OpenVDB 11.0.0
Loading...
Searching...
No Matches
LeafNodeBool.h
Go to the documentation of this file.
1// Copyright Contributors to the OpenVDB Project
2// SPDX-License-Identifier: MPL-2.0
3
4#ifndef OPENVDB_TREE_LEAF_NODE_BOOL_HAS_BEEN_INCLUDED
5#define OPENVDB_TREE_LEAF_NODE_BOOL_HAS_BEEN_INCLUDED
6
7#include <openvdb/Types.h>
8#include <openvdb/io/Compression.h> // for io::readData(), etc.
9#include <openvdb/math/Math.h> // for math::isZero()
11#include "LeafNode.h"
12#include "Iterator.h"
13#include <iostream>
14#include <sstream>
15#include <string>
16#include <type_traits>
17#include <vector>
18
19
20namespace openvdb {
22namespace OPENVDB_VERSION_NAME {
23namespace tree {
24
25/// @brief LeafNode specialization for values of type bool that stores both
26/// the active states and the values of (2^Log2Dim)^3 voxels as bit masks
27template<Index Log2Dim>
28class LeafNode<bool, Log2Dim>
29{
30public:
32 using BuildType = bool;
33 using ValueType = bool;
37
38 // These static declarations must be on separate lines to avoid VC9 compiler errors.
39 static const Index LOG2DIM = Log2Dim; // needed by parent nodes
40 static const Index TOTAL = Log2Dim; // needed by parent nodes
41 static const Index DIM = 1 << TOTAL; // dimension along one coordinate direction
42 static const Index NUM_VALUES = 1 << 3 * Log2Dim;
43 static const Index NUM_VOXELS = NUM_VALUES; // total number of voxels represented by this node
44 static const Index SIZE = NUM_VALUES;
45 static const Index LEVEL = 0; // level 0 = leaf
46
47 /// @brief ValueConverter<T>::Type is the type of a LeafNode having the same
48 /// dimensions as this node but a different value type, T.
49 template<typename ValueType>
51
52 /// @brief SameConfiguration<OtherNodeType>::value is @c true if and only if
53 /// OtherNodeType is the type of a LeafNode with the same dimensions as this node.
54 template<typename OtherNodeType>
58
59
60 /// Default constructor
61 LeafNode();
62
63 /// Constructor
64 /// @param xyz the coordinates of a voxel that lies within the node
65 /// @param value the initial value for all of this node's voxels
66 /// @param active the active state to which to initialize all voxels
67 explicit LeafNode(const Coord& xyz, bool value = false, bool active = false);
68
69 /// "Partial creation" constructor used during file input
70 LeafNode(PartialCreate, const Coord& xyz, bool value = false, bool active = false);
71
72 /// Deep copy constructor
74
75 /// Deep assignment operator
76 LeafNode& operator=(const LeafNode&) = default;
77
78 /// Value conversion copy constructor
79 template<typename OtherValueType>
81
82 /// @brief Deprecated topology copy constructor
83 /// @note This constructor initialises the bool buffer to the ValueMask
84 /// states (i.e. value will be true if the active state is on and
85 /// vice-versa). This is not really a "TopologyCopy" and is therefor
86 /// deprecated. Use the explicit mask/buffer constructor instead:
87 /// @code
88 /// // build new leaf node with the mask of 'a', but with the mask of
89 /// // 'b' as the the new value buffer.
90 /// const LeafNode a = ... ;
91 /// const LeafNode b = ... ;
92 /// const LeafNode copy(a.origin(), /*mask=*/a.getValueMask(),
93 /// /*buff=*/b.getValueMask());
94 /// @endcode
95 template<typename ValueType>
96 OPENVDB_DEPRECATED_MESSAGE("Use LeafNodeBool component constructor.")
97 LeafNode(const LeafNode<ValueType, Log2Dim>& other, TopologyCopy);
98
99 /// @brief Construct a LeafNodeBool with its individual components
100 /// @param xyz Leaf origin
101 /// @param mask The ValueMask to copy
102 /// @param buff The LeafBuffer to copy (also constructable from a ValueMask)
103 /// @param trans Transient data (ignored until ABI 9)
104 LeafNode(const Coord& xyz,
105 const NodeMaskType& mask,
106 const Buffer& buff,
107 const Index32 trans = 0);
108
109 //@{
110 /// @brief Topology copy constructors
111 template<typename ValueType>
112 LeafNode(const LeafNode<ValueType, Log2Dim>& other, bool offValue, bool onValue, TopologyCopy);
113 template<typename ValueType>
114 LeafNode(const LeafNode<ValueType, Log2Dim>& other, bool background, TopologyCopy);
115 //@}
116
117 /// Destructor
118 ~LeafNode();
119
120 //
121 // Statistics
122 //
123 /// Return log2 of the size of the buffer storage.
124 static Index log2dim() { return Log2Dim; }
125 /// Return the number of voxels in each dimension.
126 static Index dim() { return DIM; }
127 static Index size() { return SIZE; }
128 static Index numValues() { return SIZE; }
129 static Index getLevel() { return LEVEL; }
130 static void getNodeLog2Dims(std::vector<Index>& dims) { dims.push_back(Log2Dim); }
131 static Index getChildDim() { return 1; }
132
133 static Index32 leafCount() { return 1; }
134 /// no-op
135 void nodeCount(std::vector<Index32> &) const {}
136 static Index32 nonLeafCount() { return 0; }
137
138 /// Return the number of active voxels.
139 Index64 onVoxelCount() const { return mValueMask.countOn(); }
140 /// Return the number of inactive voxels.
141 Index64 offVoxelCount() const { return mValueMask.countOff(); }
142 Index64 onLeafVoxelCount() const { return onVoxelCount(); }
143 Index64 offLeafVoxelCount() const { return offVoxelCount(); }
144 static Index64 onTileCount() { return 0; }
145 static Index64 offTileCount() { return 0; }
146
147 /// Return @c true if this node has no active voxels.
148 bool isEmpty() const { return mValueMask.isOff(); }
149 /// Return @c true if this node only contains active voxels.
150 bool isDense() const { return mValueMask.isOn(); }
151 /// @brief Return @c true if memory for this node's buffer has been allocated.
152 /// @details Currently, boolean leaf nodes don't support partial creation,
153 /// so this always returns @c true.
154 bool isAllocated() const { return true; }
155 /// @brief Allocate memory for this node's buffer if it has not already been allocated.
156 /// @details Currently, boolean leaf nodes don't support partial creation,
157 /// so this has no effect.
158 bool allocate() { return true; }
159
160 /// Return the memory in bytes occupied by this node.
161 Index64 memUsage() const;
162 Index64 memUsageIfLoaded() const;
163
164 /// Expand the given bounding box so that it includes this leaf node's active voxels.
165 /// If visitVoxels is false this LeafNode will be approximated as dense, i.e. with all
166 /// voxels active. Else the individual active voxels are visited to produce a tight bbox.
167 void evalActiveBoundingBox(CoordBBox& bbox, bool visitVoxels = true) const;
168
169 /// @brief Return the bounding box of this node, i.e., the full index space
170 /// spanned by this leaf node.
171 CoordBBox getNodeBoundingBox() const { return CoordBBox::createCube(mOrigin, DIM); }
172
173 /// Set the grid index coordinates of this node's local origin.
174 void setOrigin(const Coord& origin) { mOrigin = origin; }
175 //@{
176 /// Return the grid index coordinates of this node's local origin.
177 const Coord& origin() const { return mOrigin; }
178 void getOrigin(Coord& origin) const { origin = mOrigin; }
179 void getOrigin(Int32& x, Int32& y, Int32& z) const { mOrigin.asXYZ(x, y, z); }
180 //@}
181
182 /// Return the linear table offset of the given global or local coordinates.
183 static Index coordToOffset(const Coord& xyz);
184 /// @brief Return the local coordinates for a linear table offset,
185 /// where offset 0 has coordinates (0, 0, 0).
186 static Coord offsetToLocalCoord(Index n);
187 /// Return the global coordinates for a linear table offset.
188 Coord offsetToGlobalCoord(Index n) const;
189
190 /// Return the transient data value.
191 Index32 transientData() const { return mTransientData; }
192 /// Set the transient data value.
193 void setTransientData(Index32 transientData) { mTransientData = transientData; }
194
195 /// Return a string representation of this node.
196 std::string str() const;
197
198 /// @brief Return @c true if the given node (which may have a different @c ValueType
199 /// than this node) has the same active value topology as this node.
200 template<typename OtherType, Index OtherLog2Dim>
201 bool hasSameTopology(const LeafNode<OtherType, OtherLog2Dim>* other) const;
202
203 /// Check for buffer equivalence by value.
204 bool operator==(const LeafNode&) const;
205 bool operator!=(const LeafNode&) const;
206
207 //
208 // Buffer management
209 //
210 /// @brief Exchange this node's data buffer with the given data buffer
211 /// without changing the active states of the values.
212 void swap(Buffer& other) { mBuffer.swap(other); }
213 const Buffer& buffer() const { return mBuffer; }
214 Buffer& buffer() { return mBuffer; }
215
216 //
217 // I/O methods
218 //
219 /// Read in just the topology.
220 void readTopology(std::istream&, bool fromHalf = false);
221 /// Write out just the topology.
222 void writeTopology(std::ostream&, bool toHalf = false) const;
223
224 /// Read in the topology and the origin.
225 void readBuffers(std::istream&, bool fromHalf = false);
226 void readBuffers(std::istream& is, const CoordBBox&, bool fromHalf = false);
227 /// Write out the topology and the origin.
228 void writeBuffers(std::ostream&, bool toHalf = false) const;
229
230 //
231 // Accessor methods
232 //
233 /// Return the value of the voxel at the given coordinates.
234 const bool& getValue(const Coord& xyz) const;
235 /// Return the value of the voxel at the given offset.
236 const bool& getValue(Index offset) const;
237
238 /// @brief Return @c true if the voxel at the given coordinates is active.
239 /// @param xyz the coordinates of the voxel to be probed
240 /// @param[out] val the value of the voxel at the given coordinates
241 bool probeValue(const Coord& xyz, bool& val) const;
242
243 /// Return the level (0) at which leaf node values reside.
244 static Index getValueLevel(const Coord&) { return LEVEL; }
245
246 /// Set the active state of the voxel at the given coordinates but don't change its value.
247 void setActiveState(const Coord& xyz, bool on);
248 /// Set the active state of the voxel at the given offset but don't change its value.
249 void setActiveState(Index offset, bool on) { assert(offset<SIZE); mValueMask.set(offset, on); }
250
251 /// Set the value of the voxel at the given coordinates but don't change its active state.
252 void setValueOnly(const Coord& xyz, bool val);
253 /// Set the value of the voxel at the given offset but don't change its active state.
254 void setValueOnly(Index offset, bool val) { assert(offset<SIZE); mBuffer.setValue(offset,val); }
255
256 /// Mark the voxel at the given coordinates as inactive but don't change its value.
257 void setValueOff(const Coord& xyz) { mValueMask.setOff(this->coordToOffset(xyz)); }
258 /// Mark the voxel at the given offset as inactive but don't change its value.
259 void setValueOff(Index offset) { assert(offset < SIZE); mValueMask.setOff(offset); }
260
261 /// Set the value of the voxel at the given coordinates and mark the voxel as inactive.
262 void setValueOff(const Coord& xyz, bool val);
263 /// Set the value of the voxel at the given offset and mark the voxel as inactive.
264 void setValueOff(Index offset, bool val);
265
266 /// Mark the voxel at the given coordinates as active but don't change its value.
267 void setValueOn(const Coord& xyz) { mValueMask.setOn(this->coordToOffset(xyz)); }
268 /// Mark the voxel at the given offset as active but don't change its value.
269 void setValueOn(Index offset) { assert(offset < SIZE); mValueMask.setOn(offset); }
270
271 /// Set the value of the voxel at the given coordinates and mark the voxel as active.
272 void setValueOn(const Coord& xyz, bool val);
273 /// Set the value of the voxel at the given coordinates and mark the voxel as active.
274 void setValue(const Coord& xyz, bool val) { this->setValueOn(xyz, val); }
275 /// Set the value of the voxel at the given offset and mark the voxel as active.
276 void setValueOn(Index offset, bool val);
277
278 /// @brief Apply a functor to the value of the voxel at the given offset
279 /// and mark the voxel as active.
280 template<typename ModifyOp>
281 void modifyValue(Index offset, const ModifyOp& op);
282 /// @brief Apply a functor to the value of the voxel at the given coordinates
283 /// and mark the voxel as active.
284 template<typename ModifyOp>
285 void modifyValue(const Coord& xyz, const ModifyOp& op);
286
287 /// Apply a functor to the voxel at the given coordinates.
288 template<typename ModifyOp>
289 void modifyValueAndActiveState(const Coord& xyz, const ModifyOp& op);
290
291 /// Mark all voxels as active but don't change their values.
292 void setValuesOn() { mValueMask.setOn(); }
293 /// Mark all voxels as inactive but don't change their values.
294 void setValuesOff() { mValueMask.setOff(); }
295
296 /// Return @c true if the voxel at the given coordinates is active.
297 bool isValueOn(const Coord& xyz) const { return mValueMask.isOn(this->coordToOffset(xyz)); }
298 /// Return @c true if the voxel at the given offset is active.
299 bool isValueOn(Index offset) const { assert(offset < SIZE); return mValueMask.isOn(offset); }
300
301 /// Return @c false since leaf nodes never contain tiles.
302 static bool hasActiveTiles() { return false; }
303
304 /// Set all voxels that lie outside the given axis-aligned box to the background.
305 void clip(const CoordBBox&, bool background);
306
307 /// Set all voxels within an axis-aligned box to the specified value and active state.
308 void fill(const CoordBBox& bbox, bool value, bool active = true);
309 /// Set all voxels within an axis-aligned box to the specified value and active state.
310 void denseFill(const CoordBBox& bbox, bool val, bool on = true) { this->fill(bbox, val, on); }
311
312 /// Set all voxels to the specified value but don't change their active states.
313 void fill(const bool& value);
314 /// Set all voxels to the specified value and active state.
315 void fill(const bool& value, bool active);
316
317 /// @brief Copy into a dense grid the values of the voxels that lie within
318 /// a given bounding box.
319 ///
320 /// @param bbox inclusive bounding box of the voxels to be copied into the dense grid
321 /// @param dense dense grid with a stride in @e z of one (see tools::Dense
322 /// in tools/Dense.h for the required API)
323 ///
324 /// @note @a bbox is assumed to be identical to or contained in the coordinate domains
325 /// of both the dense grid and this node, i.e., no bounds checking is performed.
326 /// @note Consider using tools::CopyToDense in tools/Dense.h
327 /// instead of calling this method directly.
328 template<typename DenseT>
329 void copyToDense(const CoordBBox& bbox, DenseT& dense) const;
330
331 /// @brief Copy from a dense grid into this node the values of the voxels
332 /// that lie within a given bounding box.
333 /// @details Only values that are different (by more than the given tolerance)
334 /// from the background value will be active. Other values are inactive
335 /// and truncated to the background value.
336 ///
337 /// @param bbox inclusive bounding box of the voxels to be copied into this node
338 /// @param dense dense grid with a stride in @e z of one (see tools::Dense
339 /// in tools/Dense.h for the required API)
340 /// @param background background value of the tree that this node belongs to
341 /// @param tolerance tolerance within which a value equals the background value
342 ///
343 /// @note @a bbox is assumed to be identical to or contained in the coordinate domains
344 /// of both the dense grid and this node, i.e., no bounds checking is performed.
345 /// @note Consider using tools::CopyFromDense in tools/Dense.h
346 /// instead of calling this method directly.
347 template<typename DenseT>
348 void copyFromDense(const CoordBBox& bbox, const DenseT& dense, bool background, bool tolerance);
349
350 /// @brief Return the value of the voxel at the given coordinates.
351 /// @note Used internally by ValueAccessor.
352 template<typename AccessorT>
353 const bool& getValueAndCache(const Coord& xyz, AccessorT&) const {return this->getValue(xyz);}
354
355 /// @brief Return @c true if the voxel at the given coordinates is active.
356 /// @note Used internally by ValueAccessor.
357 template<typename AccessorT>
358 bool isValueOnAndCache(const Coord& xyz, AccessorT&) const { return this->isValueOn(xyz); }
359
360 /// @brief Change the value of the voxel at the given coordinates and mark it as active.
361 /// @note Used internally by ValueAccessor.
362 template<typename AccessorT>
363 void setValueAndCache(const Coord& xyz, bool val, AccessorT&) { this->setValueOn(xyz, val); }
364
365 /// @brief Change the value of the voxel at the given coordinates
366 /// but preserve its state.
367 /// @note Used internally by ValueAccessor.
368 template<typename AccessorT>
369 void setValueOnlyAndCache(const Coord& xyz, bool val, AccessorT&) {this->setValueOnly(xyz,val);}
370
371 /// @brief Change the value of the voxel at the given coordinates and mark it as inactive.
372 /// @note Used internally by ValueAccessor.
373 template<typename AccessorT>
374 void setValueOffAndCache(const Coord& xyz, bool value, AccessorT&)
375 {
376 this->setValueOff(xyz, value);
377 }
378
379 /// @brief Apply a functor to the value of the voxel at the given coordinates
380 /// and mark the voxel as active.
381 /// @note Used internally by ValueAccessor.
382 template<typename ModifyOp, typename AccessorT>
383 void modifyValueAndCache(const Coord& xyz, const ModifyOp& op, AccessorT&)
384 {
385 this->modifyValue(xyz, op);
386 }
387
388 /// Apply a functor to the voxel at the given coordinates.
389 /// @note Used internally by ValueAccessor.
390 template<typename ModifyOp, typename AccessorT>
391 void modifyValueAndActiveStateAndCache(const Coord& xyz, const ModifyOp& op, AccessorT&)
392 {
393 this->modifyValueAndActiveState(xyz, op);
394 }
395
396 /// @brief Set the active state of the voxel at the given coordinates
397 /// without changing its value.
398 /// @note Used internally by ValueAccessor.
399 template<typename AccessorT>
400 void setActiveStateAndCache(const Coord& xyz, bool on, AccessorT&)
401 {
402 this->setActiveState(xyz, on);
403 }
404
405 /// @brief Return @c true if the voxel at the given coordinates is active
406 /// and return the voxel value in @a val.
407 /// @note Used internally by ValueAccessor.
408 template<typename AccessorT>
409 bool probeValueAndCache(const Coord& xyz, bool& val, AccessorT&) const
410 {
411 return this->probeValue(xyz, val);
412 }
413
414 /// @brief Return the LEVEL (=0) at which leaf node values reside.
415 /// @note Used internally by ValueAccessor.
416 template<typename AccessorT>
417 static Index getValueLevelAndCache(const Coord&, AccessorT&) { return LEVEL; }
418
419 /// @brief Return a const reference to the first entry in the buffer.
420 /// @note Since it's actually a reference to a static data member
421 /// it should not be converted to a non-const pointer!
422 const bool& getFirstValue() const { if (mValueMask.isOn(0)) return Buffer::sOn; else return Buffer::sOff; }
423 /// @brief Return a const reference to the last entry in the buffer.
424 /// @note Since it's actually a reference to a static data member
425 /// it should not be converted to a non-const pointer!
426 const bool& getLastValue() const { if (mValueMask.isOn(SIZE-1)) return Buffer::sOn; else return Buffer::sOff; }
427
428 /// Return @c true if all of this node's voxels have the same active state
429 /// and are equal to within the given tolerance, and return the value in
430 /// @a constValue and the active state in @a state.
431 bool isConstant(bool& constValue, bool& state, bool tolerance = 0) const;
432
433 /// @brief Computes the median value of all the active and inactive voxels in this node.
434 /// @return The median value.
435 ///
436 /// @details The median for boolean values is defined as the mode
437 /// of the values, i.e. the value that occurs most often.
438 bool medianAll() const;
439
440 /// @brief Computes the median value of all the active voxels in this node.
441 /// @return The number of active voxels.
442 /// @param value Updated with the median value of all the active voxels.
443 ///
444 /// @details The median for boolean values is defined as the mode
445 /// of the values, i.e. the value that occurs most often.
446 Index medianOn(ValueType &value) const;
447
448 /// @brief Computes the median value of all the inactive voxels in this node.
449 /// @return The number of inactive voxels.
450 /// @param value Updated with the median value of all the inactive voxels.
451 ///
452 /// @details The median for boolean values is defined as the mode
453 /// of the values, i.e. the value that occurs most often.
454 Index medianOff(ValueType &value) const;
455
456 /// Return @c true if all of this node's values are inactive.
457 bool isInactive() const { return mValueMask.isOff(); }
458
459 void resetBackground(bool oldBackground, bool newBackground);
460
461 void negate() { mBuffer.mData.toggle(); }
462
463 template<MergePolicy Policy>
464 void merge(const LeafNode& other, bool bg = false, bool otherBG = false);
465 template<MergePolicy Policy> void merge(bool tileValue, bool tileActive);
466
467 /// @brief No-op
468 /// @details This function exists only to enable template instantiation.
469 void voxelizeActiveTiles(bool = true) {}
470
471 /// @brief Union this node's set of active values with the active values
472 /// of the other node, whose @c ValueType may be different. So a
473 /// resulting voxel will be active if either of the original voxels
474 /// were active.
475 ///
476 /// @note This operation modifies only active states, not values.
477 template<typename OtherType>
478 void topologyUnion(const LeafNode<OtherType, Log2Dim>& other, const bool preserveTiles = false);
479
480 /// @brief Intersect this node's set of active values with the active values
481 /// of the other node, whose @c ValueType may be different. So a
482 /// resulting voxel will be active only if both of the original voxels
483 /// were active.
484 ///
485 /// @details The last dummy argument is required to match the signature
486 /// for InternalNode::topologyIntersection.
487 ///
488 /// @note This operation modifies only active states, not
489 /// values. Also note that this operation can result in all voxels
490 /// being inactive so consider subsequently calling prune.
491 template<typename OtherType>
492 void topologyIntersection(const LeafNode<OtherType, Log2Dim>& other, const bool&);
493
494 /// @brief Difference this node's set of active values with the active values
495 /// of the other node, whose @c ValueType may be different. So a
496 /// resulting voxel will be active only if the original voxel is
497 /// active in this LeafNode and inactive in the other LeafNode.
498 ///
499 /// @details The last dummy argument is required to match the signature
500 /// for InternalNode::topologyDifference.
501 ///
502 /// @note This operation modifies only active states, not values.
503 /// Also, because it can deactivate all of this node's voxels,
504 /// consider subsequently calling prune.
505 template<typename OtherType>
506 void topologyDifference(const LeafNode<OtherType, Log2Dim>& other, const bool&);
507
508 template<typename CombineOp>
509 void combine(const LeafNode& other, CombineOp& op);
510 template<typename CombineOp>
511 void combine(bool, bool valueIsActive, CombineOp& op);
512
513 template<typename CombineOp, typename OtherType /*= bool*/>
514 void combine2(const LeafNode& other, const OtherType&, bool valueIsActive, CombineOp&);
515 template<typename CombineOp, typename OtherNodeT /*= LeafNode*/>
516 void combine2(bool, const OtherNodeT& other, bool valueIsActive, CombineOp&);
517 template<typename CombineOp, typename OtherNodeT /*= LeafNode*/>
518 void combine2(const LeafNode& b0, const OtherNodeT& b1, CombineOp&);
519
520 //@{
521 /// This function exists only to enable template instantiation.
522 void prune(const ValueType& /*tolerance*/ = zeroVal<ValueType>()) {}
524 template<typename AccessorT>
525 void addLeafAndCache(LeafNode*, AccessorT&) {}
526 template<typename NodeT>
527 NodeT* stealNode(const Coord&, const ValueType&, bool) { return nullptr; }
528 template<typename NodeT>
529 NodeT* probeNode(const Coord&) { return nullptr; }
530 template<typename NodeT>
531 const NodeT* probeConstNode(const Coord&) const { return nullptr; }
532 template<typename ArrayT> void getNodes(ArrayT&) const {}
533 template<typename ArrayT> void stealNodes(ArrayT&, const ValueType&, bool) {}
534 //@}
535
536 void addTile(Index level, const Coord&, bool val, bool active);
537 void addTile(Index offset, bool val, bool active);
538 template<typename AccessorT>
539 void addTileAndCache(Index level, const Coord&, bool val, bool active, AccessorT&);
540
541 //@{
542 /// @brief Return a pointer to this node.
543 LeafNode* touchLeaf(const Coord&) { return this; }
544 template<typename AccessorT>
545 LeafNode* touchLeafAndCache(const Coord&, AccessorT&) { return this; }
546 LeafNode* probeLeaf(const Coord&) { return this; }
547 template<typename AccessorT>
548 LeafNode* probeLeafAndCache(const Coord&, AccessorT&) { return this; }
549 template<typename NodeT, typename AccessorT>
550 NodeT* probeNodeAndCache(const Coord&, AccessorT&)
551 {
553 if (!(std::is_same<NodeT, LeafNode>::value)) return nullptr;
554 return reinterpret_cast<NodeT*>(this);
556 }
557 //@}
558 //@{
559 /// @brief Return a @const pointer to this node.
560 const LeafNode* probeLeaf(const Coord&) const { return this; }
561 template<typename AccessorT>
562 const LeafNode* probeLeafAndCache(const Coord&, AccessorT&) const { return this; }
563 const LeafNode* probeConstLeaf(const Coord&) const { return this; }
564 template<typename AccessorT>
565 const LeafNode* probeConstLeafAndCache(const Coord&, AccessorT&) const { return this; }
566 template<typename NodeT, typename AccessorT>
567 const NodeT* probeConstNodeAndCache(const Coord&, AccessorT&) const
568 {
570 if (!(std::is_same<NodeT, LeafNode>::value)) return nullptr;
571 return reinterpret_cast<const NodeT*>(this);
573 }
574 //@}
575
576 //
577 // Iterators
578 //
579protected:
583
584 template<typename MaskIterT, typename NodeT, typename ValueT>
585 struct ValueIter:
586 // Derives from SparseIteratorBase, but can also be used as a dense iterator,
587 // if MaskIterT is a dense mask iterator type.
588 public SparseIteratorBase<MaskIterT, ValueIter<MaskIterT, NodeT, ValueT>, NodeT, ValueT>
589 {
591
593 ValueIter(const MaskIterT& iter, NodeT* parent): BaseT(iter, parent) {}
594
595 const bool& getItem(Index pos) const { return this->parent().getValue(pos); }
596 const bool& getValue() const { return this->getItem(this->pos()); }
597
598 // Note: setItem() can't be called on const iterators.
599 void setItem(Index pos, bool value) const { this->parent().setValueOnly(pos, value); }
600 // Note: setValue() can't be called on const iterators.
601 void setValue(bool value) const { this->setItem(this->pos(), value); }
602
603 // Note: modifyItem() can't be called on const iterators.
604 template<typename ModifyOp>
605 void modifyItem(Index n, const ModifyOp& op) const { this->parent().modifyValue(n, op); }
606 // Note: modifyValue() can't be called on const iterators.
607 template<typename ModifyOp>
608 void modifyValue(const ModifyOp& op) const { this->modifyItem(this->pos(), op); }
609 };
610
611 /// Leaf nodes have no children, so their child iterators have no get/set accessors.
612 template<typename MaskIterT, typename NodeT>
613 struct ChildIter:
614 public SparseIteratorBase<MaskIterT, ChildIter<MaskIterT, NodeT>, NodeT, bool>
615 {
617 ChildIter(const MaskIterT& iter, NodeT* parent): SparseIteratorBase<
618 MaskIterT, ChildIter<MaskIterT, NodeT>, NodeT, bool>(iter, parent) {}
619 };
620
621 template<typename NodeT, typename ValueT>
623 MaskDenseIter, DenseIter<NodeT, ValueT>, NodeT, /*ChildT=*/void, ValueT>
624 {
627
629 DenseIter(const MaskDenseIter& iter, NodeT* parent): BaseT(iter, parent) {}
630
631 bool getItem(Index pos, void*& child, NonConstValueT& value) const
632 {
633 value = this->parent().getValue(pos);
634 child = nullptr;
635 return false; // no child
636 }
637
638 // Note: setItem() can't be called on const iterators.
639 //void setItem(Index pos, void* child) const {}
640
641 // Note: unsetItem() can't be called on const iterators.
642 void unsetItem(Index pos, const ValueT& val) const {this->parent().setValueOnly(pos, val);}
643 };
644
645public:
658
659 ValueOnCIter cbeginValueOn() const { return ValueOnCIter(mValueMask.beginOn(), this); }
660 ValueOnCIter beginValueOn() const { return ValueOnCIter(mValueMask.beginOn(), this); }
661 ValueOnIter beginValueOn() { return ValueOnIter(mValueMask.beginOn(), this); }
662 ValueOffCIter cbeginValueOff() const { return ValueOffCIter(mValueMask.beginOff(), this); }
663 ValueOffCIter beginValueOff() const { return ValueOffCIter(mValueMask.beginOff(), this); }
664 ValueOffIter beginValueOff() { return ValueOffIter(mValueMask.beginOff(), this); }
665 ValueAllCIter cbeginValueAll() const { return ValueAllCIter(mValueMask.beginDense(), this); }
666 ValueAllCIter beginValueAll() const { return ValueAllCIter(mValueMask.beginDense(), this); }
667 ValueAllIter beginValueAll() { return ValueAllIter(mValueMask.beginDense(), this); }
668
669 ValueOnCIter cendValueOn() const { return ValueOnCIter(mValueMask.endOn(), this); }
670 ValueOnCIter endValueOn() const { return ValueOnCIter(mValueMask.endOn(), this); }
671 ValueOnIter endValueOn() { return ValueOnIter(mValueMask.endOn(), this); }
672 ValueOffCIter cendValueOff() const { return ValueOffCIter(mValueMask.endOff(), this); }
673 ValueOffCIter endValueOff() const { return ValueOffCIter(mValueMask.endOff(), this); }
674 ValueOffIter endValueOff() { return ValueOffIter(mValueMask.endOff(), this); }
675 ValueAllCIter cendValueAll() const { return ValueAllCIter(mValueMask.endDense(), this); }
676 ValueAllCIter endValueAll() const { return ValueAllCIter(mValueMask.endDense(), this); }
677 ValueAllIter endValueAll() { return ValueAllIter(mValueMask.endDense(), this); }
678
679 // Note that [c]beginChildOn() and [c]beginChildOff() actually return end iterators,
680 // because leaf nodes have no children.
681 ChildOnCIter cbeginChildOn() const { return ChildOnCIter(mValueMask.endOn(), this); }
682 ChildOnCIter beginChildOn() const { return ChildOnCIter(mValueMask.endOn(), this); }
683 ChildOnIter beginChildOn() { return ChildOnIter(mValueMask.endOn(), this); }
684 ChildOffCIter cbeginChildOff() const { return ChildOffCIter(mValueMask.endOff(), this); }
685 ChildOffCIter beginChildOff() const { return ChildOffCIter(mValueMask.endOff(), this); }
686 ChildOffIter beginChildOff() { return ChildOffIter(mValueMask.endOff(), this); }
687 ChildAllCIter cbeginChildAll() const { return ChildAllCIter(mValueMask.beginDense(), this); }
688 ChildAllCIter beginChildAll() const { return ChildAllCIter(mValueMask.beginDense(), this); }
689 ChildAllIter beginChildAll() { return ChildAllIter(mValueMask.beginDense(), this); }
690
691 ChildOnCIter cendChildOn() const { return ChildOnCIter(mValueMask.endOn(), this); }
692 ChildOnCIter endChildOn() const { return ChildOnCIter(mValueMask.endOn(), this); }
693 ChildOnIter endChildOn() { return ChildOnIter(mValueMask.endOn(), this); }
694 ChildOffCIter cendChildOff() const { return ChildOffCIter(mValueMask.endOff(), this); }
695 ChildOffCIter endChildOff() const { return ChildOffCIter(mValueMask.endOff(), this); }
696 ChildOffIter endChildOff() { return ChildOffIter(mValueMask.endOff(), this); }
697 ChildAllCIter cendChildAll() const { return ChildAllCIter(mValueMask.endDense(), this); }
698 ChildAllCIter endChildAll() const { return ChildAllCIter(mValueMask.endDense(), this); }
699 ChildAllIter endChildAll() { return ChildAllIter(mValueMask.endDense(), this); }
700
701 //
702 // Mask accessors
703 //
704 bool isValueMaskOn(Index n) const { return mValueMask.isOn(n); }
705 bool isValueMaskOn() const { return mValueMask.isOn(); }
706 bool isValueMaskOff(Index n) const { return mValueMask.isOff(n); }
707 bool isValueMaskOff() const { return mValueMask.isOff(); }
708 const NodeMaskType& getValueMask() const { return mValueMask; }
709 const NodeMaskType& valueMask() const { return mValueMask; }
710 NodeMaskType& getValueMask() { return mValueMask; }
711 void setValueMask(const NodeMaskType& mask) { mValueMask = mask; }
712 bool isChildMaskOn(Index) const { return false; } // leaf nodes have no children
713 bool isChildMaskOff(Index) const { return true; }
714 bool isChildMaskOff() const { return true; }
715protected:
716 void setValueMask(Index n, bool on) { mValueMask.set(n, on); }
717 void setValueMaskOn(Index n) { mValueMask.setOn(n); }
718 void setValueMaskOff(Index n) { mValueMask.setOff(n); }
719
720 /// Compute the origin of the leaf node that contains the voxel with the given coordinates.
721 static void evalNodeOrigin(Coord& xyz) { xyz &= ~(DIM - 1); }
722
723 /// Bitmask that determines which voxels are active
725 /// Bitmask representing the values of voxels
727 /// Global grid index coordinates (x,y,z) of the local origin of this node
729 /// Transient data (not serialized)
730 Index32 mTransientData = 0;
731
732private:
733 /// @brief During topology-only construction, access is needed
734 /// to protected/private members of other template instances.
735 template<typename, Index> friend class LeafNode;
736
737 friend struct ValueIter<MaskOnIter, LeafNode, bool>;
738 friend struct ValueIter<MaskOffIter, LeafNode, bool>;
739 friend struct ValueIter<MaskDenseIter, LeafNode, bool>;
740 friend struct ValueIter<MaskOnIter, const LeafNode, bool>;
741 friend struct ValueIter<MaskOffIter, const LeafNode, bool>;
742 friend struct ValueIter<MaskDenseIter, const LeafNode, bool>;
743
744 //@{
745 /// Allow iterators to call mask accessor methods (see below).
746 /// @todo Make mask accessors public?
747 friend class IteratorBase<MaskOnIter, LeafNode>;
748 friend class IteratorBase<MaskOffIter, LeafNode>;
749 friend class IteratorBase<MaskDenseIter, LeafNode>;
750 //@}
751
752}; // class LeafNode<bool>
753
754
755////////////////////////////////////////
756
757
758template<Index Log2Dim>
759inline
761 : mOrigin(0, 0, 0)
762{
763}
764
765
766template<Index Log2Dim>
767inline
768LeafNode<bool, Log2Dim>::LeafNode(const Coord& xyz, bool value, bool active)
769 : mValueMask(active)
770 , mBuffer(value)
771 , mOrigin(xyz & (~(DIM - 1)))
772{
773}
774
775
776template<Index Log2Dim>
777inline
778LeafNode<bool, Log2Dim>::LeafNode(PartialCreate, const Coord& xyz, bool value, bool active)
779 : mValueMask(active)
780 , mBuffer(value)
781 , mOrigin(xyz & (~(DIM - 1)))
782{
783 /// @todo For now, this is identical to the non-PartialCreate constructor.
784 /// Consider modifying the Buffer class to allow it to be constructed
785 /// without allocating a bitmask.
786}
787
788
789template<Index Log2Dim>
790inline
792 : mValueMask(other.valueMask())
793 , mBuffer(other.mBuffer)
794 , mOrigin(other.mOrigin)
795 , mTransientData(other.mTransientData)
796{
797}
798
799
800// Copy-construct from a leaf node with the same configuration but a different ValueType.
801template<Index Log2Dim>
802template<typename ValueT>
803inline
805 : mValueMask(other.valueMask())
806 , mOrigin(other.origin())
807 , mTransientData(other.mTransientData)
808{
809 struct Local {
810 /// @todo Consider using a value conversion functor passed as an argument instead.
811 static inline bool convertValue(const ValueT& val) { return bool(val); }
812 };
813
814 for (Index i = 0; i < SIZE; ++i) {
815 mBuffer.setValue(i, Local::convertValue(other.mBuffer[i]));
816 }
817}
818
819
820template<Index Log2Dim>
821template<typename ValueT>
822inline
824 bool background, TopologyCopy)
825 : mValueMask(other.valueMask())
826 , mBuffer(background)
827 , mOrigin(other.origin())
828 , mTransientData(other.mTransientData)
829{
830}
831
832
833template<Index Log2Dim>
834template<typename ValueT>
835inline
837 : mValueMask(other.valueMask())
838 , mBuffer(other.valueMask())// value = active state
839 , mOrigin(other.origin())
840 , mTransientData(other.mTransientData)
841{
842}
843
844template<Index Log2Dim>
845inline
847 const NodeMaskType& mask,
848 const Buffer& buff,
849 const Index32 trans)
850 : mValueMask(mask)
851 , mBuffer(buff)
852 , mOrigin(xyz & (~(DIM - 1)))
853 , mTransientData(trans)
854{
855}
856
857template<Index Log2Dim>
858template<typename ValueT>
859inline
861 bool offValue, bool onValue, TopologyCopy)
862 : mValueMask(other.valueMask())
863 , mBuffer(offValue)
864 , mOrigin(other.origin())
865 , mTransientData(other.mTransientData)
866{
867 for (Index i = 0; i < SIZE; ++i) {
868 if (mValueMask.isOn(i)) {
869 mBuffer.setValue(i, onValue);
870 }
871 }
872}
873
874
875template<Index Log2Dim>
876inline
880
881
882////////////////////////////////////////
883
884
885template<Index Log2Dim>
886inline Index64
888{
889 // Use sizeof(*this) to capture alignment-related padding
890 return sizeof(*this);
891}
892
893
894template<Index Log2Dim>
895inline Index64
897{
898 // Use sizeof(*this) to capture alignment-related padding
899 return sizeof(*this);
900}
901
902
903template<Index Log2Dim>
904inline void
906{
907 CoordBBox this_bbox = this->getNodeBoundingBox();
908 if (bbox.isInside(this_bbox)) return;//this LeafNode is already enclosed in the bbox
909 if (ValueOnCIter iter = this->cbeginValueOn()) {//any active values?
910 if (visitVoxels) {//use voxel granularity?
911 this_bbox.reset();
912 for(; iter; ++iter) this_bbox.expand(this->offsetToLocalCoord(iter.pos()));
913 this_bbox.translate(this->origin());
914 }
915 bbox.expand(this_bbox);
916 }
917}
918
919
920template<Index Log2Dim>
921template<typename OtherType, Index OtherLog2Dim>
922inline bool
924{
925 assert(other);
926 return (Log2Dim == OtherLog2Dim && mValueMask == other->getValueMask());
927}
928
929
930template<Index Log2Dim>
931inline std::string
933{
934 std::ostringstream ostr;
935 ostr << "LeafNode @" << mOrigin << ": ";
936 for (Index32 n = 0; n < SIZE; ++n) ostr << (mValueMask.isOn(n) ? '#' : '.');
937 return ostr.str();
938}
939
940
941////////////////////////////////////////
942
943
944template<Index Log2Dim>
945inline Index
947{
948 assert ((xyz[0] & (DIM-1u)) < DIM && (xyz[1] & (DIM-1u)) < DIM && (xyz[2] & (DIM-1u)) < DIM);
949 return ((xyz[0] & (DIM-1u)) << 2*Log2Dim)
950 + ((xyz[1] & (DIM-1u)) << Log2Dim)
951 + (xyz[2] & (DIM-1u));
952}
953
954
955template<Index Log2Dim>
956inline Coord
958{
959 assert(n < (1 << 3*Log2Dim));
960 Coord xyz;
961 xyz.setX(n >> 2*Log2Dim);
962 n &= ((1 << 2*Log2Dim) - 1);
963 xyz.setY(n >> Log2Dim);
964 xyz.setZ(n & ((1 << Log2Dim) - 1));
965 return xyz;
966}
967
968
969template<Index Log2Dim>
970inline Coord
972{
973 return (this->offsetToLocalCoord(n) + this->origin());
974}
975
976
977////////////////////////////////////////
978
979
980template<Index Log2Dim>
981inline void
982LeafNode<bool, Log2Dim>::readTopology(std::istream& is, bool /*fromHalf*/)
983{
984 mValueMask.load(is);
985}
986
987
988template<Index Log2Dim>
989inline void
990LeafNode<bool, Log2Dim>::writeTopology(std::ostream& os, bool /*toHalf*/) const
991{
992 mValueMask.save(os);
993}
994
995
996template<Index Log2Dim>
997inline void
998LeafNode<bool, Log2Dim>::readBuffers(std::istream& is, const CoordBBox& clipBBox, bool fromHalf)
999{
1000 // Boolean LeafNodes don't currently implement lazy loading.
1001 // Instead, load the full buffer, then clip it.
1002
1003 this->readBuffers(is, fromHalf);
1004
1005 // Get this tree's background value.
1006 bool background = false;
1007 if (const void* bgPtr = io::getGridBackgroundValuePtr(is)) {
1008 background = *static_cast<const bool*>(bgPtr);
1009 }
1010 this->clip(clipBBox, background);
1011}
1012
1013
1014template<Index Log2Dim>
1015inline void
1016LeafNode<bool, Log2Dim>::readBuffers(std::istream& is, bool /*fromHalf*/)
1017{
1018 // Read in the value mask.
1019 mValueMask.load(is);
1020 // Read in the origin.
1021 is.read(reinterpret_cast<char*>(&mOrigin), sizeof(Coord::ValueType) * 3);
1022
1024 // Read in the mask for the voxel values.
1025 mBuffer.mData.load(is);
1026 } else {
1027 // Older files stored one or more bool arrays.
1028
1029 // Read in the number of buffers, which should now always be one.
1030 int8_t numBuffers = 0;
1031 is.read(reinterpret_cast<char*>(&numBuffers), sizeof(int8_t));
1032
1033 // Read in the buffer.
1034 // (Note: prior to the bool leaf optimization, buffers were always compressed.)
1035 std::unique_ptr<bool[]> buf{new bool[SIZE]};
1036 io::readData<bool>(is, buf.get(), SIZE, /*isCompressed=*/true);
1037
1038 // Transfer values to mBuffer.
1039 mBuffer.mData.setOff();
1040 for (Index i = 0; i < SIZE; ++i) {
1041 if (buf[i]) mBuffer.mData.setOn(i);
1042 }
1043
1044 if (numBuffers > 1) {
1045 // Read in and discard auxiliary buffers that were created with
1046 // earlier versions of the library.
1047 for (int i = 1; i < numBuffers; ++i) {
1048 io::readData<bool>(is, buf.get(), SIZE, /*isCompressed=*/true);
1049 }
1050 }
1051 }
1052}
1053
1054
1055template<Index Log2Dim>
1056inline void
1057LeafNode<bool, Log2Dim>::writeBuffers(std::ostream& os, bool /*toHalf*/) const
1058{
1059 // Write out the value mask.
1060 mValueMask.save(os);
1061 // Write out the origin.
1062 os.write(reinterpret_cast<const char*>(&mOrigin), sizeof(Coord::ValueType) * 3);
1063 // Write out the voxel values.
1064 mBuffer.mData.save(os);
1065}
1066
1067
1068////////////////////////////////////////
1069
1070
1071template<Index Log2Dim>
1072inline bool
1074{
1075 return mOrigin == other.mOrigin &&
1076 mValueMask == other.valueMask() &&
1077 mBuffer == other.mBuffer;
1078}
1079
1080
1081template<Index Log2Dim>
1082inline bool
1084{
1085 return !(this->operator==(other));
1086}
1087
1088
1089////////////////////////////////////////
1090
1091
1092template<Index Log2Dim>
1093inline bool
1094LeafNode<bool, Log2Dim>::isConstant(bool& constValue, bool& state, bool tolerance) const
1095{
1096 if (!mValueMask.isConstant(state)) return false;
1097
1098 // Note: if tolerance is true (i.e., 1), then all boolean values compare equal.
1099 if (!tolerance && !(mBuffer.mData.isOn() || mBuffer.mData.isOff())) return false;
1100
1101 constValue = mBuffer.mData.isOn();
1102 return true;
1103}
1104
1105////////////////////////////////////////
1106
1107template<Index Log2Dim>
1108inline bool
1110{
1111 const Index countTrue = mBuffer.mData.countOn();
1112 return countTrue > (NUM_VALUES >> 1);
1113}
1114
1115template<Index Log2Dim>
1116inline Index
1118{
1119 const NodeMaskType tmp = mBuffer.mData & mValueMask;//both true and active
1120 const Index countTrueOn = tmp.countOn(), countOn = mValueMask.countOn();
1121 state = countTrueOn > (NUM_VALUES >> 1);
1122 return countOn;
1123}
1124
1125template<Index Log2Dim>
1126inline Index
1128{
1129 const NodeMaskType tmp = mBuffer.mData & (!mValueMask);//both true and inactive
1130 const Index countTrueOff = tmp.countOn(), countOff = mValueMask.countOff();
1131 state = countTrueOff > (NUM_VALUES >> 1);
1132 return countOff;
1133}
1134
1135////////////////////////////////////////
1136
1137
1138template<Index Log2Dim>
1139inline void
1140LeafNode<bool, Log2Dim>::addTile(Index /*level*/, const Coord& xyz, bool val, bool active)
1141{
1142 this->addTile(this->coordToOffset(xyz), val, active);
1143}
1144
1145template<Index Log2Dim>
1146inline void
1147LeafNode<bool, Log2Dim>::addTile(Index offset, bool val, bool active)
1148{
1149 assert(offset < SIZE);
1150 this->setValueOnly(offset, val);
1151 this->setActiveState(offset, active);
1152}
1153
1154template<Index Log2Dim>
1155template<typename AccessorT>
1156inline void
1158 bool val, bool active, AccessorT&)
1159{
1160 this->addTile(level, xyz, val, active);
1161}
1162
1163
1164////////////////////////////////////////
1165
1166
1167template<Index Log2Dim>
1168inline const bool&
1170{
1171 // This *CANNOT* use operator ? because Visual C++
1172 if (mBuffer.mData.isOn(this->coordToOffset(xyz))) return Buffer::sOn; else return Buffer::sOff;
1173}
1174
1175
1176template<Index Log2Dim>
1177inline const bool&
1179{
1180 assert(offset < SIZE);
1181 // This *CANNOT* use operator ? for Windows
1182 if (mBuffer.mData.isOn(offset)) return Buffer::sOn; else return Buffer::sOff;
1183}
1184
1185
1186template<Index Log2Dim>
1187inline bool
1188LeafNode<bool, Log2Dim>::probeValue(const Coord& xyz, bool& val) const
1189{
1190 const Index offset = this->coordToOffset(xyz);
1191 val = mBuffer.mData.isOn(offset);
1192 return mValueMask.isOn(offset);
1193}
1194
1195
1196template<Index Log2Dim>
1197inline void
1199{
1200 this->setValueOn(this->coordToOffset(xyz), val);
1201}
1202
1203
1204template<Index Log2Dim>
1205inline void
1207{
1208 assert(offset < SIZE);
1209 mValueMask.setOn(offset);
1210 mBuffer.mData.set(offset, val);
1211}
1212
1213
1214template<Index Log2Dim>
1215inline void
1217{
1218 this->setValueOnly(this->coordToOffset(xyz), val);
1219}
1220
1221
1222template<Index Log2Dim>
1223inline void
1225{
1226 mValueMask.set(this->coordToOffset(xyz), on);
1227}
1228
1229
1230template<Index Log2Dim>
1231inline void
1233{
1234 this->setValueOff(this->coordToOffset(xyz), val);
1235}
1236
1237
1238template<Index Log2Dim>
1239inline void
1241{
1242 assert(offset < SIZE);
1243 mValueMask.setOff(offset);
1244 mBuffer.mData.set(offset, val);
1245}
1246
1247
1248template<Index Log2Dim>
1249template<typename ModifyOp>
1250inline void
1252{
1253 bool val = mBuffer.mData.isOn(offset);
1254 op(val);
1255 mBuffer.mData.set(offset, val);
1256 mValueMask.setOn(offset);
1257}
1258
1259
1260template<Index Log2Dim>
1261template<typename ModifyOp>
1262inline void
1263LeafNode<bool, Log2Dim>::modifyValue(const Coord& xyz, const ModifyOp& op)
1264{
1265 this->modifyValue(this->coordToOffset(xyz), op);
1266}
1267
1268
1269template<Index Log2Dim>
1270template<typename ModifyOp>
1271inline void
1273{
1274 const Index offset = this->coordToOffset(xyz);
1275 bool val = mBuffer.mData.isOn(offset), state = mValueMask.isOn(offset);
1276 op(val, state);
1277 mBuffer.mData.set(offset, val);
1278 mValueMask.set(offset, state);
1279}
1280
1281
1282////////////////////////////////////////
1283
1284
1285template<Index Log2Dim>
1286inline void
1287LeafNode<bool, Log2Dim>::resetBackground(bool oldBackground, bool newBackground)
1288{
1289 if (newBackground != oldBackground) {
1290 // Flip mBuffer's background bits and zero its foreground bits.
1291 NodeMaskType bgMask = !(mBuffer.mData | mValueMask);
1292 // Overwrite mBuffer's background bits, leaving its foreground bits intact.
1293 mBuffer.mData = (mBuffer.mData & mValueMask) | bgMask;
1294 }
1295}
1296
1297
1298////////////////////////////////////////
1299
1300
1301template<Index Log2Dim>
1302template<MergePolicy Policy>
1303inline void
1304LeafNode<bool, Log2Dim>::merge(const LeafNode& other, bool /*bg*/, bool /*otherBG*/)
1305{
1307 if (Policy == MERGE_NODES) return;
1308 for (typename NodeMaskType::OnIterator iter = other.valueMask().beginOn(); iter; ++iter) {
1309 const Index n = iter.pos();
1310 if (mValueMask.isOff(n)) {
1311 mBuffer.mData.set(n, other.mBuffer.mData.isOn(n));
1312 mValueMask.setOn(n);
1313 }
1314 }
1316}
1317
1318template<Index Log2Dim>
1319template<MergePolicy Policy>
1320inline void
1321LeafNode<bool, Log2Dim>::merge(bool tileValue, bool tileActive)
1322{
1324 if (Policy != MERGE_ACTIVE_STATES_AND_NODES) return;
1325 if (!tileActive) return;
1326 // Replace all inactive values with the active tile value.
1327 if (tileValue) mBuffer.mData |= !mValueMask; // -0=>1, +0=>0, -1=>1, +1=>1 (-,+ = off,on)
1328 else mBuffer.mData &= mValueMask; // -0=>0, +0=>0, -1=>0, +1=>1
1329 mValueMask.setOn();
1331}
1332
1333
1334////////////////////////////////////////
1335
1336
1337template<Index Log2Dim>
1338template<typename OtherType>
1339inline void
1341{
1342 mValueMask |= other.valueMask();
1343}
1344
1345
1346template<Index Log2Dim>
1347template<typename OtherType>
1348inline void
1350 const bool&)
1351{
1352 mValueMask &= other.valueMask();
1353}
1354
1355
1356template<Index Log2Dim>
1357template<typename OtherType>
1358inline void
1360 const bool&)
1361{
1362 mValueMask &= !other.valueMask();
1363}
1364
1365
1366////////////////////////////////////////
1367
1368
1369template<Index Log2Dim>
1370inline void
1371LeafNode<bool, Log2Dim>::clip(const CoordBBox& clipBBox, bool background)
1372{
1373 CoordBBox nodeBBox = this->getNodeBoundingBox();
1374 if (!clipBBox.hasOverlap(nodeBBox)) {
1375 // This node lies completely outside the clipping region. Fill it with background tiles.
1376 this->fill(nodeBBox, background, /*active=*/false);
1377 } else if (clipBBox.isInside(nodeBBox)) {
1378 // This node lies completely inside the clipping region. Leave it intact.
1379 return;
1380 }
1381
1382 // This node isn't completely contained inside the clipping region.
1383 // Set any voxels that lie outside the region to the background value.
1384
1385 // Construct a boolean mask that is on inside the clipping region and off outside it.
1386 NodeMaskType mask;
1387 nodeBBox.intersect(clipBBox);
1388 Coord xyz;
1389 int &x = xyz.x(), &y = xyz.y(), &z = xyz.z();
1390 for (x = nodeBBox.min().x(); x <= nodeBBox.max().x(); ++x) {
1391 for (y = nodeBBox.min().y(); y <= nodeBBox.max().y(); ++y) {
1392 for (z = nodeBBox.min().z(); z <= nodeBBox.max().z(); ++z) {
1393 mask.setOn(static_cast<Index32>(this->coordToOffset(xyz)));
1394 }
1395 }
1396 }
1397
1398 // Set voxels that lie in the inactive region of the mask (i.e., outside
1399 // the clipping region) to the background value.
1400 for (MaskOffIter maskIter = mask.beginOff(); maskIter; ++maskIter) {
1401 this->setValueOff(maskIter.pos(), background);
1402 }
1403}
1404
1405
1406////////////////////////////////////////
1407
1408
1409template<Index Log2Dim>
1410inline void
1411LeafNode<bool, Log2Dim>::fill(const CoordBBox& bbox, bool value, bool active)
1412{
1413 auto clippedBBox = this->getNodeBoundingBox();
1414 clippedBBox.intersect(bbox);
1415 if (!clippedBBox) return;
1416
1417 for (Int32 x = clippedBBox.min().x(); x <= clippedBBox.max().x(); ++x) {
1418 const Index offsetX = (x & (DIM-1u))<<2*Log2Dim;
1419 for (Int32 y = clippedBBox.min().y(); y <= clippedBBox.max().y(); ++y) {
1420 const Index offsetXY = offsetX + ((y & (DIM-1u))<< Log2Dim);
1421 for (Int32 z = clippedBBox.min().z(); z <= clippedBBox.max().z(); ++z) {
1422 const Index offset = offsetXY + (z & (DIM-1u));
1423 mValueMask.set(offset, active);
1424 mBuffer.mData.set(offset, value);
1425 }
1426 }
1427 }
1428}
1429
1430template<Index Log2Dim>
1431inline void
1433{
1434 mBuffer.fill(value);
1435}
1436
1437template<Index Log2Dim>
1438inline void
1439LeafNode<bool, Log2Dim>::fill(const bool& value, bool active)
1440{
1441 mBuffer.fill(value);
1442 mValueMask.set(active);
1443}
1444
1445
1446////////////////////////////////////////
1447
1448
1449template<Index Log2Dim>
1450template<typename DenseT>
1451inline void
1452LeafNode<bool, Log2Dim>::copyToDense(const CoordBBox& bbox, DenseT& dense) const
1453{
1454 using DenseValueType = typename DenseT::ValueType;
1455
1456 const size_t xStride = dense.xStride(), yStride = dense.yStride(), zStride = dense.zStride();
1457 const Coord& min = dense.bbox().min();
1458 DenseValueType* t0 = dense.data() + zStride * (bbox.min()[2] - min[2]); // target array
1459 const Int32 n0 = bbox.min()[2] & (DIM-1u);
1460 for (Int32 x = bbox.min()[0], ex = bbox.max()[0] + 1; x < ex; ++x) {
1461 DenseValueType* t1 = t0 + xStride * (x - min[0]);
1462 const Int32 n1 = n0 + ((x & (DIM-1u)) << 2*LOG2DIM);
1463 for (Int32 y = bbox.min()[1], ey = bbox.max()[1] + 1; y < ey; ++y) {
1464 DenseValueType* t2 = t1 + yStride * (y - min[1]);
1465 Int32 n2 = n1 + ((y & (DIM-1u)) << LOG2DIM);
1466 for (Int32 z = bbox.min()[2], ez = bbox.max()[2] + 1; z < ez; ++z, t2 += zStride) {
1467 *t2 = DenseValueType(mBuffer.mData.isOn(n2++));
1468 }
1469 }
1470 }
1471}
1472
1473
1474template<Index Log2Dim>
1475template<typename DenseT>
1476inline void
1477LeafNode<bool, Log2Dim>::copyFromDense(const CoordBBox& bbox, const DenseT& dense,
1478 bool background, bool tolerance)
1479{
1480 using DenseValueType = typename DenseT::ValueType;
1481 struct Local {
1482 inline static bool toBool(const DenseValueType& v) { return !math::isZero(v); }
1483 };
1484
1485 const size_t xStride = dense.xStride(), yStride = dense.yStride(), zStride = dense.zStride();
1486 const Coord& min = dense.bbox().min();
1487 const DenseValueType* s0 = dense.data() + zStride * (bbox.min()[2] - min[2]); // source
1488 const Int32 n0 = bbox.min()[2] & (DIM-1u);
1489 for (Int32 x = bbox.min()[0], ex = bbox.max()[0] + 1; x < ex; ++x) {
1490 const DenseValueType* s1 = s0 + xStride * (x - min[0]);
1491 const Int32 n1 = n0 + ((x & (DIM-1u)) << 2*LOG2DIM);
1492 for (Int32 y = bbox.min()[1], ey = bbox.max()[1] + 1; y < ey; ++y) {
1493 const DenseValueType* s2 = s1 + yStride * (y - min[1]);
1494 Int32 n2 = n1 + ((y & (DIM-1u)) << LOG2DIM);
1495 for (Int32 z = bbox.min()[2], ez = bbox.max()[2]+1; z < ez; ++z, ++n2, s2 += zStride) {
1496 // Note: if tolerance is true (i.e., 1), then all boolean values compare equal.
1497 if (tolerance || (background == Local::toBool(*s2))) {
1498 mValueMask.setOff(n2);
1499 mBuffer.mData.set(n2, background);
1500 } else {
1501 mValueMask.setOn(n2);
1502 mBuffer.mData.set(n2, Local::toBool(*s2));
1503 }
1504 }
1505 }
1506 }
1507}
1508
1509
1510////////////////////////////////////////
1511
1512
1513template<Index Log2Dim>
1514template<typename CombineOp>
1515inline void
1516LeafNode<bool, Log2Dim>::combine(const LeafNode& other, CombineOp& op)
1517{
1518 CombineArgs<bool> args;
1519 for (Index i = 0; i < SIZE; ++i) {
1520 bool result = false, aVal = mBuffer.mData.isOn(i), bVal = other.mBuffer.mData.isOn(i);
1521 op(args.setARef(aVal)
1522 .setAIsActive(mValueMask.isOn(i))
1523 .setBRef(bVal)
1524 .setBIsActive(other.valueMask().isOn(i))
1525 .setResultRef(result));
1526 mValueMask.set(i, args.resultIsActive());
1527 mBuffer.mData.set(i, result);
1528 }
1529}
1530
1531
1532template<Index Log2Dim>
1533template<typename CombineOp>
1534inline void
1535LeafNode<bool, Log2Dim>::combine(bool value, bool valueIsActive, CombineOp& op)
1536{
1537 CombineArgs<bool> args;
1538 args.setBRef(value).setBIsActive(valueIsActive);
1539 for (Index i = 0; i < SIZE; ++i) {
1540 bool result = false, aVal = mBuffer.mData.isOn(i);
1541 op(args.setARef(aVal)
1542 .setAIsActive(mValueMask.isOn(i))
1543 .setResultRef(result));
1544 mValueMask.set(i, args.resultIsActive());
1545 mBuffer.mData.set(i, result);
1546 }
1547}
1548
1549
1550////////////////////////////////////////
1551
1552
1553template<Index Log2Dim>
1554template<typename CombineOp, typename OtherType>
1555inline void
1556LeafNode<bool, Log2Dim>::combine2(const LeafNode& other, const OtherType& value,
1557 bool valueIsActive, CombineOp& op)
1558{
1560 args.setBRef(value).setBIsActive(valueIsActive);
1561 for (Index i = 0; i < SIZE; ++i) {
1562 bool result = false, aVal = other.mBuffer.mData.isOn(i);
1563 op(args.setARef(aVal)
1564 .setAIsActive(other.valueMask().isOn(i))
1565 .setResultRef(result));
1566 mValueMask.set(i, args.resultIsActive());
1567 mBuffer.mData.set(i, result);
1568 }
1569}
1570
1571
1572template<Index Log2Dim>
1573template<typename CombineOp, typename OtherNodeT>
1574inline void
1575LeafNode<bool, Log2Dim>::combine2(bool value, const OtherNodeT& other,
1576 bool valueIsActive, CombineOp& op)
1577{
1579 args.setARef(value).setAIsActive(valueIsActive);
1580 for (Index i = 0; i < SIZE; ++i) {
1581 bool result = false, bVal = other.mBuffer.mData.isOn(i);
1582 op(args.setBRef(bVal)
1583 .setBIsActive(other.valueMask().isOn(i))
1584 .setResultRef(result));
1585 mValueMask.set(i, args.resultIsActive());
1586 mBuffer.mData.set(i, result);
1587 }
1588}
1589
1590
1591template<Index Log2Dim>
1592template<typename CombineOp, typename OtherNodeT>
1593inline void
1594LeafNode<bool, Log2Dim>::combine2(const LeafNode& b0, const OtherNodeT& b1, CombineOp& op)
1595{
1597 for (Index i = 0; i < SIZE; ++i) {
1598 // Default behavior: output voxel is active if either input voxel is active.
1599 mValueMask.set(i, b0.valueMask().isOn(i) || b1.valueMask().isOn(i));
1600
1601 bool result = false, b0Val = b0.mBuffer.mData.isOn(i), b1Val = b1.mBuffer.mData.isOn(i);
1602 op(args.setARef(b0Val)
1603 .setAIsActive(b0.valueMask().isOn(i))
1604 .setBRef(b1Val)
1605 .setBIsActive(b1.valueMask().isOn(i))
1606 .setResultRef(result));
1607 mValueMask.set(i, args.resultIsActive());
1608 mBuffer.mData.set(i, result);
1609 }
1610}
1611
1612
1613} // namespace tree
1614} // namespace OPENVDB_VERSION_NAME
1615} // namespace openvdb
1616
1617#endif // OPENVDB_TREE_LEAF_NODE_BOOL_HAS_BEEN_INCLUDED
General-purpose arithmetic and comparison routines, most of which accept arbitrary value types (or at...
#define OPENVDB_NO_UNREACHABLE_CODE_WARNING_END
Definition Platform.h:141
#define OPENVDB_NO_UNREACHABLE_CODE_WARNING_BEGIN
Definition Platform.h:140
#define OPENVDB_DEPRECATED_MESSAGE(msg)
Definition Platform.h:148
This struct collects both input and output arguments to "grid combiner" functors used with the tree::...
Definition Types.h:569
CombineArgs & setARef(const AValueType &a)
Redirect the A value to a new external source.
Definition Types.h:621
CombineArgs & setBIsActive(bool b)
Set the active state of the B value.
Definition Types.h:637
CombineArgs & setResultRef(AValueType &val)
Redirect the result value to a new external destination.
Definition Types.h:625
CombineArgs & setBRef(const BValueType &b)
Redirect the B value to a new external source.
Definition Types.h:623
bool resultIsActive() const
Definition Types.h:632
CombineArgs & setAIsActive(bool b)
Set the active state of the A value.
Definition Types.h:635
Tag dispatch class that distinguishes constructors during file input.
Definition Types.h:689
Tag dispatch class that distinguishes topology copy constructors from deep copy constructors.
Definition Types.h:683
Axis-aligned bounding box of signed integer coordinates.
Definition Coord.h:251
void translate(const Coord &t)
Translate this bounding box by (tx, ty, tz).
Definition Coord.h:460
void expand(ValueType padding)
Pad this bounding box with the specified padding.
Definition Coord.h:420
const Coord & min() const
Definition Coord.h:323
bool hasOverlap(const CoordBBox &b) const
Return true if the given bounding box overlaps with this bounding box.
Definition Coord.h:414
const Coord & max() const
Definition Coord.h:324
bool isInside(const Coord &xyz) const
Return true if point (x, y, z) is inside this bounding box.
Definition Coord.h:402
void intersect(const CoordBBox &bbox)
Intersect this bounding box with the given bounding box.
Definition Coord.h:446
void reset()
Definition Coord.h:329
Signed (x, y, z) 32-bit integer coordinates.
Definition Coord.h:25
Int32 ValueType
Definition Coord.h:32
Int32 y() const
Definition Coord.h:131
Int32 x() const
Definition Coord.h:130
Coord & setZ(Int32 z)
Definition Coord.h:81
Coord & setY(Int32 y)
Definition Coord.h:80
Int32 z() const
Definition Coord.h:132
Coord & setX(Int32 x)
Definition Coord.h:79
Base class for iterators over internal and leaf nodes.
Definition Iterator.h:30
void setValue(Index i, const ValueType &)
Set the i'th value of this buffer to the specified value.
Definition LeafBuffer.h:232
LeafNode specialization for values of type bool that stores both the active states and the values of ...
Definition LeafNodeBool.h:29
void stealNodes(ArrayT &, const ValueType &, bool)
Definition LeafNodeBool.h:533
LeafNode & operator=(const LeafNode &)=default
Deep assignment operator.
bool isValueOn(Index offset) const
Return true if the voxel at the given offset is active.
Definition LeafNodeBool.h:299
static Index64 onTileCount()
Definition LeafNodeBool.h:144
void getOrigin(Int32 &x, Int32 &y, Int32 &z) const
Definition LeafNodeBool.h:179
ChildOnCIter cbeginChildOn() const
Definition LeafNodeBool.h:681
bool BuildType
Definition LeafNodeBool.h:32
CoordBBox getNodeBoundingBox() const
Return the bounding box of this node, i.e., the full index space spanned by this leaf node.
Definition LeafNodeBool.h:171
NodeMaskType & getValueMask()
Definition LeafNodeBool.h:710
void setValueOn(Index offset)
Mark the voxel at the given offset as active but don't change its value.
Definition LeafNodeBool.h:269
bool isChildMaskOn(Index) const
Definition LeafNodeBool.h:712
ChildOnCIter beginChildOn() const
Definition LeafNodeBool.h:682
ChildOnIter beginChildOn()
Definition LeafNodeBool.h:683
bool isValueOn(const Coord &xyz) const
Return true if the voxel at the given coordinates is active.
Definition LeafNodeBool.h:297
ValueOnIter endValueOn()
Definition LeafNodeBool.h:671
bool isChildMaskOff() const
Definition LeafNodeBool.h:714
ValueOffCIter cbeginValueOff() const
Definition LeafNodeBool.h:662
Index32 transientData() const
Return the transient data value.
Definition LeafNodeBool.h:191
LeafNode(const LeafNode &)
Deep copy constructor.
SharedPtr< LeafNodeType > Ptr
Definition LeafNodeBool.h:36
static Index getChildDim()
Definition LeafNodeBool.h:131
void setValueMask(const NodeMaskType &mask)
Definition LeafNodeBool.h:711
ChildOnIter endChildOn()
Definition LeafNodeBool.h:693
ValueAllIter endValueAll()
Definition LeafNodeBool.h:677
LeafNode * touchLeaf(const Coord &)
Return a pointer to this node.
Definition LeafNodeBool.h:543
LeafNode * probeLeaf(const Coord &)
Definition LeafNodeBool.h:546
bool isValueMaskOff() const
Definition LeafNodeBool.h:707
void prune(const ValueType &=zeroVal< ValueType >())
This function exists only to enable template instantiation.
Definition LeafNodeBool.h:522
bool isValueMaskOn() const
Definition LeafNodeBool.h:705
void getNodes(ArrayT &) const
Definition LeafNodeBool.h:532
NodeMaskType mValueMask
Bitmask that determines which voxels are active.
Definition LeafNodeBool.h:724
void setValuesOff()
Mark all voxels as inactive but don't change their values.
Definition LeafNodeBool.h:294
ValueAllCIter endValueAll() const
Definition LeafNodeBool.h:676
Index64 onLeafVoxelCount() const
Definition LeafNodeBool.h:142
void setValueOnly(Index offset, bool val)
Set the value of the voxel at the given offset but don't change its active state.
Definition LeafNodeBool.h:254
ChildOffCIter endChildOff() const
Definition LeafNodeBool.h:695
ValueAllCIter cbeginValueAll() const
Definition LeafNodeBool.h:665
NodeT * probeNode(const Coord &)
Definition LeafNodeBool.h:529
ValueOnCIter beginValueOn() const
Definition LeafNodeBool.h:660
void denseFill(const CoordBBox &bbox, bool val, bool on=true)
Set all voxels within an axis-aligned box to the specified value and active state.
Definition LeafNodeBool.h:310
static void evalNodeOrigin(Coord &xyz)
Compute the origin of the leaf node that contains the voxel with the given coordinates.
Definition LeafNodeBool.h:721
const Buffer & buffer() const
Definition LeafNodeBool.h:213
LeafNode * probeLeafAndCache(const Coord &, AccessorT &)
Definition LeafNodeBool.h:548
void setValueMaskOn(Index n)
Definition LeafNodeBool.h:717
Index64 offLeafVoxelCount() const
Definition LeafNodeBool.h:143
const LeafNode * probeLeaf(const Coord &) const
Return a const pointer to this node.
Definition LeafNodeBool.h:560
void setOrigin(const Coord &origin)
Set the grid index coordinates of this node's local origin.
Definition LeafNodeBool.h:174
const Coord & origin() const
Return the grid index coordinates of this node's local origin.
Definition LeafNodeBool.h:177
static Index getValueLevel(const Coord &)
Return the level (0) at which leaf node values reside.
Definition LeafNodeBool.h:244
typename NodeMaskType::OnIterator MaskOnIter
Definition LeafNodeBool.h:580
bool isInactive() const
Return true if all of this node's values are inactive.
Definition LeafNodeBool.h:457
Buffer mBuffer
Bitmask representing the values of voxels.
Definition LeafNodeBool.h:726
bool isValueMaskOff(Index n) const
Definition LeafNodeBool.h:706
ValueOnCIter cendValueOn() const
Definition LeafNodeBool.h:669
bool isAllocated() const
Return true if memory for this node's buffer has been allocated.
Definition LeafNodeBool.h:154
static Index getValueLevelAndCache(const Coord &, AccessorT &)
Return the LEVEL (=0) at which leaf node values reside.
Definition LeafNodeBool.h:417
static Index numValues()
Definition LeafNodeBool.h:128
ValueOffCIter beginValueOff() const
Definition LeafNodeBool.h:663
ChildAllCIter cbeginChildAll() const
Definition LeafNodeBool.h:687
ChildOffIter endChildOff()
Definition LeafNodeBool.h:696
ChildAllIter beginChildAll()
Definition LeafNodeBool.h:689
static Index getLevel()
Definition LeafNodeBool.h:129
bool isValueOnAndCache(const Coord &xyz, AccessorT &) const
Return true if the voxel at the given coordinates is active.
Definition LeafNodeBool.h:358
void addLeaf(LeafNode *)
Definition LeafNodeBool.h:523
ValueOnIter beginValueOn()
Definition LeafNodeBool.h:661
void modifyValueAndCache(const Coord &xyz, const ModifyOp &op, AccessorT &)
Apply a functor to the value of the voxel at the given coordinates and mark the voxel as active.
Definition LeafNodeBool.h:383
void setValueOffAndCache(const Coord &xyz, bool value, AccessorT &)
Change the value of the voxel at the given coordinates and mark it as inactive.
Definition LeafNodeBool.h:374
NodeT * probeNodeAndCache(const Coord &, AccessorT &)
Definition LeafNodeBool.h:550
ChildOffCIter cbeginChildOff() const
Definition LeafNodeBool.h:684
ChildOffIter beginChildOff()
Definition LeafNodeBool.h:686
bool isChildMaskOff(Index) const
Definition LeafNodeBool.h:713
Index64 onVoxelCount() const
Return the number of active voxels.
Definition LeafNodeBool.h:139
typename NodeMaskType::OffIterator MaskOffIter
Definition LeafNodeBool.h:581
ChildOffCIter beginChildOff() const
Definition LeafNodeBool.h:685
static Index64 offTileCount()
Definition LeafNodeBool.h:145
void setValueOff(const Coord &xyz)
Mark the voxel at the given coordinates as inactive but don't change its value.
Definition LeafNodeBool.h:257
bool ValueType
Definition LeafNodeBool.h:33
ValueOffIter endValueOff()
Definition LeafNodeBool.h:674
void setValueOff(Index offset)
Mark the voxel at the given offset as inactive but don't change its value.
Definition LeafNodeBool.h:259
const LeafNode * probeConstLeafAndCache(const Coord &, AccessorT &) const
Definition LeafNodeBool.h:565
ChildAllCIter endChildAll() const
Definition LeafNodeBool.h:698
const NodeT * probeConstNodeAndCache(const Coord &, AccessorT &) const
Definition LeafNodeBool.h:567
ValueOnCIter cbeginValueOn() const
Definition LeafNodeBool.h:659
static void getNodeLog2Dims(std::vector< Index > &dims)
Definition LeafNodeBool.h:130
ChildOnCIter endChildOn() const
Definition LeafNodeBool.h:692
const LeafNode * probeConstLeaf(const Coord &) const
Definition LeafNodeBool.h:563
static Index32 nonLeafCount()
Definition LeafNodeBool.h:136
bool probeValueAndCache(const Coord &xyz, bool &val, AccessorT &) const
Return true if the voxel at the given coordinates is active and return the voxel value in val.
Definition LeafNodeBool.h:409
ChildOnCIter cendChildOn() const
Definition LeafNodeBool.h:691
static bool hasActiveTiles()
Return false since leaf nodes never contain tiles.
Definition LeafNodeBool.h:302
ChildAllCIter cendChildAll() const
Definition LeafNodeBool.h:697
void setValueOnlyAndCache(const Coord &xyz, bool val, AccessorT &)
Change the value of the voxel at the given coordinates but preserve its state.
Definition LeafNodeBool.h:369
ChildAllIter endChildAll()
Definition LeafNodeBool.h:699
void setValueMask(Index n, bool on)
Definition LeafNodeBool.h:716
const NodeMaskType & valueMask() const
Definition LeafNodeBool.h:709
Index64 offVoxelCount() const
Return the number of inactive voxels.
Definition LeafNodeBool.h:141
void swap(Buffer &other)
Exchange this node's data buffer with the given data buffer without changing the active states of the...
Definition LeafNodeBool.h:212
ValueAllCIter cendValueAll() const
Definition LeafNodeBool.h:675
void negate()
Definition LeafNodeBool.h:461
ChildAllCIter beginChildAll() const
Definition LeafNodeBool.h:688
const LeafNode * probeLeafAndCache(const Coord &, AccessorT &) const
Definition LeafNodeBool.h:562
void setActiveStateAndCache(const Coord &xyz, bool on, AccessorT &)
Set the active state of the voxel at the given coordinates without changing its value.
Definition LeafNodeBool.h:400
void getOrigin(Coord &origin) const
Definition LeafNodeBool.h:178
void setValuesOn()
Mark all voxels as active but don't change their values.
Definition LeafNodeBool.h:292
void setTransientData(Index32 transientData)
Set the transient data value.
Definition LeafNodeBool.h:193
void nodeCount(std::vector< Index32 > &) const
no-op
Definition LeafNodeBool.h:135
static Index size()
Definition LeafNodeBool.h:127
ChildOffCIter cendChildOff() const
Definition LeafNodeBool.h:694
typename NodeMaskType::DenseIterator MaskDenseIter
Definition LeafNodeBool.h:582
bool isEmpty() const
Return true if this node has no active voxels.
Definition LeafNodeBool.h:148
void setValueAndCache(const Coord &xyz, bool val, AccessorT &)
Change the value of the voxel at the given coordinates and mark it as active.
Definition LeafNodeBool.h:363
ValueOffIter beginValueOff()
Definition LeafNodeBool.h:664
const NodeT * probeConstNode(const Coord &) const
Definition LeafNodeBool.h:531
void setValueOn(const Coord &xyz)
Mark the voxel at the given coordinates as active but don't change its value.
Definition LeafNodeBool.h:267
Buffer & buffer()
Definition LeafNodeBool.h:214
void setActiveState(Index offset, bool on)
Set the active state of the voxel at the given offset but don't change its value.
Definition LeafNodeBool.h:249
static Index32 leafCount()
Definition LeafNodeBool.h:133
bool allocate()
Allocate memory for this node's buffer if it has not already been allocated.
Definition LeafNodeBool.h:158
const NodeMaskType & getValueMask() const
Definition LeafNodeBool.h:708
const bool & getFirstValue() const
Return a const reference to the first entry in the buffer.
Definition LeafNodeBool.h:422
void addLeafAndCache(LeafNode *, AccessorT &)
Definition LeafNodeBool.h:525
const bool & getLastValue() const
Return a const reference to the last entry in the buffer.
Definition LeafNodeBool.h:426
ValueOffCIter cendValueOff() const
Definition LeafNodeBool.h:672
const bool & getValueAndCache(const Coord &xyz, AccessorT &) const
Return the value of the voxel at the given coordinates.
Definition LeafNodeBool.h:353
void setValueMaskOff(Index n)
Definition LeafNodeBool.h:718
bool isDense() const
Return true if this node only contains active voxels.
Definition LeafNodeBool.h:150
ValueOffCIter endValueOff() const
Definition LeafNodeBool.h:673
NodeT * stealNode(const Coord &, const ValueType &, bool)
Definition LeafNodeBool.h:527
void setValue(const Coord &xyz, bool val)
Set the value of the voxel at the given coordinates and mark the voxel as active.
Definition LeafNodeBool.h:274
ValueOnCIter endValueOn() const
Definition LeafNodeBool.h:670
void voxelizeActiveTiles(bool=true)
No-op.
Definition LeafNodeBool.h:469
void modifyValueAndActiveStateAndCache(const Coord &xyz, const ModifyOp &op, AccessorT &)
Definition LeafNodeBool.h:391
LeafNode * touchLeafAndCache(const Coord &, AccessorT &)
Definition LeafNodeBool.h:545
ValueAllCIter beginValueAll() const
Definition LeafNodeBool.h:666
Coord mOrigin
Global grid index coordinates (x,y,z) of the local origin of this node.
Definition LeafNodeBool.h:728
static Index dim()
Return the number of voxels in each dimension.
Definition LeafNodeBool.h:126
bool isValueMaskOn(Index n) const
Definition LeafNodeBool.h:704
ValueAllIter beginValueAll()
Definition LeafNodeBool.h:667
LeafNode(const LeafNode< OtherValueType, Log2Dim > &other)
Value conversion copy constructor.
Templated block class to hold specific data types and a fixed number of values determined by Log2Dim....
Definition LeafNode.h:38
static Coord offsetToLocalCoord(Index n)
Return the local coordinates for a linear table offset, where offset 0 has coordinates (0,...
Definition LeafNode.h:1020
void writeTopology(std::ostream &os, bool toHalf=false) const
Write out just the topology.
Definition LeafNode.h:1276
void copyToDense(const CoordBBox &bbox, DenseT &dense) const
Copy into a dense grid the values of the voxels that lie within a given bounding box.
Definition LeafNode.h:1204
bool operator!=(const LeafNode &other) const
Definition LeafNode.h:201
void copyFromDense(const CoordBBox &bbox, const DenseT &dense, const ValueType &background, const ValueType &tolerance)
Copy from a dense grid into this node the values of the voxels that lie within a given bounding box.
Definition LeafNode.h:1231
const ValueType & getValue(const Coord &xyz) const
Return the value of the voxel at the given coordinates.
Definition LeafNode.h:1045
void setValueOnly(const Coord &xyz, const ValueType &val)
Set the value of the voxel at the given coordinates but don't change its active state.
Definition LeafNode.h:1103
void topologyDifference(const LeafNode< OtherType, Log2Dim > &other, const ValueType &)
Difference this node's set of active values with the active values of the other node,...
Definition LeafNode.h:1696
Index medianOff(ValueType &value, ValueType *tmp=nullptr) const
Computes the median value of all the inactive voxels in this node.
Definition LeafNode.h:1553
ValueType medianAll(ValueType *tmp=nullptr) const
Computes the median value of all the active AND inactive voxels in this node.
Definition LeafNode.h:1511
~LeafNode()
Destructor.
Definition LeafNode.h:990
void readTopology(std::istream &is, bool fromHalf=false)
Read in just the topology.
Definition LeafNode.h:1268
Index medianOn(ValueType &value, ValueType *tmp=nullptr) const
Computes the median value of all the active voxels in this node.
Definition LeafNode.h:1529
void addTile(Index level, const Coord &, const ValueType &, bool)
Definition LeafNode.h:1580
void resetBackground(const ValueType &oldBackground, const ValueType &newBackground)
Replace inactive occurrences of oldBackground with newBackground, and inactive occurrences of -oldBac...
Definition LeafNode.h:1609
void modifyValueAndActiveState(const Coord &xyz, const ModifyOp &op)
Apply a functor to the voxel at the given coordinates.
Definition LeafNode.h:456
void topologyIntersection(const LeafNode< OtherType, Log2Dim > &other, const ValueType &)
Intersect this node's set of active values with the active values of the other node,...
Definition LeafNode.h:1687
void clip(const CoordBBox &, const ValueType &background)
Set all voxels that lie outside the given axis-aligned box to the background.
Definition LeafNode.h:1121
void setActiveState(const Coord &xyz, bool on)
Set the active state of the voxel at the given coordinates but don't change its value.
Definition LeafNode.h:1095
void topologyUnion(const LeafNode< OtherType, Log2Dim > &other, const bool preserveTiles=false)
Union this node's set of active values with the active values of the other node, whose ValueType may ...
Definition LeafNode.h:1679
static Index coordToOffset(const Coord &xyz)
Return the linear table offset of the given global or local coordinates.
Definition LeafNode.h:1010
void setValueOff(const Coord &xyz)
Mark the voxel at the given coordinates as inactive but don't change its value.
Definition LeafNode.h:407
bool hasSameTopology(const LeafNode< OtherType, OtherLog2Dim > *other) const
Return true if the given node (which may have a different ValueType than this node) has the same acti...
Definition LeafNode.h:1467
void writeBuffers(std::ostream &os, bool toHalf=false) const
Write buffers to a stream.
Definition LeafNode.h:1402
void combine(const LeafNode &other, CombineOp &op)
Definition LeafNode.h:1720
Index64 memUsageIfLoaded() const
Definition LeafNode.h:1439
void combine2(const LeafNode &other, const OtherType &, bool valueIsActive, CombineOp &)
Definition LeafNode.h:1760
void fill(const CoordBBox &bbox, const ValueType &, bool active=true)
Set all voxels within an axis-aligned box to the specified value and active state.
Definition LeafNode.h:1161
const NodeMaskType & valueMask() const
Definition LeafNode.h:856
void readBuffers(std::istream &is, bool fromHalf=false)
Read buffers from a stream.
Definition LeafNode.h:1304
bool isConstant(ValueType &firstValue, bool &state, const ValueType &tolerance=zeroVal< ValueType >()) const
Definition LeafNode.h:1475
friend class LeafNode
Definition LeafNode.h:833
Coord offsetToGlobalCoord(Index n) const
Return the global coordinates for a linear table offset.
Definition LeafNode.h:1034
bool operator==(const LeafNode &other) const
Check for buffer, state and origin equivalence.
Definition LeafNode.h:1419
static const Index SIZE
Definition LeafNode.h:53
void evalActiveBoundingBox(CoordBBox &bbox, bool visitVoxels=true) const
Definition LeafNode.h:1449
void merge(const LeafNode &)
Definition LeafNode.h:1630
void setValueOn(const Coord &xyz)
Mark the voxel at the given coordinates as active but don't change its value.
Definition LeafNode.h:417
const NodeMaskType & getValueMask() const
Definition LeafNode.h:854
void addTileAndCache(Index, const Coord &, const ValueType &, bool, AccessorT &)
Definition LeafNode.h:1597
void modifyValue(Index offset, const ModifyOp &op)
Apply a functor to the value of the voxel at the given offset and mark the voxel as active.
Definition LeafNode.h:435
Index64 memUsage() const
Return the memory in bytes occupied by this node.
Definition LeafNode.h:1429
std::string str() const
Return a string representation of this node.
Definition LeafNode.h:997
bool probeValue(const Coord &xyz, ValueType &val) const
Return true if the voxel at the given coordinates is active.
Definition LeafNode.h:1061
Definition NodeMasks.h:271
Bit mask for the internal and leaf nodes of VDB. This is a 64-bit implementation.
Definition NodeMasks.h:308
Index32 countOn() const
Return the total number of on bits.
Definition NodeMasks.h:443
OnIterator beginOn() const
Definition NodeMasks.h:352
OffIterator beginOff() const
Definition NodeMasks.h:354
bool isOn(Index32 n) const
Return true if the nth bit is on.
Definition NodeMasks.h:502
void setOn(Index32 n)
Set the nth bit on.
Definition NodeMasks.h:452
Definition NodeMasks.h:240
Definition NodeMasks.h:209
OPENVDB_API uint32_t getFormatVersion(std::ios_base &)
Return the file format version number associated with the given input stream.
OPENVDB_API const void * getGridBackgroundValuePtr(std::ios_base &)
Return a pointer to the background value of the grid currently being read from or written to the give...
void readData(std::istream &is, T *data, Index count, uint32_t compression, DelayedLoadMetadata *metadata=nullptr, size_t metadataOffset=size_t(0))
Read data from a stream.
Definition Compression.h:247
Index32 Index
Definition Types.h:54
@ OPENVDB_FILE_VERSION_BOOL_LEAF_OPTIMIZATION
Definition version.h.in:250
uint32_t Index32
Definition Types.h:52
int32_t Int32
Definition Types.h:56
uint64_t Index64
Definition Types.h:53
std::shared_ptr< T > SharedPtr
Definition Types.h:114
@ MERGE_NODES
Definition Types.h:508
@ MERGE_ACTIVE_STATES_AND_NODES
Definition Types.h:509
Definition Exceptions.h:13
Base class for dense iterators over internal and leaf nodes.
Definition Iterator.h:179
typename std::remove_const< UnsetItemT >::type NonConstValueType
Definition Iterator.h:184
Leaf nodes have no children, so their child iterators have no get/set accessors.
Definition LeafNodeBool.h:615
ChildIter(const MaskIterT &iter, NodeT *parent)
Definition LeafNodeBool.h:617
bool getItem(Index pos, void *&child, NonConstValueT &value) const
Definition LeafNodeBool.h:631
DenseIter(const MaskDenseIter &iter, NodeT *parent)
Definition LeafNodeBool.h:629
typename BaseT::NonConstValueType NonConstValueT
Definition LeafNodeBool.h:626
void unsetItem(Index pos, const ValueT &val) const
Definition LeafNodeBool.h:642
SameConfiguration<OtherNodeType>::value is true if and only if OtherNodeType is the type of a LeafNod...
Definition LeafNodeBool.h:55
ValueConverter<T>::Type is the type of a LeafNode having the same dimensions as this node but a diffe...
Definition LeafNodeBool.h:50
void setItem(Index pos, bool value) const
Definition LeafNodeBool.h:599
void modifyValue(const ModifyOp &op) const
Definition LeafNodeBool.h:608
ValueIter(const MaskIterT &iter, NodeT *parent)
Definition LeafNodeBool.h:593
const bool & getValue() const
Definition LeafNodeBool.h:596
const bool & getItem(Index pos) const
Definition LeafNodeBool.h:595
void setValue(bool value) const
Definition LeafNodeBool.h:601
void modifyItem(Index n, const ModifyOp &op) const
Definition LeafNodeBool.h:605
Definition LeafNode.h:890
Base class for sparse iterators over internal and leaf nodes.
Definition Iterator.h:115
#define OPENVDB_VERSION_NAME
The version namespace name for this library version.
Definition version.h.in:121
#define OPENVDB_USE_VERSION_NAMESPACE
Definition version.h.in:212