1#ifndef COIN_SOGLCUBEMAPIMAGE_H
2#define COIN_SOGLCUBEMAPIMAGE_H
27#include <Inventor/SbBasic.h>
28#include <Inventor/misc/SoGLImage.h>
38 static SoType getClassTypeId(
void);
39 virtual SoType getTypeId(
void)
const ;
50 void setCubeMapImage(
const Target
target,
51 const unsigned char * bytes,
55 virtual void setData(
const SbImage * image,
56 const Wrap wraps = REPEAT,
57 const Wrap wrapt = REPEAT,
58 const float quality = 0.5f,
62 virtual void setData(
const SbImage * image,
66 const float quality = 0.5f,
74 static void initClass(
void);
79 class SoGLCubeMapImageP * pimpl;
80 friend class SoGLCubeMapImageP;
81 static void cleanupClass(
void);
The SbImage class is an abstract datatype for 2D and 3D images.
Definition SbImage.h:37
The SbList class is a template container class for lists.
Definition SbList.h:61
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition SbVec2s.h:41
The SoGLCubeMapImage class is used to handle cube map textures.
Definition SoGLCubeMapImage.h:30
The SoGLDisplayList class stores and manages OpenGL display lists.
Definition SoGLDisplayList.h:34
The SoGLImage class is used to handle OpenGL 2D/3D textures.
Definition SoGLImage.h:44
Wrap
Definition SoGLImage.h:54
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
The SoType class is the basis for the run-time type system in Coin.
Definition SoType.h:50