Uranium
Application Framework
UM.View.DefaultPass.DefaultPass Class Reference

A render pass subclass that renders everything with the default parameters. More...

Inheritance diagram for UM.View.DefaultPass.DefaultPass:
UM.View.RenderPass.RenderPass

Public Member Functions

def __init__ (self, width, height)
 
def render (self)
 Render the contents of this render pass. More...
 
- Public Member Functions inherited from UM.View.RenderPass.RenderPass
def __init__ (self, name, width, height, priority=0)
 
def getName (self)
 Get the name of this RenderPass. More...
 
def getSize (self)
 
def getPriority (self)
 Get the priority of this RenderPass. More...
 
def setSize (self, width, height)
 Set the size of this render pass. More...
 
def bind (self)
 Bind the render pass so it can be rendered to. More...
 
def release (self)
 Release the render pass. More...
 
def getTextureId (self)
 Get the texture ID of this render pass so it can be reused by other passes. More...
 
def getOutput (self)
 Get the pixel data produced by this render pass. More...
 

Additional Inherited Members

- Static Public Attributes inherited from UM.View.RenderPass.RenderPass
int MaximumPriority = 999
 The maximum priority of a render pass. More...
 

Detailed Description

A render pass subclass that renders everything with the default parameters.

This class provides the basic rendering of the objects in the scene.

Member Function Documentation

◆ render()

def UM.View.DefaultPass.DefaultPass.render (   self)

Render the contents of this render pass.

This method should be reimplemented by subclasses to perform the actual rendering of the render pass.

Reimplemented from UM.View.RenderPass.RenderPass.


The documentation for this class was generated from the following file: