shader2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/texture_compression_vtc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/texture_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/texture_barrier.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/texgen_reflection.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/shader_subgroup_partitioned.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/texture_rectangle_compressed.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/shader_storage_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/shading_rate_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/texgen_emboss.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/tessellation_program5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/shader_buffer_store.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/stereo_view_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/shader_thread_shuffle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/path_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/robustness_video_memory_purge.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/representative_fragment_test.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/shader_texture_footprint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/shader_thread_group.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/shader_buffer_load.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/shader_atomic_counters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/register_combiners2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/shader_atomic_fp16_vector.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/shader_atomic_int64.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/scissor_exclusive.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/shader_atomic_float64.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/shader_atomic_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/sample_mask_override_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/sample_locations.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/query_resource_tag.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/query_resource.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/primitive_shading_rate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/primitive_restart.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/present_video.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/occlusion_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/point_sprite.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/parameter_buffer_object2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/pixel_data_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/half_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/parameter_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/multisample_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/multisample_filter_hint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/path_rendering_shared_edge.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/packed_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/memory_object_sparse.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/mesh_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/gpu_shader5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/memory_attachment.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/light_max_exponent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/geometry_program4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/gpu_program4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/internalformat_sample_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/gpu_multicast.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/gpu_program5_mem_extended.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/fill_rectangle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/framebuffer_multisample_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/gpu_program5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/geometry_shader_passthrough.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/register_combiners.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/fence.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/framebuffer_mixed_samples.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/fragment_shader_interlock.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/fragment_program.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/explicit_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/fragment_shader_barycentric.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/fragment_coverage_to_color.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/draw_vulkan_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/fragment_program_option.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/fog_distance.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/geometry_shader4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/fragment_program4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/draw_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/evaluators.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/float_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/fragment_program2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/depth_buffer_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/conditional_render.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/blend_equation_advanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/depth_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/compute_shader_derivatives.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/deep_texture3D.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/conservative_raster_pre_snap_triangles.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/conservative_raster_pre_snap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/compute_program5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/conservative_raster_dilate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/copy_depth_to_color.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/conservative_raster_underestimation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/conservative_raster.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/clip_space_w_scaling.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/blend_square.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/bindless_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/blend_minmax_factor.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/bindless_multi_draw_indirect_count.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/command_list.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/blend_equation_advanced_coherent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/alpha_to_coverage_dither_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/MESAX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/MESAX/__pycache__/texture_stack.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/bindless_multi_draw_indirect.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/MESA/__pycache__/ycbcr_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/MESA/__pycache__/tile_raster_order.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/MESA/__pycache__/shader_integer_functions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/MESA/__pycache__/texture_const_bandwidth.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/MESA/__pycache__/resize_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/NV/__pycache__/copy_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/MESA/__pycache__/program_binary_formats.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/MESA/__pycache__/window_pos.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/MESA/__pycache__/framebuffer_swap_xy.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/MESA/__pycache__/framebuffer_flip_x.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/MESA/__pycache__/pack_invert.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/MESA/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/KHR/__pycache__/texture_compression_astc_sliced_3d.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/KHR/__pycache__/texture_compression_astc_ldr.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/KHR/__pycache__/texture_compression_astc_hdr.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/KHR/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/KHR/__pycache__/shader_subgroup.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/MESA/__pycache__/framebuffer_flip_y.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/KHR/__pycache__/context_flush_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/KHR/__pycache__/robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/KHR/__pycache__/debug.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/KHR/__pycache__/robust_buffer_access_behavior.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/KHR/__pycache__/no_error.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/KHR/__pycache__/parallel_shader_compile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/KHR/__pycache__/blend_equation_advanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/INTEL/__pycache__/parallel_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/KHR/__pycache__/blend_equation_advanced_coherent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/INTEL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/INTEL/__pycache__/fragment_shader_ordering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/INTEL/__pycache__/framebuffer_CMAA.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/INTEL/__pycache__/map_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/INTEL/__pycache__/conservative_rasterization.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/INGR/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/INTEL/__pycache__/performance_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/INGR/__pycache__/interlace_read.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/IMG/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/INGR/__pycache__/color_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/INGR/__pycache__/blend_func_separate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/IBM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/IBM/__pycache__/texture_mirrored_repeat.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/IBM/__pycache__/static_data.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/IBM/__pycache__/vertex_array_lists.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/INTEL/__pycache__/blackhole_render.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/IBM/__pycache__/rasterpos_clip.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/HP/__pycache__/texture_lighting.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/HP/__pycache__/occlusion_test.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/HP/__pycache__/convolution_border_modes.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/HP/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/HP/__pycache__/image_transform.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/GREMEDY/__pycache__/string_marker.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/GREMEDY/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/FJ/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/GREMEDY/__pycache__/frame_terminator.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/win32_keyed_mutex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/vertex_weighting.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/IBM/__pycache__/multimode_draw_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/vertex_array_bgra.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/draw_buffers2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/x11_sync_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/vertex_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/IBM/__pycache__/cull_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_swizzle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/vertex_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/transform_feedback.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/vertex_attrib_64bit.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_snorm.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/timer_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_lod_bias.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/window_rectangles.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_shadow_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_perturb_normal.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_integer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_sRGB_decode.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_sRGB_RG8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_sRGB_R8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_mirror_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_env_dot3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_filter_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_env_combine.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_filter_anisotropic.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_compression_s3tc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_shared_exponent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_env_add.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_cube_map.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_compression_rgtc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_compression_latc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/separate_specular_color.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/stencil_wrap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/subtexture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/stencil_two_side.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/stencil_clear_tag.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/shared_texture_palette.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/texture3D.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/sparse_texture2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/shader_samples_identical.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/separate_shader_objects.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/shader_integer_mix.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/semaphore.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/shader_image_load_store.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/shader_image_load_formatted.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/secondary_color.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/semaphore_win32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/shadow_funcs.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/shader_framebuffer_fetch_non_coherent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/rescale_normal.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/shader_framebuffer_fetch.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/semaphore_fd.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/provoking_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/raster_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/point_parameters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/post_depth_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/pixel_transform_color_table.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/paletted_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/polygon_offset_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/pixel_transform.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/packed_pixels.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/polygon_offset.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/pixel_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/multiview_texture_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/packed_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/multiview_tessellation_geometry_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/index_func.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/multi_draw_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/multiview_timer_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/packed_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/index_array_formats.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/misc_attribute.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/memory_object_win32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/memory_object_fd.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/histogram.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/gpu_program_parameters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/direct_state_access.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/geometry_shader4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/framebuffer_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/light_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/index_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/memory_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/index_material.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/framebuffer_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/framebuffer_multisample_blit_scaled.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/debug_label.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/framebuffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/framebuffer_blit_layers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/cull_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/framebuffer_blit.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/fog_coord.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/copy_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/external_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/convolution.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/depth_bounds_test.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/draw_range_elements.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/coordinate_frame.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/draw_instanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/debug_marker.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/color_subtable.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/compiled_vertex_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/blend_func_separate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/clip_volume_hint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/cmyka.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/blend_subtract.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/blend_color.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/blend_equation_separate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/blend_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/bindable_uniform.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/blend_logic_op.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/EGL_sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/abgr.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/bgra.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/EGL_image_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/DMP/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/GL_422_pixels.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/DFX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/DFX/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/DFX/__pycache__/texture_compression_FXT1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/DFX/__pycache__/tbuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/vertex_attrib_array_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/pixel_format_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/EXT/__pycache__/gpu_shader4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/meminfo.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/map_object_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/texture_mirror_once.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/texture_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/vertex_streams.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/texture_env_combine3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/text_fragment_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/fragment_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/separate_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/pn_triangles.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/vertex_array_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/envmap_bumpmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/draw_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/vertex_type_10f_11f_11f_rev.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ATI/__pycache__/element_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/window_pos.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/vertex_blend.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/viewport_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/vertex_array_bgra.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/vertex_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/vertex_attrib_binding.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/vertex_type_2_10_10_10_rev.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/uniform_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/vertex_program.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/transform_feedback_instanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/vertex_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/vertex_attrib_64bit.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/vertex_array_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/transpose_matrix.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_view.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/transform_feedback_overflow_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_stencil8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_swizzle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_query_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_rgb10_a2ui.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/transform_feedback2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_storage_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_query_levels.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_non_power_of_two.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_rg.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/timer_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/transform_feedback3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_compression_rgtc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_rectangle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_compression_bptc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_env_combine.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_mirrored_repeat.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_mirror_clamp_to_edge.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_filter_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_env_add.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_gather.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_filter_anisotropic.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_compression.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_env_dot3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_env_crossbar.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_cube_map.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_buffer_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_buffer_object_rgb32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_cube_map_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_precision.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/tessellation_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_border_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_atomic_counters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/texture_barrier.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_atomic_counter_ops.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/sparse_texture_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/sparse_texture2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/sparse_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_ballot.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/stencil_texturing.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/spirv_extensions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shadow_ambient.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shadow.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_objects.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_texture_image_samples.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/sparse_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shading_language_packing.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_image_size.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_subroutine.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shading_language_include.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shading_language_100.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shading_language_420pack.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_viewport_layer_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_texture_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_stencil_export.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_storage_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_group_vote.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/seamless_cubemap_per_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_draw_parameters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/seamless_cube_map.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_image_load_store.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_clock.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/sample_locations.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/shader_bit_encoding.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/query_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/robustness_isolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/sampler_objects.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/provoking_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/multitexture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/sample_shading.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/separate_shader_objects.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/program_interface_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/robust_buffer_access_behavior.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/post_depth_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/pipeline_statistics_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/polygon_offset_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/parallel_shader_compile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/point_sprite.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/point_parameters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/occlusion_query2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/multi_draw_indirect.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/occlusion_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/pixel_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/multi_bind.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/draw_elements_base_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/imaging.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/draw_buffers_blend.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/map_buffer_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/internalformat_query2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/draw_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/half_float_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/map_buffer_alignment.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/half_float_pixel.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/matrix_palette.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/invalidate_subdata.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/internalformat_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/get_program_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/instanced_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/gpu_shader_int64.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/geometry_shader4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/framebuffer_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/indirect_parameters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/gpu_shader_fp64.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/gpu_shader5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/gl_spirv.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/get_texture_sub_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/fragment_program.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/framebuffer_no_attachments.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/framebuffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/fragment_shader_interlock.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/explicit_attrib_location.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/fragment_layer_viewport.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/fragment_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/draw_instanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/fragment_coord_conventions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/fragment_program_shadow.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/draw_indirect.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/explicit_uniform_location.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/conservative_depth.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/debug_output.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/derivative_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/conditional_render_inverted.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/depth_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/compute_variable_group_size.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/depth_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/cull_distance.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/compressed_texture_pixel_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/depth_buffer_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/enhanced_layouts.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/direct_state_access.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/copy_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/compatibility.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/compute_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/copy_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/color_buffer_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/clear_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/blend_func_extended.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/clip_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/ES2_compatibility.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/ES3_compatibility.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/bindless_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/cl_event.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/base_instance.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/buffer_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/ES3_2_compatibility.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/arrays_of_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/ycbcr_422.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/ES3_1_compatibility.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/row_bytes.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/float_pixels.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/vertex_program_evaluators.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/rgb_422.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/vertex_array_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ARB/__pycache__/clear_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/fence.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/vertex_array_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/transform_hint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/object_purgeable.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/texture_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/aux_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/element_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/specular_vector.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/client_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/ANGLE/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/vertex_shader_layer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/vertex_shader_tessellator.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/texture_texture4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/transform_feedback4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/texture_gather_bias_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/vertex_shader_viewport_index.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/transform_feedback3_lines_triangles.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/stencil_operation_extended.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/shader_trinary_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/sample_positions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/APPLE/__pycache__/flush_buffer_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/shader_stencil_export.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/query_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/sparse_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/pinned_memory.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/shader_image_load_store_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/shader_gpu_shader_half_float_fetch.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/shader_ballot.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/performance_monitor.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/occlusion_query_event.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/shader_atomic_counter_ops.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/seamless_cubemap_per_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/gpu_shader_int64.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/name_gen_delete.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/multi_draw_indirect.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/framebuffer_sample_positions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/framebuffer_multisample_advanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/interleaved_elements.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/gpu_shader_int16.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/gpu_shader_half_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/shader_explicit_vertex_parameter.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/depth_clamp_separate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/gcn_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/draw_buffers_blend.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/conservative_depth.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/blend_minmax_factor.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/GL/AMD/__pycache__/debug_output.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/__pycache__/_glgets.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/__pycache__/_errors.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/VERSION/__pycache__/EGL_1_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/VERSION/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/__pycache__/_types.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/VERSION/__pycache__/EGL_1_2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/VERSION/__pycache__/EGL_1_4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/VERSION/__pycache__/EGL_1_3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/TIZEN/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/VERSION/__pycache__/EGL_1_5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/TIZEN/__pycache__/image_native_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/TIZEN/__pycache__/image_native_surface.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/system_time.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/stream_sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/stream_metadata.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/stream_consumer_gltexture_yuv.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/post_convert_rounding.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/post_sub_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/cuda_event.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/EGL_3dvision_surface.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/native_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/device_cuda.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/coverage_sample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/depth_nonlinear.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/coverage_sample_resolve.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NOK/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NOK/__pycache__/texture_from_pixmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NOK/__pycache__/swap_region2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/NOK/__pycache__/swap_region.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/MESA/__pycache__/platform_gbm.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/MESA/__pycache__/image_dma_buf_export.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/MESA/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/partial_update.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/MESA/__pycache__/drm_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/stream_cross_process_fd.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/wait_sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/surfaceless_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/stream_consumer_gltexture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/stream_producer_eglsurface.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/vg_parent_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/lock_surface3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/stream_producer_aldatalocator.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/swap_buffers_with_damage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/stream.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/stream_fifo.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/platform_x11.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/platform_wayland.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/lock_surface2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/image_pixmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/platform_gbm.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/reusable_sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/lock_surface.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/image_base.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/platform_android.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/get_all_proc_addresses.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/gl_texture_3D_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/fence_sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/gl_texture_2D_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/gl_texture_cubemap_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/create_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/gl_renderbuffer_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/gl_colorspace.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/config_attribs.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/client_get_all_proc_addresses.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/cl_event.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/debug.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/VERSION/__pycache__/EGL_1_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/create_context_no_error.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/IMG/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/KHR/__pycache__/cl_event2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/HI/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/HI/__pycache__/colorformats.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/IMG/__pycache__/context_priority.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/HI/__pycache__/clientpixmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/platform_wayland.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/yuv_surface.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/platform_device.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/swap_buffers_with_damage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/output_drm.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/stream_consumer_egloutput.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/protected_surface.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/platform_base.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/platform_x11.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/output_openwf.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/output_base.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/device_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/device_base.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/multiview_window.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/device_openwf.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/create_context_robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/image_dma_buf_import.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/client_extensions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/device_drm.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/ARM/__pycache__/pixmap_multisample_discard.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/ARM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/device_enumeration.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/ANGLE/__pycache__/surface_d3d_texture_2d_share_handle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/ANGLE/__pycache__/window_fixed_size.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/ANGLE/__pycache__/query_surface_pointer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/EXT/__pycache__/buffer_age.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/ANGLE/__pycache__/device_d3d.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/ANGLE/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/ANGLE/__pycache__/d3d_share_handle_client_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/ANDROID/__pycache__/recordable.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/ANDROID/__pycache__/image_native_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/ANDROID/__pycache__/native_fence_sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/ANDROID/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/ANDROID/__pycache__/blob_cache.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/raw/EGL/ANDROID/__pycache__/framebuffer_target.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/platform/__pycache__/egl.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/platform/__pycache__/darwin.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/platform/__pycache__/egl.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/platform/__pycache__/ctypesloader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/platform/__pycache__/win32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/platform/__pycache__/osmesa.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/platform/__pycache__/entrypoint31.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/platform/__pycache__/glx.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/osmesa/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/platform/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/strings.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/platform/__pycache__/baseplatform.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/arrayhelpers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/numbers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/ctypespointers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/vbo.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/nones.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/vbo.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/numpymodule.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/ctypesparameters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/numpybuffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/lists.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/arraydatatype.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/numpymodule.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/formathandler.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/_strings.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/ctypesarrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/_arrayconstants.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/VERSION/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/VERSION/__pycache__/WGL_1_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/OML/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/OML/__pycache__/sync_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/swap_group.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/video_output.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/render_texture_rectangle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/video_capture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/render_depth_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/present_video.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/vertex_array_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/multisample_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/delay_before_swap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/multigpu_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/DX_interop.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/gpu_affinity.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/copy_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/arrays/__pycache__/arraydatatype.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/float_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/NV/__pycache__/DX_interop2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/I3D/__pycache__/swap_frame_usage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/I3D/__pycache__/genlock.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/I3D/__pycache__/swap_frame_lock.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/I3D/__pycache__/image_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/I3D/__pycache__/gamma.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/I3D/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/I3D/__pycache__/digital_video_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/pbuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/swap_control_tear.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/make_current_read.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/swap_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/pixel_format_packed_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/pixel_format.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/extensions_string.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/create_context_es2_profile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/framebuffer_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/display_color_table.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/colorspace.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/depth_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/DL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/EXT/__pycache__/create_context_es_profile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/DFX/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/DL/__pycache__/stereo_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/DFX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ATI/__pycache__/render_texture_rectangle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ATI/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/render_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ATI/__pycache__/pixel_format_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/pixel_format_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/make_current_read.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/robustness_share_group_isolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/robustness_application_isolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/pixel_format.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/pbuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/framebuffer_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/extensions_string.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/create_context_robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/create_context_profile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/context_flush_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/buffer_region.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/create_context_no_error.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/AMD/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/ARB/__pycache__/create_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/WGL/AMD/__pycache__/gpu_association.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/VERSION/__pycache__/GLX_1_4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/VERSION/__pycache__/GLX_1_3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/VERSION/__pycache__/GLX_1_2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/VERSION/__pycache__/GLX_1_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/VERSION/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SUN/__pycache__/get_transparent_index.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/VERSION/__pycache__/GLX_1_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SUN/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGIX/__pycache__/video_source.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGIX/__pycache__/pbuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGIX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGIX/__pycache__/video_resize.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGIX/__pycache__/hyperpipe.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGIX/__pycache__/visual_select_group.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGIX/__pycache__/swap_group.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGIX/__pycache__/fbconfig.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGIX/__pycache__/dmbuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGIS/__pycache__/shared_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGIS/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGIS/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGIS/__pycache__/blended_overlay.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGI/__pycache__/video_sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGI/__pycache__/cushion.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGI/__pycache__/swap_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGI/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGI/__pycache__/make_current_read.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/OML/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/SGIX/__pycache__/swap_barrier.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/OML/__pycache__/sync_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/OML/__pycache__/swap_method.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/NV/__pycache__/video_output.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/NV/__pycache__/video_out.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/NV/__pycache__/robustness_video_memory_purge.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/NV/__pycache__/multigpu_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/NV/__pycache__/video_capture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/NV/__pycache__/swap_group.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/NV/__pycache__/present_video.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/NV/__pycache__/float_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/NV/__pycache__/copy_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/NV/__pycache__/multisample_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/NV/__pycache__/delay_before_swap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/Tk/__pycache__/__init__.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/NV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/MESA/__pycache__/release_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/MESA/__pycache__/query_renderer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/MESA/__pycache__/swap_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/MESA/__pycache__/set_3dfx_mode.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/MESA/__pycache__/pixmap_colormap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/MESA/__pycache__/agp_offset.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/MESA/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/MESA/__pycache__/copy_sub_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/INTEL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/NV/__pycache__/copy_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/INTEL/__pycache__/swap_event.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/visual_rating.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/visual_info.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/texture_from_pixmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/swap_control_tear.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/swap_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/import_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/get_drawable_type.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/no_config_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/libglvnd.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/Tk/__pycache__/__init__.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/create_context_es_profile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/fbconfig_packed_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/framebuffer_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/context_priority.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/create_context_es2_profile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/DFX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/buffer_age.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/DFX/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/ARB/__pycache__/robustness_share_group_isolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/ARB/__pycache__/robustness_application_isolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/ARB/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/ARB/__pycache__/vertex_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/ARB/__pycache__/get_proc_address.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/EXT/__pycache__/stereo_tree.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/ARB/__pycache__/create_context_profile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/ARB/__pycache__/fbconfig_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/ARB/__pycache__/create_context_robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/ARB/__pycache__/create_context_no_error.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/ARB/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/ARB/__pycache__/create_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/AMD/__pycache__/gpu_association.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/ARB/__pycache__/context_flush_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/AMD/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLUT/__pycache__/fonts.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLUT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLUT/__pycache__/osx.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLX/ARB/__pycache__/framebuffer_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLUT/__pycache__/freeglut.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLU/__pycache__/quadrics.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLU/__pycache__/projection.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLU/__pycache__/glustruct.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLU/__pycache__/glunurbs.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLU/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLU/EXT/__pycache__/object_space_tess.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLU/EXT/__pycache__/nurbs_tessellator.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLU/EXT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES3/__pycache__/vboimplementation.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLU/__pycache__/tess.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES3/__pycache__/vboimplementation.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES3/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES3/VERSION/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLU/__pycache__/glunurbs.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/__pycache__/vboimplementation.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES3/VERSION/__pycache__/GLES3_3_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES3/VERSION/__pycache__/GLES3_3_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/__pycache__/vboimplementation.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/VIV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/VERSION/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/VIV/__pycache__/shader_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/ycbcr_degamma.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/writeonly_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/__pycache__/shaders.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/texture_foveated_subsampled_layout.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/tiled_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/texture_foveated2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/shader_framebuffer_fetch_rate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/texture_lod_bias.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/texture_foveated.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/perfmon_global_mode.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/shader_framebuffer_fetch_noncoherent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/render_shared_exponent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/extended_get2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/shading_rate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/render_sRGB_R8_RG8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/extended_get.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/motion_estimation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/framebuffer_foveated.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/frame_extrapolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/VERSION/__pycache__/GLES2_2_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/alpha_test.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/driver_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/binning_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/QCOM/__pycache__/YUV_texture_gather.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OVR/__pycache__/multiview2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OVR/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OVR/__pycache__/multiview.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/vertex_type_10_10_10_2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OVR/__pycache__/multiview_multisampled_render_to_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/viewport_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/vertex_half_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/texture_compression_astc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/vertex_array_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/texture_storage_multisample_2d_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/texture_half_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/texture_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/texture_stencil8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/texture_float_linear.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/texture_view.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/texture_npot.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/texture_border_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/texture_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/tessellation_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/texture_half_float_linear.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/tessellation_point_size.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/stencil1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/texture_cube_map_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/texture_3D.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/surfaceless_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/shader_image_atomic.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/standard_derivatives.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/required_internalformat.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/sample_variables.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/stencil4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/shader_multisample_interpolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/sample_shading.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/gpu_shader5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/primitive_bounding_box.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/shader_io_blocks.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/packed_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/fragment_precision_high.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/get_program_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/rgb8_rgba8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/mapbuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/fbo_render_mipmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/geometry_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/copy_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/draw_buffers_indexed.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/element_index_uint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/compressed_paletted_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/depth_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/draw_elements_base_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/geometry_point_size.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/compressed_ETC1_RGB8_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/depth32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/EGL_image_external_essl3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/EGL_image_external.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/depth24.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/EGL_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NVX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/OES/__pycache__/compressed_ETC1_RGB8_sub_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NVX/__pycache__/blend_equation_advanced_multi_draw_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/viewport_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/viewport_swizzle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/texture_border_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/shadow_samplers_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/shading_rate_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/viewport_array2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/texture_barrier.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/timeline_semaphore.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/texture_npot_2D_mipmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/shader_texture_footprint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/stereo_view_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/texture_compression_s3tc_update.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/shadow_samplers_cube.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/shader_subgroup_partitioned.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/shader_noperspective_interpolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/read_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/sample_locations.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/path_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/shader_atomic_fp16_vector.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/scissor_exclusive.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/sRGB_formats.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/read_depth.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/representative_fragment_test.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/read_buffer_front.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/read_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/sample_mask_override_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/image_formats.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/read_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/primitive_shading_rate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/gpu_shader5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/polygon_mode.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/pack_subimage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/memory_object_sparse.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/memory_attachment.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/non_square_matrices.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/internalformat_sample_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/pixel_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/path_rendering_shared_edge.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/mesh_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/instanced_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/geometry_shader_passthrough.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/framebuffer_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/fragment_shader_barycentric.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/generate_mipmap_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/framebuffer_mixed_samples.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/fbo_color_attachments.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/draw_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/fragment_coverage_to_color.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/framebuffer_blit.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/fill_rectangle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/depth_nonlinear.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/explicit_attrib_location.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/fragment_shader_interlock.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/coverage_sample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/draw_vulkan_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/fence.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/draw_instanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/conservative_raster_pre_snap_triangles.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/copy_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/conservative_raster_pre_snap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/conservative_raster.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/compute_shader_derivatives.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/clip_space_w_scaling.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/conditional_render.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/blend_equation_advanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/blend_minmax_factor.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/blend_equation_advanced_coherent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/NV/__pycache__/bindless_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/MESA/__pycache__/shader_integer_functions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/MESA/__pycache__/sampler_objects.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/MESA/__pycache__/texture_const_bandwidth.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/MESA/__pycache__/program_binary_formats.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/MESA/__pycache__/framebuffer_flip_y.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/MESA/__pycache__/framebuffer_flip_x.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/MESA/__pycache__/framebuffer_swap_xy.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/MESA/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/MESA/__pycache__/bgra.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/KHR/__pycache__/texture_compression_astc_sliced_3d.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/KHR/__pycache__/texture_compression_astc_ldr.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/KHR/__pycache__/robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/KHR/__pycache__/texture_compression_astc_hdr.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/KHR/__pycache__/robust_buffer_access_behavior.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/KHR/__pycache__/context_flush_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/KHR/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/KHR/__pycache__/debug.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/KHR/__pycache__/shader_subgroup.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/KHR/__pycache__/parallel_shader_compile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/KHR/__pycache__/no_error.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/KHR/__pycache__/blend_equation_advanced_coherent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/KHR/__pycache__/blend_equation_advanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/INTEL/__pycache__/performance_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/INTEL/__pycache__/framebuffer_CMAA.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/INTEL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/INTEL/__pycache__/conservative_rasterization.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/INTEL/__pycache__/blackhole_render.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLUT/__pycache__/special.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/IMG/__pycache__/shader_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/IMG/__pycache__/texture_compression_pvrtc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/IMG/__pycache__/framebuffer_downsample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/IMG/__pycache__/read_format.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/IMG/__pycache__/texture_filter_cubic.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/IMG/__pycache__/bindless_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/IMG/__pycache__/multisampled_render_to_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/IMG/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/IMG/__pycache__/texture_compression_pvrtc2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/IMG/__pycache__/program_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/FJ/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/FJ/__pycache__/shader_binary_GCCSO.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/unpack_subimage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/window_rectangles.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/win32_keyed_mutex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_rg.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_view.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_mirror_clamp_to_edge.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_shadow_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_type_2_10_10_10_REV.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_format_sRGB_override.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_query_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_storage_compression.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_sRGB_decode.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_norm16.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_format_BGRA8888.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_sRGB_RG8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_filter_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_filter_anisotropic.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_compression_rgtc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_sRGB_R8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_compression_s3tc_srgb.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_cube_map_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_compression_dxt1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_compression_bptc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_compression_s3tc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/shader_framebuffer_fetch_non_coherent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/tessellation_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_compression_astc_decode_mode.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/shader_framebuffer_fetch.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/sparse_texture2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/tessellation_point_size.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/sparse_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/separate_shader_objects.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/shader_samples_identical.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/shader_io_blocks.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/shadow_samplers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/shader_pixel_local_storage2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/shader_texture_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/shader_integer_mix.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/shader_implicit_conversions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/shader_pixel_local_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/semaphore_win32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/shader_group_vote.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/shader_non_constant_global_initializers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/separate_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/semaphore_fd.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/texture_border_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/semaphore.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/post_depth_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/pvrtc_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/render_snorm.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/polygon_offset_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/protected_textures.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/raster_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/sRGB_write_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/primitive_bounding_box.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/read_format_bgra.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/multiview_texture_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/multisampled_render_to_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/memory_object_win32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/multiview_timer_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/multisampled_compatibility.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/multiview_tessellation_geometry_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/occlusion_query_boolean.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/multi_draw_indirect.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/instanced_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/multiview_draw_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/multi_draw_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/memory_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/multisampled_render_to_texture2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/gpu_shader5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/map_buffer_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/geometry_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/memory_object_fd.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/framebuffer_blit_layers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/draw_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/draw_transform_feedback.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/geometry_point_size.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/debug_marker.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/fragment_shading_rate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/draw_instanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/float_blend.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/debug_label.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/draw_elements_base_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/discard_framebuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/external_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/draw_buffers_indexed.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/copy_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/disjoint_timer_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/EGL_image_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/depth_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/conservative_depth.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/EGL_image_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/clear_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/color_buffer_half_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/color_buffer_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/blend_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/base_instance.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/clip_cull_distance.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/clip_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/YUV_target.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/blend_func_extended.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/EGL_image_storage_compression.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/EXT/__pycache__/buffer_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ES/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/DMP/__pycache__/shader_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/DMP/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/DMP/__pycache__/program_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ES/__pycache__/VERSION_3_2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ARM/__pycache__/shader_framebuffer_fetch_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ARM/__pycache__/mali_shader_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ARM/__pycache__/shader_framebuffer_fetch.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ARM/__pycache__/mali_program_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ARM/__pycache__/texture_unnormalized_coordinates.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ARM/__pycache__/shader_core_properties.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ARM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/APPLE/__pycache__/texture_max_level.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/APPLE/__pycache__/texture_packed_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/APPLE/__pycache__/texture_format_BGRA8888.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/APPLE/__pycache__/framebuffer_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/APPLE/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/APPLE/__pycache__/copy_texture_levels.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/APPLE/__pycache__/color_buffer_packed_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/APPLE/__pycache__/sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/APPLE/__pycache__/rgb_422.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ANGLE/__pycache__/texture_usage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/APPLE/__pycache__/clip_distance.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ANGLE/__pycache__/translated_shader_source.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ANGLE/__pycache__/texture_compression_dxt5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ANGLE/__pycache__/framebuffer_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ANGLE/__pycache__/texture_compression_dxt3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ANGLE/__pycache__/program_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ANGLE/__pycache__/framebuffer_blit.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ANGLE/__pycache__/depth_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ANGLE/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ANGLE/__pycache__/instanced_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ANGLE/__pycache__/pack_reverse_row_order.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ANDROID/__pycache__/extension_pack_es31a.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ANDROID/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/ARM/__pycache__/rgba8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/AMD/__pycache__/program_binary_Z400.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/AMD/__pycache__/compressed_ATC_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/AMD/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/VERSION/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/AMD/__pycache__/framebuffer_multisample_advanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/AMD/__pycache__/compressed_3DC_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/QCOM/__pycache__/perfmon_global_mode.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/VERSION/__pycache__/GLES1_1_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/QCOM/__pycache__/extended_get2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/QCOM/__pycache__/tiled_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/QCOM/__pycache__/writeonly_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/QCOM/__pycache__/extended_get.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/QCOM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/QCOM/__pycache__/driver_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/texture_mirrored_repeat.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/texture_env_crossbar.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/stencil_wrap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/texture_cube_map.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/vertex_array_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/stencil8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/stencil4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/surfaceless_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/texture_npot.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/single_precision.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/fixed_point.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES2/AMD/__pycache__/performance_monitor.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/query_matrix.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/matrix_palette.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/rgb8_rgba8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/point_sprite.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/required_internalformat.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/matrix_get.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/point_size_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/stencil1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/packed_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/draw_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/compressed_ETC1_RGB8_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/framebuffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/fbo_render_mipmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/depth32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/mapbuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/compressed_ETC1_RGB8_sub_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/read_format.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/byte_coordinates.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/extended_matrix_palette.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/depth24.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/EGL_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/compressed_paletted_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/blend_subtract.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/element_index_uint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/blend_func_separate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/blend_equation_separate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/NV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/NV/__pycache__/fence.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/KHR/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/OES/__pycache__/EGL_image_external.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/IMG/__pycache__/user_clip_plane.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/IMG/__pycache__/texture_env_enhanced_fixed_function.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/IMG/__pycache__/texture_compression_pvrtc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/IMG/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/KHR/__pycache__/debug.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/IMG/__pycache__/multisampled_render_to_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/texture_lod_bias.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/texture_format_BGRA8888.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/texture_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/texture_filter_anisotropic.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/texture_compression_dxt1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/read_format_bgra.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/IMG/__pycache__/read_format.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/multi_draw_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/multisampled_render_to_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/blend_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/map_buffer_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/discard_framebuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/EXT/__pycache__/debug_marker.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/APPLE/__pycache__/texture_max_level.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/ARM/__pycache__/rgba8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/APPLE/__pycache__/texture_format_BGRA8888.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/APPLE/__pycache__/framebuffer_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/APPLE/__pycache__/texture_2D_limited_npot.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/APPLE/__pycache__/copy_texture_levels.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/APPLE/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/APPLE/__pycache__/sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/AMD/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/AMD/__pycache__/compressed_ATC_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLE/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/AMD/__pycache__/compressed_3DC_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLE/__pycache__/exceptional.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/__pycache__/vboimplementation.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/__pycache__/vboimplementation.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GLES1/ARM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/__pycache__/pointers.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/__pycache__/selection.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/__pycache__/shaders.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/__pycache__/glget.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/__pycache__/framebufferobjects.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/__pycache__/exceptional.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/__pycache__/feedback.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/WIN/__pycache__/specular_fog.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/WIN/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/WIN/__pycache__/phong_shading.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/__pycache__/pointers.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VIV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/__pycache__/images.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_4_5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_3_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_3_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_4_6.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_4_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_1_2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_4_3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_2_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_1_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_4_4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_4_2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_4_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_3_3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_1_4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_1_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_3_2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_1_5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_1_2_images.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SUNX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_1_3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SUNX/__pycache__/constant_data.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SUN/__pycache__/vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SUN/__pycache__/triangle_list.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SUN/__pycache__/mesh_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SUN/__pycache__/global_alpha.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SUN/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SUN/__pycache__/convolution_border_modes.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/ycrcba.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/texture_add_env.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/texture_scale_bias.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/ycrcb_subsample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/tag_sample_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/VERSION/__pycache__/GL_2_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/texture_multi_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/ycrcb.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/subsample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/shadow_ambient.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/texture_lod_bias.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/shadow.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/sprite.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/vertex_preclip.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/texture_coordinate_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/scalebias_hint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/igloo_interface.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/list_priority.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/reference_plane.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/framezoom.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/resample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/polynomial_ffd.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/flush_raster.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/ir_instrument1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/depth_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/fragment_lighting.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/pixel_tiles.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/interlace.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/depth_pass_instrument.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/pixel_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/fog_offset.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/clipmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/convolution_accuracy.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/instruments.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/async_histogram.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/blend_alpha_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/calligraphic_fragment.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/async_pixel.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIX/__pycache__/async_.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/texture_border_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/texture_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/texture_filter4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/texture4D.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/texture_edge_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/sharpen_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/texture_color_mask.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/texture_select.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/fog_function.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/point_parameters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/point_line_texgen.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/detail_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/generate_mipmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGIS/__pycache__/pixel_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGI/__pycache__/color_table.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGI/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGI/__pycache__/texture_color_table.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/S3/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SGI/__pycache__/color_matrix.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/REND/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/REND/__pycache__/screen_coordinates.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/QCOM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/S3/__pycache__/s3tc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/PGI/__pycache__/vertex_hints.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/PGI/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/OVR/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/PGI/__pycache__/misc_hints.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/OVR/__pycache__/multiview.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/OML/__pycache__/interlace.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/OVR/__pycache__/multiview2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/OML/__pycache__/subsample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/OML/__pycache__/resample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/OML/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/OES/__pycache__/query_matrix.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/OES/__pycache__/compressed_paletted_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/OES/__pycache__/single_precision.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/OES/__pycache__/read_format.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/OES/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/OES/__pycache__/byte_coordinates.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/OES/__pycache__/fixed_point.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NVX/__pycache__/progress_fence.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NVX/__pycache__/gpu_memory_info.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NVX/__pycache__/linked_gpu_multicast.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NVX/__pycache__/conditional_render.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NVX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NVX/__pycache__/gpu_multicast2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/SUN/__pycache__/slice_accum.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NVX/__pycache__/blend_equation_advanced_multi_draw_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/viewport_swizzle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/vertex_program.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/viewport_array2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/video_capture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/vertex_buffer_unified_memory.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/vertex_program4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/vertex_program3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/vertex_attrib_integer_64bit.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/vertex_program2_option.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/uniform_buffer_std430_layout.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/transform_feedback2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/vertex_program2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/vdpau_interop2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/vertex_array_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/vertex_program1_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/transform_feedback.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/vertex_array_range2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/texture_rectangle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/texture_shader2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/uniform_buffer_unified_memory.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/texture_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/timeline_semaphore.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/texture_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/texture_expand_normal.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/texture_compression_vtc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/tessellation_program5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/texture_rectangle_compressed.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/texture_env_combine4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/texture_barrier.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/stereo_view_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/shader_thread_group.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/shader_buffer_store.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/texgen_reflection.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/shading_rate_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/texture_shader3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/shader_texture_footprint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/shader_buffer_load.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/vdpau_interop.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/shader_thread_shuffle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/shader_subgroup_partitioned.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/register_combiners2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/shader_storage_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/texgen_emboss.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/pixel_data_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/shader_atomic_fp16_vector.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/shader_atomic_int64.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/path_rendering_shared_edge.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/register_combiners.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/sample_mask_override_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/shader_atomic_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/shader_atomic_counters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/sample_locations.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/query_resource_tag.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/scissor_exclusive.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/robustness_video_memory_purge.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/primitive_shading_rate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/query_resource.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/shader_atomic_float64.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/primitive_restart.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/representative_fragment_test.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/parameter_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/light_max_exponent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/present_video.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/internalformat_sample_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/point_sprite.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/packed_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/half_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/gpu_program5_mem_extended.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/parameter_buffer_object2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/multisample_filter_hint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/occlusion_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/multisample_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/gpu_program5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/mesh_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/gpu_program4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/geometry_shader_passthrough.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/geometry_shader4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/gpu_shader5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/path_rendering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/memory_object_sparse.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/geometry_program4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/memory_attachment.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/gpu_multicast.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/fragment_program4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/framebuffer_mixed_samples.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/fragment_program2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/framebuffer_multisample_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/explicit_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/float_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/fragment_shader_interlock.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/fill_rectangle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/fog_distance.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/fragment_shader_barycentric.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/evaluators.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/fragment_program_option.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/fragment_coverage_to_color.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/draw_vulkan_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/fragment_program.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/depth_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/copy_depth_to_color.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/conservative_raster_dilate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/depth_buffer_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/fence.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/compute_program5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/conservative_raster_underestimation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/deep_texture3D.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/draw_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/conservative_raster_pre_snap_triangles.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/command_list.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/copy_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/conditional_render.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/conservative_raster.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/compute_shader_derivatives.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/blend_minmax_factor.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/blend_equation_advanced_coherent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/conservative_raster_pre_snap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/bindless_multi_draw_indirect_count.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/blend_square.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/bindless_multi_draw_indirect.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/blend_equation_advanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/alpha_to_coverage_dither_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/clip_space_w_scaling.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/MESAX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/MESAX/__pycache__/texture_stack.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/NV/__pycache__/bindless_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/MESA/__pycache__/ycbcr_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/MESA/__pycache__/window_pos.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/MESA/__pycache__/texture_const_bandwidth.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/MESA/__pycache__/program_binary_formats.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/MESA/__pycache__/shader_integer_functions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/MESA/__pycache__/pack_invert.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/MESA/__pycache__/resize_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/MESA/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/MESA/__pycache__/tile_raster_order.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/KHR/__pycache__/parallel_shader_compile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/MESA/__pycache__/framebuffer_flip_x.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/MESA/__pycache__/framebuffer_flip_y.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/KHR/__pycache__/no_error.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/KHR/__pycache__/texture_compression_astc_sliced_3d.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/KHR/__pycache__/texture_compression_astc_hdr.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/KHR/__pycache__/shader_subgroup.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/KHR/__pycache__/debug.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/KHR/__pycache__/robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/KHR/__pycache__/texture_compression_astc_ldr.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/KHR/__pycache__/blend_equation_advanced_coherent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/KHR/__pycache__/blend_equation_advanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/KHR/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/KHR/__pycache__/robust_buffer_access_behavior.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/KHR/__pycache__/context_flush_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/MESA/__pycache__/framebuffer_swap_xy.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/INTEL/__pycache__/parallel_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/INTEL/__pycache__/conservative_rasterization.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/INTEL/__pycache__/map_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/INTEL/__pycache__/framebuffer_CMAA.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/INTEL/__pycache__/blackhole_render.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/INTEL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/INGR/__pycache__/color_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/INGR/__pycache__/blend_func_separate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/INGR/__pycache__/interlace_read.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/INGR/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/IMG/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/INTEL/__pycache__/fragment_shader_ordering.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/IBM/__pycache__/texture_mirrored_repeat.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/IBM/__pycache__/vertex_array_lists.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/IBM/__pycache__/multimode_draw_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/INTEL/__pycache__/performance_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/IBM/__pycache__/rasterpos_clip.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/IBM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/HP/__pycache__/occlusion_test.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/IBM/__pycache__/static_data.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/IBM/__pycache__/cull_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/HP/__pycache__/convolution_border_modes.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/HP/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/GREMEDY/__pycache__/frame_terminator.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/HP/__pycache__/image_transform.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/GREMEDY/__pycache__/string_marker.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/HP/__pycache__/texture_lighting.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/GREMEDY/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/FJ/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/x11_sync_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/vertex_attrib_64bit.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/window_rectangles.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/transform_feedback.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/win32_keyed_mutex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/vertex_weighting.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/timer_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/vertex_array_bgra.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_snorm.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/vertex_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_swizzle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_shared_exponent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_shadow_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_sRGB_RG8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_sRGB_decode.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_mirror_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_sRGB_R8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_filter_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_lod_bias.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_env_add.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_filter_anisotropic.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_perturb_normal.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_integer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/vertex_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_cube_map.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_env_dot3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_compression_latc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_compression_s3tc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_compression_rgtc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/subtexture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/stencil_clear_tag.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/shader_framebuffer_fetch_non_coherent.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/sparse_texture2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture3D.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/stencil_wrap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/shared_texture_palette.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/shader_framebuffer_fetch.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/shadow_funcs.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/stencil_two_side.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/draw_range_elements.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/separate_specular_color.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/semaphore_win32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/shader_samples_identical.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/separate_shader_objects.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/draw_instanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/shader_integer_mix.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/semaphore_fd.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/texture_env_combine.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/shader_image_load_store.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/shader_image_load_formatted.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/draw_buffers2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/secondary_color.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/rescale_normal.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/polygon_offset_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/raster_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/provoking_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/polygon_offset.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/pixel_transform.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/post_depth_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/direct_state_access.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/pixel_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/point_parameters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/packed_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/pixel_transform_color_table.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/paletted_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/multiview_tessellation_geometry_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/packed_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/semaphore.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/packed_pixels.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/multiview_texture_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/memory_object_win32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/memory_object_fd.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/histogram.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/misc_attribute.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/memory_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/multi_draw_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/light_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/multiview_timer_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/index_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/gpu_shader4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/index_material.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/framebuffer_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/index_array_formats.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/gpu_program_parameters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/framebuffer_blit_layers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/framebuffer_blit.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/geometry_shader4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/framebuffer_multisample_blit_scaled.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/fog_coord.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/copy_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/framebuffer_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/coordinate_frame.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/depth_bounds_test.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/external_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/debug_marker.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/color_subtable.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/blend_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/index_func.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/debug_label.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/convolution.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/cmyka.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/cull_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/blend_func_separate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/blend_logic_op.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/framebuffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/clip_volume_hint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/compiled_vertex_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/blend_color.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/blend_equation_separate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/bindable_uniform.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/blend_subtract.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/bgra.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/EGL_sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/DMP/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/abgr.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/DFX/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/EGL_image_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/DFX/__pycache__/texture_compression_FXT1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/DFX/__pycache__/tbuffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/vertex_streams.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/EXT/__pycache__/GL_422_pixels.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/vertex_attrib_array_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/texture_mirror_once.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/texture_env_combine3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/DFX/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/text_fragment_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/vertex_array_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/map_object_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/pn_triangles.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/pixel_format_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/separate_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/texture_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/meminfo.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/envmap_bumpmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/draw_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/fragment_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/viewport_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/vertex_type_10f_11f_11f_rev.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ATI/__pycache__/element_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/vertex_program.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/vertex_type_2_10_10_10_rev.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/vertex_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/vertex_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/vertex_attrib_64bit.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/window_pos.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/vertex_array_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/vertex_array_bgra.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/vertex_blend.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/uniform_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/vboimplementation.cpython-314.opt-1.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/vertex_attrib_binding.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/transform_feedback3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/transpose_matrix.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_swizzle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/vboimplementation.cpython-314.pyc: replacing with normalized version /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/transform_feedback2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/transform_feedback_overflow_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_rgb10_a2ui.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/timer_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_storage_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/transform_feedback_instanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_view.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_rg.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_stencil8.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_query_levels.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_rectangle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_non_power_of_two.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_mirror_clamp_to_edge.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_query_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_filter_anisotropic.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_gather.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_env_dot3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_mirrored_repeat.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_env_add.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_env_crossbar.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_filter_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_compression_bptc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_env_combine.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_cube_map_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_cube_map.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_compression_rgtc.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_compression.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_border_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_buffer_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_barrier.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/texture_buffer_object_rgb32.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/stencil_texturing.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/tessellation_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shadow.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/sparse_texture2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/spirv_extensions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shading_language_packing.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/sparse_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_objects.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/sparse_texture_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/sparse_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shading_language_100.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shading_language_include.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shadow_ambient.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_viewport_layer_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shading_language_420pack.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_subroutine.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_atomic_counters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_texture_image_samples.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_texture_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_storage_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_atomic_counter_ops.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/robustness_isolation.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_image_size.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_stencil_export.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_image_load_store.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_precision.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/separate_shader_objects.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_group_vote.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/seamless_cube_map.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_draw_parameters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_bit_encoding.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_clock.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/sampler_objects.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/shader_ballot.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/sample_shading.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/seamless_cubemap_per_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/internalformat_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/sample_locations.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/robust_buffer_access_behavior.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/parallel_shader_compile.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/provoking_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/query_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/occlusion_query2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/instanced_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/indirect_parameters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/point_sprite.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/program_interface_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/point_parameters.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/occlusion_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/post_depth_coverage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/pixel_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/multitexture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/polygon_offset_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/pipeline_statistics_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/half_float_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/multisample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/imaging.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/multi_draw_indirect.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/half_float_pixel.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/map_buffer_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/multi_bind.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/gpu_shader_int64.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/map_buffer_alignment.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/invalidate_subdata.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/matrix_palette.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/gpu_shader_fp64.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/geometry_shader4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/internalformat_query2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/framebuffer_sRGB.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/gpu_shader5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/fragment_shader_interlock.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/fragment_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/draw_buffers_blend.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/framebuffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/get_texture_sub_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/gl_spirv.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/fragment_program_shadow.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/draw_buffers.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/get_program_binary.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/fragment_program.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/fragment_layer_viewport.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/framebuffer_no_attachments.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/enhanced_layouts.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/fragment_coord_conventions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/depth_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/direct_state_access.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/explicit_uniform_location.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/draw_instanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/depth_clamp.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/draw_indirect.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/explicit_attrib_location.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/depth_buffer_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/derivative_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/cull_distance.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/draw_elements_base_vertex.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/copy_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/conditional_render_inverted.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/compatibility.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/debug_output.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/copy_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/color_buffer_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/compute_variable_group_size.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/conservative_depth.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/clip_control.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/clear_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/compute_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/clear_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/compressed_texture_pixel_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/ES3_compatibility.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/cl_event.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/ES3_2_compatibility.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/bindless_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/ES3_1_compatibility.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/buffer_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/base_instance.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/blend_func_extended.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/ES2_compatibility.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ARB/__pycache__/arrays_of_arrays.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/ycbcr_422.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/vertex_program_evaluators.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/transform_hint.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/texture_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/vertex_array_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/fence.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/rgb_422.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/object_purgeable.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/element_array.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/row_bytes.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/flush_buffer_range.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/client_storage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/aux_depth_stencil.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/ANGLE/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/float_pixels.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/vertex_shader_viewport_index.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/vertex_shader_layer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/specular_vector.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/APPLE/__pycache__/vertex_array_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/vertex_shader_tessellator.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/transform_feedback4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/shader_stencil_export.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/texture_gather_bias_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/transform_feedback3_lines_triangles.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/stencil_operation_extended.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/shader_image_load_store_lod.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/texture_texture4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/sparse_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/shader_gpu_shader_half_float_fetch.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/shader_trinary_minmax.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/query_buffer_object.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/shader_explicit_vertex_parameter.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/pinned_memory.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/name_gen_delete.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/shader_ballot.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/shader_atomic_counter_ops.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/performance_monitor.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/multi_draw_indirect.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/seamless_cubemap_per_texture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/interleaved_elements.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/gpu_shader_int64.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/sample_positions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/conservative_depth.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/occlusion_query_event.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/blend_minmax_factor.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/gpu_shader_int16.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/framebuffer_multisample_advanced.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/depth_clamp_separate.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/gpu_shader_half_float.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/draw_buffers_blend.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/framebuffer_sample_positions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/debug_output.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/VERSION/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/VERSION/__pycache__/EGL_1_4.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/__pycache__/gbmdevice.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/VERSION/__pycache__/EGL_1_5.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/VERSION/__pycache__/EGL_1_3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/VERSION/__pycache__/EGL_1_0.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/GL/AMD/__pycache__/gcn_shader.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/VERSION/__pycache__/EGL_1_2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/VERSION/__pycache__/EGL_1_1.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/TIZEN/__pycache__/image_native_surface.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/TIZEN/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/TIZEN/__pycache__/image_native_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/system_time.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/stream_consumer_gltexture_yuv.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/post_sub_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/stream_sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/device_cuda.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/post_convert_rounding.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/stream_metadata.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/native_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/depth_nonlinear.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/coverage_sample.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/cuda_event.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/EGL_3dvision_surface.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NV/__pycache__/coverage_sample_resolve.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NOK/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NOK/__pycache__/swap_region2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NOK/__pycache__/swap_region.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/NOK/__pycache__/texture_from_pixmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/MESA/__pycache__/image_dma_buf_export.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/MESA/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/MESA/__pycache__/drm_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/MESA/__pycache__/platform_gbm.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/__pycache__/debug.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/wait_sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/platform_gbm.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/vg_parent_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/surfaceless_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/stream_producer_aldatalocator.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/stream_fifo.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/platform_android.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/stream_producer_eglsurface.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/stream.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/stream_cross_process_fd.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/platform_x11.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/reusable_sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/swap_buffers_with_damage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/partial_update.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/lock_surface3.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/platform_wayland.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/lock_surface2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/lock_surface.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/image_pixmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/gl_renderbuffer_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/gl_colorspace.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/image_base.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/debug.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/gl_texture_cubemap_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/stream_consumer_gltexture.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/create_context_no_error.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/create_context.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/gl_texture_3D_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/get_all_proc_addresses.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/fence_sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/client_get_all_proc_addresses.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/config_attribs.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/cl_event2.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/cl_event.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/IMG/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/IMG/__pycache__/context_priority.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/HI/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/HI/__pycache__/colorformats.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/KHR/__pycache__/gl_texture_2D_image.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/protected_surface.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/yuv_surface.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/swap_buffers_with_damage.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/platform_x11.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/platform_wayland.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/stream_consumer_egloutput.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/platform_device.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/platform_base.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/HI/__pycache__/clientpixmap.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/output_openwf.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/image_dma_buf_import.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/multiview_window.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/output_drm.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/device_enumeration.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/device_drm.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/device_query.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/device_openwf.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/client_extensions.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/create_context_robustness.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/device_base.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/buffer_age.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/ARM/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/EXT/__pycache__/output_base.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/ARM/__pycache__/pixmap_multisample_discard.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/ANGLE/__pycache__/window_fixed_size.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/ANGLE/__pycache__/surface_d3d_texture_2d_share_handle.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/ANGLE/__pycache__/device_d3d.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/ANGLE/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/ANGLE/__pycache__/query_surface_pointer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/ANGLE/__pycache__/d3d_share_handle_client_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/ANDROID/__pycache__/image_native_buffer.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/ANDROID/__pycache__/native_fence_sync.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/ANDROID/__pycache__/recordable.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/ANDROID/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/ANDROID/__pycache__/blob_cache.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/EGL/ANDROID/__pycache__/framebuffer_target.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL/AGL/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages/OpenGL_accelerate/__pycache__/__init__.cpython-314.opt-1.pyc: rewriting with normalized contents Scanned 488 directories and 8690 files, processed 2893 inodes, 2893 modified (30 replaced + 2863 rewritten), 0 unsupported format, 0 errors + /usr/bin/linkdupes --brp /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr Scanned 487 directories and 8690 files, considered 8690 files, read 6055 files, linked 217 files, 0 errors sum of sizes of linked files: 429042 bytes Reading /builddir/build/BUILD/python-pyopengl-3.1.10-build/SPECPARTS/rpm-debuginfo.specpart Executing(%check): /bin/sh -e /var/tmp/rpm-tmp.lx5dnE + umask 022 + cd /builddir/build/BUILD/python-pyopengl-3.1.10-build + CFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + export CFLAGS + CXXFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu ' + export CXXFLAGS + FFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + export FFLAGS + FCFLAGS='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Wp,-U_FORTIFY_SOURCE,-D_FORTIFY_SOURCE=3 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m32 -march=i686 -mtune=generic -msse2 -mfpmath=sse -mstackrealign -fasynchronous-unwind-tables -fstack-clash-protection -mtls-dialect=gnu -I/usr/lib/gfortran/modules ' + export FCFLAGS + VALAFLAGS=-g + export VALAFLAGS + RUSTFLAGS='-Copt-level=3 -Cdebuginfo=2 -Ccodegen-units=1 -Cstrip=none -Clink-arg=-specs=/usr/lib/rpm/redhat/redhat-package-notes --cap-lints=warn' + export RUSTFLAGS + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,-z,pack-relative-relocs -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -specs=/usr/lib/rpm/redhat/redhat-hardened-ld-errors -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -Wl,--build-id=sha1 -specs=/usr/lib/rpm/redhat/redhat-package-notes ' + export LDFLAGS + LT_SYS_LIBRARY_PATH=/usr/lib: + export LT_SYS_LIBRARY_PATH + CC=gcc + export CC + CXX=g++ + export CXX + cd pyopengl-3.1.10 + export 'PYTEST_ADDOPTS=-k '\''not test_glCallLists_twice2 and not test_check_egl_es2 and not test_egl_ext_enumerate'\''' + PYTEST_ADDOPTS='-k '\''not test_glCallLists_twice2 and not test_check_egl_es2 and not test_egl_ext_enumerate'\''' + PYTHONPATH=/builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages:/builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/lib/python3.14/site-packages + xvfb-run -a -s '-screen 0 1024x768x24 -ac +extension GLX +render -noreset' pytest pyopengl-3.1.10/tests ============================= test session starts ============================== platform linux -- Python 3.14.2, pytest-8.4.2, pluggy-1.6.0 rootdir: /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl-3.1.10 configfile: pyproject.toml collected 94 items / 3 deselected / 1 skipped / 91 selected pyopengl-3.1.10/tests/test_arraydatatype.py ................ [ 17%] pyopengl-3.1.10/tests/test_checks.py ...s.x..................X [ 45%] pyopengl-3.1.10/tests/test_core.py .......................... [ 73%] pyopengl-3.1.10/tests/test_evaluators.py ....... [ 81%] pyopengl-3.1.10/tests/test_tess.py ... [ 84%] pyopengl-3.1.10/tests/test_textures.py ............. [ 98%] pyopengl-3.1.10/tests/test_vbo_memusage.py . [100%] =============================== warnings summary =============================== ../../../../../usr/lib/python3.14/site-packages/pygame/pkgdata.py:25 /usr/lib/python3.14/site-packages/pygame/pkgdata.py:25: UserWarning: pkg_resources is deprecated as an API. See https://setuptools.pypa.io/en/latest/pkg_resources.html. The pkg_resources package is slated for removal as early as 2025-11-30. Refrain from using this package or pin to Setuptools<81. from pkg_resources import resource_stream, resource_exists ../../../../../usr/lib/python3.14/site-packages/numpy/_pytesttester.py:79 /usr/lib/python3.14/site-packages/numpy/_pytesttester.py:79: PytestCollectionWarning: cannot collect 'test' because it is not a function. def __call__(self, label='fast', verbose=1, extra_argv=None, -- Docs: https://docs.pytest.org/en/stable/how-to/capture-warnings.html = 88 passed, 2 skipped, 3 deselected, 1 xfailed, 1 xpassed, 2 warnings in 23.20s = + RPM_EC=0 ++ jobs -p + exit 0 Processing files: python3-pyopengl-3.1.10-2.fc44.i686 Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.1h8vdL + umask 022 + cd /builddir/build/BUILD/python-pyopengl-3.1.10-build + cd pyopengl-3.1.10 + LICENSEDIR=/builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/share/licenses/python3-pyopengl + export LC_ALL=C.UTF-8 + LC_ALL=C.UTF-8 + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/share/licenses/python3-pyopengl + cp -pr /builddir/build/BUILD/python-pyopengl-3.1.10-build/pyopengl-3.1.10/pyopengl-3.1.10/license.txt /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT/usr/share/licenses/python3-pyopengl + RPM_EC=0 ++ jobs -p + exit 0 Provides: python-pyopengl = 3.1.10-2.fc44 python3-pyopengl = 3.1.10-2.fc44 python3-pyopengl(x86-32) = 3.1.10-2.fc44 python3.14-pyopengl = 3.1.10-2.fc44 python3.14dist(pyopengl) = 3.1.10 python3.14dist(pyopengl-accelerate) = 3.1.10 python3dist(pyopengl) = 3.1.10 python3dist(pyopengl-accelerate) = 3.1.10 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PartialHardlinkSets) <= 4.0.4-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: libc.so.6 libc.so.6(GLIBC_2.0) libc.so.6(GLIBC_2.1.3) libc.so.6(GLIBC_2.3.4) libc.so.6(GLIBC_2.4) libc.so.6(GLIBC_ABI_DT_RELR) python(abi) = 3.14 rtld(GNU_HASH) Processing files: python3-pyopengl-tk-3.1.10-2.fc44.noarch Provides: python-pyopengl-tk = 3.1.10-2.fc44 python3-pyopengl-tk = 3.1.10-2.fc44 python3.14-pyopengl-tk = 3.1.10-2.fc44 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: python(abi) = 3.14 Processing files: python-pyopengl-debugsource-3.1.10-2.fc44.i686 Provides: python-pyopengl-debugsource = 3.1.10-2.fc44 python-pyopengl-debugsource(x86-32) = 3.1.10-2.fc44 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Processing files: python3-pyopengl-debuginfo-3.1.10-2.fc44.i686 Provides: debuginfo(build-id) = 1e9d2ceb8ce0df76ed977a3ea4a6cdc03fbaf89d debuginfo(build-id) = 554f3a24ebdaf420a461224870ed45ee8a12674d debuginfo(build-id) = 75e9ca58344d5baaa3f1a080360c311036cc7583 debuginfo(build-id) = bfe0a81669ec3e8e664ac2787e417b37540c4d49 debuginfo(build-id) = c048bd341a8992c3aa3a2566bcb54730412c9700 debuginfo(build-id) = deebd03943538e08843bdc7635e983dd3e8c5f98 debuginfo(build-id) = e44f5f861458a4d0b76df0e9a66038760296ea41 debuginfo(build-id) = e9c71b8959f3acd2f5025594563e391e409dedaf debuginfo(build-id) = f75649dd093041564824e1978c8b21d4b2b95e37 python-pyopengl-debuginfo = 3.1.10-2.fc44 python3-pyopengl-debuginfo = 3.1.10-2.fc44 python3-pyopengl-debuginfo(x86-32) = 3.1.10-2.fc44 python3.14-pyopengl-debuginfo = 3.1.10-2.fc44 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: python-pyopengl-debugsource(x86-32) = 3.1.10-2.fc44 Checking for unpackaged file(s): /usr/lib/rpm/check-files /builddir/build/BUILD/python-pyopengl-3.1.10-build/BUILDROOT Wrote: /builddir/build/SRPMS/python-pyopengl-3.1.10-2.fc44.src.rpm Wrote: /builddir/build/RPMS/python3-pyopengl-tk-3.1.10-2.fc44.noarch.rpm Wrote: /builddir/build/RPMS/python3-pyopengl-debuginfo-3.1.10-2.fc44.i686.rpm Wrote: /builddir/build/RPMS/python-pyopengl-debugsource-3.1.10-2.fc44.i686.rpm Wrote: /builddir/build/RPMS/python3-pyopengl-3.1.10-2.fc44.i686.rpm Finish: rpmbuild python-pyopengl-3.1.10-2.fc44.src.rpm Finish: build phase for python-pyopengl-3.1.10-2.fc44.src.rpm INFO: chroot_scan: 1 files copied to /var/lib/copr-rpmbuild/results/chroot_scan INFO: /var/lib/mock/fedora-rawhide-i686-1767117201.649378/root/var/log/dnf5.log INFO: chroot_scan: creating tarball /var/lib/copr-rpmbuild/results/chroot_scan.tar.gz /bin/tar: Removing leading `/' from member names INFO: Done(/var/lib/copr-rpmbuild/results/python-pyopengl-3.1.10-2.fc44.src.rpm) Config(child) 2 minutes 29 seconds INFO: Results and/or logs in: /var/lib/copr-rpmbuild/results INFO: Cleaning up build root ('cleanup_on_success=True') Start: clean chroot INFO: unmounting tmpfs. Finish: clean chroot Finish: run Running RPMResults tool Package info: { "packages": [ { "name": "python-pyopengl-debugsource", "epoch": null, "version": "3.1.10", "release": "2.fc44", "arch": "i686" }, { "name": "python3-pyopengl-tk", "epoch": null, "version": "3.1.10", "release": "2.fc44", "arch": "noarch" }, { "name": "python3-pyopengl-debuginfo", "epoch": null, "version": "3.1.10", "release": "2.fc44", "arch": "i686" }, { "name": "python-pyopengl", "epoch": null, "version": "3.1.10", "release": "2.fc44", "arch": "src" }, { "name": "python3-pyopengl", "epoch": null, "version": "3.1.10", "release": "2.fc44", "arch": "i686" } ] } RPMResults finished