![]() |
My Project
|
This is the complete list of members for Pose, including all inherited members.
EUL enum value (defined in Rotation) | Rotation | |
EulToQuat(const double *eul, double *quat) | Rotation | static |
GetEuler(cv::Mat &mat) const | Rotation | |
GetMatrix(cv::Mat &mat) const | Pose | |
GetMatrixGL(double gl[16], bool mirror=true) | Pose | |
GetQuaternion(cv::Mat &mat) const | Rotation | |
GetRodriques(cv::Mat &mat) const | Rotation | |
GetTranslation(cv::Mat &tra) const | Pose | |
Invert() | Pose | |
MAT enum value (defined in Rotation) | Rotation | |
Mat9ToQuat(const double *mat, double *quat) | Rotation | static |
Mat9ToRod(double *mat, double *rod) | Rotation | static |
Mirror(bool x, bool y, bool z) | Pose | |
MirrorMat(cv::Mat &mat, bool x, bool y, bool z) | Rotation | static |
operator+=(const Rotation &v) (defined in Rotation) | Rotation | |
operator=(const Pose &p) | Pose | |
operator=(const Rotation &p) (defined in Rotation) | Rotation | |
Output() const | Pose | |
Pose() | Pose | |
Pose(const cv::Mat &tra, const cv::Mat &rot, RotationType t) | Pose | |
Pose(const cv::Mat &mat) | Pose | |
Pose(const Pose &p) | Pose | |
QUAT enum value (defined in Rotation) | Rotation | |
quaternion (defined in Rotation) | Rotation | protected |
quaternion_mat (defined in Rotation) | Rotation | protected |
QuatInv(const double *q, double *qi) | Rotation | static |
QuatMul(const double *q1, const double *q2, double *q3) | Rotation | static |
QuatNorm(double *q) | Rotation | static |
QuatToEul(const double *q, double *eul) | Rotation | static |
QuatToMat16(const double *quat, double *mat) | Rotation | static |
QuatToMat9(const double *quat, double *mat) | Rotation | static |
Reset() | Pose | |
ROD enum value (defined in Rotation) | Rotation | |
RodToMat9(const double *rod, double *mat) | Rotation | static |
Rotation() (defined in Rotation) | Rotation | |
Rotation(const Rotation &r) (defined in Rotation) | Rotation | |
Rotation(const cv::Mat &data, RotationType t) | Rotation | |
RotationType enum name | Rotation | |
SetEuler(const cv::Mat &mat) | Rotation | |
SetMatrix(const cv::Mat &mat) | Pose | |
SetMatrixGL(double gl[16], bool mirror=true) | Pose | |
SetQuaternion(const cv::Mat &mat) | Rotation | |
SetQuaternion(const double *quat) | Rotation | |
SetRodriques(const cv::Mat &mat) | Rotation | |
SetTranslation(const cv::Mat &tra) | Pose | |
SetTranslation(const double *tra) | Pose | |
SetTranslation(const double x, const double y, const double z) | Pose | |
translation (defined in Pose) | Pose | |
translation_mat (defined in Pose) | Pose | |
Transpose() | Pose |