Uranium
Application Framework
UM.Scene.ToolHandle.ToolHandle Member List

This is the complete list of members for UM.Scene.ToolHandle.ToolHandle, including all inherited members.

__deepcopy__(self, Dict[int, object] memo) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
__init__(self, parent=None) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
UM::Scene::SceneNode::SceneNode.__init__(self, Optional["SceneNode"] parent=None, bool visible=True, str name="", str node_id="")UM.Scene.SceneNode.SceneNode
__str__(self)UM.Scene.SceneNode.SceneNode
addChild(self, "SceneNode" scene_node)UM.Scene.SceneNode.SceneNode
addDecorator(self, SceneNodeDecorator decorator)UM.Scene.SceneNode.SceneNode
AllAxis (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
AllAxisSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
boundingBoxChanged (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNodestatic
buildMesh(self) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
calculateBoundingBoxMesh(self)UM.Scene.SceneNode.SceneNode
callDecoration(self, str function, *args, **kwargs)UM.Scene.SceneNode.SceneNode
childrenChanged (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNodestatic
collidesWithBbox(self, AxisAlignedBox check_bbox)UM.Scene.SceneNode.SceneNode
decoratorsChanged (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNodestatic
DisabledSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
getActiveAxis(self) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
getAllChildren(self)UM.Scene.SceneNode.SceneNode
getBoundingBox(self)UM.Scene.SceneNode.SceneNode
getBoundingBoxMesh(self)UM.Scene.SceneNode.SceneNode
getCachedNormalMatrix(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
getChildren(self)UM.Scene.SceneNode.SceneNode
getDecorator(self, type dec_type)UM.Scene.SceneNode.SceneNode
getDecorators(self)UM.Scene.SceneNode.SceneNode
getDepth(self)UM.Scene.SceneNode.SceneNode
getExtraWidgetsColorMap(self) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
getId(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
getLineMesh(self) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
getLocalTransformation(self, copy=True)UM.Scene.SceneNode.SceneNode
getMeshData(self)UM.Scene.SceneNode.SceneNode
getMeshDataTransformed(self)UM.Scene.SceneNode.SceneNode
getMeshDataTransformedNormals(self)UM.Scene.SceneNode.SceneNode
getMeshDataTransformedVertices(self)UM.Scene.SceneNode.SceneNode
getMirror(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
getName(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
getOrientation(self)UM.Scene.SceneNode.SceneNode
getParent(self)UM.Scene.SceneNode.SceneNode
getPosition(self)UM.Scene.SceneNode.SceneNode
getScale(self)UM.Scene.SceneNode.SceneNode
getSelectionMesh(self) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
getSetting(self, str key, str default_value="") (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
getShear(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
getSolidMesh(self) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
getWorldOrientation(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
getWorldPosition(self)UM.Scene.SceneNode.SceneNode
getWorldScale(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
getWorldTransformation(self, copy=True)UM.Scene.SceneNode.SceneNode
hasChildren(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
hasDecoration(self, str function)UM.Scene.SceneNode.SceneNode
invertNormals(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
isAxis(self, value) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
isEnabled(self)UM.Scene.SceneNode.SceneNode
isSelectable(self)UM.Scene.SceneNode.SceneNode
isVisible(self)UM.Scene.SceneNode.SceneNode
lookAt(self, Vector target, Vector up=Vector.Unit_Y)UM.Scene.SceneNode.SceneNode
meshDataChanged (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNodestatic
NoAxis (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
parentChanged (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNodestatic
removeAllChildren(self)UM.Scene.SceneNode.SceneNode
removeChild(self, "SceneNode" child)UM.Scene.SceneNode.SceneNode
removeDecorator(self, type dec_type)UM.Scene.SceneNode.SceneNode
removeDecorators(self)UM.Scene.SceneNode.SceneNode
render(self, renderer)UM.Scene.ToolHandle.ToolHandle
rotate(self, Quaternion rotation, int transform_space=TransformSpace.Local)UM.Scene.SceneNode.SceneNode
scale(self, Vector scale, int transform_space=TransformSpace.Local)UM.Scene.SceneNode.SceneNode
setActiveAxis(self, Optional[int] axis) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
setCalculateBoundingBox(self, bool calculate)UM.Scene.SceneNode.SceneNode
setCenterPosition(self, Vector center)UM.Scene.SceneNode.SceneNode
setEnabled(self, bool enable)UM.Scene.ToolHandle.ToolHandle
setId(self, str node_id) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
setLineMesh(self, MeshData mesh) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
setMeshData(self, Optional[MeshData] mesh_data)UM.Scene.SceneNode.SceneNode
setMirror(self, vector) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
setName(self, str name) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
setOrientation(self, Quaternion orientation, int transform_space=TransformSpace.Local)UM.Scene.SceneNode.SceneNode
setParent(self, Optional["SceneNode"] scene_node)UM.Scene.SceneNode.SceneNode
setPosition(self, Vector position, int transform_space=TransformSpace.Local)UM.Scene.SceneNode.SceneNode
setScale(self, Vector scale, int transform_space=TransformSpace.Local)UM.Scene.SceneNode.SceneNode
setSelectable(self, bool select)UM.Scene.SceneNode.SceneNode
setSelectionMesh(self, MeshData mesh) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
setSetting(self, str key, str value) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
setSolidMesh(self, MeshData mesh) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
setTransformation(self, Matrix transformation) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
setVisible(self, bool visible)UM.Scene.SceneNode.SceneNode
transformationChanged (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNodestatic
translate(self, Vector translation, int transform_space=TransformSpace.Local)UM.Scene.SceneNode.SceneNode
XAxis (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
XAxisSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
YAxis (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
YAxisSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
ZAxis (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
ZAxisSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic