## START: Set by rpmautospec ## (rpmautospec version 0.2.5) %define autorelease(e:s:pb:) %{?-p:0.}%{lua: release_number = 2; base_release_number = tonumber(rpm.expand("%{?-b*}%{!?-b:1}")); print(release_number + base_release_number - 1); }%{?-e:.%{-e*}}%{?-s:.%{-s*}}%{?dist} ## END: Set by rpmautospec # Required for the plugin directory name, see https://github.com/OpenImageIO/oiio/issues/2583 %global oiio_major_minor_ver %(rpm -q --queryformat='%%{version}' OpenImageIO-devel | cut -d . -f 1-2) #%%global prerelease -RC1 %bcond_without materialx %bcond_without qt5 Name: openshadinglanguage Version: 1.11.16.0 Release: %autorelease Summary: Advanced shading language for production GI renderers License: BSD URL: https://github.com/imageworks/OpenShadingLanguage Source0: %{url}/archive/Release-%{version}%{?prerelease}.tar.gz BuildRequires: bison BuildRequires: boost-devel >= 1.55 BuildRequires: clang-devel > 7 BuildRequires: cmake >= 3.12 BuildRequires: flex BuildRequires: gcc-c++ >= 6.1 BuildRequires: llvm-devel > 7 # Needed for OSL pointclound functions BuildRequires: partio-devel %if 0%{?fedora} < 35 BuildRequires: pkgconfig(IlmBase) >= 2.0 %else BuildRequires: pkgconfig(Imath) >= 2.0 %endif BuildRequires: pkgconfig(OpenImageIO) >= 2.1 BuildRequires: pkgconfig(pugixml) # For osltoy %if %{with qt5} # Broken in Fedora 34 # /usr/bin/ld: /usr/lib64/libLLVM-12.so: error adding symbols: DSO missing from command line # https://bugzilla.redhat.com/show_bug.cgi?id=2001177 %if 0%{?fedora} != 34 BuildRequires: pkgconfig(Qt5) >= 5.6 %endif %endif BuildRequires: pkgconfig(zlib) # 64 bit only ExclusiveArch: x86_64 aarch64 ppc64le s390x %description Open Shading Language (OSL) is a small but rich language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. %package doc Summary: Documentation for OpenShadingLanguage License: CC-BY BuildArch: noarch Requires: %{name} = %{version} %description doc Open Shading Language (OSL) is a language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. This package contains documentation. %if %{with materialx} %package MaterialX-shaders-source Summary: MaterialX shader nodes License: BSD BuildArch: noarch Requires: %{name} = %{version}-%{release} Requires: %{name}-common-headers %description MaterialX-shaders-source Open Shading Language (OSL) is a language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. This package contains the code for the MaterialX shader nodes. %endif %package example-shaders-source Summary: OSL shader examples License: BSD BuildArch: noarch Requires: %{name} = %{version}-%{release} Requires: %{name}-common-headers %description example-shaders-source Open Shading Language (OSL) is a language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. This package contains some OSL example shaders. %package common-headers Summary: OSL standard library and auxiliary headers License: BSD BuildArch: noarch Requires: %{name} = %{version}-%{release} %description common-headers Open Shading Language (OSL) is a language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. This package contains the OSL standard library headers, as well as some additional headers useful for writing shaders. %package -n OpenImageIO-plugin-osl Summary: OpenImageIO input plugin License: BSD %description -n OpenImageIO-plugin-osl Open Shading Language (OSL) is a language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. This is a plugin to access OSL from OpenImageIO. %package libs Summary: OpenShadingLanguage's libraries License: BSD %description libs Open Shading Language (OSL) is a language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. %package devel Summary: Development files for %{name} License: BSD Requires: %{name}-libs%{?_isa} = %{version}-%{release} %description devel The %{name}-devel package contains libraries and header files for developing applications that use %{name}. %package -n python3-%{name} Summary: %{summary} License: BSD BuildRequires: cmake(pybind11) BuildRequires: pkgconfig(python3) BuildRequires: python3dist(numpy) %description -n python3-%{name} %{description} %prep %autosetup -p1 -n OpenShadingLanguage-Release-%{version}%{?prerelease} # Use python3 binary instead of unversioned python sed -i -e "s/COMMAND python/COMMAND python3/" $(find . -iname CMakeLists.txt) %build %cmake \ -DCMAKE_CXX_STANDARD=17 \ -DCMAKE_INSTALL_DOCDIR:PATH=%{_docdir}/%{name} \ -DCMAKE_SKIP_RPATH=TRUE \ -DCMAKE_SKIP_INSTALL_RPATH=YES \ %if %{with materialx} -DOSL_BUILD_MATERIALX:BOOL=ON \ %endif -DOSL_SHADER_INSTALL_DIR:PATH=%{_datadir}/%{name}/shaders/ \ -Dpartio_DIR=%{_prefix} \ -DPARTIO_INCLUDE_DIR=%{_includedir} \ -DPARTIO_LIBRARIES=%{_libdir} \ -DPYTHON_VERSION=%{python3_version} \ -DSTOP_ON_WARNING=OFF %cmake_build %install %cmake_install # Move the OpenImageIO plugin into its default search path mkdir %{buildroot}%{_libdir}/OpenImageIO-%{oiio_major_minor_ver} mv %{buildroot}%{_libdir}/osl.imageio.so %{buildroot}%{_libdir}/OpenImageIO-%{oiio_major_minor_ver}/ %files %license LICENSE.md %doc CHANGES.md CONTRIBUTING.md README.md %{_bindir}/oslc %{_bindir}/oslinfo %if %{with qt5} %if 0%{?fedora} != 34 %{_bindir}/osltoy %endif %endif %{_bindir}/testrender %{_bindir}/testshade %{_bindir}/testshade_dso %files doc %doc %{_docdir}/%{name}/ %if %{with materialx} %files MaterialX-shaders-source %{_datadir}/%{name}/shaders/MaterialX %endif %files example-shaders-source %{_datadir}/%{name}/shaders/*.osl %{_datadir}/%{name}/shaders/*.oso %files common-headers %dir %{_datadir}/%{name} %dir %{_datadir}/%{name}/shaders %{_datadir}/%{name}/shaders/*.h %files -n OpenImageIO-plugin-osl %license LICENSE.md %dir %{_libdir}/OpenImageIO-%{oiio_major_minor_ver}/ %{_libdir}/OpenImageIO-%{oiio_major_minor_ver}/osl.imageio.so %files libs %license LICENSE.md %{_libdir}/libosl*.so.1* %if 0%{?fedora} < 32 %{_libdir}/osl*.so.1* %endif %{_libdir}/libtestshade.so.1* %files devel %{_includedir}/OSL/ %{_libdir}/libosl*.so %{_libdir}/libtestshade.so %{_libdir}/cmake/ %{_libdir}/pkgconfig/ %files -n python3-%{name} %{python3_sitearch}/oslquery.so %changelog * Fri Nov 26 2021 Luya Tshimbalanga 1.11.16.0-2 - Update to 1.11.16.0 * Fri Nov 26 2021 Luya Tshimbalanga 1.11.16.0-1 - RPMAUTOSPEC: changelog file removed