sig
type region
type map
module R :
sig
type t = region
val equal : t -> t -> bool
val compare : t -> t -> int
val pretty : t Pretty_utils.formatter
end
module Map :
sig
type key = region
type 'a t
val is_empty : 'a t -> bool
val empty : 'a t
val add : key -> 'a -> 'a t -> 'a t
val mem : key -> 'a t -> bool
val find : key -> 'a t -> 'a
val remove : key -> 'a t -> 'a t
val compare : ('a -> 'a -> int) -> 'a t -> 'a t -> int
val equal : ('a -> 'a -> bool) -> 'a t -> 'a t -> bool
val iter : (key -> 'a -> unit) -> 'a t -> unit
val map : (key -> 'a -> 'b) -> 'a t -> 'b t
val mapf : (key -> 'a -> 'b option) -> 'a t -> 'b t
val mapq : (key -> 'a -> 'a option) -> 'a t -> 'a t
val filter : (key -> 'a -> bool) -> 'a t -> 'a t
val partition : (key -> 'a -> bool) -> 'a t -> 'a t * 'a t
val fold : (key -> 'a -> 'b -> 'b) -> 'a t -> 'b -> 'b
val union : (key -> 'a -> 'a -> 'a) -> 'a t -> 'a t -> 'a t
val inter : (key -> 'a -> 'b -> 'c) -> 'a t -> 'b t -> 'c t
val interf : (key -> 'a -> 'b -> 'c option) -> 'a t -> 'b t -> 'c t
val interq : (key -> 'a -> 'a -> 'a option) -> 'a t -> 'a t -> 'a t
val diffq : (key -> 'a -> 'a -> 'a option) -> 'a t -> 'a t -> 'a t
val merge :
(key -> 'a option -> 'b option -> 'c option) -> 'a t -> 'b t -> 'c t
val iter2 :
(key -> 'a option -> 'b option -> unit) -> 'a t -> 'b t -> unit
val subset : (key -> 'a -> 'b -> bool) -> 'a t -> 'b t -> bool
val insert : (key -> 'a -> 'a -> 'a) -> key -> 'a -> 'a t -> 'a t
val change :
(key -> 'b -> 'a option -> 'a option) -> key -> 'b -> 'a t -> 'a t
end
module Set :
sig
type elt = region
type t
val empty : t
val is_empty : t -> bool
val mem : elt -> t -> bool
val find : elt -> t -> elt
val add : elt -> t -> t
val singleton : elt -> t
val remove : elt -> t -> t
val union : t -> t -> t
val inter : t -> t -> t
val diff : t -> t -> t
val compare : t -> t -> int
val equal : t -> t -> bool
val subset : t -> t -> bool
val iter : (elt -> unit) -> t -> unit
val fold : (elt -> 'a -> 'a) -> t -> 'a -> 'a
val for_all : (elt -> bool) -> t -> bool
val exists : (elt -> bool) -> t -> bool
val filter : (elt -> bool) -> t -> t
val partition : (elt -> bool) -> t -> t * t
val cardinal : t -> int
val elements : t -> elt list
val map : (elt -> elt) -> t -> t
val mapf : (elt -> elt option) -> t -> t
val intersect : t -> t -> bool
end
val create : unit -> Region.map
val is_empty : Region.map -> bool
val iter : Region.map -> (Region.region -> unit) -> unit
val id : Region.region -> int
val noid : int
val get_addrof : Region.map -> Region.region -> Region.region
val add_pointed : Region.map -> Region.region -> Region.region
val add_offset :
Region.map -> Region.region -> Layout.offset -> Region.region
val field_offset : Region.map -> Cil_types.fieldinfo -> int * int
val get_froms :
Region.map -> Region.region -> Region.region Layout.from list
val get_roots : Region.map -> Region.region -> Layout.root
val has_roots : Region.map -> Region.region -> bool
val is_garbled : Region.region -> bool
val has_pointed : Region.region -> bool
val has_layout : Region.region -> bool
val has_offset : Region.region -> Layout.offset -> bool
val has_copies : Region.region -> bool
val has_deref : Region.region -> bool
val has_names : Region.region -> bool
val has_return : Region.map -> bool
val get_pointed : Region.map -> Region.region -> Region.region option
val get_offset :
Region.map -> Region.region -> Layout.offset -> Region.region option
val get_copies : Region.map -> Region.region -> Region.region list
val get_alias : Region.map -> Region.region -> Region.region
val get_merged : Region.map -> Region.region -> Region.region option
val eq_alias : Region.map -> Region.region -> Region.region -> bool
val acs_read : Region.region -> Layout.lvalue -> unit
val acs_write : Region.region -> Layout.lvalue -> unit
val acs_shift : Region.region -> Layout.lvalue -> unit
val acs_deref : Region.region -> Layout.deref -> unit
val acs_copy : src:Region.region -> tgt:Region.region -> unit
val is_read : Region.region -> bool
val is_written : Region.region -> bool
val is_shifted : Region.region -> bool
val is_aliased : Region.region -> bool
val iter_read : (Layout.lvalue -> unit) -> Region.region -> unit
val iter_write : (Layout.lvalue -> unit) -> Region.region -> unit
val iter_shift : (Layout.lvalue -> unit) -> Region.region -> unit
val iter_deref : (Layout.deref -> unit) -> Region.region -> unit
val iter_offset :
Region.map ->
(Layout.offset -> Region.region -> unit) -> Region.region -> unit
val iter_copies :
Region.map -> (Region.region -> unit) -> Region.region -> unit
val iter_vars :
Region.map -> (Cil_types.varinfo -> Region.region -> unit) -> unit
val iter_names : Region.map -> (string -> Region.region -> unit) -> unit
val iter_strings : Region.map -> (Region.region -> string -> unit) -> unit
val of_null : Region.map -> Region.region
val of_return : Region.map -> Region.region
val of_cvar : Region.map -> Cil_types.varinfo -> Region.region
val of_cstring : Region.map -> eid:int -> cst:string -> Region.region
val of_name : Region.map -> string -> Region.region
val of_class : Region.map -> string option -> Region.region
val region : Region.map -> int -> Region.region
val cluster : Region.map -> Region.region -> Region.region Layout.cluster
val chunk : Region.map -> Region.region -> Region.region Layout.chunk
val chunks : Region.map -> Region.region -> Layout.chunks
val alias : Region.map -> Region.region -> Region.region -> Region.region
val do_alias : Region.map -> Region.region -> Region.region -> unit
val add_alias : Region.map -> into:Region.region -> Region.region -> unit
val fusion : Region.map -> unit
val fusionned : Region.map -> bool
val iter_fusion : Region.map -> (int -> Region.region -> unit) -> unit
val fixpoint : Region.map -> unit
end