%global fonts font(dejavusans) font(dejavusansmono) Name: scorched3d Version: 44 Release: 31%{?dist} Summary: Game based loosely on the classic DOS game Scorched Earth License: GPLv2+ and CC-BY-SA URL: http://www.scorched3d.co.uk/ Source0: http://downloads.sourceforge.net/%{name}/Scorched3D-%{version}-src.tar.gz Source1: %{name}.desktop # Fake openal-config as openal-soft doesn't have it Source2: openal-config Patch1: %{name}-syslibs.patch Patch2: %{name}-help.patch Patch3: %{name}-freetype-buildfix.patch Patch4: %{name}-sys-lua.patch Patch5: %{name}-returntype.patch Patch6: %{name}-wx3.0.patch Patch7: %{name}-lua54.patch Patch8: %{name}-fix-hang-on-fast-machines.patch BuildRequires: make BuildRequires: gcc-c++ BuildRequires: wxGTK-devel SDL_net-devel libGLU-devel BuildRequires: expat-devel libvorbis-devel glew-devel fftw-devel libjpeg-devel BuildRequires: freetype-devel openal-soft-devel freealut-devel >= 1.1.0-10 BuildRequires: lua-devel libtool autoconf automake BuildRequires: ImageMagick desktop-file-utils BuildRequires: fontconfig %{fonts} Requires: hicolor-icon-theme opengl-games-utils %{fonts} # Upstream naming compatibility Provides: Scorched3D = %{version}-%{release} %description Scorched 3D is a game based on the classic DOS game Scorched Earth "The Mother Of All Games". Scorched 3D adds amongst other new features a 3D island environment and LAN and internet play. At its lowest level, Scorched 3D is just an artillery game with two+ tanks taking turns to destroy opponents in an arena. Choose the angle, direction and power of each shot, launch your weapon, and try to blow up other tanks. But Scorched 3D can be a lot more complex than that, if you want it to be. You can earn money from successful battles and use it to invest in additional weapons and accessories. You can play with up to twenty four other players at a time, mixing computer players with humans. There's a variety of changing environmental conditions and terrains to be dealt with. %prep %setup -q -c pushd scorched %patch1 -p1 %patch2 -p1 %patch3 -p1 %patch4 -p1 %patch5 -p0 %patch6 -p1 %patch7 -p1 %patch8 -p1 touch NEWS AUTHORS ChangeLog autoreconf -ivf install -m 755 %{SOURCE2} . # for %%doc mkdir apoc cp -a data/globalmods/apoc/*.txt apoc # ensure we use the system versions of these rm src/common/common/snprintf.c rm src/common/lua/l*.{cpp,h} rm src/common/lua/print.cpp popd %build pushd scorched export OPENAL_CONFIG=$PWD/openal-config %configure --disable-dependency-tracking --datadir=%{_datadir}/%{name} make %{?_smp_mflags} # Note that tank2.ico has 48x48 and 32x32 icons embedded in it. # The 48x48 icon ends up in tank2-0.png convert data/images/tank2.ico tank2.png popd %install pushd scorched %make_install ln -s opengl-game-wrapper.sh $RPM_BUILD_ROOT%{_bindir}/%{name}-wrapper ln -f -s $(fc-match -f "%{file}" "sans") \ $RPM_BUILD_ROOT%{_datadir}/%{name}/data/fonts/dejavusans.ttf ln -f -s $(fc-match -f "%{file}" "sans:condensed:bold") \ $RPM_BUILD_ROOT%{_datadir}/%{name}/data/fonts/dejavusconbd.ttf ln -f -s $(fc-match -f "%{file}" "monospace:bold") \ $RPM_BUILD_ROOT%{_datadir}/%{name}/data/fonts/dejavusmobd.ttf # below is the desktop file and icon stuff. mkdir -p $RPM_BUILD_ROOT%{_datadir}/applications desktop-file-install \ --dir $RPM_BUILD_ROOT%{_datadir}/applications \ %{SOURCE1} mkdir -p $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/48x48/apps install -p -m 644 tank2-0.png \ $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/48x48/apps/%{name}.png popd # Register as an application to be visible in the software center # # NOTE: It would be *awesome* if this file was maintained by the upstream # project, translated and installed into the right place during `make install`. # # See http://www.freedesktop.org/software/appstream/docs/ for more details. # mkdir -p $RPM_BUILD_ROOT%{_datadir}/appdata cat > $RPM_BUILD_ROOT%{_datadir}/appdata/%{name}.appdata.xml < scorched3d.desktop CC0-1.0 Turn based 3D artillery game

Scorched 3D is a turn-based 3D artillery game where you take control of a tank and attack your opponents in a 3D landscape with a range of weapons. It also features some real-time elements allowing you to counter opponents attacks, and also features online multiplayer modes.

http://www.scorched3d.co.uk/phpBB3/gallery/image.php?album_id=8&image_id=61&view=no_count http://www.scorched3d.co.uk/phpBB3/gallery/image.php?album_id=3&image_id=4&view=no_count http://www.scorched3d.co.uk/
EOF %files %doc scorched/COPYING scorched/apoc %{_bindir}/%{name}* %{_datadir}/%{name} %{_datadir}/appdata/%{name}.appdata.xml %{_datadir}/applications/%{name}.desktop %{_datadir}/icons/hicolor/48x48/apps/%{name}.png %changelog * Thu Aug 04 2022 Scott Talbert - 44-31 - Rebuild with wxWidgets 3.2 * Sat Jul 23 2022 Fedora Release Engineering - 44-30 - Rebuilt for https://fedoraproject.org/wiki/Fedora_37_Mass_Rebuild * Thu Feb 10 2022 Orion Poplawski - 44-29 - Rebuild for glew 2.2 * Sat Jan 22 2022 Fedora Release Engineering - 44-28 - Rebuilt for https://fedoraproject.org/wiki/Fedora_36_Mass_Rebuild * Fri Jul 23 2021 Fedora Release Engineering - 44-27 - Rebuilt for https://fedoraproject.org/wiki/Fedora_35_Mass_Rebuild * Wed Jan 27 2021 Fedora Release Engineering - 44-26 - Rebuilt for https://fedoraproject.org/wiki/Fedora_34_Mass_Rebuild * Tue Aug 11 2020 Hans de Goede - 44-25 - Fix FTBFS (rhbz#1865470) - Fix hang of non-networked games on fast machines * Sat Aug 01 2020 Fedora Release Engineering - 44-24 - Second attempt - Rebuilt for https://fedoraproject.org/wiki/Fedora_33_Mass_Rebuild * Wed Jul 29 2020 Fedora Release Engineering - 44-23 - Rebuilt for https://fedoraproject.org/wiki/Fedora_33_Mass_Rebuild * Wed May 13 2020 Bruno Wolff III - 44-22 - Automate finding font paths during build * Thu Jan 30 2020 Fedora Release Engineering - 44-21 - Rebuilt for https://fedoraproject.org/wiki/Fedora_32_Mass_Rebuild * Fri Jul 26 2019 Fedora Release Engineering - 44-20 - Rebuilt for https://fedoraproject.org/wiki/Fedora_31_Mass_Rebuild * Sat Feb 02 2019 Fedora Release Engineering - 44-19 - Rebuilt for https://fedoraproject.org/wiki/Fedora_30_Mass_Rebuild * Tue Oct 30 2018 Scott Talbert - 44-18 - Rebuild with wxWidgets 3.0 * Thu Aug 23 2018 Nicolas Chauvet - 44-17 - Rebuilt for glew 2.1.0 * Sat Jul 14 2018 Fedora Release Engineering - 44-16 - Rebuilt for https://fedoraproject.org/wiki/Fedora_29_Mass_Rebuild * Fri Feb 09 2018 Fedora Release Engineering - 44-15 - Rebuilt for https://fedoraproject.org/wiki/Fedora_28_Mass_Rebuild * Thu Jan 18 2018 Igor Gnatenko - 44-14 - Remove obsolete scriptlets * Thu Aug 03 2017 Fedora Release Engineering - 44-13 - Rebuilt for https://fedoraproject.org/wiki/Fedora_27_Binutils_Mass_Rebuild * Thu Jul 27 2017 Fedora Release Engineering - 44-12 - Rebuilt for https://fedoraproject.org/wiki/Fedora_27_Mass_Rebuild * Sat Feb 11 2017 Fedora Release Engineering - 44-11 - Rebuilt for https://fedoraproject.org/wiki/Fedora_26_Mass_Rebuild * Tue Jan 10 2017 Orion Poplawski - 44-10 - Rebuild for glew 2.0.0 * Sat Feb 13 2016 Bruno Wolff III - 44-9 - Fix thinko in return type * Thu Feb 04 2016 Fedora Release Engineering - 44-8 - Rebuilt for https://fedoraproject.org/wiki/Fedora_24_Mass_Rebuild * Fri Jan 15 2016 Adam Jackson 44-7 - Fix freetype include fix * Thu Jan 14 2016 Adam Jackson - 44-6 - Rebuild for glew 1.13 * Fri Jun 19 2015 Fedora Release Engineering - 44-5 - Rebuilt for https://fedoraproject.org/wiki/Fedora_23_Mass_Rebuild * Sat May 02 2015 Kalev Lember - 44-4 - Rebuilt for GCC 5 C++11 ABI change * Thu Mar 26 2015 Richard Hughes - 44-3 - Add an AppData file for the software center * Sat Aug 30 2014 Hans de Goede - 44-2 - Fix build on F-20 * Sat Aug 30 2014 Hans de Goede - 44-1 - Update to 44 release - Fix FTBFS (rhbz#1107285) - Use system lua (rhbz#1077728) * Mon Aug 18 2014 Fedora Release Engineering - 43.3d-12 - Rebuilt for https://fedoraproject.org/wiki/Fedora_21_22_Mass_Rebuild * Sun Jun 08 2014 Fedora Release Engineering - 43.3d-11 - Rebuilt for https://fedoraproject.org/wiki/Fedora_21_Mass_Rebuild * Mon Nov 18 2013 Dave Airlie - 43.3d-10 - rebuilt for GLEW 1.10 * Sun Sep 15 2013 Hans de Goede - 43.3d-9 - Remove unused docdir stuff (rhbz#993874) * Sun Aug 04 2013 Fedora Release Engineering - 43.3d-8 - Rebuilt for https://fedoraproject.org/wiki/Fedora_20_Mass_Rebuild * Wed Jun 26 2013 Ville Skyttä - 43.3d-7 - Compress tarball with xz -e. * Tue Feb 12 2013 Jon Ciesla - 43.3d-6 - Drop desktop vendor tag. * Mon Jan 21 2013 Adam Tkac - 43.3d-5 - rebuild due to "jpeg8-ABI" feature drop * Thu Dec 13 2012 Adam Jackson - 43.3d-4 - Rebuild for glew 1.9.0 * Fri Jul 27 2012 Bruno Wolff III - 43.3d-3 - Rebuild for libGLEW soname bump * Sat Jul 21 2012 Fedora Release Engineering - 43.3d-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_18_Mass_Rebuild * Sat Jun 30 2012 Bruno Wolff III - 43.3d-1 - Lots of minor bugfixes, but incompatible with 43.3. - 43.3d release announcement: http://www.scorched3d.co.uk/phpBB3/viewtopic.php?t=6594 * Tue Feb 07 2012 Jon Ciesla - 43.3-1 - New upstream. * Tue Jan 17 2012 Hans de Goede - 43.2a-7 - Fix building with gcc-4.7 * Sat Jan 14 2012 Fedora Release Engineering - 43.2a-6 - Rebuilt for https://fedoraproject.org/wiki/Fedora_17_Mass_Rebuild * Sun Nov 06 2011 Bruno Wolff III - 43.2a-5 - Fix broken fix for broken fix * Sun Nov 06 2011 Bruno Wolff III - 43.2a-4 - Fix broken palette fix * Sun Nov 06 2011 Bruno Wolff III - 43.2a-3 - Rebuild for libpng 1.5 - Make sure all direct png struct references are through accessors * Tue Jun 21 2011 Bruno Wolff III - 43.2a-2 - Extract a 48x48 png to use as the icon * Mon Jun 20 2011 Bruno Wolff III - 43.2a-1 - Update to upstream 43.2a - Release anouncement for 43.2a http://www.scorched3d.co.uk/phpBB3/viewtopic.php?t=6340 - Release anouncement for 43.2 http://www.scorched3d.co.uk/phpBB3/viewtopic.php?t=6330 - Release anouncement for 43.1c http://www.scorched3d.co.uk/phpBB3/viewtopic.php?t=6184 - Release anouncement for 43.1b http://www.scorched3d.co.uk/phpBB3/viewtopic.php?t=6129 - Release anouncement for 43 http://www.scorched3d.co.uk/phpBB3/viewtopic.php?t=6128 - Use included png image instead of converting icon * Mon Jun 20 2011 ajax@redhat.com - 42.1-6 - Rebuild for new glew soname * Wed Feb 09 2011 Fedora Release Engineering - 42.1-5 - Rebuilt for https://fedoraproject.org/wiki/Fedora_15_Mass_Rebuild * Wed Jul 14 2010 Dan Horák - 42.1-4 - rebuilt against wxGTK-2.8.11-2 * Sun Aug 16 2009 Hans de Goede 42.1-3 - Switch to openal-soft * Sun Jul 26 2009 Fedora Release Engineering - 42.1-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_12_Mass_Rebuild * Sun Mar 8 2009 Hans de Goede 42.1-1 - New upstream release 42.1 * Wed Feb 25 2009 Fedora Release Engineering - 42-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_11_Mass_Rebuild * Mon Feb 16 2009 Hans de Goede 42-1 - New upstream release 42 * Tue Jan 20 2009 Hans de Goede 41.3-5 - Adjust font requires for font rename (rh 480471) * Sat Dec 27 2008 Hans de Goede 41.3-4 - Replace included vera font with symlinks to dejavu (rh 477454) * Sun Sep 7 2008 Hans de Goede 41.3-3 - Fix patch fuzz build failure * Tue Feb 19 2008 Fedora Release Engineering - 41.3-2 - Autorebuild for GCC 4.3 * Mon Jan 21 2008 Hans de Goede 41.3-1 - New upstream release 41.3 - Rebuild for new glew * Wed Jan 16 2008 Hans de Goede 41.2-1 - New upstream release 41.2 - No longer uses ode so stop BuildRequiring and linking to it * Fri Jan 11 2008 Hans de Goede 41.1-2 - Fix compilation with gcc 4.3 * Tue Nov 6 2007 Hans de Goede 41.1-1 - New upstream release 41.1 * Mon Sep 24 2007 Hans de Goede 40.1d-6 - Use opengl-games-utils wrapper to show error dialog when DRI is missing * Tue Aug 28 2007 Hans de Goede 40.1d-5 - Rebuild for new expat 2.0 * Wed Aug 15 2007 Hans de Goede 40.1d-4 - Update License tag for new Licensing Guidelines compliance * Wed Apr 18 2007 Hans de Goede 40.1d-3 - Fix build with new ODE, scorched3d tries to force a double build of (its own included version of) ODE, however we use the system version which is compiled with single precision. With the new ODE the header files throw an #error because this causes both dSINGLE and dDOUBLE to be defined. This is fixed by patching scorched3d's configure to not add -DdDOUBLE to the CFLAGS * Wed Dec 20 2006 Hans de Goede 40.1d-2 - Rebuild for new wxGTK 2.8 * Sat Nov 18 2006 Hans de Goede 40.1d-1 - New upstream release 40.1d * Fri Nov 3 2006 Hans de Goede 40.1c-2 - Add libvorbis-devel BR so that ogg/vorbis support gets build in * Thu Nov 2 2006 Hans de Goede 40.1c-1 - New upstream release 40.1c - Drop 64 bit patch (integrated upstream) - Don't install our data files in /usr/share/games, but in /usr/share - Some minor specfile cleanups * Tue Aug 29 2006 Hans de Goede 40-2 - FE6 Rebuild * Sat Jul 15 2006 Hans de Goede 40-1 - New upstream release 40 - Drop many upstreamed patches - Use system ode library instead of included one * Thu Feb 23 2006 Hans de Goede - 39.1-5 - Patch included apoc mod version 3.1 to the 3.1 version as distributed by the ApocHQ servers for a smooth (no download required) experience joining apoc-mod using games on the internet. Also not entirely unimportant this fixes bz 182166, making the apoc mod actually usuable for local games. * Mon Feb 13 2006 Hans de Goede - 39.1-4 - Bump release and rebuild for new gcc4.1 and glibc. * Sun Feb 12 2006 - 39.1-3 - fix server crashing with certain landscape types (patch 13) * Sat Feb 11 2006 - 39.1-2 - upgrade to CVS snapshot of 20050929, as Debian does, but not to the newer apoc version as this causes problems playing online (patch 0) - fix gcc41 compilation (patch 3) - fix 64 bit compilation (bz 158646) (patch 4) - fix compile with openal-0.9 (patch 5) - use htmlview for helpfile viewing instead of hardcoded mozilla, run this in background so the game doesn't freeze (patch 6) - fix all the security issues reported on the fulldisclosure mailinglist: http://seclists.org/lists/fulldisclosure/2005/Nov/0079.html (bz 161694) (patch 7, 8, 9, 10) - fix 2 additonal security issues found while fixing the above (patch 11, 12) - this release also fixes bz 161694 * Sat Oct 8 2005 Ville Skyttä - 39.1-1 - 39.1. - Avoid aclocal >= 1.8 warnings. - Install icon into icons/hicolor. - Clean up build dependencies. * Sun May 22 2005 Jeremy Katz - 37.2-3 - rebuild on all arches * Thu Apr 7 2005 Michael Schwendt - 37.2-2 - rebuilt * Mon Aug 16 2004 Ville Skyttä - 0:37.2-0.fdr.1 - Update to 37.2. * Mon Aug 4 2003 Ville Skyttä - 0:0.33.9.35-0.fdr.1 - First build.