Mock Version: 2.6 ENTER ['do_with_status'](['bash', '--login', '-c', '/usr/bin/rpmbuild -bs --target i586 --nodeps /builddir/build/SPECS/zmusic.spec'], chrootPath='/var/lib/mock/mageia-cauldron-i586-1602544830.423334/root'env={'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8'}shell=Falselogger=timeout=0uid=1001gid=135user='mockbuild'nspawn_args=['--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.n6cro56x:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11']unshare_net=FalseprintOutput=True) Using nspawn with args ['--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.n6cro56x:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11'] Executing command: ['/usr/bin/systemd-nspawn', '-q', '-M', '8c15bea8c3054e4f969267f78763ffc3', '-D', '/var/lib/mock/mageia-cauldron-i586-1602544830.423334/root', '-a', '-u', 'mockbuild', '--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.n6cro56x:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11', '--console=pipe', '--setenv=TERM=vt100', '--setenv=SHELL=/bin/bash', '--setenv=HOME=/builddir', '--setenv=HOSTNAME=mock', '--setenv=PATH=/usr/bin:/bin:/usr/sbin:/sbin', '--setenv=PROMPT_COMMAND=printf "\\033]0;\\007"', '--setenv=PS1= \\s-\\v\\$ ', '--setenv=LANG=C.UTF-8', '--resolv-conf=off', 'bash', '--login', '-c', '/usr/bin/rpmbuild -bs --target i586 --nodeps /builddir/build/SPECS/zmusic.spec'] with env {'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8', 'SYSTEMD_NSPAWN_TMPFS_TMP': '0'} and shell False /etc/profile.d/lang.sh: line 28: warning: setlocale: LC_CTYPE: cannot change locale (C.UTF-8): No such file or directory /etc/profile.d/lang.sh: line 29: warning: setlocale: LC_COLLATE: cannot change locale (C.UTF-8): No such file or directory /etc/profile.d/lang.sh: line 32: warning: setlocale: LC_MESSAGES: cannot change locale (C.UTF-8): No such file or directory /etc/profile.d/lang.sh: line 35: warning: setlocale: LC_NUMERIC: cannot change locale (C.UTF-8): No such file or directory /etc/profile.d/lang.sh: line 38: warning: setlocale: LC_TIME: cannot change locale (C.UTF-8): No such file or directory warning: 'prep' macro is already defined, can't add prologue. warning: 'build' macro is already defined, can't add prologue. warning: 'check' macro is already defined, can't add prologue. warning: 'install' macro is already defined, can't add prologue. Building target platforms: i586 Building for target i586 Wrote: /builddir/build/SRPMS/zmusic-1.1.3-0.vdb.1.mga8.src.rpm Child return code was: 0 ENTER ['do_with_status'](['bash', '--login', '-c', '/usr/bin/rpmbuild -bb --target i586 --nodeps /builddir/build/SPECS/zmusic.spec'], chrootPath='/var/lib/mock/mageia-cauldron-i586-1602544830.423334/root'env={'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8'}shell=Falselogger=timeout=0uid=1001gid=135user='mockbuild'nspawn_args=['--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.n6cro56x:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11']unshare_net=FalseprintOutput=True) Using nspawn with args ['--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.n6cro56x:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11'] Executing command: ['/usr/bin/systemd-nspawn', '-q', '-M', 'e9e357d6700541f09932b3c3b7c6d3a3', '-D', '/var/lib/mock/mageia-cauldron-i586-1602544830.423334/root', '-a', '-u', 'mockbuild', '--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.n6cro56x:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11', '--console=pipe', '--setenv=TERM=vt100', '--setenv=SHELL=/bin/bash', '--setenv=HOME=/builddir', '--setenv=HOSTNAME=mock', '--setenv=PATH=/usr/bin:/bin:/usr/sbin:/sbin', '--setenv=PROMPT_COMMAND=printf "\\033]0;\\007"', '--setenv=PS1= \\s-\\v\\$ ', '--setenv=LANG=C.UTF-8', '--resolv-conf=off', 'bash', '--login', '-c', '/usr/bin/rpmbuild -bb --target i586 --nodeps /builddir/build/SPECS/zmusic.spec'] with env {'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8', 'SYSTEMD_NSPAWN_TMPFS_TMP': '0'} and shell False /etc/profile.d/lang.sh: line 28: warning: setlocale: LC_CTYPE: cannot change locale (C.UTF-8): No such file or directory /etc/profile.d/lang.sh: line 29: warning: setlocale: LC_COLLATE: cannot change locale (C.UTF-8): No such file or directory /etc/profile.d/lang.sh: line 32: warning: setlocale: LC_MESSAGES: cannot change locale (C.UTF-8): No such file or directory /etc/profile.d/lang.sh: line 35: warning: setlocale: LC_NUMERIC: cannot change locale (C.UTF-8): No such file or directory /etc/profile.d/lang.sh: line 38: warning: setlocale: LC_TIME: cannot change locale (C.UTF-8): No such file or directory warning: 'prep' macro is already defined, can't add prologue. warning: 'build' macro is already defined, can't add prologue. warning: 'check' macro is already defined, can't add prologue. warning: 'install' macro is already defined, can't add prologue. Building target platforms: i586 Building for target i586 Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.PySH1v + umask 022 + cd /builddir/build/BUILD + '[' 1 -eq 1 ']' + '[' 1 -eq 1 ']' + '[' 1 -eq 1 ']' + cd /builddir/build/BUILD + rm -rf ZMusic-1.1.3 + /usr/bin/gzip -dc /builddir/build/SOURCES/ZMusic-1.1.3.tar.gz + /usr/bin/tar -xof - + STATUS=0 + '[' 0 -ne 0 ']' + cd ZMusic-1.1.3 + /usr/bin/chmod -Rf a+rX,u+w,g-w,o-w . + /usr/bin/mkdir _build + cd _build + /usr/bin/cmake -D CMAKE_INSTALL_PREFIX=/usr .. -- The C compiler identification is GNU 10.2.0 -- The CXX compiler identification is GNU 10.2.0 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Found ZLIB: /usr/lib/libz.so (found version "1.2.11") -- Looking for fts_set -- Looking for fts_set - found -- Using system zlib, includes found at /usr/include -- Using internal gme library -- Performing Test HAVE_NO_ARRAY_BOUNDS -- Performing Test HAVE_NO_ARRAY_BOUNDS - Success -- Performing Test __LIBGME_SWITCH_FALLTHROUGH_WARNINGS -- Performing Test __LIBGME_SWITCH_FALLTHROUGH_WARNINGS - Success VGM/GYM: Nuked OPN2 emulator will be used ** ZLib library located, compressed file formats will be supported -- Looking for itoa -- Looking for itoa - not found -- Performing Test DUMB_CAN_USE_SSE -- Performing Test DUMB_CAN_USE_SSE - Success -- Looking for stricmp -- Looking for stricmp - not found -- Looking for strnicmp -- Looking for strnicmp - not found -- Looking for pthread.h -- Looking for pthread.h - found -- Performing Test CMAKE_HAVE_LIBC_PTHREAD -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Could NOT find ALSA (missing: ALSA_LIBRARY ALSA_INCLUDE_DIR) -- Configuring done -- Generating done -- Build files have been written to: /builddir/build/BUILD/ZMusic-1.1.3/_build + RPM_EC=0 ++ jobs -p + exit 0 Executing(%build): /bin/sh -e /var/tmp/rpm-tmp.6VPLXw + umask 022 + cd /builddir/build/BUILD + cd ZMusic-1.1.3 + '[' 1 -eq 1 ']' + '[' 1 -eq 1 ']' + cd _build + /usr/bin/make -O -j2 V=1 VERBOSE=1 /usr/bin/cmake -S/builddir/build/BUILD/ZMusic-1.1.3 -B/builddir/build/BUILD/ZMusic-1.1.3/_build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/ZMusic-1.1.3/_build/CMakeFiles /builddir/build/BUILD/ZMusic-1.1.3/_build//CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all /usr/bin/make -f thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/build.make thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/depend /usr/bin/make -f thirdparty/dumb/CMakeFiles/dumb.dir/build.make thirdparty/dumb/CMakeFiles/dumb.dir/depend make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' cd /builddir/build/BUILD/ZMusic-1.1.3/_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/ZMusic-1.1.3 /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb /builddir/build/BUILD/ZMusic-1.1.3/_build /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb/CMakeFiles/dumb.dir/DependInfo.cmake --color= Dependee "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb/CMakeFiles/dumb.dir/DependInfo.cmake" is newer than depender "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb/CMakeFiles/dumb.dir/depend.internal". Dependee "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb/CMakeFiles/dumb.dir/depend.internal". Scanning dependencies of target dumb make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/dumb/CMakeFiles/dumb.dir/build.make thirdparty/dumb/CMakeFiles/dumb.dir/build make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' cd /builddir/build/BUILD/ZMusic-1.1.3/_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/ZMusic-1.1.3 /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme /builddir/build/BUILD/ZMusic-1.1.3/_build /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/DependInfo.cmake --color= Dependee "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/DependInfo.cmake" is newer than depender "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/depend.internal". Dependee "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/depend.internal". Scanning dependencies of target gme make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/build.make thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/build make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 0%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/unload.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/unload.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/unload.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 0%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/rendsig.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/rendsig.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/rendsig.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 1%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/rendduh.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/rendduh.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/rendduh.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 1%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/register.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/register.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/register.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 0%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Blip_Buffer.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Blip_Buffer.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Blip_Buffer.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 2%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/readduh.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/readduh.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/readduh.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 3%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/rawsig.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/rawsig.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/rawsig.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 3%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/makeduh.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/makeduh.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/makeduh.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 3%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Classic_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Classic_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 4%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/loadduh.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/loadduh.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/loadduh.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 4%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/dumbfile.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/dumbfile.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/dumbfile.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 4%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/duhtag.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/duhtag.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/duhtag.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 5%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/duhlen.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/duhlen.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/duhlen.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 4%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Data_Reader.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Data_Reader.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Data_Reader.cpp In file included from /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Data_Reader.cpp:21: /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Data_Reader.cpp: In member function 'virtual const char* Std_File_Reader::read(void*, long int)': /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Data_Reader.cpp:389:36: warning: comparison of integer expressions of different signedness: 'long int' and 'unsigned int' [-Wsign-compare] 389 | RETURN_VALIDITY_CHECK( s > 0 && s <= UINT_MAX ); | ^ /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/blargg_source.h:28:44: note: in definition of macro 'unlikely' 28 | #define unlikely( x ) __builtin_expect(x, 0) | ^ /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Data_Reader.cpp:389:2: note: in expansion of macro 'RETURN_VALIDITY_CHECK' 389 | RETURN_VALIDITY_CHECK( s > 0 && s <= UINT_MAX ); | ^~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering 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-Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/helpers/stdfile.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/helpers/stdfile.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 7%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/helpers/silence.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/helpers/silence.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/helpers/silence.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 6%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Dual_Resampler.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Dual_Resampler.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 7%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/helpers/sampbuf.c.o cd 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CMakeFiles/dumb.dir/src/helpers/riff.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/helpers/riff.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 7%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Effects_Buffer.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Effects_Buffer.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 8%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Fir_Resampler.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Fir_Resampler.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 9%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/gme.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/gme.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/gme.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 9%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Gme_File.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Gme_File.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Gme_File.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 9%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/M3u_Playlist.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/M3u_Playlist.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/M3u_Playlist.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 10%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Multi_Buffer.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Multi_Buffer.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Multi_Buffer.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 10%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Music_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Music_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Music_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 10%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Ay_Apu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Ay_Apu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Ay_Apu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 11%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o cd 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-I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Sms_Apu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Sms_Apu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 8%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/helpers/resample.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o 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thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Ay_Cpu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Ay_Cpu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Ay_Cpu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 13%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/helpers/clickrem.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/helpers/clickrem.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/helpers/clickrem.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 13%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/helpers/barray.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/helpers/barray.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/helpers/barray.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 13%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/xmeffect.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/xmeffect.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/xmeffect.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 13%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Ay_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Ay_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Ay_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 14%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readxm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readxm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readxm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 14%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Gb_Apu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Gb_Apu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 14%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readxm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readxm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readxm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readxm.c: In function 'it_xm_load_sigdata': /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readxm.c:1009:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 1009 | if (sigdata->n_orders == 0) | ^~ /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readxm.c:1014:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 1014 | i = header_size - 4 - 2 * 8; /* Maximum number of orders expected */ | ^ make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 16%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readstm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readstm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readstm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 15%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Gb_Cpu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Gb_Cpu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 16%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readstm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readstm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readstm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 16%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/reads3m2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/reads3m2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/reads3m2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 16%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Gb_Oscs.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Gb_Oscs.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Gb_Oscs.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 17%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/reads3m.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/reads3m.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/reads3m.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 17%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readriff.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readriff.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readriff.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 17%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Gbs_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Gbs_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 17%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readptm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readptm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readptm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 18%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Gym_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Gym_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Gym_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 19%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Hes_Apu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Hes_Apu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Hes_Apu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 19%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readpsm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readpsm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readpsm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 20%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readoldpsm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readoldpsm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readoldpsm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 20%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readokt2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readokt2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readokt2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 20%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Hes_Cpu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Hes_Cpu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Hes_Cpu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 21%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readokt.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readokt.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readokt.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 21%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Hes_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Hes_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Hes_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 21%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readmtm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readmtm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readmtm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 22%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readmod2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readmod2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readmod2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 22%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readmod.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readmod.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readmod.c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readmod.c: In function 'it_mod_load_sigdata': /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readmod.c:291:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 291 | if ( dumbfile_seek(f, 0, DFS_SEEK_SET) ) | ^~ /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readmod.c:294:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 294 | sigdata = malloc(sizeof(*sigdata)); | ^~~~~~~ make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 22%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readdsmf.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readdsmf.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readdsmf.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 23%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readasy.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readasy.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readasy.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 23%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readamf2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readamf2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readamf2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 21%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Kss_Cpu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Kss_Cpu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 23%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readamf.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readamf.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readamf.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 24%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Kss_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Kss_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Kss_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 25%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Kss_Scc_Apu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 25%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readam.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readam.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readam.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 25%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/read6692.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/read6692.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/read6692.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 26%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/read669.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/read669.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/read669.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 25%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Nes_Apu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Nes_Apu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Nes_Apu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 26%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/ptmeffect.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/ptmeffect.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/ptmeffect.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 27%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadxm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadxm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadxm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 28%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadxm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadxm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadxm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 28%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadstm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadstm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadstm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 28%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadstm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadstm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadstm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 29%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loads3m2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loads3m2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loads3m2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 29%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loads3m.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loads3m.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loads3m.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 29%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadriff2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadriff2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadriff2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 30%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadriff.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadriff.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadriff.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 30%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadptm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadptm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadptm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 31%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadptm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadptm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadptm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 31%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadpsm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadpsm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadpsm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 31%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadpsm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadpsm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadpsm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 32%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadoldpsm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadoldpsm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadoldpsm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 27%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Nes_Cpu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Nes_Cpu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Nes_Cpu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 32%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadoldpsm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadoldpsm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadoldpsm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 32%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadokt2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadokt2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadokt2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 33%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadokt.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadokt.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadokt.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 32%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Nes_Fme7_Apu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 33%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadmtm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadmtm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadmtm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 34%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadmtm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadmtm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadmtm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 34%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadmod2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadmod2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadmod2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 33%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Nes_Namco_Apu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 34%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadmod.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadmod.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadmod.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 36%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadasy2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadasy2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadasy2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 36%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadasy.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadasy.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadasy.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 36%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadamf2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadamf2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadamf2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 37%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadamf.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadamf.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadamf.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 37%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/load6692.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/load6692.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/load6692.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 37%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/load669.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/load669.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/load669.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 38%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/itunload.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/itunload.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/itunload.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 35%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Nes_Oscs.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Nes_Oscs.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Nes_Oscs.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 38%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Nes_Vrc6_Apu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 39%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Nsf_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Nsf_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Nsf_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 39%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Nsfe_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Nsfe_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Nsfe_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 39%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Sap_Apu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Sap_Apu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Sap_Apu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 40%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Sap_Cpu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Sap_Cpu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Sap_Cpu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 40%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Sap_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Sap_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Sap_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 40%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Snes_Spc.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Snes_Spc.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 38%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/itrender.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/itrender.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/itrender.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 42%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/itread2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/itread2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/itread2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 41%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Spc_Cpu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Spc_Cpu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 42%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/itread.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/itread.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/itread.c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/itread.c: In function '_dumb_it_read_sample_data_adpcm4': /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/itread.c:624:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 624 | if (dumbfile_getnc((char *)compression_table, 16, f) != 16) | ^~ /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/itread.c:626:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 626 | ptr = (signed char *) sample->data; | ^~~ make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 42%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/itorder.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/itorder.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/itorder.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 43%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/itmisc.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/itmisc.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/itmisc.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 43%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/itload2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/itload2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/itload2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 43%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/itload.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/itload.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/itload.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 42%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Spc_Dsp.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Spc_Dsp.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Spc_Dsp.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 44%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readany.c.o cd 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CMakeFiles/dumb.dir/src/it/loadany2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadany2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 46%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadany.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadany.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadany.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 46%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readany2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readany2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readany2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 45%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Spc_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W 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object thirdparty/adlmidi/CMakeFiles/adl.dir/chips/nuked/nukedopl3_174.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi && /usr/bin/cc -DADLMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/adl.dir/chips/nuked/nukedopl3_174.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi/chips/nuked/nukedopl3_174.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 51%] Building C object thirdparty/adlmidi/CMakeFiles/adl.dir/chips/nuked/nukedopl3.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi && /usr/bin/cc -DADLMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/adl.dir/chips/nuked/nukedopl3.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi/chips/nuked/nukedopl3.c make[2]: Leaving directory 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/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi/chips/nuked_opl3.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 52%] Building CXX object thirdparty/adlmidi/CMakeFiles/adl.dir/chips/nuked_opl3_v174.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi && /usr/bin/c++ -DADLMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/adl.dir/chips/nuked_opl3_v174.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi/chips/nuked_opl3_v174.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/opnmidi/CMakeFiles/opn.dir/build.make thirdparty/opnmidi/CMakeFiles/opn.dir/depend make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' cd /builddir/build/BUILD/ZMusic-1.1.3/_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" 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Scanning dependencies of target timidity make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/timidity/CMakeFiles/timidity.dir/build.make thirdparty/timidity/CMakeFiles/timidity.dir/build make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 53%] Building CXX object thirdparty/opnmidi/CMakeFiles/opn.dir/chips/gens_opn2.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/opnmidi && /usr/bin/c++ -DOPNMIDI_DISABLE_GX_EMULATOR -DOPNMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/opn.dir/chips/gens_opn2.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi/chips/gens_opn2.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 54%] Building CXX object thirdparty/timidity/CMakeFiles/timidity.dir/common.cpp.o cd 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-I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/timidity -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -Wno-unused-function -Wno-unused-variable -g -D_DEBUG -o CMakeFiles/timidity.dir/instrum_dls.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/instrum_dls.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 56%] Building CXX object thirdparty/timidity/CMakeFiles/timidity.dir/instrum_font.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidity && /usr/bin/c++ -Dstricmp=strcasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/timidity -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -Wno-unused-function -Wno-unused-variable -g -D_DEBUG -o CMakeFiles/timidity.dir/instrum_font.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/instrum_font.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 56%] Building CXX object thirdparty/timidity/CMakeFiles/timidity.dir/instrum_sf2.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidity && /usr/bin/c++ -Dstricmp=strcasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/timidity -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -Wno-unused-function -Wno-unused-variable -g -D_DEBUG -o CMakeFiles/timidity.dir/instrum_sf2.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/instrum_sf2.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 56%] Building CXX object thirdparty/timidity/CMakeFiles/timidity.dir/mix.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidity && /usr/bin/c++ -Dstricmp=strcasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/timidity -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -Wno-unused-function -Wno-unused-variable -g -D_DEBUG -o CMakeFiles/timidity.dir/mix.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/mix.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 57%] Building CXX object thirdparty/timidity/CMakeFiles/timidity.dir/playmidi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidity && /usr/bin/c++ -Dstricmp=strcasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/timidity -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -Wno-unused-function -Wno-unused-variable -g -D_DEBUG -o CMakeFiles/timidity.dir/playmidi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/playmidi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: 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/usr/bin/c++ -DOPNMIDI_DISABLE_GX_EMULATOR -DOPNMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/opn.dir/chips/nuked_opn2.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi/chips/nuked_opn2.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 57%] Building CXX object thirdparty/timidity/CMakeFiles/timidity.dir/timidity.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidity && /usr/bin/c++ -Dstricmp=strcasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/timidity -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -Wno-unused-function -Wno-unused-variable -g -D_DEBUG -o CMakeFiles/timidity.dir/timidity.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/timidity.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 60%] Linking CXX static library libtimidity.a cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidity && /usr/bin/cmake -P CMakeFiles/timidity.dir/cmake_clean_target.cmake cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidity && /usr/bin/cmake -E cmake_link_script CMakeFiles/timidity.dir/link.txt --verbose=1 /usr/bin/ar qc libtimidity.a CMakeFiles/timidity.dir/common.cpp.o CMakeFiles/timidity.dir/instrum.cpp.o CMakeFiles/timidity.dir/instrum_dls.cpp.o CMakeFiles/timidity.dir/instrum_font.cpp.o CMakeFiles/timidity.dir/instrum_sf2.cpp.o CMakeFiles/timidity.dir/mix.cpp.o CMakeFiles/timidity.dir/playmidi.cpp.o CMakeFiles/timidity.dir/resample.cpp.o CMakeFiles/timidity.dir/timidity.cpp.o /usr/bin/ranlib libtimidity.a make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[1]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 60%] Built target timidity make[1]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/timidityplus/CMakeFiles/timidityplus.dir/build.make thirdparty/timidityplus/CMakeFiles/timidityplus.dir/depend make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' cd /builddir/build/BUILD/ZMusic-1.1.3/_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/ZMusic-1.1.3 /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus /builddir/build/BUILD/ZMusic-1.1.3/_build /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus/CMakeFiles/timidityplus.dir/DependInfo.cmake --color= Dependee "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus/CMakeFiles/timidityplus.dir/DependInfo.cmake" is newer than depender "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus/CMakeFiles/timidityplus.dir/depend.internal". 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-DOPNMIDI_DISABLE_GX_EMULATOR -DOPNMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/opn.dir/opnmidi_load.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi/opnmidi_load.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 62%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/effect.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/effect.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/effect.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 63%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/filter.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/filter.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/filter.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 63%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/freq.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/freq.cpp.o -c 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64%] Building CXX object thirdparty/opnmidi/CMakeFiles/opn.dir/opnmidi_opn2.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/opnmidi && /usr/bin/c++ -DOPNMIDI_DISABLE_GX_EMULATOR -DOPNMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/opn.dir/opnmidi_opn2.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi/opnmidi_opn2.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 65%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/mix.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/mix.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/mix.cpp make[2]: 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CMakeFiles/opn.dir/wopn/wopn_file.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi/wopn/wopn_file.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 66%] Linking CXX static library libopn.a cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/opnmidi && /usr/bin/cmake -P CMakeFiles/opn.dir/cmake_clean_target.cmake cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/opnmidi && /usr/bin/cmake -E cmake_link_script CMakeFiles/opn.dir/link.txt --verbose=1 /usr/bin/ar qc libopn.a CMakeFiles/opn.dir/chips/gens_opn2.cpp.o CMakeFiles/opn.dir/chips/gens/Ym2612_Emu.cpp.o CMakeFiles/opn.dir/chips/mame/mame_ym2612fm.c.o CMakeFiles/opn.dir/chips/mame_opn2.cpp.o CMakeFiles/opn.dir/chips/nuked_opn2.cpp.o CMakeFiles/opn.dir/chips/nuked/ym3438.c.o CMakeFiles/opn.dir/opnmidi.cpp.o CMakeFiles/opn.dir/opnmidi_load.cpp.o CMakeFiles/opn.dir/opnmidi_midiplay.cpp.o CMakeFiles/opn.dir/opnmidi_opn2.cpp.o CMakeFiles/opn.dir/opnmidi_private.cpp.o CMakeFiles/opn.dir/wopn/wopn_file.c.o /usr/bin/ranlib libopn.a make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[1]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 66%] Built target opn make[1]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/wildmidi/CMakeFiles/wildmidi.dir/build.make thirdparty/wildmidi/CMakeFiles/wildmidi.dir/depend make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' cd /builddir/build/BUILD/ZMusic-1.1.3/_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/ZMusic-1.1.3 /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi /builddir/build/BUILD/ZMusic-1.1.3/_build /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/wildmidi /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/wildmidi/CMakeFiles/wildmidi.dir/DependInfo.cmake --color= Dependee 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Scanning dependencies of target wildmidi make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/wildmidi/CMakeFiles/wildmidi.dir/build.make thirdparty/wildmidi/CMakeFiles/wildmidi.dir/build make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 66%] Building CXX object thirdparty/wildmidi/CMakeFiles/wildmidi.dir/file_io.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/wildmidi && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/wildmidi -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/wildmidi.dir/file_io.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/file_io.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 65%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/playmidi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/playmidi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/playmidi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 67%] Building CXX object thirdparty/wildmidi/CMakeFiles/wildmidi.dir/gus_pat.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/wildmidi && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/wildmidi -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/wildmidi.dir/gus_pat.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/gus_pat.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 67%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/quantity.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/quantity.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/quantity.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 67%] Building CXX object thirdparty/wildmidi/CMakeFiles/wildmidi.dir/reverb.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/wildmidi && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/wildmidi -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/wildmidi.dir/reverb.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/reverb.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 68%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/readmidic.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/readmidic.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/readmidic.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 68%] Building CXX object thirdparty/wildmidi/CMakeFiles/wildmidi.dir/wildmidi_lib.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/wildmidi && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/wildmidi -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/wildmidi.dir/wildmidi_lib.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/wildmidi_lib.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 69%] Building CXX object thirdparty/wildmidi/CMakeFiles/wildmidi.dir/wm_error.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/wildmidi && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/wildmidi -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/wildmidi.dir/wm_error.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/wm_error.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 69%] Linking CXX static library libwildmidi.a cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/wildmidi && /usr/bin/cmake -P CMakeFiles/wildmidi.dir/cmake_clean_target.cmake cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/wildmidi && /usr/bin/cmake -E cmake_link_script CMakeFiles/wildmidi.dir/link.txt --verbose=1 /usr/bin/ar qc libwildmidi.a CMakeFiles/wildmidi.dir/file_io.cpp.o CMakeFiles/wildmidi.dir/gus_pat.cpp.o CMakeFiles/wildmidi.dir/reverb.cpp.o CMakeFiles/wildmidi.dir/wildmidi_lib.cpp.o CMakeFiles/wildmidi.dir/wm_error.cpp.o /usr/bin/ranlib libwildmidi.a make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[1]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 69%] Built target wildmidi make[1]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/oplsynth/CMakeFiles/oplsynth.dir/build.make thirdparty/oplsynth/CMakeFiles/oplsynth.dir/depend make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' cd /builddir/build/BUILD/ZMusic-1.1.3/_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/ZMusic-1.1.3 /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth /builddir/build/BUILD/ZMusic-1.1.3/_build /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth/CMakeFiles/oplsynth.dir/DependInfo.cmake --color= Dependee "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth/CMakeFiles/oplsynth.dir/DependInfo.cmake" is newer than depender "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth/CMakeFiles/oplsynth.dir/depend.internal". 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Scanning dependencies of target oplsynth make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/oplsynth/CMakeFiles/oplsynth.dir/build.make thirdparty/oplsynth/CMakeFiles/oplsynth.dir/build make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 68%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/recache.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/recache.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/recache.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 70%] Building CXX object thirdparty/oplsynth/CMakeFiles/oplsynth.dir/fmopl.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/oplsynth -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/oplsynth.dir/fmopl.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/fmopl.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 70%] Building CXX object thirdparty/oplsynth/CMakeFiles/oplsynth.dir/musicblock.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/oplsynth -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/oplsynth.dir/musicblock.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/musicblock.cpp make[2]: 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-ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/resample.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/resample.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 71%] Building CXX object thirdparty/oplsynth/CMakeFiles/oplsynth.dir/opl_mus_player.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/oplsynth -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/oplsynth.dir/opl_mus_player.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/opl_mus_player.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 72%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/sbkconv.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/sbkconv.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/sbkconv.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 72%] Building CXX object thirdparty/oplsynth/CMakeFiles/oplsynth.dir/OPL3.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/oplsynth -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/oplsynth.dir/OPL3.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/OPL3.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 73%] Building CXX object thirdparty/oplsynth/CMakeFiles/oplsynth.dir/oplio.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/oplsynth -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/oplsynth.dir/oplio.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/oplio.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 72%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/sffile.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/sffile.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/sffile.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 73%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/sfitem.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/sfitem.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/sfitem.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 73%] Building CXX object thirdparty/oplsynth/CMakeFiles/oplsynth.dir/dosbox/opl.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/oplsynth -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/oplsynth.dir/dosbox/opl.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/dosbox/opl.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 74%] Linking CXX static library liboplsynth.a cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth && /usr/bin/cmake -P CMakeFiles/oplsynth.dir/cmake_clean_target.cmake cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth && /usr/bin/cmake -E cmake_link_script CMakeFiles/oplsynth.dir/link.txt --verbose=1 /usr/bin/ar qc liboplsynth.a CMakeFiles/oplsynth.dir/fmopl.cpp.o CMakeFiles/oplsynth.dir/musicblock.cpp.o CMakeFiles/oplsynth.dir/nukedopl3.cpp.o CMakeFiles/oplsynth.dir/opl_mus_player.cpp.o CMakeFiles/oplsynth.dir/OPL3.cpp.o CMakeFiles/oplsynth.dir/oplio.cpp.o CMakeFiles/oplsynth.dir/dosbox/opl.cpp.o /usr/bin/ranlib liboplsynth.a make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[1]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 74%] Built target oplsynth make[1]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f source/CMakeFiles/zmusiclite.dir/build.make source/CMakeFiles/zmusiclite.dir/depend make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' cd /builddir/build/BUILD/ZMusic-1.1.3/_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/ZMusic-1.1.3 /builddir/build/BUILD/ZMusic-1.1.3/source /builddir/build/BUILD/ZMusic-1.1.3/_build /builddir/build/BUILD/ZMusic-1.1.3/_build/source 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Dependee "/builddir/build/BUILD/ZMusic-1.1.3/_build/source/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/builddir/build/BUILD/ZMusic-1.1.3/_build/source/CMakeFiles/zmusiclite.dir/depend.internal". Scanning dependencies of target zmusiclite make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f source/CMakeFiles/zmusiclite.dir/build.make source/CMakeFiles/zmusiclite.dir/build make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 75%] Building CXX object source/CMakeFiles/zmusiclite.dir/loader/i_module.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/loader/i_module.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/loader/i_module.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 74%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/smplfile.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/smplfile.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/smplfile.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 75%] Building CXX object source/CMakeFiles/zmusiclite.dir/mididevices/music_base_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/mididevices/music_base_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_base_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 75%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/sndfont.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/sndfont.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/sndfont.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 75%] Building CXX object source/CMakeFiles/zmusiclite.dir/mididevices/music_adlmidi_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/mididevices/music_adlmidi_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_adlmidi_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 76%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/tables.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/tables.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/tables.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 77%] Linking CXX static library libtimidityplus.a cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/cmake -P CMakeFiles/timidityplus.dir/cmake_clean_target.cmake cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/cmake -E cmake_link_script CMakeFiles/timidityplus.dir/link.txt --verbose=1 /usr/bin/ar qc libtimidityplus.a CMakeFiles/timidityplus.dir/fft4g.cpp.o CMakeFiles/timidityplus.dir/reverb.cpp.o CMakeFiles/timidityplus.dir/common.cpp.o CMakeFiles/timidityplus.dir/configfile.cpp.o CMakeFiles/timidityplus.dir/effect.cpp.o CMakeFiles/timidityplus.dir/filter.cpp.o CMakeFiles/timidityplus.dir/freq.cpp.o CMakeFiles/timidityplus.dir/instrum.cpp.o CMakeFiles/timidityplus.dir/mblock.cpp.o CMakeFiles/timidityplus.dir/mix.cpp.o CMakeFiles/timidityplus.dir/playmidi.cpp.o CMakeFiles/timidityplus.dir/quantity.cpp.o CMakeFiles/timidityplus.dir/readmidic.cpp.o CMakeFiles/timidityplus.dir/recache.cpp.o CMakeFiles/timidityplus.dir/resample.cpp.o CMakeFiles/timidityplus.dir/sbkconv.cpp.o CMakeFiles/timidityplus.dir/sffile.cpp.o CMakeFiles/timidityplus.dir/sfitem.cpp.o CMakeFiles/timidityplus.dir/smplfile.cpp.o CMakeFiles/timidityplus.dir/sndfont.cpp.o CMakeFiles/timidityplus.dir/tables.cpp.o /usr/bin/ranlib libtimidityplus.a make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[1]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 77%] Built target timidityplus make[1]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f source/CMakeFiles/zmusic.dir/build.make source/CMakeFiles/zmusic.dir/depend make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' cd /builddir/build/BUILD/ZMusic-1.1.3/_build && 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Dependee "/builddir/build/BUILD/ZMusic-1.1.3/_build/source/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/builddir/build/BUILD/ZMusic-1.1.3/_build/source/CMakeFiles/zmusic.dir/depend.internal". Scanning dependencies of target zmusic make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f source/CMakeFiles/zmusic.dir/build.make source/CMakeFiles/zmusic.dir/build make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 77%] Building CXX object source/CMakeFiles/zmusiclite.dir/mididevices/music_opl_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi 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-I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/loader/i_module.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/loader/i_module.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 78%] Building CXX object source/CMakeFiles/zmusiclite.dir/mididevices/music_opnmidi_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/mididevices/music_opnmidi_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_opnmidi_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 78%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_base_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi 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'/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 79%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_adlmidi_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/mididevices/music_adlmidi_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_adlmidi_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 79%] Building CXX object source/CMakeFiles/zmusiclite.dir/mididevices/music_fluidsynth_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include 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-DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/mididevices/music_opl_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_opl_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 80%] Building CXX object source/CMakeFiles/zmusiclite.dir/mididevices/music_softsynth_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi 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/builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/mididevices/music_timidity_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_timidity_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 81%] Building CXX object source/CMakeFiles/zmusiclite.dir/mididevices/music_wildmidi_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi 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-Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/mididevices/music_timiditypp_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_timiditypp_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 81%] Building CXX object source/CMakeFiles/zmusiclite.dir/mididevices/music_wavewriter_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/mididevices/music_wavewriter_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_wavewriter_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 82%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_fluidsynth_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/mididevices/music_fluidsynth_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_fluidsynth_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 83%] Building CXX object source/CMakeFiles/zmusiclite.dir/midisources/midisource.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/midisources/midisource.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 83%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_softsynth_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/mididevices/music_softsynth_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_softsynth_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 83%] Building CXX object source/CMakeFiles/zmusiclite.dir/midisources/midisource_mus.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/midisources/midisource_mus.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_mus.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 83%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_timidity_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/mididevices/music_timidity_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_timidity_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 83%] Building CXX object source/CMakeFiles/zmusiclite.dir/midisources/midisource_smf.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/midisources/midisource_smf.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_smf.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 84%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_wildmidi_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/mididevices/music_wildmidi_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_wildmidi_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 85%] Building CXX object source/CMakeFiles/zmusiclite.dir/midisources/midisource_hmi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/midisources/midisource_hmi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_hmi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 85%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_wavewriter_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/mididevices/music_wavewriter_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_wavewriter_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 85%] Building CXX object source/CMakeFiles/zmusiclite.dir/midisources/midisource_xmi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/midisources/midisource_xmi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_xmi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 86%] Building CXX object source/CMakeFiles/zmusic.dir/midisources/midisource.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/midisources/midisource.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 87%] Building CXX object source/CMakeFiles/zmusiclite.dir/midisources/midisource_mids.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/midisources/midisource_mids.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_mids.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 87%] Building CXX object source/CMakeFiles/zmusic.dir/midisources/midisource_mus.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/midisources/midisource_mus.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_mus.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 87%] Building CXX object source/CMakeFiles/zmusiclite.dir/streamsources/music_dumb.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/streamsources/music_dumb.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_dumb.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 87%] Building CXX object source/CMakeFiles/zmusic.dir/midisources/midisource_smf.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/midisources/midisource_smf.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_smf.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 87%] Building CXX object source/CMakeFiles/zmusiclite.dir/streamsources/music_gme.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/streamsources/music_gme.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_gme.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 88%] Building CXX object source/CMakeFiles/zmusic.dir/midisources/midisource_hmi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/midisources/midisource_hmi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_hmi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 89%] Building CXX object source/CMakeFiles/zmusiclite.dir/streamsources/music_libsndfile.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/streamsources/music_libsndfile.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_libsndfile.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 89%] Building CXX object source/CMakeFiles/zmusic.dir/midisources/midisource_xmi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/midisources/midisource_xmi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_xmi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 89%] Building CXX object source/CMakeFiles/zmusiclite.dir/streamsources/music_opl.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/streamsources/music_opl.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_opl.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 89%] Building CXX object source/CMakeFiles/zmusic.dir/midisources/midisource_mids.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/midisources/midisource_mids.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_mids.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 89%] Building CXX object source/CMakeFiles/zmusiclite.dir/streamsources/music_xa.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/streamsources/music_xa.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_xa.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 90%] Building CXX object source/CMakeFiles/zmusic.dir/streamsources/music_dumb.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/streamsources/music_dumb.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_dumb.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 91%] Building CXX object source/CMakeFiles/zmusiclite.dir/musicformats/music_stream.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/musicformats/music_stream.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/musicformats/music_stream.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 91%] Building CXX object source/CMakeFiles/zmusic.dir/streamsources/music_gme.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/streamsources/music_gme.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_gme.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 91%] Building CXX object source/CMakeFiles/zmusiclite.dir/musicformats/music_midi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/musicformats/music_midi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/musicformats/music_midi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 92%] Building CXX object source/CMakeFiles/zmusic.dir/streamsources/music_libsndfile.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/streamsources/music_libsndfile.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_libsndfile.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 93%] Building CXX object source/CMakeFiles/zmusiclite.dir/musicformats/music_cd.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/musicformats/music_cd.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/musicformats/music_cd.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 93%] Building CXX object source/CMakeFiles/zmusic.dir/streamsources/music_opl.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/streamsources/music_opl.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_opl.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 93%] Building CXX object source/CMakeFiles/zmusiclite.dir/decoder/sounddecoder.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/decoder/sounddecoder.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/decoder/sounddecoder.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 93%] Building CXX object source/CMakeFiles/zmusiclite.dir/decoder/sndfile_decoder.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/decoder/sndfile_decoder.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/decoder/sndfile_decoder.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 93%] Building CXX object source/CMakeFiles/zmusic.dir/streamsources/music_xa.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/streamsources/music_xa.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_xa.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 94%] Building CXX object source/CMakeFiles/zmusiclite.dir/decoder/mpg123_decoder.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/decoder/mpg123_decoder.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/decoder/mpg123_decoder.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 95%] Building CXX object source/CMakeFiles/zmusic.dir/musicformats/music_stream.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/musicformats/music_stream.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/musicformats/music_stream.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 95%] Building CXX object source/CMakeFiles/zmusiclite.dir/zmusic/configuration.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/zmusic/configuration.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/zmusic/configuration.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 95%] Building CXX object source/CMakeFiles/zmusic.dir/musicformats/music_midi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/musicformats/music_midi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/musicformats/music_midi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 95%] Building CXX object source/CMakeFiles/zmusic.dir/musicformats/music_cd.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/musicformats/music_cd.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/musicformats/music_cd.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 95%] Building CXX object source/CMakeFiles/zmusiclite.dir/zmusic/zmusic.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/zmusic/zmusic.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/zmusic/zmusic.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 97%] Building CXX object source/CMakeFiles/zmusiclite.dir/zmusic/critsec.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/zmusic/critsec.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/zmusic/critsec.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 97%] Building C object source/CMakeFiles/zmusiclite.dir/loader/test.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/cc -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include 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-fPIC -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -shared -Wl,-soname,libzmusiclite.so.1 -o libzmusiclite.so.1.1.0 CMakeFiles/zmusiclite.dir/loader/i_module.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_base_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_adlmidi_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_opl_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_opnmidi_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_timiditypp_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_fluidsynth_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_softsynth_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_timidity_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_wildmidi_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_wavewriter_mididevice.cpp.o CMakeFiles/zmusiclite.dir/midisources/midisource.cpp.o CMakeFiles/zmusiclite.dir/midisources/midisource_mus.cpp.o CMakeFiles/zmusiclite.dir/midisources/midisource_smf.cpp.o CMakeFiles/zmusiclite.dir/midisources/midisource_hmi.cpp.o CMakeFiles/zmusiclite.dir/midisources/midisource_xmi.cpp.o CMakeFiles/zmusiclite.dir/midisources/midisource_mids.cpp.o CMakeFiles/zmusiclite.dir/streamsources/music_dumb.cpp.o CMakeFiles/zmusiclite.dir/streamsources/music_gme.cpp.o CMakeFiles/zmusiclite.dir/streamsources/music_libsndfile.cpp.o CMakeFiles/zmusiclite.dir/streamsources/music_opl.cpp.o CMakeFiles/zmusiclite.dir/streamsources/music_xa.cpp.o CMakeFiles/zmusiclite.dir/musicformats/music_stream.cpp.o CMakeFiles/zmusiclite.dir/musicformats/music_midi.cpp.o CMakeFiles/zmusiclite.dir/musicformats/music_cd.cpp.o CMakeFiles/zmusiclite.dir/decoder/sounddecoder.cpp.o CMakeFiles/zmusiclite.dir/decoder/sndfile_decoder.cpp.o CMakeFiles/zmusiclite.dir/decoder/mpg123_decoder.cpp.o CMakeFiles/zmusiclite.dir/zmusic/configuration.cpp.o CMakeFiles/zmusiclite.dir/zmusic/zmusic.cpp.o CMakeFiles/zmusiclite.dir/zmusic/critsec.cpp.o CMakeFiles/zmusiclite.dir/loader/test.c.o -ldl ../thirdparty/dumb/libdumb.a ../thirdparty/game-music-emu/gme/libgme.a -lz cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/cmake -E cmake_symlink_library libzmusiclite.so.1.1.0 libzmusiclite.so.1 libzmusiclite.so make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[1]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 98%] Built target zmusiclite make[1]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 96%] Building CXX object source/CMakeFiles/zmusic.dir/decoder/sounddecoder.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/decoder/sounddecoder.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/decoder/sounddecoder.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 98%] Building CXX object source/CMakeFiles/zmusic.dir/decoder/sndfile_decoder.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/decoder/sndfile_decoder.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/decoder/sndfile_decoder.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 98%] Building CXX object source/CMakeFiles/zmusic.dir/decoder/mpg123_decoder.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/decoder/mpg123_decoder.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/decoder/mpg123_decoder.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 99%] Building CXX object source/CMakeFiles/zmusic.dir/zmusic/configuration.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/zmusic/configuration.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/zmusic/configuration.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 99%] Building CXX object source/CMakeFiles/zmusic.dir/zmusic/zmusic.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/zmusic/zmusic.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/zmusic/zmusic.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [100%] Building C object source/CMakeFiles/zmusic.dir/loader/test.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/cc -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/loader/test.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/loader/test.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [100%] Building CXX object source/CMakeFiles/zmusic.dir/zmusic/critsec.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/zmusic/critsec.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/zmusic/critsec.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [100%] Linking CXX shared library libzmusic.so cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/cmake -E cmake_link_script CMakeFiles/zmusic.dir/link.txt --verbose=1 /usr/bin/c++ -fPIC -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -shared -Wl,-soname,libzmusic.so.1 -o libzmusic.so.1.1.0 CMakeFiles/zmusic.dir/loader/i_module.cpp.o CMakeFiles/zmusic.dir/mididevices/music_base_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_adlmidi_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_opl_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_opnmidi_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_timiditypp_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_fluidsynth_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_softsynth_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_timidity_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_wildmidi_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_wavewriter_mididevice.cpp.o CMakeFiles/zmusic.dir/midisources/midisource.cpp.o CMakeFiles/zmusic.dir/midisources/midisource_mus.cpp.o CMakeFiles/zmusic.dir/midisources/midisource_smf.cpp.o CMakeFiles/zmusic.dir/midisources/midisource_hmi.cpp.o CMakeFiles/zmusic.dir/midisources/midisource_xmi.cpp.o CMakeFiles/zmusic.dir/midisources/midisource_mids.cpp.o CMakeFiles/zmusic.dir/streamsources/music_dumb.cpp.o CMakeFiles/zmusic.dir/streamsources/music_gme.cpp.o CMakeFiles/zmusic.dir/streamsources/music_libsndfile.cpp.o CMakeFiles/zmusic.dir/streamsources/music_opl.cpp.o CMakeFiles/zmusic.dir/streamsources/music_xa.cpp.o CMakeFiles/zmusic.dir/musicformats/music_stream.cpp.o CMakeFiles/zmusic.dir/musicformats/music_midi.cpp.o CMakeFiles/zmusic.dir/musicformats/music_cd.cpp.o CMakeFiles/zmusic.dir/decoder/sounddecoder.cpp.o CMakeFiles/zmusic.dir/decoder/sndfile_decoder.cpp.o CMakeFiles/zmusic.dir/decoder/mpg123_decoder.cpp.o CMakeFiles/zmusic.dir/zmusic/configuration.cpp.o CMakeFiles/zmusic.dir/zmusic/zmusic.cpp.o CMakeFiles/zmusic.dir/zmusic/critsec.cpp.o CMakeFiles/zmusic.dir/loader/test.c.o -ldl ../thirdparty/adlmidi/libadl.a ../thirdparty/dumb/libdumb.a ../thirdparty/game-music-emu/gme/libgme.a ../thirdparty/oplsynth/liboplsynth.a ../thirdparty/opnmidi/libopn.a ../thirdparty/timidity/libtimidity.a ../thirdparty/timidityplus/libtimidityplus.a ../thirdparty/wildmidi/libwildmidi.a -lz cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/cmake -E cmake_symlink_library libzmusic.so.1.1.0 libzmusic.so.1 libzmusic.so make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[1]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [100%] Built target zmusic make[1]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/ZMusic-1.1.3/_build/CMakeFiles 0 + for name in 'zmusic' 'zmusiclite' + echo prefix=/usr + echo libdir=/usr/lib + echo includedir=/usr/include + echo '' + echo 'Name: zmusic' + echo 'Description: Development files for zmusiclite' + echo 'URL: https://zdoom.org/wiki/ZMusic' + echo 'Version: 1.1.3' + echo 'Cflags: -I${includedir}' + echo 'Libs: -L${libdir} -lzmusic' + /usr/bin/mv zmusic.pc.tmp zmusic.pc + for name in 'zmusic' 'zmusiclite' + echo prefix=/usr + echo libdir=/usr/lib + echo includedir=/usr/include + echo '' + echo 'Name: zmusiclite' + echo 'Description: Development files for zmusiclite' + echo 'URL: https://zdoom.org/wiki/ZMusic' + echo 'Version: 1.1.3' + echo 'Cflags: -I${includedir}' + echo 'Libs: -L${libdir} -lzmusiclite' + /usr/bin/mv zmusiclite.pc.tmp zmusiclite.pc + RPM_EC=0 ++ jobs -p + exit 0 Executing(%install): /bin/sh -e /var/tmp/rpm-tmp.sFGPat + umask 022 + cd /builddir/build/BUILD + '[' 1 -eq 1 ']' + '[' /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386 '!=' / ']' + rm -rf /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386 ++ dirname /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386 + mkdir -p /builddir/build/BUILDROOT + mkdir /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386 + cd ZMusic-1.1.3 + '[' 1 -eq 1 ']' + cd _build + /usr/bin/make install DESTDIR=/builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386 'INSTALL=/usr/bin/install -p' [ 17%] Built target gme [ 48%] Built target dumb [ 53%] Built target adl [ 58%] Built target opn [ 62%] Built target timidity [ 70%] Built target timidityplus [ 72%] Built target wildmidi [ 75%] Built target oplsynth [ 88%] Built target zmusiclite [100%] Built target zmusic Install the project... -- Install configuration: "Debug" -- Installing: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/lib/libzmusic.so.1.1.0 -- Installing: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/lib/libzmusic.so.1 -- Installing: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/lib/libzmusic.so -- Installing: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/include/zmusic.h -- Installing: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/lib/libzmusiclite.so.1.1.0 -- Installing: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/lib/libzmusiclite.so.1 -- Installing: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/lib/libzmusiclite.so -- Up-to-date: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/include/zmusic.h + for name in 'zmusic' 'zmusiclite' + /usr/bin/install -D -p -m 644 -t /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/lib/pkgconfig zmusic.pc + for name in 'zmusic' 'zmusiclite' + /usr/bin/install -D -p -m 644 -t /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/lib/pkgconfig zmusiclite.pc + /usr/lib/rpm/find-debuginfo.sh -j2 --strict-build-id -m -i --build-id-seed 1.1.3-0.vdb.1.mga8 --unique-debug-suffix -1.1.3-0.vdb.1.mga8.i386 --unique-debug-src-base zmusic-1.1.3-0.vdb.1.mga8.i386 --run-dwz --dwz-low-mem-die-limit 10000000 --dwz-max-die-limit 50000000 -S debugsourcefiles.list /builddir/build/BUILD/ZMusic-1.1.3 explicitly decompress any DWARF compressed ELF sections in /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/lib/libzmusiclite.so.1.1.0 explicitly decompress any DWARF compressed ELF sections in /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/lib/libzmusic.so.1.1.0 extracting debug info from /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/lib/libzmusiclite.so.1.1.0 extracting debug info from /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/lib/libzmusic.so.1.1.0 original debug info size: 9364kB, size after compression: 5668kB /usr/lib/rpm/sepdebugcrcfix: Updated 2 CRC32s, 0 CRC32s did match. 6469 blocks + /usr/lib/rpm/check-buildroot + '[' -n '' ']' + /usr/share/spec-helper/clean_files + '[' -n '' ']' + /usr/share/spec-helper/compress_files .xz + '[' -n '' ']' + /usr/share/spec-helper/relink_symlinks + '[' -n '' ']' + /usr/share/spec-helper/clean_perl + '[' -n '' ']' + /usr/share/spec-helper/lib_symlinks + '[' -n '' ']' + /usr/share/spec-helper/gprintify + '[' -n '' ']' + /usr/share/spec-helper/fix_mo + '[' -n '' ']' + /usr/share/spec-helper/fix_pamd + '[' -n '' ']' + /usr/share/spec-helper/remove_info_dir + '[' -n '' ']' + /usr/share/spec-helper/fix_eol + '[' -n '' ']' + /usr/share/spec-helper/check_desktop_files + '[' -n '' ']' + /usr/share/spec-helper/check_elf_files + /usr/lib/rpm/brp-python-bytecompile /usr/bin/python3 1 1 + /usr/lib/rpm/brp-python-hardlink + /usr/lib/rpm/redhat/brp-mangle-shebangs Processing files: zmusic-1.1.3-0.vdb.1.mga8.i586 Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.GY4Yrx + umask 022 + cd /builddir/build/BUILD + cd ZMusic-1.1.3 + LICENSEDIR=/builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/share/licenses/zmusic + export LC_ALL=C + LC_ALL=C + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/share/licenses/zmusic + cp -pr licenses/bsd.txt licenses/dumb.txt licenses/gplv3.txt licenses/legal.txt licenses/lgplv21.txt licenses/lgplv3.txt licenses/zmusic.txt /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/share/licenses/zmusic + RPM_EC=0 ++ jobs -p + exit 0 Provides: libzmusic.so.1 zmusic = 1.1.3-0.vdb.1.mga8 zmusic(x86-32) = 1.1.3-0.vdb.1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: libc.so.6 libc.so.6(GLIBC_2.0) libc.so.6(GLIBC_2.1) libc.so.6(GLIBC_2.1.3) libdl.so.2 libdl.so.2(GLIBC_2.0) libdl.so.2(GLIBC_2.1) libgcc_s.so.1 libgcc_s.so.1(GCC_3.0) libgcc_s.so.1(GLIBC_2.0) libm.so.6 libm.so.6(GLIBC_2.0) libm.so.6(GLIBC_2.29) libstdc++.so.6 libstdc++.so.6(CXXABI_1.3) libstdc++.so.6(CXXABI_1.3.8) libstdc++.so.6(CXXABI_1.3.9) libstdc++.so.6(GLIBCXX_3.4) libstdc++.so.6(GLIBCXX_3.4.14) libstdc++.so.6(GLIBCXX_3.4.15) libstdc++.so.6(GLIBCXX_3.4.21) libz.so.1 Processing files: zmusic-lite-1.1.3-0.vdb.1.mga8.i586 Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.nTSfzv + umask 022 + cd /builddir/build/BUILD + cd ZMusic-1.1.3 + LICENSEDIR=/builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/share/licenses/zmusic-lite + export LC_ALL=C + LC_ALL=C + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/share/licenses/zmusic-lite + cp -pr licenses/bsd.txt licenses/dumb.txt licenses/gplv3.txt licenses/legal.txt licenses/lgplv21.txt licenses/lgplv3.txt licenses/zmusic.txt /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386/usr/share/licenses/zmusic-lite + RPM_EC=0 ++ jobs -p + exit 0 Provides: libzmusiclite.so.1 zmusic-lite = 1.1.3-0.vdb.1.mga8 zmusic-lite(x86-32) = 1.1.3-0.vdb.1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: libc.so.6 libc.so.6(GLIBC_2.0) libc.so.6(GLIBC_2.1) libc.so.6(GLIBC_2.1.3) libdl.so.2 libdl.so.2(GLIBC_2.0) libdl.so.2(GLIBC_2.1) libgcc_s.so.1 libgcc_s.so.1(GCC_3.0) libgcc_s.so.1(GLIBC_2.0) libm.so.6 libstdc++.so.6 libstdc++.so.6(CXXABI_1.3) libstdc++.so.6(GLIBCXX_3.4) libstdc++.so.6(GLIBCXX_3.4.14) libstdc++.so.6(GLIBCXX_3.4.21) libz.so.1 Processing files: zmusic-devel-1.1.3-0.vdb.1.mga8.i586 perl: warning: Setting locale failed. perl: warning: Please check that your locale settings: LANGUAGE = (unset), LC_ALL = (unset), LC_SOURCED = "1", LANG = "C.UTF-8" are supported and installed on your system. perl: warning: Falling back to the standard locale ("C"). Provides: devel(libzmusic) pkgconfig(zmusic) = 1.1.3 zmusic-devel = 1.1.3-0.vdb.1.mga8 zmusic-devel(x86-32) = 1.1.3-0.vdb.1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: devel(libdl) devel(libgcc_s) devel(libm) devel(libstdc++) devel(libz) pkgconfig Processing files: zmusic-lite-devel-1.1.3-0.vdb.1.mga8.i586 perl: warning: Setting locale failed. perl: warning: Please check that your locale settings: LANGUAGE = (unset), LC_ALL = (unset), LC_SOURCED = "1", LANG = "C.UTF-8" are supported and installed on your system. perl: warning: Falling back to the standard locale ("C"). Provides: devel(libzmusiclite) pkgconfig(zmusiclite) = 1.1.3 zmusic-lite-devel = 1.1.3-0.vdb.1.mga8 zmusic-lite-devel(x86-32) = 1.1.3-0.vdb.1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: devel(libdl) devel(libgcc_s) devel(libm) devel(libstdc++) devel(libz) pkgconfig Processing files: zmusic-debugsource-1.1.3-0.vdb.1.mga8.i586 Provides: zmusic-debugsource = 1.1.3-0.vdb.1.mga8 zmusic-debugsource(x86-32) = 1.1.3-0.vdb.1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Processing files: zmusic-debuginfo-1.1.3-0.vdb.1.mga8.i586 Provides: debuginfo(build-id) = 72c7d7dad9eef94eda3b557244c1ed52b0f604ab zmusic-debuginfo = 1.1.3-0.vdb.1.mga8 zmusic-debuginfo(x86-32) = 1.1.3-0.vdb.1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: zmusic-debugsource(x86-32) = 1.1.3-0.vdb.1.mga8 Processing files: zmusic-lite-debuginfo-1.1.3-0.vdb.1.mga8.i586 Provides: debuginfo(build-id) = a9ed1f028f5bf82f38202ed1e2adf81388e94f0e zmusic-lite-debuginfo = 1.1.3-0.vdb.1.mga8 zmusic-lite-debuginfo(x86-32) = 1.1.3-0.vdb.1.mga8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: zmusic-debugsource(x86-32) = 1.1.3-0.vdb.1.mga8 Checking for unpackaged file(s): /usr/lib/rpm/check-files /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386 Wrote: /builddir/build/RPMS/zmusic-debugsource-1.1.3-0.vdb.1.mga8.i586.rpm Wrote: /builddir/build/RPMS/zmusic-debuginfo-1.1.3-0.vdb.1.mga8.i586.rpm Wrote: /builddir/build/RPMS/zmusic-lite-debuginfo-1.1.3-0.vdb.1.mga8.i586.rpm Wrote: /builddir/build/RPMS/zmusic-1.1.3-0.vdb.1.mga8.i586.rpm Wrote: /builddir/build/RPMS/zmusic-lite-devel-1.1.3-0.vdb.1.mga8.i586.rpm Wrote: /builddir/build/RPMS/zmusic-devel-1.1.3-0.vdb.1.mga8.i586.rpm Wrote: /builddir/build/RPMS/zmusic-lite-1.1.3-0.vdb.1.mga8.i586.rpm Executing(%clean): /bin/sh -e /var/tmp/rpm-tmp.FN6vtt + umask 022 + cd /builddir/build/BUILD + cd ZMusic-1.1.3 + /usr/bin/rm -rf /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.mga8.i386 + RPM_EC=0 ++ jobs -p + exit 0 Child return code was: 0