Name: anarch License: CC0-1.0 %global summ_text Suckless, anarcho-pacifist Doom clone that runs everywhere Summary: %{summ_text} %global git_date 20230123 %global git_commit eeb04a079784ccd9c4b37909795ae781902712eb %global git_commit_short %(c='%{git_commit}'; echo "${c:0:8}") Version: 1.1^%{git_date}git%{git_commit_short} Release: 1%{?dist} URL: https://drummyfish.gitlab.io/anarch/ Source0: https://gitlab.com/drummyfish/%{name}/-/archive/%{git_commit}/%{name}-%{git_commit}.tar.gz Source100: %{name}.desktop Source101: %{name}.metainfo.xml # The game stores its save file in the current running directory. # This patch makes it use XDG_DATA_HOME instead. Patch0: 0000-store-savefile-in-XDG_DATA_HOME.patch BuildRequires: desktop-file-utils BuildRequires: libappstream-glib BuildRequires: gcc BuildRequires: CSFML-devel BuildRequires: SDL2-devel %global desc_text Anarch is an extremely small, completely Public Domain, no-dependency, \ no-file, portable suckless anarcho-pacifist from-scratch 90s-style Doom clone \ that runs everywhere, made for the benefit of all living beings. \ %description %{desc_text} %package SDL2 Summary: %{summ_text} (SDL2 version) Requires: hicolor-icon-theme %description SDL2 %{desc_text} This version of the game runs using the SDL2 library. %package CSFML Summary: %{summ_text} (CSFML version) Requires: hicolor-icon-theme %description CSFML %{desc_text} This version of the game runs using the CSFML library. %prep %autosetup -p1 -n %{name}-%{git_commit} %build # The game can be built in many versions. # The Linux ones are: terminal, SDL2, CSFML. # # The terminal version is experimental and needs to be ran as root, # as it uses /dev/input and /dev/tty for IO. # # This leaves us with the CSFML and the SDL2 versions. for LIBRARY in \ 'CSFML:csfml:main_csfml.c:-lcsfml-graphics -lcsfml-window -lcsfml-system -lcsfml-audio' \ 'SDL2:sdl2:main_sdl.c:-lSDL2' do LIB_NAME="$(echo "${LIBRARY}" | cut -d: -f1)" LIB_SUFFIX="$(echo "${LIBRARY}" | cut -d: -f2)" LIB_SOURCE="$(echo "${LIBRARY}" | cut -d: -f3)" LIB_LDFLAGS="$(echo "${LIBRARY}" | cut -d: -f4)" gcc -D_DEFAULT_SOURCE \ %{optflags} -std=c99 -Wall -Wextra -Wpedantic \ ${LIB_LDFLAGS} %{build_ldflags} \ -o "%{name}-${LIB_SUFFIX}" "${LIB_SOURCE}" sed -e "s|LIB_NAME|${LIB_NAME}|g" -e "s|LIB_SUFFIX|${LIB_SUFFIX}|g" \ < "%{SOURCE100}" > "%{name}-${LIB_SUFFIX}.desktop" sed -e "s|LIB_NAME|${LIB_NAME}|g" -e "s|LIB_SUFFIX|${LIB_SUFFIX}|g" \ < "%{SOURCE101}" > "%{name}-${LIB_SUFFIX}.metainfo.xml" done # Also build the test executable. gcc %{optflags} -std=c99 %{build_ldflags} -o %{name}-test main_test.c %install install -m 755 -d %{buildroot}%{_bindir} install -m 755 -d %{buildroot}%{_datadir}/applications install -m 755 -d %{buildroot}%{_metainfodir} ICON_DIR='%{buildroot}%{_datadir}/icons/hicolor/128x128/apps' install -m 755 -d "${ICON_DIR}" for LIBRARY in csfml sdl2; do install -m 755 -p "%{name}-${LIBRARY}" -t %{buildroot}%{_bindir} install -m 644 -p "%{name}-${LIBRARY}.desktop" -t %{buildroot}%{_datadir}/applications install -m 644 -p "%{name}-${LIBRARY}.metainfo.xml" -t %{buildroot}%{_metainfodir} install -m 644 -p media/logo_big.png "${ICON_DIR}/%{name}-${LIBRARY}.png" done %check ./%{name}-test for LIBRARY in csfml sdl2; do desktop-file-validate "%{buildroot}%{_datadir}/applications/%{name}-${LIBRARY}.desktop" appstream-util validate-relax --nonet "%{buildroot}%{_metainfodir}/%{name}-${LIBRARY}.metainfo.xml" done %files CSFML %doc README.md %license LICENSE %{_bindir}/%{name}-csfml %{_datadir}/applications/%{name}-csfml.desktop %{_datadir}/icons/hicolor/*/apps/%{name}-csfml.png %{_metainfodir}/%{name}-csfml.metainfo.xml %files SDL2 %doc README.md %license LICENSE %{_bindir}/%{name}-sdl2 %{_datadir}/applications/%{name}-sdl2.desktop %{_datadir}/icons/hicolor/*/apps/%{name}-sdl2.png %{_metainfodir}/%{name}-sdl2.metainfo.xml %changelog * Mon Feb 05 2024 Artur Frenszek-Iwicki - 1.1^20230123giteeb04a07-1 - Rebuilt for CSFML 2.6 - Move snapshot info from Release to Version tag - Migrate License tag to SPDX * Mon Jan 22 2024 Fedora Release Engineering - 1.1-4.20230123giteeb04a07 - Rebuilt for https://fedoraproject.org/wiki/Fedora_40_Mass_Rebuild * Fri Jan 19 2024 Fedora Release Engineering - 1.1-3.20230123giteeb04a07 - Rebuilt for https://fedoraproject.org/wiki/Fedora_40_Mass_Rebuild * Wed Jul 19 2023 Fedora Release Engineering - 1.1-2.20230123giteeb04a07 - Rebuilt for https://fedoraproject.org/wiki/Fedora_39_Mass_Rebuild * Wed Mar 22 2023 Artur Frenszek-Iwicki - 1.1-1.20230123giteeb04a07 - Update to v1.1 * Wed Jan 18 2023 Fedora Release Engineering - 1.02d-7.20210616gitf6a6a68a - Rebuilt for https://fedoraproject.org/wiki/Fedora_38_Mass_Rebuild * Wed Jul 20 2022 Fedora Release Engineering - 1.02d-6.20210616gitf6a6a68a - Rebuilt for https://fedoraproject.org/wiki/Fedora_37_Mass_Rebuild * Wed Jan 19 2022 Fedora Release Engineering - 1.02d-5.20210616gitf6a6a68a - Rebuilt for https://fedoraproject.org/wiki/Fedora_36_Mass_Rebuild * Mon Oct 04 2021 Artur Frenszek-Iwicki - 1.02d-4.20210617gitf6a6a68a8 - Add a patch to make the game store its save file in XDG_DATA_HOME * Thu Sep 30 2021 Artur Frenszek-Iwicki - 1.02d-3.20210617gitf6a6a68a8 - Fix package Summaries being too long - Fix missing package Descriptions - Fix "implicit function declaration" compile-time warnings - Add a Requires on "hicolor-icon-theme" * Wed Sep 01 2021 Artur Frenszek-Iwicki - 1.02d-2.20210617gitf6a6a68a8 - Build CSFML version alongside SDL2 version - Honor %%{build_ldflags} during build - Fix BuildRequiring gcc-c++ instead of plain gcc * Wed Jun 30 2021 Artur Frenszek-Iwicki - 1.02d-1.20210617gitf6a6a68a8 - Initial packaging