Uranium
Application Framework
UM.Math.Matrix.Matrix Member List

This is the complete list of members for UM.Math.Matrix.Matrix, including all inherited members.

__eq__(self, other) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
__init__(self, data=None) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
__repr__(self) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
at(self, x, y) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
compose(self, scale=None, shear=None, angles=None, translate=None, perspective=None, mirror=None)UM.Math.Matrix.Matrix
decompose(self)UM.Math.Matrix.Matrix
fromPositionOrientationScale(position, orientation, scale) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrixstatic
getData(self)UM.Math.Matrix.Matrix
getEuler(self, axes="sxyz")UM.Math.Matrix.Matrix
getInverse(self)UM.Math.Matrix.Matrix
getScale(self) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
getTranslation(self) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
getTransposed(self)UM.Math.Matrix.Matrix
invert(self)UM.Math.Matrix.Matrix
LOG_MATRIX(self, str_matrix_name, matrix) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
LOG_NUMPY(self, str_matrix_name, matrix) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
multiply(self, matrix, copy=False) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
preMultiply(self, matrix, copy=False) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
rotateByAxis(self, angle, direction, point=None)UM.Math.Matrix.Matrix
scaleByFactor(self, factor, origin=None, direction=None)UM.Math.Matrix.Matrix
setByEuler(self, ai, aj, ak, axes="sxyz")UM.Math.Matrix.Matrix
setByRotationAxis(self, angle, direction, point=None)UM.Math.Matrix.Matrix
setByScaleFactor(self, factor, origin=None, direction=None)UM.Math.Matrix.Matrix
setByScaleVector(self, scale) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
setByTranslation(self, direction)UM.Math.Matrix.Matrix
setColumn(self, index, value) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
setOrtho(self, left, right, bottom, top, near, far)UM.Math.Matrix.Matrix
setPerspective(self, fovy, aspect, near, far)UM.Math.Matrix.Matrix
setRow(self, index, value) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
setToIdentity(self)UM.Math.Matrix.Matrix
setTranslation(self, translation) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
translate(self, direction)UM.Math.Matrix.Matrix