ClipSprite32 Function* (tigcc.a)

sprites.h

void ClipSprite32 (short x, short y, short height, const unsigned long *sprite, void *vm_addr, short mode);

Safely draws a sprite with a width of 32 pixels or less on the screen.

ClipSprite32 works exactly like Sprite32, but it doesn't draw out of the boundaries of a 240x128 screen, unlike Sprite32 if given x < 0, y < 0, x > 208 or y > 128 - height.

See Sprite8 for more info about sprites.


See also: Sprite32